/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /** * Convert a wxString to UTF8 and replace any control characters with a ~, * where a control character is one of the first ASCII values up to ' ' 32d. */ std::string toUTFTildaText( const wxString& txt ) { std::string ret = TO_UTF8( txt ); for( std::string::iterator it = ret.begin(); it!=ret.end(); ++it ) { if( (unsigned char) *it <= ' ' ) *it = '~'; } return ret; } /** * Used to draw a dummy shape when a LIB_SYMBOL is not found in library * * This symbol is a 400 mils square with the text "??" * DEF DUMMY U 0 40 Y Y 1 0 N * F0 "U" 0 -350 60 H V * F1 "DUMMY" 0 350 60 H V * DRAW * T 0 0 0 150 0 0 0 ?? * S -200 200 200 -200 0 1 0 * ENDDRAW * ENDDEF */ static LIB_SYMBOL* dummy() { static LIB_SYMBOL* symbol; if( !symbol ) { symbol = new LIB_SYMBOL( wxEmptyString ); LIB_RECTANGLE* square = new LIB_RECTANGLE( symbol ); square->MoveTo( wxPoint( Mils2iu( -200 ), Mils2iu( 200 ) ) ); square->SetEndPosition( wxPoint( Mils2iu( 200 ), Mils2iu( -200 ) ) ); LIB_TEXT* text = new LIB_TEXT( symbol ); text->SetTextSize( wxSize( Mils2iu( 150 ), Mils2iu( 150 ) ) ); text->SetText( wxString( wxT( "??" ) ) ); symbol->AddDrawItem( square ); symbol->AddDrawItem( text ); } return symbol; } SCH_SYMBOL::SCH_SYMBOL( const wxPoint& aPos, SCH_ITEM* aParent ) : SCH_ITEM( aParent, SCH_SYMBOL_T ) { Init( aPos ); } SCH_SYMBOL::SCH_SYMBOL( const LIB_SYMBOL& aSymbol, const LIB_ID& aLibId, const SCH_SHEET_PATH* aSheet, int unit, int convert, const wxPoint& pos ) : SCH_ITEM( nullptr, SCH_SYMBOL_T ) { Init( pos ); m_unit = unit; m_convert = convert; m_lib_id = aLibId; std::unique_ptr< LIB_SYMBOL > part; part = aSymbol.Flatten(); part->SetParent(); SetLibSymbol( part.release() ); // Copy fields from the library symbol UpdateFields( aSheet, true, /* update style */ false, /* update ref */ false, /* update other fields */ true, /* reset ref */ true /* reset other fields */ ); m_prefix = UTIL::GetRefDesPrefix( m_part->GetReferenceField().GetText() ); if( aSheet ) SetRef( aSheet, UTIL::GetRefDesUnannotated( m_prefix ) ); // Inherit the include in bill of materials and board netlist settings from library symbol. m_inBom = aSymbol.GetIncludeInBom(); m_onBoard = aSymbol.GetIncludeOnBoard(); } SCH_SYMBOL::SCH_SYMBOL( const LIB_SYMBOL& aSymbol, const SCH_SHEET_PATH* aSheet, const PICKED_SYMBOL& aSel, const wxPoint& pos ) : SCH_SYMBOL( aSymbol, aSel.LibId, aSheet, aSel.Unit, aSel.Convert, pos ) { // Set any fields that were modified as part of the symbol selection for( const std::pair& i : aSel.Fields ) { SCH_FIELD* field = GetFieldById( i.first ); if( field ) field->SetText( i.second ); } } SCH_SYMBOL::SCH_SYMBOL( const SCH_SYMBOL& aSymbol ) : SCH_ITEM( aSymbol ) { m_parent = aSymbol.m_parent; m_pos = aSymbol.m_pos; m_unit = aSymbol.m_unit; m_convert = aSymbol.m_convert; m_lib_id = aSymbol.m_lib_id; m_isInNetlist = aSymbol.m_isInNetlist; m_inBom = aSymbol.m_inBom; m_onBoard = aSymbol.m_onBoard; if( aSymbol.m_part ) SetLibSymbol( new LIB_SYMBOL( *aSymbol.m_part.get() ) ); const_cast( m_Uuid ) = aSymbol.m_Uuid; m_transform = aSymbol.m_transform; m_prefix = aSymbol.m_prefix; m_instanceReferences = aSymbol.m_instanceReferences; m_fields = aSymbol.m_fields; // Re-parent the fields, which before this had aSymbol as parent for( SCH_FIELD& field : m_fields ) field.SetParent( this ); m_fieldsAutoplaced = aSymbol.m_fieldsAutoplaced; m_schLibSymbolName = aSymbol.m_schLibSymbolName; } void SCH_SYMBOL::Init( const wxPoint& pos ) { m_pos = pos; m_unit = 1; // In multi unit chip - which unit to draw. m_convert = LIB_ITEM::LIB_CONVERT::BASE; // De Morgan Handling // The rotation/mirror transformation matrix. pos normal m_transform = TRANSFORM(); // construct only the mandatory fields, which are the first 4 only. for( int i = 0; i < MANDATORY_FIELDS; ++i ) { m_fields.emplace_back( pos, i, this, TEMPLATE_FIELDNAME::GetDefaultFieldName( i ) ); if( i == REFERENCE_FIELD ) m_fields.back().SetLayer( LAYER_REFERENCEPART ); else if( i == VALUE_FIELD ) m_fields.back().SetLayer( LAYER_VALUEPART ); else m_fields.back().SetLayer( LAYER_FIELDS ); } m_prefix = wxString( wxT( "U" ) ); m_isInNetlist = true; m_inBom = true; m_onBoard = true; } EDA_ITEM* SCH_SYMBOL::Clone() const { return new SCH_SYMBOL( *this ); } void SCH_SYMBOL::ViewGetLayers( int aLayers[], int& aCount ) const { aCount = 3; aLayers[0] = LAYER_DEVICE; aLayers[1] = LAYER_DEVICE_BACKGROUND; aLayers[2] = LAYER_SELECTION_SHADOWS; } void SCH_SYMBOL::SetLibId( const LIB_ID& aLibId ) { if( m_lib_id != aLibId ) { m_lib_id = aLibId; SetModified(); } } wxString SCH_SYMBOL::GetSchSymbolLibraryName() const { if( !m_schLibSymbolName.IsEmpty() ) return m_schLibSymbolName; else return m_lib_id.Format(); } void SCH_SYMBOL::SetLibSymbol( LIB_SYMBOL* aLibSymbol ) { wxCHECK2( ( aLibSymbol == nullptr ) || ( aLibSymbol->IsRoot() ), aLibSymbol = nullptr ); m_part.reset( aLibSymbol ); UpdatePins(); } wxString SCH_SYMBOL::GetDescription() const { if( m_part ) return m_part->GetDescription(); return wxEmptyString; } wxString SCH_SYMBOL::GetDatasheet() const { if( m_part ) return m_part->GetDatasheetField().GetText(); return wxEmptyString; } void SCH_SYMBOL::UpdatePins() { std::map altPinMap; std::map pinUuidMap; for( const std::unique_ptr& pin : m_pins ) { pinUuidMap[ pin->GetNumber() ] = pin->m_Uuid; if( !pin->GetAlt().IsEmpty() ) altPinMap[ pin->GetNumber() ] = pin->GetAlt(); } m_pins.clear(); m_pinMap.clear(); if( !m_part ) return; unsigned i = 0; for( LIB_PIN* libPin = m_part->GetNextPin(); libPin; libPin = m_part->GetNextPin( libPin ) ) { wxASSERT( libPin->Type() == LIB_PIN_T ); if( libPin->GetConvert() && m_convert && ( m_convert != libPin->GetConvert() ) ) continue; m_pins.push_back( std::make_unique( libPin, this ) ); auto ii = pinUuidMap.find( libPin->GetNumber() ); if( ii != pinUuidMap.end() ) const_cast( m_pins.back()->m_Uuid ) = ii->second; auto iii = altPinMap.find( libPin->GetNumber() ); if( iii != altPinMap.end() ) m_pins.back()->SetAlt( iii->second ); m_pinMap[ libPin ] = i; ++i; } } void SCH_SYMBOL::SetUnit( int aUnit ) { if( m_unit != aUnit ) { m_unit = aUnit; SetModified(); } } void SCH_SYMBOL::UpdateUnit( int aUnit ) { m_unit = aUnit; } void SCH_SYMBOL::SetConvert( int aConvert ) { if( m_convert != aConvert ) { m_convert = aConvert; // The convert may have a different pin layout so the update the pin map. UpdatePins(); SetModified(); } } void SCH_SYMBOL::SetTransform( const TRANSFORM& aTransform ) { if( m_transform != aTransform ) { m_transform = aTransform; SetModified(); } } int SCH_SYMBOL::GetUnitCount() const { if( m_part ) return m_part->GetUnitCount(); return 0; } void SCH_SYMBOL::Print( const RENDER_SETTINGS* aSettings, const wxPoint& aOffset ) { LIB_SYMBOL_OPTIONS opts; opts.transform = m_transform; opts.draw_visible_fields = false; opts.draw_hidden_fields = false; if( m_part ) { m_part->Print( aSettings, m_pos + aOffset, m_unit, m_convert, opts ); } else // Use dummy() part if the actual cannot be found. { dummy()->Print( aSettings, m_pos + aOffset, 0, 0, opts ); } for( SCH_FIELD& field : m_fields ) field.Print( aSettings, aOffset ); } void SCH_SYMBOL::AddHierarchicalReference( const