/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015-2016 Mario Luzeiro * Copyright (C) 1992-2016 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file create_layer_items.cpp * @brief This file implements the creation of the pcb board. * It is based on the function found in the files: * board_items_to_polygon_shape_transform.cpp * board_items_to_polygon_shape_transform.cpp */ #include "cinfo3d_visu.h" #include "../3d_rendering/3d_render_raytracing/shapes2D/cring2d.h" #include "../3d_rendering/3d_render_raytracing/shapes2D/cfilledcircle2d.h" #include "../3d_rendering/3d_render_raytracing/shapes2D/croundsegment2d.h" #include "../3d_rendering/3d_render_raytracing/shapes2D/cpolygon4pts2d.h" #include "../3d_rendering/3d_render_raytracing/shapes2D/cpolygon2d.h" #include "../3d_rendering/3d_render_raytracing/shapes2D/ctriangle2d.h" #include "../3d_rendering/3d_render_raytracing/accelerators/ccontainer2d.h" #include "../3d_rendering/3d_render_raytracing/shapes3D/ccylinder.h" #include "../3d_rendering/3d_render_raytracing/shapes3D/clayeritem.h" #include #include #include #include #include #include #include #include #include #include #include #include // These variables are parameters used in addTextSegmToContainer. // But addTextSegmToContainer is a call-back function, // so we cannot send them as arguments. static int s_textWidth; static CGENERICCONTAINER2D *s_dstcontainer = NULL; static float s_biuTo3Dunits; static const CBBOX2D *s_boardBBox3DU = NULL; static const BOARD_ITEM *s_boardItem = NULL; // This is a call back function, used by DrawGraphicText to draw the 3D text shape: void addTextSegmToContainer( int x0, int y0, int xf, int yf ) { wxASSERT( s_boardBBox3DU != NULL ); wxASSERT( s_dstcontainer != NULL ); const SFVEC2F start3DU( x0 * s_biuTo3Dunits, -y0 * s_biuTo3Dunits ); const SFVEC2F end3DU ( xf * s_biuTo3Dunits, -yf * s_biuTo3Dunits ); if( Is_segment_a_circle( start3DU, end3DU ) ) s_dstcontainer->Add( new CFILLEDCIRCLE2D( start3DU, s_textWidth * s_biuTo3Dunits, *s_boardItem) ); else s_dstcontainer->Add( new CROUNDSEGMENT2D( start3DU, end3DU, s_textWidth * s_biuTo3Dunits, *s_boardItem ) ); } // Based on // void TEXTE_PCB::TransformShapeWithClearanceToPolygonSet // board_items_to_polygon_shape_transform.cpp void CINFO3D_VISU::AddShapeWithClearanceToContainer( const TEXTE_PCB* aTextPCB, CGENERICCONTAINER2D *aDstContainer, LAYER_ID aLayerId, int aClearanceValue ) { wxSize size = aTextPCB->GetSize(); if( aTextPCB->IsMirrored() ) size.x = -size.x; s_boardItem = (const BOARD_ITEM *)&aTextPCB; s_dstcontainer = aDstContainer; s_textWidth = aTextPCB->GetThickness() + ( 2 * aClearanceValue ); s_biuTo3Dunits = m_biuTo3Dunits; s_boardBBox3DU = &m_board2dBBox3DU; // not actually used, but needed by DrawGraphicText const EDA_COLOR_T dummy_color = BLACK; if( aTextPCB->IsMultilineAllowed() ) { wxArrayString strings_list; wxStringSplit( aTextPCB->GetShownText(), strings_list, '\n' ); std::vector positions; positions.reserve( strings_list.Count() ); aTextPCB->GetPositionsOfLinesOfMultilineText( positions, strings_list.Count() ); for( unsigned ii = 0; ii < strings_list.Count(); ++ii ) { wxString txt = strings_list.Item( ii ); DrawGraphicText( NULL, NULL, positions[ii], dummy_color, txt, aTextPCB->GetOrientation(), size, aTextPCB->GetHorizJustify(), aTextPCB->GetVertJustify(), aTextPCB->GetThickness(), aTextPCB->IsItalic(), true, addTextSegmToContainer ); } } else { DrawGraphicText( NULL, NULL, aTextPCB->GetTextPosition(), dummy_color, aTextPCB->GetShownText(), aTextPCB->GetOrientation(), size, aTextPCB->GetHorizJustify(), aTextPCB->GetVertJustify(), aTextPCB->GetThickness(), aTextPCB->IsItalic(), true, addTextSegmToContainer ); } } // Based on // void MODULE::TransformGraphicShapesWithClearanceToPolygonSet // board_items_to_polygon_shape_transform.cpp#L204 void CINFO3D_VISU::AddGraphicsShapesWithClearanceToContainer( const MODULE* aModule, CGENERICCONTAINER2D *aDstContainer, LAYER_ID aLayerId, int aInflateValue ) { std::vector texts; // List of TEXTE_MODULE to convert EDGE_MODULE* outline; for( EDA_ITEM* item = aModule->GraphicalItems(); item != NULL; item = item->Next() ) { switch( item->Type() ) { case PCB_MODULE_TEXT_T: { TEXTE_MODULE* text = static_cast( item ); if( text->GetLayer() == aLayerId && text->IsVisible() ) texts.push_back( text ); } break; case PCB_MODULE_EDGE_T: { outline = (EDGE_MODULE*) item; if( outline->GetLayer() != aLayerId ) break; AddShapeWithClearanceToContainer( (const DRAWSEGMENT *)outline, aDstContainer, aLayerId, 0 ); } break; default: break; } } // Convert texts sur modules if( aModule->Reference().GetLayer() == aLayerId && aModule->Reference().IsVisible() ) texts.push_back( &aModule->Reference() ); if( aModule->Value().GetLayer() == aLayerId && aModule->Value().IsVisible() ) texts.push_back( &aModule->Value() ); s_boardItem = (const BOARD_ITEM *)&aModule->Value(); s_dstcontainer = aDstContainer; s_biuTo3Dunits = m_biuTo3Dunits; s_boardBBox3DU = &m_board2dBBox3DU; for( unsigned ii = 0; ii < texts.size(); ++ii ) { TEXTE_MODULE *textmod = texts[ii]; s_textWidth = textmod->GetThickness() + ( 2 * aInflateValue ); wxSize size = textmod->GetSize(); if( textmod->IsMirrored() ) size.x = -size.x; DrawGraphicText( NULL, NULL, textmod->GetTextPosition(), BLACK, textmod->GetShownText(), textmod->GetDrawRotation(), size, textmod->GetHorizJustify(), textmod->GetVertJustify(), textmod->GetThickness(), textmod->IsItalic(), true, addTextSegmToContainer ); } } COBJECT2D *CINFO3D_VISU::createNewTrack( const TRACK* aTrack, int aClearanceValue ) const { SFVEC2F start3DU( aTrack->GetStart().x * m_biuTo3Dunits, -aTrack->GetStart().y * m_biuTo3Dunits ); // y coord is inverted switch( aTrack->Type() ) { case PCB_VIA_T: { const float radius = ( ( aTrack->GetWidth() / 2 ) + aClearanceValue ) * m_biuTo3Dunits; return new CFILLEDCIRCLE2D( start3DU, radius, *aTrack ); } break; default: { wxASSERT( aTrack->Type() == PCB_TRACE_T ); SFVEC2F end3DU ( aTrack->GetEnd().x * m_biuTo3Dunits, -aTrack->GetEnd().y * m_biuTo3Dunits ); // Cannot add segments that have the same start and end point if( Is_segment_a_circle( start3DU, end3DU ) ) { const float radius = ((aTrack->GetWidth() / 2) + aClearanceValue) * m_biuTo3Dunits; return new CFILLEDCIRCLE2D( start3DU, radius, *aTrack ); } else { const float width = (aTrack->GetWidth() + 2 * aClearanceValue ) * m_biuTo3Dunits; return new CROUNDSEGMENT2D( start3DU, end3DU, width, *aTrack ); } } break; } return NULL; } // Based on: // void D_PAD:: TransformShapeWithClearanceToPolygon( // board_items_to_polygon_shape_transform.cpp void CINFO3D_VISU::createNewPadWithClearance( const D_PAD* aPad, CGENERICCONTAINER2D *aDstContainer, int aClearanceValue ) const { const int dx = (aPad->GetSize().x / 2) + aClearanceValue; const int dy = (aPad->GetSize().y / 2) + aClearanceValue; if( !dx || !dy ) { wxLogTrace( m_logTrace, wxT( "CINFO3D_VISU::createNewPadWithClearance - found an invalid pad" ) ); return; } wxPoint PadShapePos = aPad->ShapePos(); // Note: for pad having a shape offset, // the pad position is NOT the shape position switch( aPad->GetShape() ) { case PAD_SHAPE_CIRCLE: { const float radius = dx * m_biuTo3Dunits; const SFVEC2F center( PadShapePos.x * m_biuTo3Dunits, -PadShapePos.y * m_biuTo3Dunits ); aDstContainer->Add( new CFILLEDCIRCLE2D( center, radius, *aPad ) ); } break; case PAD_SHAPE_OVAL: { if( abs( dx - dy ) == 0 ) { // The segment object cannot store start and end the same position, // so add a circle instead const float radius = dx * m_biuTo3Dunits; const SFVEC2F center( PadShapePos.x * m_biuTo3Dunits, -PadShapePos.y * m_biuTo3Dunits ); aDstContainer->Add( new CFILLEDCIRCLE2D( center, radius, *aPad ) ); } else { // An oval pad has the same shape as a segment with rounded ends int iwidth; wxPoint shape_offset = wxPoint( 0, 0 ); if( dy > dx ) // Oval pad X/Y ratio for choosing translation axis { shape_offset.y = dy - dx; iwidth = dx * 2; } else //if( dy <= dx ) { shape_offset.x = dy - dx; iwidth = dy * 2; } RotatePoint( &shape_offset, aPad->GetOrientation() ); const wxPoint start = PadShapePos - shape_offset; const wxPoint end = PadShapePos + shape_offset; const SFVEC2F start3DU( start.x * m_biuTo3Dunits, -start.y * m_biuTo3Dunits ); const SFVEC2F end3DU ( end.x * m_biuTo3Dunits, -end.y * m_biuTo3Dunits ); // Cannot add segments that have the same start and end point if( Is_segment_a_circle( start3DU, end3DU ) ) { aDstContainer->Add( new CFILLEDCIRCLE2D( start3DU, (iwidth / 2) * m_biuTo3Dunits, *aPad ) ); } else { aDstContainer->Add( new CROUNDSEGMENT2D( start3DU, end3DU, iwidth * m_biuTo3Dunits, *aPad ) ); } } } break; case PAD_SHAPE_TRAPEZOID: case PAD_SHAPE_RECT: { // https://github.com/KiCad/kicad-source-mirror/blob/0cab3e47ad8097db7b898b3cef2cf9b235318ca3/pcbnew/board_items_to_polygon_shape_transform.cpp#L613 wxPoint corners[4]; aPad->BuildPadPolygon( corners, wxSize( 0, 0), aPad->GetOrientation() ); SFVEC2F corners3DU[4]; // Note: for pad having a shape offset, // the pad position is NOT the shape position for( unsigned int ii = 0; ii < 4; ++ii ) { corners[ii] += aPad->ShapePos(); // Shift origin to position corners3DU[ii] = SFVEC2F( corners[ii].x * m_biuTo3Dunits, -corners[ii].y * m_biuTo3Dunits ); } // Learn more at: // https://lists.launchpad.net/kicad-developers/msg18729.html // Add the PAD polygon aDstContainer->Add( new CPOLYGON4PTS2D( corners3DU[0], corners3DU[1], corners3DU[2], corners3DU[3], *aPad ) ); // Add the PAD contours // !TODO: check the corners because it cannot add // roundsegments that are in the same start and end position aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[0], corners3DU[1], aClearanceValue * 2.0f * m_biuTo3Dunits, *aPad ) ); aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[1], corners3DU[2], aClearanceValue * 2.0f * m_biuTo3Dunits, *aPad ) ); aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[2], corners3DU[3], aClearanceValue * 2.0f * m_biuTo3Dunits, *aPad ) ); aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[3], corners3DU[0], aClearanceValue * 2.0f * m_biuTo3Dunits, *aPad ) ); } break; case PAD_SHAPE_ROUNDRECT: { const int pad_radius = aPad->GetRoundRectCornerRadius(); const int rounding_radius = pad_radius + aClearanceValue; wxSize shapesize( aPad->GetSize() ); shapesize.x += aClearanceValue * 2; shapesize.y += aClearanceValue * 2; wxPoint corners[4]; GetRoundRectCornerCenters( corners, rounding_radius, PadShapePos, shapesize, aPad->GetOrientation() ); SFVEC2F corners3DU[4]; for( unsigned int ii = 0; ii < 4; ++ii ) corners3DU[ii] = SFVEC2F( corners[ii].x * m_biuTo3Dunits, -corners[ii].y * m_biuTo3Dunits ); // Add the PAD polygon (For some reason the corners need // to be inverted to display with the correctly orientation) aDstContainer->Add( new CPOLYGON4PTS2D( corners3DU[0], corners3DU[3], corners3DU[2], corners3DU[1], *aPad ) ); // Add the PAD contours // !TODO: check the corners because it cannot add // roundsegments that are in the same start and end position aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[0], corners3DU[1], rounding_radius * 2.0f * m_biuTo3Dunits, *aPad ) ); aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[1], corners3DU[2], rounding_radius * 2.0f * m_biuTo3Dunits, *aPad ) ); aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[2], corners3DU[3], rounding_radius * 2.0f * m_biuTo3Dunits, *aPad ) ); aDstContainer->Add( new CROUNDSEGMENT2D( corners3DU[3], corners3DU[0], rounding_radius * 2.0f * m_biuTo3Dunits, *aPad ) ); } break; default: wxFAIL_MSG( "CINFO3D_VISU::createNewPadWithClearance - a pad shape type is not implemented" ); break; } } // Based on: // BuildPadDrillShapePolygon // board_items_to_polygon_shape_transform.cpp COBJECT2D *CINFO3D_VISU::createNewPadDrill( const D_PAD* aPad, int aInflateValue ) { wxSize drillSize = aPad->GetDrillSize(); if( !drillSize.x || !drillSize.y ) { wxLogTrace( m_logTrace, wxT( "CINFO3D_VISU::createNewPadDrill - found an invalid pad" ) ); return NULL; } if( drillSize.x == drillSize.y ) // usual round hole { const int radius = (drillSize.x / 2) + aInflateValue; const SFVEC2F center( aPad->GetPosition().x * m_biuTo3Dunits, -aPad->GetPosition().y * m_biuTo3Dunits ); return new CFILLEDCIRCLE2D( center, radius * m_biuTo3Dunits, *aPad ); } else // Oblong hole { wxPoint start, end; int width; aPad->GetOblongDrillGeometry( start, end, width ); width += aInflateValue * 2; start += aPad->GetPosition(); end += aPad->GetPosition(); SFVEC2F start3DU( start.x * m_biuTo3Dunits, -start.y * m_biuTo3Dunits ); SFVEC2F end3DU ( end.x * m_biuTo3Dunits, -end.y * m_biuTo3Dunits ); if( Is_segment_a_circle( start3DU, end3DU ) ) { return new CFILLEDCIRCLE2D( start3DU, (width / 2) * m_biuTo3Dunits, *aPad ); } else { return new CROUNDSEGMENT2D( start3DU, end3DU, width * m_biuTo3Dunits, *aPad ); } } return NULL; } // This function pretends to be like the // void D_PAD::BuildPadShapePolygon( // board_items_to_polygon_shape_transform.cpp void CINFO3D_VISU::createNewPad( const D_PAD* aPad, CGENERICCONTAINER2D *aDstContainer, const wxSize &aInflateValue ) const { switch( aPad->GetShape() ) { default: wxFAIL_MSG( wxT( "CINFO3D_VISU::createNewPad: found a not implemented pad shape (new shape?)" ) ); break; case PAD_SHAPE_CIRCLE: case PAD_SHAPE_OVAL: case PAD_SHAPE_ROUNDRECT: createNewPadWithClearance( aPad, aDstContainer, aInflateValue.x ); break; case PAD_SHAPE_TRAPEZOID: case PAD_SHAPE_RECT: wxPoint corners[4]; aPad->BuildPadPolygon( corners, aInflateValue, aPad->GetOrientation() ); // Note: