/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013 Jean-Pierre Charras, jpierre.charras at wanadoo * Copyright (C) 2013-2015 Wayne Stambaugh * Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file draw_gerber_screen.cpp */ #include #include #include #include #include #include #include #include #include #include #include void GERBVIEW_FRAME::PrintPage( wxDC* aDC, LSET aPrintMasklayer, bool aPrintMirrorMode, void* aData ) { wxCHECK_RET( aData != NULL, wxT( "aData cannot be NULL." ) ); // Save current draw options, because print mode has specific options: GBR_DISPLAY_OPTIONS imgDisplayOptions = m_DisplayOptions; std::bitset printLayersMask = GetGerberLayout()->GetPrintableLayers(); // Set draw options for printing: m_DisplayOptions.m_DisplayFlashedItemsFill = true; m_DisplayOptions.m_DisplayLinesFill = true; m_DisplayOptions.m_DisplayPolygonsFill = true; m_DisplayOptions.m_DisplayDCodes = false; m_DisplayOptions.m_IsPrinting = true; PRINT_PARAMETERS* printParameters = (PRINT_PARAMETERS*) aData; // Find the layer to be printed int page = printParameters->m_Flags; // contains the page number (not necessarily graphic layer number) int layer = 0; // Find the layer number for the printed page (search through the mask and count bits) while( page > 0 ) { if( printLayersMask[layer++] ) --page; } --layer; std::bitset printCurrLayerMask; printCurrLayerMask.reset(); printCurrLayerMask.set( layer ); GetGerberLayout()->SetPrintableLayers( printCurrLayerMask ); m_canvas->SetPrintMirrored( aPrintMirrorMode ); bool printBlackAndWhite = printParameters->m_Print_Black_and_White; GetGerberLayout()->Draw( m_canvas, aDC, (GR_DRAWMODE) 0, wxPoint( 0, 0 ), printBlackAndWhite ); m_canvas->SetPrintMirrored( false ); // Restore draw options: GetGerberLayout()->SetPrintableLayers( printLayersMask ); m_DisplayOptions = imgDisplayOptions; } void GERBVIEW_FRAME::RedrawActiveWindow( wxDC* DC, bool EraseBg ) { GBR_SCREEN* screen = (GBR_SCREEN*) GetScreen(); if( !GetGerberLayout() ) return; wxBusyCursor dummy; GR_DRAWMODE drawMode = UNSPECIFIED_DRAWMODE; switch( GetDisplayMode() ) { default: case 0: break; case 1: drawMode = GR_COPY; break; case 2: drawMode = GR_OR; break; } // Draw according to the current setting. This needs to be GR_COPY or GR_OR. GetGerberLayout()->Draw( m_canvas, DC, drawMode, wxPoint( 0, 0 ) ); // Draw the "background" now, i.e. grid and axis after gerber layers // because most of time the actual background is erased by successive drawings of each gerber // layer mainly in COPY mode m_canvas->DrawBackGround( DC ); if( IsElementVisible( DCODES_VISIBLE ) ) DrawItemsDCodeID( DC, GR_COPY ); DrawWorkSheet( DC, screen, 0, IU_PER_MILS, wxEmptyString ); #ifdef USE_WX_OVERLAY if( IsShown() ) { m_overlay.Reset(); wxDCOverlay overlaydc( m_overlay, (wxWindowDC*)DC ); overlaydc.Clear(); } #endif if( m_canvas->IsMouseCaptured() ) m_canvas->CallMouseCapture( DC, wxDefaultPosition, false ); m_canvas->DrawCrossHair( DC ); // Display the filename and the layer name (found in the gerber files, if any) // relative to the active layer UpdateTitleAndInfo(); } void GERBVIEW_FRAME::DrawItemsDCodeID( wxDC* aDC, GR_DRAWMODE aDrawMode ) { wxPoint pos; int width; double orient; wxString Line; GRSetDrawMode( aDC, aDrawMode ); for( int layer = 0; layer < GERBER_DRAWLAYERS_COUNT; ++layer ) { GERBER_FILE_IMAGE* gerber = g_GERBER_List.GetGbrImage( layer ); if( gerber == NULL ) // Graphic layer not yet used continue; if( IsLayerVisible( layer ) == false ) continue; for( GERBER_DRAW_ITEM* item = gerber->GetItemsList(); item != NULL; item = item->Next() ) { if( item->m_DCode <= 0 ) continue; if( item->m_Flashed || item->m_Shape == GBR_ARC ) { pos = item->m_Start; } else { pos.x = (item->m_Start.x + item->m_End.x) / 2; pos.y = (item->m_Start.y + item->m_End.y) / 2; } pos = item->GetABPosition( pos ); Line.Printf( wxT( "D%d" ), item->m_DCode ); if( item->GetDcodeDescr() ) width = item->GetDcodeDescr()->GetShapeDim( item ); else width = std::min( item->m_Size.x, item->m_Size.y ); orient = TEXT_ORIENT_HORIZ; if( item->m_Flashed ) { // A reasonable size for text is width/3 because most of time this text has 3 chars. width /= 3; } else // this item is a line { wxPoint delta = item->m_Start - item->m_End; if( abs( delta.x ) < abs( delta.y ) ) orient = TEXT_ORIENT_VERT; // A reasonable size for text is width/2 because text needs margin below and above it. // a margin = width/4 seems good width /= 2; } int color = GetVisibleElementColor( DCODES_VISIBLE ); DrawGraphicText( m_canvas->GetClipBox(), aDC, pos, (EDA_COLOR_T) color, Line, orient, wxSize( width, width ), GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_CENTER, 0, false, false ); } } }