KIID_PATH& aPath, const wxString& aRef, int aUnit, const wxString& aValue, const wxString& aFootprint ) { // Search for an existing path and remove it if found (should not occur) for( unsigned ii = 0; ii < m_instanceReferences.size(); ii++ ) { if( m_instanceReferences[ii].m_Path == aPath ) { wxLogTrace( traceSchSheetPaths, "Removing symbol instance:\n" " sheet path %s\n" " reference %s, unit %d from symbol %s.", aPath.AsString(), m_instanceReferences[ii].m_Reference, m_instanceReferences[ii].m_Unit, m_Uuid.AsString() ); m_instanceReferences.erase( m_instanceReferences.begin() + ii ); ii--; } } SYMBOL_INSTANCE_REFERENCE instance; instance.m_Path = aPath; instance.m_Reference = aRef; instance.m_Unit = aUnit; instance.m_Value = aValue; instance.m_Footprint = aFootprint; wxLogTrace( traceSchSheetPaths, "Adding symbol instance:\n" " sheet path %s\n" " reference %s, unit %d to symbol %s.", aPath.AsString(), aRef, aUnit, m_Uuid.AsString() ); m_instanceReferences.push_back( instance ); } const wxString SCH_SYMBOL::GetRef( const SCH_SHEET_PATH* sheet, bool aIncludeUnit ) const { KIID_PATH path = sheet->Path(); wxString ref; for( const SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) { if( instance.m_Path == path ) { ref = instance.m_Reference; break; } } // If it was not found in m_Paths array, then see if it is in m_Field[REFERENCE] -- if so, // use this as a default for this path. This will happen if we load a version 1 schematic // file. It will also mean that multiple instances of the same sheet by default all have // the same symbol references, but perhaps this is best. if( ref.IsEmpty() && !GetField( REFERENCE_FIELD )->GetText().IsEmpty() ) { const_cast( this )->SetRef( sheet, GetField( REFERENCE_FIELD )->GetText() ); ref = GetField( REFERENCE_FIELD )->GetText(); } if( ref.IsEmpty() ) ref = UTIL::GetRefDesUnannotated( m_prefix ); if( aIncludeUnit && GetUnitCount() > 1 ) ref += LIB_SYMBOL::SubReference( GetUnit() ); return ref; } bool SCH_SYMBOL::IsReferenceStringValid( const wxString& aReferenceString ) { return !UTIL::GetRefDesPrefix( aReferenceString ).IsEmpty(); } void SCH_SYMBOL::SetRef( const SCH_SHEET_PATH* sheet, const wxString& ref ) { KIID_PATH path = sheet->Path(); bool notInArray = true; // check to see if it is already there before inserting it for( SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) { if( instance.m_Path == path ) { instance.m_Reference = ref; notInArray = false; } } if( notInArray ) AddHierarchicalReference( path, ref, m_unit ); for( std::unique_ptr& pin : m_pins ) pin->ClearDefaultNetName( sheet ); SCH_FIELD* rf = GetField( REFERENCE_FIELD ); rf->SetText( ref ); // for drawing. // Reinit the m_prefix member if needed m_prefix = UTIL::GetRefDesPrefix( ref ); if( m_prefix.IsEmpty() ) m_prefix = wxT( "U" ); // Power symbols have references starting with # and are not included in netlists m_isInNetlist = ! ref.StartsWith( wxT( "#" ) ); } bool SCH_SYMBOL::IsAnnotated( const SCH_SHEET_PATH* aSheet ) { KIID_PATH path = aSheet->Path(); for( const SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) { if( instance.m_Path == path ) return instance.m_Reference.Last() != '?'; } return false; } int SCH_SYMBOL::GetUnitSelection( const SCH_SHEET_PATH* aSheet ) const { KIID_PATH path = aSheet->Path(); for( const SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) { if( instance.m_Path == path ) return instance.m_Unit; } // If it was not found in m_Paths array, then use m_unit. This will happen if we load a // version 1 schematic file. return m_unit; } void