for pad having a shape offset, // the pad position is NOT the shape position for( unsigned int ii = 0; ii < 4; ++ii ) corners[ii] += aPad->ShapePos(); // Shift origin to position aDstContainer->Add( new CPOLYGON4PTS2D( SFVEC2F( corners[0].x * m_biuTo3Dunits, -corners[0].y * m_biuTo3Dunits ), SFVEC2F( corners[1].x * m_biuTo3Dunits, -corners[1].y * m_biuTo3Dunits ), SFVEC2F( corners[2].x * m_biuTo3Dunits, -corners[2].y * m_biuTo3Dunits ), SFVEC2F( corners[3].x * m_biuTo3Dunits, -corners[3].y * m_biuTo3Dunits ), *aPad ) ); break; } } void CINFO3D_VISU::AddPadsShapesWithClearanceToContainer( const MODULE* aModule, CGENERICCONTAINER2D *aDstContainer, LAYER_ID aLayerId, int aInflateValue, bool aSkipNPTHPadsWihNoCopper ) { const D_PAD* pad = aModule->Pads(); wxSize margin; for( ; pad != NULL; pad = pad->Next() ) { if( !pad->IsOnLayer( aLayerId ) ) continue; // NPTH pads are not drawn on layers if the // shape size and pos is the same as their hole: if( aSkipNPTHPadsWihNoCopper && (pad->GetAttribute() == PAD_ATTRIB_HOLE_NOT_PLATED) ) { if( (pad->GetDrillSize() == pad->GetSize()) && (pad->GetOffset() == wxPoint( 0, 0 )) ) { switch( pad->GetShape() ) { case PAD_SHAPE_CIRCLE: if( pad->GetDrillShape() == PAD_DRILL_SHAPE_CIRCLE ) continue; break; case PAD_SHAPE_OVAL: if( pad->GetDrillShape() != PAD_DRILL_SHAPE_CIRCLE ) continue; break; default: break; } } } switch( aLayerId ) { case F_Mask: case B_Mask: margin.x = margin.y = pad->GetSolderMaskMargin() + aInflateValue; break; case F_Paste: case B_Paste: margin = pad->GetSolderPasteMargin(); margin.x += aInflateValue; margin.y += aInflateValue; break; default: margin.x = margin.y = aInflateValue; break; } createNewPad( pad, aDstContainer, margin ); } } // based on TransformArcToPolygon function from // common/convert_basic_shapes_to_polygon.cpp void CINFO3D_VISU::TransformArcToSegments( const wxPoint &aCentre, const wxPoint &aStart, double aArcAngle, int aCircleToSegmentsCount, int aWidth, CGENERICCONTAINER2D *aDstContainer, const BOARD_ITEM &aBoardItem ) { wxPoint arc_start, arc_end; int delta = 3600 / aCircleToSegmentsCount; // rotate angle in 0.1 degree arc_end = arc_start = aStart; if( aArcAngle != 3600 ) { RotatePoint( &arc_end, aCentre, -aArcAngle ); } if( aArcAngle < 0 ) { std::swap( arc_start, arc_end ); aArcAngle = -aArcAngle; } // Compute the ends of segments and creates poly wxPoint curr_end = arc_start; wxPoint curr_start = arc_start; for( int ii = delta; ii < aArcAngle; ii += delta ) { curr_end = arc_start; RotatePoint( &curr_end, aCentre, -ii ); const SFVEC2F start3DU( curr_start.x * m_biuTo3Dunits, -curr_start.y * m_biuTo3Dunits ); const SFVEC2F end3DU ( curr_end.x * m_biuTo3Dunits, -curr_end.y * m_biuTo3Dunits ); if( Is_segment_a_circle( start3DU, end3DU ) ) { aDstContainer->Add( new CFILLEDCIRCLE2D( start3DU, ( aWidth / 2 ) * m_biuTo3Dunits, aBoardItem ) ); } else { aDstContainer->Add( new CROUNDSEGMENT2D( start3DU, end3DU, aWidth * m_biuTo3Dunits, aBoardItem ) ); } curr_start = curr_end; } if( curr_end != arc_end ) { const SFVEC2F start3DU( curr_end.x * m_biuTo3Dunits, -curr_end.y * m_biuTo3Dunits ); const SFVEC2F end3DU ( arc_end.x * m_biuTo3Dunits, -arc_end.y * m_biuTo3Dunits ); if( Is_segment_a_circle( start3DU, end3DU ) ) { aDstContainer->Add( new CFILLEDCIRCLE2D( start3DU, ( aWidth / 2 ) * m_biuTo3Dunits, aBoardItem ) ); } else { aDstContainer->Add( new CROUNDSEGMENT2D( start3DU, end3DU, aWidth * m_biuTo3Dunits, aBoardItem ) ); } } } // Based on // TransformShapeWithClearanceToPolygon // board_items_to_polygon_shape_transform.cpp#L431 void CINFO3D_VISU::AddShapeWithClearanceToContainer( const DRAWSEGMENT* aDrawSegment, CGENERICCONTAINER2D *aDstContainer, LAYER_ID aLayerId, int aClearanceValue ) { // The full width of the lines to create: const int linewidth = aDrawSegment->GetWidth() + (2 * aClearanceValue); switch( aDrawSegment->GetShape() ) { case S_CIRCLE: { const SFVEC2F center3DU( aDrawSegment->GetCenter().x * m_biuTo3Dunits, -aDrawSegment->GetCenter().y * m_biuTo3Dunits ); const float inner_radius = (aDrawSegment->GetRadius() - linewidth / 2) * m_biuTo3Dunits; const float outter_radius = (aDrawSegment->GetRadius() + linewidth / 2) * m_biuTo3Dunits; aDstContainer->Add( new CRING2D( center3DU, inner_radius, outter_radius, *aDrawSegment ) ); } break; case S_ARC: { const unsigned int nr_segments = GetNrSegmentsCircle( aDrawSegment->GetBoundingBox().GetSizeMax() ); TransformArcToSegments( aDrawSegment->GetCenter(), aDrawSegment->GetArcStart(), aDrawSegment->GetAngle(), nr_segments, aDrawSegment->GetWidth(), aDstContainer, *aDrawSegment ); } break; case S_SEGMENT: { const SFVEC2F start3DU( aDrawSegment->GetStart().x * m_biuTo3Dunits, -aDrawSegment->GetStart().y * m_biuTo3Dunits ); const SFVEC2F end3DU ( aDrawSegment->GetEnd().x * m_biuTo3Dunits, -aDrawSegment->GetEnd().y * m_biuTo3Dunits ); if( Is_segment_a_circle( start3DU, end3DU ) ) { aDstContainer->Add( new CFILLEDCIRCLE2D( start3DU, ( linewidth / 2 ) * m_biuTo3Dunits, *aDrawSegment ) ); } else { aDstContainer->Add( new CROUNDSEGMENT2D( start3DU, end3DU, linewidth * m_biuTo3Dunits, *aDrawSegment ) ); } } break; case S_POLYGON: { // Check for malformed polygon. if( aDrawSegment->GetPolyPoints().size() > 2 ) { // The polygon is expected to be a simple polygon // not self intersecting, no hole. MODULE* module = aDrawSegment->GetParentModule(); // NULL for items not in footprints const double orientation = module ? module->GetOrientation() : 0.0; // Build the polygon with the actual position and orientation: std::vector< wxPoint> poly; poly = aDrawSegment->GetPolyPoints(); for( unsigned ii = 0; ii < poly.size(); ++ii ) { RotatePoint( &poly[ii], orientation ); poly[ii] += aDrawSegment->GetPosition(); } // Generate polygons for the outline + clearance if( linewidth ) // Add thick outlines { CPolyPt corner1( poly[poly.size()-1] ); for( unsigned ii = 0; ii < poly.size(); ++ii ) { CPolyPt corner2( poly[ii] ); if( corner2 != corner1 ) { const SFVEC2F start3DU( corner1.x * m_biuTo3Dunits, -corner1.y * m_biuTo3Dunits ); const SFVEC2F end3DU( corner2.x * m_biuTo3Dunits, -corner2.y * m_biuTo3Dunits ); if( Is_segment_a_circle( start3DU, end3DU ) ) { aDstContainer->Add( new CFILLEDCIRCLE2D( start3DU, (linewidth / 2) * m_biuTo3Dunits, *aDrawSegment ) ); } else { aDstContainer->Add( new CROUNDSEGMENT2D( start3DU, end3DU, linewidth * m_biuTo3Dunits, *aDrawSegment ) ); } } corner1 = corner2; } } // Polygon for the inside SHAPE_LINE_CHAIN path; for( unsigned ii = 0; ii < poly.size(); ++ii ) { wxPoint corner = poly[ii]; path.Append( corner.x, corner.y ); } path.SetClosed( true ); SHAPE_POLY_SET polyList; polyList.AddOutline( path ); // This convert the poly in outline and holes polyList.Simplify( SHAPE_POLY_SET::PM_FAST ); polyList.