/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2012 Torsten Hueter, torstenhtr gmx.de * Copyright (C) 2012 Kicad Developers, see change_log.txt for contributors. * * Color class * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include using namespace KIGFX; COLOR4D::COLOR4D( EDA_COLOR_T aColor ) { r = g_ColorRefs[aColor].m_Red / 255.0; g = g_ColorRefs[aColor].m_Green / 255.0; b = g_ColorRefs[aColor].m_Blue / 255.0; a = 1.0; } #ifdef WX_COMPATIBILITY COLOR4D::COLOR4D( const wxColour& aColor ) { r = aColor.Red(); g = aColor.Green(); b = aColor.Blue(); a = aColor.Alpha(); } #endif const bool COLOR4D::operator==( const COLOR4D& aColor ) { return a == aColor.a && r == aColor.r && g == aColor.g && b == aColor.b; } const bool COLOR4D::operator!=( const COLOR4D& aColor ) { return a != aColor.a || r != aColor.r || g != aColor.g || b != aColor.b; } void COLOR4D::ToHSV( double& aOutH, double& aOutS, double& aOutV ) const { double min, max, delta; min = r < g ? r : g; min = min < b ? min : b; max = r > g ? r : g; max = max > b ? max : b; aOutV = max; // v delta = max - min; if( max > 0.0 ) { aOutS = ( delta / max ); // s } else { // r = g = b = 0 // s = 0, v is undefined aOutS = 0.0; aOutH = NAN; // its now undefined return; } if( r >= max ) // > is bogus, just keeps compiler happy aOutH = ( g - b ) / delta; // between yellow & magenta else if( g >= max ) aOutH = 2.0 + ( b - r ) / delta; // between cyan & yellow else aOutH = 4.0 + ( r - g ) / delta; // between magenta & cyan aOutH *= 60.0; // degrees if( aOutH < 0.0 ) aOutH += 360.0; } void COLOR4D::FromHSV( double aInH, double aInS, double aInV ) { double hh, p, q, t, ff; long i; if( aInS <= 0.0 ) // < is bogus, just shuts up warnings { r = aInV; g = aInV; b = aInV; return; } hh = aInH; if( hh >= 360.0 ) hh = 0.0; hh /= 60.0; i = (long) hh; ff = hh - i; p = aInV * ( 1.0 - aInS ); q = aInV * ( 1.0 - ( aInS * ff ) ); t = aInV * ( 1.0 - ( aInS * ( 1.0 - ff ) ) ); switch( i ) { case 0: r = aInV; g = t; b = p; break; case 1: r = q; g = aInV; b = p; break; case 2: r = p; g = aInV; b = t; break; case 3: r = p; g = q; b = aInV; break; case 4: r = t; g = p; b = aInV; break; case 5: default: r = aInV; g = p; b = q; break; } } COLOR4D& COLOR4D::Saturate( double aFactor ) { double h, s, v; ToHSV( h, s, v ); FromHSV( h, aFactor, 1.0 ); return *this; }