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE ); if( polyList.IsEmpty() ) // Just for caution break; Convert_shape_line_polygon_to_triangles( polyList, *aDstContainer, m_biuTo3Dunits, *aDrawSegment ); } } break; case S_CURVE: // Bezier curve (not yet in use in KiCad) break; default: break; } } // Based on // TransformSolidAreasShapesToPolygonSet // board_items_to_polygon_shape_transform.cpp void CINFO3D_VISU::AddSolidAreasShapesToContainer( const ZONE_CONTAINER* aZoneContainer, CGENERICCONTAINER2D *aDstContainer, LAYER_ID aLayerId ) { // Copy the polys list because we have to simplify it SHAPE_POLY_SET polyList = SHAPE_POLY_SET(aZoneContainer->GetFilledPolysList()); // This convert the poly in outline and holes // Note: This two sequencial calls are need in order to get // the triangulation function to work properly. polyList.Simplify( SHAPE_POLY_SET::PM_FAST ); polyList.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE ); if( polyList.IsEmpty() ) return; Convert_shape_line_polygon_to_triangles( polyList, *aDstContainer, m_biuTo3Dunits, *aZoneContainer ); // add filled areas outlines, which are drawn with thick lines segments // ///////////////////////////////////////////////////////////////////////// for( int i = 0; i < polyList.OutlineCount(); ++i ) { // Add outline const SHAPE_LINE_CHAIN& pathOutline = polyList.COutline( i ); for( int j = 0; j < pathOutline.PointCount(); ++j ) { const VECTOR2I& a = pathOutline.CPoint( j ); const VECTOR2I& b = pathOutline.CPoint( j + 1 ); SFVEC2F start3DU( a.x * m_biuTo3Dunits, -a.y * m_biuTo3Dunits ); SFVEC2F end3DU ( b.x * m_biuTo3Dunits, -b.y * m_biuTo3Dunits ); if( Is_segment_a_circle( start3DU, end3DU ) ) { aDstContainer->Add( new CFILLEDCIRCLE2D( start3DU, (aZoneContainer->GetMinThickness() / 2) * m_biuTo3Dunits, *aZoneContainer ) ); } else { aDstContainer->Add( new CROUNDSEGMENT2D( start3DU, end3DU, aZoneContainer->GetMinThickness() * m_biuTo3Dunits, *aZoneContainer ) ); } } // Add holes (of the poly, ie: the open parts) for this outline for( int h = 0; h < polyList.HoleCount( i ); ++h ) { const SHAPE_LINE_CHAIN& pathHole = polyList.CHole( i, h ); for( int j = 0; j < pathHole.PointCount(); j++ ) { const VECTOR2I& a = pathHole.CPoint( j ); const VECTOR2I& b = pathHole.CPoint( j + 1 ); SFVEC2F start3DU( a.x * m_biuTo3Dunits, -a.y * m_biuTo3Dunits ); SFVEC2F end3DU ( b.x * m_biuTo3Dunits, -b.y * m_biuTo3Dunits ); if( Is_segment_a_circle( start3DU, end3DU ) ) { aDstContainer->Add( new CFILLEDCIRCLE2D( start3DU, (aZoneContainer->GetMinThickness() / 2) * m_biuTo3Dunits, *aZoneContainer ) ); } else { aDstContainer->Add( new CROUNDSEGMENT2D( start3DU, end3DU, aZoneContainer->GetMinThickness() * m_biuTo3Dunits, *aZoneContainer ) ); } } } } } void CINFO3D_VISU::buildPadShapeThickOutlineAsSegments( const D_PAD* aPad, CGENERICCONTAINER2D *aDstContainer, int aWidth ) { if( aPad->GetShape() == PAD_SHAPE_CIRCLE ) // Draw a ring { const SFVEC2F center3DU( aPad->ShapePos().x * m_biuTo3Dunits, -aPad->ShapePos().y * m_biuTo3Dunits ); const int radius = aPad->GetSize().x / 2; const float inner_radius = (radius - aWidth / 2) * m_biuTo3Dunits; const float outter_radius = (radius + aWidth / 2) * m_biuTo3Dunits; aDstContainer->Add( new CRING2D( center3DU, inner_radius, outter_radius, *aPad ) ); return; } // For other shapes, draw polygon outlines SHAPE_POLY_SET corners; const int segcountforcircle = GetNrSegmentsCircle( glm::min( aPad->GetSize().x, aPad->GetSize().y) ); const double correctionFactor = GetCircleCorrectionFactor( segcountforcircle ); aPad->BuildPadShapePolygon( corners, wxSize( 0, 0 ), // This two factors are only expected to be used if render an oval segcountforcircle, correctionFactor ); // Add outlines as thick segments in polygon buffer const SHAPE_LINE_CHAIN& path = corners.COutline( 0 ); for( int j = 0; j < path.PointCount(); j++ ) { const VECTOR2I& a = path.CPoint( j ); const VECTOR2I& b = path.CPoint( j + 1 ); SFVEC2F start3DU( a.x * m_biuTo3Dunits, -a.y * m_biuTo3Dunits ); SFVEC2F end3DU ( b.x * m_biuTo3Dunits, -b.y * m_biuTo3Dunits ); if( Is_segment_a_circle( start3DU, end3DU ) ) { aDstContainer->Add( new CFILLEDCIRCLE2D( start3DU, (aWidth / 2) * m_biuTo3Dunits, *aPad ) ); } else { aDstContainer->Add( new CROUNDSEGMENT2D( start3DU, end3DU, aWidth * m_biuTo3Dunits, *aPad ) ); } } } void CINFO3D_VISU::destroyLayers() { if( !m_layers_poly.empty() ) { for( MAP_POLY::iterator ii = m_layers_poly.begin(); ii != m_layers_poly.end(); ++ii ) { delete ii->second; ii->second = NULL; } m_layers_poly.clear(); } if( !m_layers_inner_holes_poly.empty() ) { for( MAP_POLY::iterator ii = m_layers_inner_holes_poly.begin(); ii != m_layers_inner_holes_poly.end(); ++ii ) { delete ii->second; ii->second = NULL; } m_layers_inner_holes_poly.clear(); } if( !m_layers_outer_holes_poly.empty() ) { for( MAP_POLY::iterator ii = m_layers_outer_holes_poly.begin(); ii != m_layers_outer_holes_poly.end(); ++ii ) { delete ii->second; ii->second = NULL; } m_layers_outer_holes_poly.clear(); } if( !m_layers_container2D.empty() ) { for( MAP_CONTAINER_2D::iterator ii = m_layers_container2D.begin(); ii != m_layers_container2D.end(); ++ii ) { delete ii->second; ii->second = NULL; } m_layers_container2D.clear(); } if( !m_layers_holes2D.empty() ) { for( MAP_CONTAINER_2D::iterator ii = m_layers_holes2D.begin(); ii != m_layers_holes2D.end(); ++ii ) { delete ii->second; ii->second = NULL; } m_layers_holes2D.clear(); } m_through_holes_inner.Clear(); m_through_holes_outer.Clear(); m_through_holes_vias_outer.Clear(); m_through_holes_vias_inner.Clear(); m_through_outer_holes_poly_NPTH.RemoveAllContours(); m_through_outer_holes_poly.RemoveAllContours(); //m_through_inner_holes_poly.RemoveAllContours(); m_through_outer_holes_vias_poly.RemoveAllContours(); m_through_inner_holes_vias_poly.RemoveAllContours(); } void CINFO3D_VISU::createLayers( REPORTER *aStatusTextReporter ) { // Number of segments to draw a circle using segments (used on countour zones // and text copper elements ) const int segcountforcircle = 12; const double correctionFactor = GetCircleCorrectionFactor( segcountforcircle ); // segments to draw a circle to build texts. Is is used only to build // the shape of each segment of the stroke font, therefore no need to have // many segments per circle. const int segcountInStrokeFont = 12; const double correctionFactorStroke = GetCircleCorrectionFactor( segcountInStrokeFont ); destroyLayers(); // Build Copper layers // Based on: https://github.com/KiCad/kicad-source-mirror/blob/master/3d-viewer/3d_draw.cpp#L692 // ///////////////////////////////////////////////////////////////////////// #ifdef PRINT_STATISTICS_3D_VIEWER unsigned stats_startCopperLayersTime = GetRunningMicroSecs(); unsigned start_Time = stats_startCopperLayersTime; #endif LAYER_ID cu_seq[MAX_CU_LAYERS]; LSET cu_set = LSET::AllCuMask( m_copperLayersCount ); m_stats_nr_tracks = 0; m_stats_track_med_width = 0; m_stats_nr_vias = 0; m_stats_via_med_hole_diameter = 0; m_stats_nr_holes = 0; m_stats_hole_med_diameter = 0; // Prepare track list, convert in a vector. Calc statistic for the holes // ///////////////////////////////////////////////////////////////////////// std::vector< const TRACK *> trackList; trackList.clear(); trackList.reserve( m_board->m_Track.GetCount() ); for( const TRACK* track = m_board->m_Track; track; track = track->Next() ) { if( !Is3DLayerEnabled( track->GetLayer() ) ) // Skip non enabled layers continue; // Note: a TRACK holds normal segment tracks and // also vias circles (that have also drill values) trackList.push_back( track ); if( track->Type() == PCB_VIA_T ) { const VIA *via = static_cast< const VIA*>( track ); m_stats_nr_vias++; m_stats_via_med_hole_diameter += via->GetDrillValue() * m_biuTo3Dunits; } else { m_stats_nr_tracks++; } m_stats_track_med_width += track->GetWidth() * m_biuTo3Dunits; } if( m_stats_nr_tracks ) m_stats_track_med_width /= (float)m_stats_nr_tracks; if( m_stats_nr_vias ) m_stats_via_med_hole_diameter /= (float)m_stats_nr_vias; #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T01: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif // Prepare copper layers index and containers // ///////////////////////////////////////////////////////////////////////// std::vector< LAYER_ID > layer_id; layer_id.clear(); layer_id.reserve( m_copperLayersCount ); for( unsigned i = 0; i < DIM( cu_seq ); ++i ) cu_seq[i] = ToLAYER_ID( B_Cu - i ); for( LSEQ cu = cu_set.Seq( cu_seq, DIM( cu_seq ) ); cu; ++cu ) { const LAYER_ID curr_layer_id = *cu; if( !Is3DLayerEnabled( curr_layer_id ) ) // Skip non enabled layers continue; layer_id.push_back( curr_layer_id ); CBVHCONTAINER2D *layerContainer = new CBVHCONTAINER2D; m_layers_container2D[curr_layer_id] = layerContainer; if( GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) && (m_render_engine == RENDER_ENGINE_OPENGL_LEGACY) ) { SHAPE_POLY_SET *layerPoly = new SHAPE_POLY_SET; m_layers_poly[curr_layer_id] = layerPoly; } } #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T02: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif if( aStatusTextReporter ) aStatusTextReporter->Report( _( "Create tracks and vias" ) ); // Create tracks as objects and add it to container // ///////////////////////////////////////////////////////////////////////// for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx ) { const LAYER_ID curr_layer_id = layer_id[lIdx]; wxASSERT( m_layers_container2D.find( curr_layer_id ) != m_layers_container2D.end() ); CBVHCONTAINER2D *layerContainer = m_layers_container2D[curr_layer_id]; // ADD TRACKS unsigned int nTracks = trackList.size(); for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx ) { const TRACK *track = trackList[trackIdx]; // NOTE: Vias can be on multiple layers if( !track->IsOnLayer( curr_layer_id ) ) continue; // Add object item to layer container layerContainer->Add( createNewTrack( track, 0.0f ) ); } } #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T03: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif // Create VIAS and THTs objects and add it to holes containers // ///////////////////////////////////////////////////////////////////////// for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx ) { const LAYER_ID curr_layer_id = layer_id[lIdx]; // ADD TRACKS unsigned int nTracks = trackList.size(); for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx ) { const TRACK *track = trackList[trackIdx]; if( !track->IsOnLayer( curr_layer_id ) ) continue; // ADD VIAS and THT if( track->Type() == PCB_VIA_T ) { const VIA *via = static_cast< const VIA*>( track ); const VIATYPE_T viatype = via->GetViaType(); const float holediameter = via->GetDrillValue() * BiuTo3Dunits(); const float thickness = GetCopperThickness3DU(); const float hole_inner_radius = ( holediameter / 2.0f ); const SFVEC2F via_center( via->GetStart().x * m_biuTo3Dunits, -via->GetStart().y * m_biuTo3Dunits ); if( viatype != VIA_THROUGH ) { // Add hole objects // ///////////////////////////////////////////////////////// CBVHCONTAINER2D *layerHoleContainer = NULL; // Check if the layer is already created if( m_layers_holes2D.find( curr_layer_id ) == m_layers_holes2D.end() ) { // not found, create a new container layerHoleContainer = new CBVHCONTAINER2D; m_layers_holes2D[curr_layer_id] = layerHoleContainer; } else { // found layerHoleContainer = m_layers_holes2D[curr_layer_id]; } // Add a hole for this layer layerHoleContainer->Add( new CFILLEDCIRCLE2D( via_center, hole_inner_radius + thickness, *track ) ); } else if( lIdx == 0 ) // it only adds once the THT holes { // Add through hole object // ///////////////////////////////////////////////////////// m_through_holes_outer.Add( new CFILLEDCIRCLE2D( via_center, hole_inner_radius + thickness, *track ) ); m_through_holes_vias_outer.Add( new CFILLEDCIRCLE2D( via_center, hole_inner_radius + thickness, *track ) ); m_through_holes_inner.Add( new CFILLEDCIRCLE2D( via_center, hole_inner_radius, *track ) ); //m_through_holes_vias_inner.Add( new CFILLEDCIRCLE2D( via_center, // hole_inner_radius, // *track ) ); } } } } #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T04: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif // Create VIAS and THTs objects and add it to holes containers // ///////////////////////////////////////////////////////////////////////// for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx ) { const LAYER_ID curr_layer_id = layer_id[lIdx]; // ADD TRACKS const unsigned int nTracks = trackList.size(); for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx ) { const TRACK *track = trackList[trackIdx]; if( !track->IsOnLayer( curr_layer_id ) ) continue; // ADD VIAS and THT if( track->Type() == PCB_VIA_T ) { const VIA *via = static_cast< const VIA*>( track ); const VIATYPE_T viatype = via->GetViaType(); if( viatype != VIA_THROUGH ) { // Add VIA hole contourns // ///////////////////////////////////////////////////////// // Add outter holes of VIAs SHAPE_POLY_SET *layerOuterHolesPoly = NULL; SHAPE_POLY_SET *layerInnerHolesPoly = NULL; // Check if the layer is already created if( m_layers_outer_holes_poly.find( curr_layer_id ) == m_layers_outer_holes_poly.end() ) { // not found, create a new container layerOuterHolesPoly = new SHAPE_POLY_SET; m_layers_outer_holes_poly[curr_layer_id] = layerOuterHolesPoly; wxASSERT( m_layers_inner_holes_poly.find( curr_layer_id ) == m_layers_inner_holes_poly.end() ); layerInnerHolesPoly = new SHAPE_POLY_SET; m_layers_inner_holes_poly[curr_layer_id] = layerInnerHolesPoly; } else { // found layerOuterHolesPoly = m_layers_outer_holes_poly[curr_layer_id]; wxASSERT( m_layers_inner_holes_poly.find( curr_layer_id ) != m_layers_inner_holes_poly.end() ); layerInnerHolesPoly = m_layers_inner_holes_poly[curr_layer_id]; } const int holediameter = via->GetDrillValue(); const int hole_outer_radius = (holediameter / 2) + GetCopperThicknessBIU(); TransformCircleToPolygon( *layerOuterHolesPoly, via->GetStart(), hole_outer_radius, GetNrSegmentsCircle( hole_outer_radius * 2 ) ); TransformCircleToPolygon( *layerInnerHolesPoly, via->GetStart(), holediameter / 2, GetNrSegmentsCircle( holediameter ) ); } else if( lIdx == 0 ) // it only adds once the THT holes { const int holediameter = via->GetDrillValue(); const int hole_outer_radius = (holediameter / 2)+ GetCopperThicknessBIU(); // Add through hole contourns // ///////////////////////////////////////////////////////// TransformCircleToPolygon( m_through_outer_holes_poly, via->GetStart(), hole_outer_radius, GetNrSegmentsCircle( hole_outer_radius * 2 ) ); TransformCircleToPolygon( m_through_inner_holes_poly, via->GetStart(), holediameter / 2, GetNrSegmentsCircle( holediameter ) ); // Add samething for vias only TransformCircleToPolygon( m_through_outer_holes_vias_poly, via->GetStart(), hole_outer_radius, GetNrSegmentsCircle( hole_outer_radius * 2 ) ); //TransformCircleToPolygon( m_through_inner_holes_vias_poly, // via->GetStart(), // holediameter / 2, // GetNrSegmentsCircle( holediameter ) ); } } } } #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T05: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif // Creates outline contours of the tracks and add it to the poly of the layer // ///////////////////////////////////////////////////////////////////////// if( GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) && (m_render_engine == RENDER_ENGINE_OPENGL_LEGACY) ) { for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx ) { const LAYER_ID curr_layer_id = layer_id[lIdx]; wxASSERT( m_layers_poly.find( curr_layer_id ) != m_layers_poly.end() ); SHAPE_POLY_SET *layerPoly = m_layers_poly[curr_layer_id]; // ADD TRACKS unsigned int nTracks = trackList.size(); for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx ) { const TRACK *track = trackList[trackIdx]; if( !track->IsOnLayer( curr_layer_id ) ) continue; // Add the track contour int nrSegments = GetNrSegmentsCircle( track->GetWidth() ); track->TransformShapeWithClearanceToPolygon( *layerPoly, 0, nrSegments, GetCircleCorrectionFactor( nrSegments ) ); } } } #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T06: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif // Add holes of modules // ///////////////////////////////////////////////////////////////////////// for( const MODULE* module = m_board->m_Modules; module; module = module->Next() ) { const D_PAD* pad = module->Pads(); for( ; pad; pad = pad->Next() ) { const wxSize padHole = pad->GetDrillSize(); if( !padHole.x ) // Not drilled pad like SMD pad continue; // The hole in the body is inflated by copper thickness, // if not plated, no copper const int inflate = (pad->GetAttribute () != PAD_ATTRIB_HOLE_NOT_PLATED) ? GetCopperThicknessBIU() : 0; m_stats_nr_holes++; m_stats_hole_med_diameter += ( ( pad->GetDrillSize().x + pad->GetDrillSize().y ) / 2.0f ) * m_biuTo3Dunits; m_through_holes_outer.Add( createNewPadDrill( pad, inflate ) ); m_through_holes_inner.Add( createNewPadDrill( pad, 0 ) ); } } if( m_stats_nr_holes ) m_stats_hole_med_diameter /= (float)m_stats_nr_holes; #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T07: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif // Add contours of the pad holes (pads can be Circle or Segment holes) // ///////////////////////////////////////////////////////////////////////// for( const MODULE* module = m_board->m_Modules; module; module = module->Next() ) { const D_PAD* pad = module->Pads(); for( ; pad; pad = pad->Next() ) { const wxSize padHole = pad->GetDrillSize(); if( !padHole.x ) // Not drilled pad like SMD pad continue; // The hole in the body is inflated by copper thickness. const int inflate = GetCopperThicknessBIU(); // we use the hole diameter to calculate the seg count. // for round holes, padHole.x == padHole.y // for oblong holes, the diameter is the smaller of (padHole.x, padHole.y) const int diam = std::min( padHole.x, padHole.y ); if( pad->GetAttribute () != PAD_ATTRIB_HOLE_NOT_PLATED ) { pad->BuildPadDrillShapePolygon( m_through_outer_holes_poly, inflate, GetNrSegmentsCircle( diam ) ); pad->BuildPadDrillShapePolygon( m_through_inner_holes_poly, 0, GetNrSegmentsCircle( diam ) ); } else { // If not plated, no copper. pad->BuildPadDrillShapePolygon( m_through_outer_holes_poly_NPTH, inflate, GetNrSegmentsCircle( diam ) ); } } } #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T08: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif // Add modules PADs objects to containers // ///////////////////////////////////////////////////////////////////////// for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx ) { const LAYER_ID curr_layer_id = layer_id[lIdx]; wxASSERT( m_layers_container2D.find( curr_layer_id ) != m_layers_container2D.end() ); CBVHCONTAINER2D *layerContainer = m_layers_container2D[curr_layer_id]; // ADD PADS for( const MODULE* module = m_board->m_Modules; module; module = module->Next() ) { // Note: NPTH pads are not drawn on copper layers when the pad // has same shape as its hole AddPadsShapesWithClearanceToContainer( module, layerContainer, curr_layer_id, 0, true ); // Micro-wave modules may have items on copper layers AddGraphicsShapesWithClearanceToContainer( module, layerContainer, curr_layer_id, 0 ); } } #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T09: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif // Add modules PADs poly contourns // ///////////////////////////////////////////////////////////////////////// if( GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) && (m_render_engine == RENDER_ENGINE_OPENGL_LEGACY) ) { for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx ) { const LAYER_ID curr_layer_id = layer_id[lIdx]; wxASSERT( m_layers_poly.find( curr_layer_id ) != m_layers_poly.end() ); SHAPE_POLY_SET *layerPoly = m_layers_poly[curr_layer_id]; // ADD PADS for( const MODULE* module = m_board->m_Modules; module; module = module->Next() ) { // Construct polys // ///////////////////////////////////////////////////////////// // Note: NPTH pads are not drawn on copper layers when the pad // has same shape as its hole transformPadsShapesWithClearanceToPolygon( module->Pads(), curr_layer_id, *layerPoly, 0, true ); // Micro-wave modules may have items on copper layers module->TransformGraphicTextWithClearanceToPolygonSet( curr_layer_id, *layerPoly, 0, segcountforcircle, correctionFactor ); transformGraphicModuleEdgeToPolygonSet( module, curr_layer_id, *layerPoly ); } } } #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T10: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif // Add graphic item on copper layers to object containers // ///////////////////////////////////////////////////////////////////////// for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx ) { const LAYER_ID curr_layer_id = layer_id[lIdx]; wxASSERT( m_layers_container2D.find( curr_layer_id ) != m_layers_container2D.end() ); CBVHCONTAINER2D *layerContainer = m_layers_container2D[curr_layer_id]; // ADD GRAPHIC ITEMS ON COPPER LAYERS (texts) for( const BOARD_ITEM* item = m_board->m_Drawings; item; item = item->Next() ) { if( !item->IsOnLayer( curr_layer_id ) ) continue; switch( item->Type() ) { case PCB_LINE_T: // should not exist on copper layers { AddShapeWithClearanceToContainer( (DRAWSEGMENT*)item, layerContainer, curr_layer_id, 0 ); } break; case PCB_TEXT_T: AddShapeWithClearanceToContainer( (TEXTE_PCB*) item, layerContainer, curr_layer_id, 0 ); break; default: wxLogTrace( m_logTrace, wxT( "createLayers: item type: %d not implemented" ), item->Type() ); break; } } } #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T11: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif // Add graphic item on copper layers to poly contourns // ///////////////////////////////////////////////////////////////////////// if( GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) && (m_render_engine == RENDER_ENGINE_OPENGL_LEGACY) ) { for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx ) { const LAYER_ID curr_layer_id = layer_id[lIdx]; wxASSERT( m_layers_poly.find( curr_layer_id ) != m_layers_poly.end() ); SHAPE_POLY_SET *layerPoly = m_layers_poly[curr_layer_id]; // ADD GRAPHIC ITEMS ON COPPER LAYERS (texts) for( const BOARD_ITEM* item = m_board->m_Drawings; item; item = item->Next() ) { if( !item->IsOnLayer( curr_layer_id ) ) continue; switch( item->Type() ) { case PCB_LINE_T: // should not exist on copper layers { const int nrSegments = GetNrSegmentsCircle( item->GetBoundingBox().GetSizeMax() ); ( (DRAWSEGMENT*) item )->TransformShapeWithClearanceToPolygon( *layerPoly, 0, nrSegments, GetCircleCorrectionFactor( nrSegments ) ); } break; case PCB_TEXT_T: ( (TEXTE_PCB*) item )->TransformShapeWithClearanceToPolygonSet( *layerPoly, 0, segcountforcircle, correctionFactor ); break; default: wxLogTrace( m_logTrace, wxT( "createLayers: item type: %d not implemented" ), item->Type() ); break; } } } } #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T12: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif if( GetFlag( FL_ZONE ) ) { if( aStatusTextReporter ) aStatusTextReporter->Report( _( "Create zones" ) ); // Add zones objects // ///////////////////////////////////////////////////////////////////// for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx ) { const LAYER_ID curr_layer_id = layer_id[lIdx]; if( aStatusTextReporter ) aStatusTextReporter->Report( wxString::Format( _( "Create zones of layer %s" ), LSET::Name( curr_layer_id ) ) ); wxASSERT( m_layers_container2D.find( curr_layer_id ) != m_layers_container2D.end() ); CBVHCONTAINER2D *layerContainer = m_layers_container2D[curr_layer_id]; // ADD COPPER ZONES for( int ii = 0; ii < m_board->GetAreaCount(); ++ii ) { const ZONE_CONTAINER* zone = m_board->GetArea( ii ); const LAYER_ID zonelayer = zone->GetLayer(); if( zonelayer == curr_layer_id ) { AddSolidAreasShapesToContainer( zone, layerContainer, curr_layer_id ); } } } } #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T13: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif if( GetFlag( FL_ZONE ) && GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) && (m_render_engine == RENDER_ENGINE_OPENGL_LEGACY) ) { // Add zones poly contourns // ///////////////////////////////////////////////////////////////////// for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx ) { const LAYER_ID curr_layer_id = layer_id[lIdx]; wxASSERT( m_layers_poly.find( curr_layer_id ) != m_layers_poly.end() ); SHAPE_POLY_SET *layerPoly = m_layers_poly[curr_layer_id]; // ADD COPPER ZONES for( int ii = 0; ii < m_board->GetAreaCount(); ++ii ) { const ZONE_CONTAINER* zone = m_board->GetArea( ii ); const LAYER_NUM zonelayer = zone->GetLayer(); if( zonelayer == curr_layer_id ) { zone->TransformSolidAreasShapesToPolygonSet( *layerPoly, segcountforcircle, correctionFactor ); } } } } #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T14: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif // Simplify layer polygons // ///////////////////////////////////////////////////////////////////////// if( aStatusTextReporter ) aStatusTextReporter->Report( _( "Simplifying polygons" ) ); if( GetFlag( FL_RENDER_OPENGL_COPPER_THICKNESS ) && (m_render_engine == RENDER_ENGINE_OPENGL_LEGACY) ) { const int nLayers = layer_id.size(); #pragma omp parallel for for( signed int lIdx = 0; lIdx < nLayers; ++lIdx ) { const LAYER_ID curr_layer_id = layer_id[lIdx]; wxASSERT( m_layers_poly.find( curr_layer_id ) != m_layers_poly.end() ); SHAPE_POLY_SET *layerPoly = m_layers_poly[curr_layer_id]; wxASSERT( layerPoly != NULL ); // This will make a union of all added contourns layerPoly->Simplify( SHAPE_POLY_SET::PM_FAST ); } } #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T15: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); start_Time = GetRunningMicroSecs(); #endif // Simplify holes polygon contours // ///////////////////////////////////////////////////////////////////////// if( aStatusTextReporter ) aStatusTextReporter->Report( _( "Simplify holes contours" ) ); for( unsigned int lIdx = 0; lIdx < layer_id.size(); ++lIdx ) { const LAYER_ID curr_layer_id = layer_id[lIdx]; if( m_layers_outer_holes_poly.find( curr_layer_id ) != m_layers_outer_holes_poly.end() ) { // found SHAPE_POLY_SET *polyLayer = m_layers_outer_holes_poly[curr_layer_id]; polyLayer->Simplify( SHAPE_POLY_SET::PM_FAST ); wxASSERT( m_layers_inner_holes_poly.find( curr_layer_id ) != m_layers_inner_holes_poly.end() ); polyLayer = m_layers_inner_holes_poly[curr_layer_id]; polyLayer->Simplify( SHAPE_POLY_SET::PM_FAST ); } } #ifdef PRINT_STATISTICS_3D_VIEWER printf( "T16: %.3f ms\n", (float)( GetRunningMicroSecs() - start_Time ) / 1e3 ); #endif // End Build Copper layers // This will make a union of all added contourns m_through_inner_holes_poly.Simplify( SHAPE_POLY_SET::PM_FAST ); m_through_outer_holes_poly.Simplify( SHAPE_POLY_SET::PM_FAST ); m_through_outer_holes_poly_NPTH.Simplify( SHAPE_POLY_SET::PM_FAST ); m_through_outer_holes_vias_poly.Simplify( SHAPE_POLY_SET::PM_FAST ); //m_through_inner_holes_vias_poly.Simplify( SHAPE_POLY_SET::PM_FAST ); // Not in use #ifdef PRINT_STATISTICS_3D_VIEWER unsigned stats_endCopperLayersTime = GetRunningMicroSecs(); #endif // Build Tech layers // Based on: https://github.com/KiCad/kicad-source-mirror/blob/master/3d-viewer/3d_draw.cpp#L1059 // ///////////////////////////////////////////////////////////////////////// #ifdef PRINT_STATISTICS_3D_VIEWER unsigned stats_startTechLayersTime = GetRunningMicroSecs(); #endif if( aStatusTextReporter ) aStatusTextReporter->Report( _( "Build Tech layers" ) ); // draw graphic items, on technical layers static const LAYER_ID teckLayerList[] = { B_Adhes, F_Adhes, B_Paste, F_Paste, B_SilkS, F_SilkS, B_Mask, F_Mask, // Aux Layers Dwgs_User, Cmts_User, Eco1_User, Eco2_User, Edge_Cuts, Margin }; // User layers are not drawn here, only technical layers for( LSEQ seq = LSET::AllNonCuMask().Seq( teckLayerList, DIM( teckLayerList ) ); seq; ++seq ) { const LAYER_ID curr_layer_id = *seq; if( !Is3DLayerEnabled( curr_layer_id ) ) continue; CBVHCONTAINER2D *layerContainer = new CBVHCONTAINER2D; m_layers_container2D[curr_layer_id] = layerContainer; SHAPE_POLY_SET *layerPoly = new SHAPE_POLY_SET; m_layers_poly[curr_layer_id] = layerPoly; // Add drawing objects // ///////////////////////////////////////////////////////////////////// for( BOARD_ITEM* item = m_board->m_Drawings; item; item = item->Next() ) { if( !item->IsOnLayer( curr_layer_id ) ) continue; switch( item->Type() ) { case PCB_LINE_T: AddShapeWithClearanceToContainer( (DRAWSEGMENT*)item, layerContainer, curr_layer_id, 0 ); break; case PCB_TEXT_T: AddShapeWithClearanceToContainer( (TEXTE_PCB*) item, layerContainer, curr_layer_id, 0 ); break; default: break; } } // Add drawing contours // ///////////////////////////////////////////////////////////////////// for( BOARD_ITEM* item = m_board->m_Drawings; item; item = item->Next() ) { if( !item->IsOnLayer( curr_layer_id ) ) continue; switch( item->Type() ) { case PCB_LINE_T: { const unsigned int nr_segments = GetNrSegmentsCircle( item->GetBoundingBox().GetSizeMax() ); ((DRAWSEGMENT*) item)->TransformShapeWithClearanceToPolygon( *layerPoly, 0, nr_segments, 0.0 ); } break; case PCB_TEXT_T: ((TEXTE_PCB*) item)->TransformShapeWithClearanceToPolygonSet( *layerPoly, 0, segcountInStrokeFont, 1.0 ); break; default: break; } } // Add modules tech layers - objects // ///////////////////////////////////////////////////////////////////// for( MODULE* module = m_board->m_Modules; module; module = module->Next() ) { if( (curr_layer_id == F_SilkS) || (curr_layer_id == B_SilkS) ) { D_PAD* pad = module->Pads(); int linewidth = g_DrawDefaultLineThickness; for( ; pad; pad = pad->Next() ) { if( !pad->IsOnLayer( curr_layer_id ) ) continue; buildPadShapeThickOutlineAsSegments( pad, layerContainer, linewidth ); } } else { AddPadsShapesWithClearanceToContainer( module, layerContainer, curr_layer_id, 0, false ); } AddGraphicsShapesWithClearanceToContainer( module, layerContainer, curr_layer_id, 0 ); } // Add modules tech layers - contours // ///////////////////////////////////////////////////////////////////// for( MODULE* module = m_board->m_Modules; module; module = module->Next() ) { if( (curr_layer_id == F_SilkS) || (curr_layer_id == B_SilkS) ) { D_PAD* pad = module->Pads(); const int linewidth = g_DrawDefaultLineThickness; for( ; pad; pad = pad->Next() ) { if( !pad->IsOnLayer( curr_layer_id ) ) continue; buildPadShapeThickOutlineAsPolygon( pad, *layerPoly, linewidth ); } } else { transformPadsShapesWithClearanceToPolygon( module->Pads(), curr_layer_id, *layerPoly, 0, false ); } // On tech layers, use a poor circle approximation, only for texts (stroke font) module->TransformGraphicTextWithClearanceToPolygonSet( curr_layer_id, *layerPoly, 0, segcountInStrokeFont, correctionFactorStroke, segcountInStrokeFont ); // Add the remaining things with dynamic seg count for circles transformGraphicModuleEdgeToPolygonSet( module, curr_layer_id, *layerPoly ); } // Draw non copper zones // ///////////////////////////////////////////////////////////////////// if( GetFlag( FL_ZONE ) ) { for( int ii = 0; ii < m_board->GetAreaCount(); ++ii ) { ZONE_CONTAINER* zone = m_board->GetArea( ii ); if( !zone->IsOnLayer( curr_layer_id ) ) continue; AddSolidAreasShapesToContainer( zone, layerContainer, curr_layer_id ); } for( int ii = 0; ii < m_board->GetAreaCount(); ++ii ) { ZONE_CONTAINER* zone = m_board->GetArea( ii ); if( !zone->IsOnLayer( curr_layer_id ) ) continue; zone->TransformSolidAreasShapesToPolygonSet( *layerPoly, // Use the same segcount as stroke font segcountInStrokeFont, correctionFactorStroke ); } } // This will make a union of all added contourns layerPoly->Simplify( SHAPE_POLY_SET::PM_FAST ); } // End Build Tech layers #ifdef PRINT_STATISTICS_3D_VIEWER unsigned stats_endTechLayersTime = GetRunningMicroSecs(); #endif // Build BVH for holes and vias // ///////////////////////////////////////////////////////////////////////// #ifdef PRINT_STATISTICS_3D_VIEWER unsigned stats_startHolesBVHTime = GetRunningMicroSecs(); #endif m_through_holes_inner.BuildBVH(); m_through_holes_outer.BuildBVH(); if( !m_layers_holes2D.empty() ) { for( MAP_CONTAINER_2D::iterator ii = m_layers_holes2D.begin(); ii != m_layers_holes2D.end(); ++ii ) { ((CBVHCONTAINER2D *)(ii->second))->BuildBVH(); } } // We only need the Solder mask to initialize the BVH // because..? if( (CBVHCONTAINER2D *)m_layers_container2D[B_Mask] ) ((CBVHCONTAINER2D *)m_layers_container2D[B_Mask])->BuildBVH(); if( (CBVHCONTAINER2D *)m_layers_container2D[F_Mask] ) ((CBVHCONTAINER2D *)m_layers_container2D[F_Mask])->BuildBVH(); #ifdef PRINT_STATISTICS_3D_VIEWER unsigned stats_endHolesBVHTime = GetRunningMicroSecs(); printf( "CINFO3D_VISU::createLayers times\n" ); printf( " Copper Layers: %.3f ms\n", (float)( stats_endCopperLayersTime - stats_startCopperLayersTime ) / 1e3 ); printf( " Holes BVH creation: %.3f ms\n", (float)( stats_endHolesBVHTime - stats_startHolesBVHTime ) / 1e3 ); printf( " Tech Layers: %.3f ms\n", (float)( stats_endTechLayersTime - stats_startTechLayersTime ) / 1e3 ); printf( "Statistics:\n" ); printf( " m_stats_nr_tracks %u\n", m_stats_nr_tracks ); printf( " m_stats_nr_vias %u\n", m_stats_nr_vias ); printf( " m_stats_nr_holes %u\n", m_stats_nr_holes ); printf( " m_stats_via_med_hole_diameter (3DU) %f\n", m_stats_via_med_hole_diameter ); printf( " m_stats_hole_med_diameter (3DU) %f\n", m_stats_hole_med_diameter ); printf( " m_calc_seg_min_factor3DU (3DU) %f\n", m_calc_seg_min_factor3DU ); printf( " m_calc_seg_max_factor3DU (3DU) %f\n", m_calc_seg_max_factor3DU ); #endif }