SCH_SYMBOL::SetUnitSelection( const SCH_SHEET_PATH* aSheet, int aUnitSelection ) { KIID_PATH path = aSheet->Path(); // check to see if it is already there before inserting it for( SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) { if( instance.m_Path == path ) { instance.m_Unit = aUnitSelection; return; } } // didn't find it; better add it AddHierarchicalReference( path, UTIL::GetRefDesUnannotated( m_prefix ), aUnitSelection ); } void SCH_SYMBOL::SetUnitSelection( int aUnitSelection ) { for( SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) instance.m_Unit = aUnitSelection; } const wxString SCH_SYMBOL::GetValue( const SCH_SHEET_PATH* sheet, bool aResolve ) const { KIID_PATH path = sheet->Path(); for( const SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) { if( instance.m_Path == path && !instance.m_Value.IsEmpty() ) { // This can only be an override from an Update Schematic from PCB, and therefore // will always be fully resolved. return instance.m_Value; } } if( !aResolve ) return GetField( VALUE_FIELD )->GetText(); return GetField( VALUE_FIELD )->GetShownText(); } void SCH_SYMBOL::SetValue( const SCH_SHEET_PATH* sheet, const wxString& aValue ) { if( sheet == nullptr ) { // Clear instance overrides and set primary field value for( SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) instance.m_Value = wxEmptyString; m_fields[ VALUE_FIELD ].SetText( aValue ); return; } KIID_PATH path = sheet->Path(); // check to see if it is already there before inserting it for( SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) { if( instance.m_Path == path ) { instance.m_Value = aValue; return; } } // didn't find it; better add it AddHierarchicalReference( path, UTIL::GetRefDesUnannotated( m_prefix ), m_unit, aValue, wxEmptyString ); } const wxString SCH_SYMBOL::GetFootprint( const SCH_SHEET_PATH* sheet, bool aResolve ) const { KIID_PATH path = sheet->Path(); for( const SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) { if( instance.m_Path == path && !instance.m_Footprint.IsEmpty() ) { // This can only be an override from an Update Schematic from PCB, and therefore // will always be fully resolved. return instance.m_Footprint; } } if( !aResolve ) return GetField( FOOTPRINT_FIELD )->GetText(); return GetField( FOOTPRINT_FIELD )->GetShownText(); } void SCH_SYMBOL::SetFootprint( const SCH_SHEET_PATH* sheet, const wxString& aFootprint ) { if( sheet == nullptr ) { // Clear instance overrides and set primary field value for( SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) instance.m_Footprint = wxEmptyString; m_fields[ FOOTPRINT_FIELD ].SetText( aFootprint ); return; } KIID_PATH path = sheet->Path(); // check to see if it is already there before inserting it for( SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) { if( instance.m_Path == path ) { instance.m_Footprint = aFootprint; return; } } // didn't find it; better add it AddHierarchicalReference( path, UTIL::GetRefDesUnannotated( m_prefix ), m_unit, wxEmptyString, aFootprint ); } SCH_FIELD* SCH_SYMBOL::GetField( MANDATORY_FIELD_T aFieldType ) { return &m_fields[aFieldType]; } const SCH_FIELD* SCH_SYMBOL::GetField( MANDATORY_FIELD_T aFieldType ) const { return &m_fields[aFieldType]; } SCH_FIELD* SCH_SYMBOL::GetFieldById( int aFieldId ) { for( size_t ii = 0; ii < m_fields.size(); ++ii ) { if( m_fields[ii].GetId() == aFieldId ) return &m_fields[ii]; } return nullptr; } wxString SCH_SYMBOL::GetFieldText( const wxString& aFieldName, SCH_EDIT_FRAME* aFrame ) const { for( const SCH_FIELD& field : m_fields ) { if( aFieldName == field.GetName() || aFieldName == field.GetCanonicalName() ) return field.GetText(); } return wxEmptyString; } void SCH_SYMBOL::GetFields( std::vector& aVector, bool aVisibleOnly ) { for( SCH_FIELD& field : m_fields ) { if( !aVisibleOnly || ( field.IsVisible() && !field.IsVoid() ) ) aVector.push_back( &field ); } } SCH_FIELD* SCH_SYMBOL::AddField( const SCH_FIELD& aField ) { int newNdx = m_fields.size(); m_fields.push_back( aField ); return &m_fields[newNdx]; } void SCH_SYMBOL::RemoveField( const wxString& aFieldName ) { for( unsigned i = MANDATORY_FIELDS; i < m_fields.size(); ++i ) { if( aFieldName == m_fields[i].GetName( false ) ) { m_fields.erase( m_fields.begin() + i ); return; } } } SCH_FIELD* SCH_SYMBOL::FindField( const wxString& aFieldName, bool aIncludeDefaultFields ) { unsigned start = aIncludeDefaultFields ? 0 : MANDATORY_FIELDS; for( unsigned i = start; i < m_fields.size(); ++i ) { if( aFieldName == m_fields[i].GetName( false ) ) return &m_fields[i]; } return nullptr; } void SCH_SYMBOL::UpdateFields( const SCH_SHEET_PATH* aPath, bool aUpdateStyle, bool aUpdateRef, bool aUpdateOtherFields, bool aResetRef, bool aResetOtherFields ) { if( m_part ) { wxString symbolName; std::vector fields; m_part->GetFields( fields ); for( const LIB_FIELD* libField : fields ) { int id = libField->GetId(); SCH_FIELD* schField; if( id >= 0 && id < MANDATORY_FIELDS ) { schField = GetFieldById( id ); } else { schField = FindField( libField->GetCanonicalName() ); if( !schField ) { wxString fieldName = libField->GetCanonicalName(); SCH_FIELD newField( wxPoint( 0, 0), GetFieldCount(), this, fieldName ); schField = AddField( newField ); } } if( aUpdateStyle ) { schField->ImportValues( *libField ); schField->SetTextPos( m_pos + libField->GetTextPos() ); } if( id == REFERENCE_FIELD && aPath ) { if( aResetOtherFields ) SetRef( aPath, m_part->GetReferenceField().GetText() ); else if( aUpdateRef ) SetRef( aPath, libField->GetText() ); } else if( id == VALUE_FIELD ) { if( aResetOtherFields ) SetValue( UnescapeString( m_lib_id.GetLibItemName() ) ); // alias-specific value else SetValue( UnescapeString( libField->GetText() ) ); } else if( id == FOOTPRINT_FIELD ) { if( aResetOtherFields || aUpdateOtherFields ) SetFootprint( libField->GetText() ); } else if( id == DATASHEET_FIELD ) { if( aResetOtherFields ) schField->SetText( GetDatasheet() ); // alias-specific value else if( aUpdateOtherFields ) schField->SetText( libField->GetText() ); } else { if( aResetOtherFields || aUpdateOtherFields ) schField->SetText( libField->GetText() ); } } } } void SCH_SYMBOL::RunOnChildren( const std::function& aFunction ) { for( const std::unique_ptr& pin : m_pins ) aFunction( pin.get() ); for( SCH_FIELD& field : m_fields ) aFunction( &field ); } SCH_PIN* SCH_SYMBOL::GetPin( const wxString& aNumber ) const { for( const std::unique_ptr& pin : m_pins ) { if( pin->GetNumber() == aNumber ) return pin.get(); } return nullptr; } void SCH_SYMBOL::GetLibPins( std::vector& aPinsList ) const { if( m_part ) m_part->GetPins( aPinsList, m_unit, m_convert ); } SCH_PIN* SCH_SYMBOL::GetPin( LIB_PIN* aLibPin ) { wxASSERT( m_pinMap.count( aLibPin ) ); return m_pins[ m_pinMap.at( aLibPin ) ].get(); } std::vector SCH_SYMBOL::GetPins( const SCH_SHEET_PATH* aSheet ) const { std::vector pins; if( aSheet == nullptr ) { wxCHECK_MSG( Schematic(), pins, "Can't call GetPins on a symbol with no schematic" ); aSheet = &Schematic()->CurrentSheet(); } int unit = GetUnitSelection( aSheet ); for( const auto& p : m_pins ) { if( unit && p->GetLibPin()->GetUnit() && ( p->GetLibPin()->GetUnit() != unit ) ) continue; pins.push_back( p.get() ); } return pins; } void SCH_SYMBOL::SwapData( SCH_ITEM* aItem ) { wxCHECK_RET( (aItem != nullptr) && (aItem->Type() == SCH_SYMBOL_T), wxT( "Cannot swap data with invalid symbol." ) ); SCH_SYMBOL* symbol = (SCH_SYMBOL*) aItem; std::swap( m_lib_id, symbol->m_lib_id ); LIB_SYMBOL* libSymbol = symbol->m_part.release(); symbol->m_part.reset( m_part.release() ); symbol->UpdatePins(); m_part.reset( libSymbol ); UpdatePins(); std::swap( m_pos, symbol->m_pos ); std::swap( m_unit, symbol->m_unit ); std::swap( m_convert, symbol->m_convert ); m_fields.swap( symbol->m_fields ); // std::vector's swap() for( SCH_FIELD& field : symbol->m_fields ) field.SetParent( symbol ); for( SCH_FIELD& field : m_fields ) field.SetParent( this ); TRANSFORM tmp = m_transform; m_transform = symbol->m_transform; symbol->m_transform = tmp; std::swap( m_instanceReferences, symbol->m_instanceReferences ); std::swap( m_schLibSymbolName, symbol->m_schLibSymbolName ); } void SCH_SYMBOL::GetContextualTextVars( wxArrayString* aVars ) const { for( int i = 0; i < MANDATORY_FIELDS; ++i ) aVars->push_back( m_fields[i].GetCanonicalName().Upper() ); for( size_t i = MANDATORY_FIELDS; i < m_fields.size(); ++i ) aVars->push_back( m_fields[i].GetName() ); aVars->push_back( wxT( "FOOTPRINT_LIBRARY" ) ); aVars->push_back( wxT( "FOOTPRINT_NAME" ) ); aVars->push_back( wxT( "UNIT" ) ); } bool SCH_SYMBOL::ResolveTextVar( wxString* token, int aDepth ) const { SCHEMATIC* schematic = Schematic(); // SCH_SYMOL object has no context outside a schematic. wxCHECK( schematic, false ); for( int i = 0; i < MANDATORY_FIELDS; ++i ) { if( token->IsSameAs( m_fields[ i ].GetCanonicalName().Upper() ) ) { if( i == REFERENCE_FIELD ) *token = GetRef( &schematic->CurrentSheet(), true ); else if( i == VALUE_FIELD ) *token = GetValue( &schematic->CurrentSheet(), true ); else if( i == FOOTPRINT_FIELD ) *token = GetFootprint( &schematic->CurrentSheet(), true ); else *token = m_fields[ i ].GetShownText( aDepth + 1 ); return true; } } for( size_t i = MANDATORY_FIELDS; i < m_fields.size(); ++i ) { if( token->IsSameAs( m_fields[ i ].GetName() ) || token->IsSameAs( m_fields[ i ].GetName().Upper() ) ) { *token = m_fields[ i ].GetShownText( aDepth + 1 ); return true; } } for( const TEMPLATE_FIELDNAME& templateFieldname : schematic->Settings().m_TemplateFieldNames.GetTemplateFieldNames() ) { if( token->IsSameAs( templateFieldname.m_Name ) || token->IsSameAs( templateFieldname.m_Name.Upper() ) ) { // If we didn't find it in the fields list then it isn't set on this symbol. // Just return an empty string. *token = wxEmptyString; return true; } } if( token->IsSameAs( wxT( "FOOTPRINT_LIBRARY" ) ) ) { wxString footprint; footprint = GetFootprint( &schematic->CurrentSheet(), true ); wxArrayString parts = wxSplit( footprint, ':' ); *token = parts[ 0 ]; return true; } else if( token->IsSameAs( wxT( "FOOTPRINT_NAME" ) ) ) { wxString footprint; footprint = GetFootprint( &schematic->CurrentSheet(), true ); wxArrayString parts = wxSplit( footprint, ':' ); *token = parts[ std::min( 1, (int) parts.size() - 1 ) ]; return true; } else if( token->IsSameAs( wxT( "UNIT" ) ) ) { int unit; unit = GetUnitSelection( &schematic->CurrentSheet() ); *token = LIB_SYMBOL::SubReference( unit ); return true; } return false; } void SCH_SYMBOL::ClearAnnotation( const SCH_SHEET_PATH* aSheetPath ) { // Build a reference with no annotation, i.e. a reference ending with a single '?' wxString defRef = UTIL::GetRefDesUnannotated( m_prefix ); if( aSheetPath ) { KIID_PATH path = aSheetPath->Path(); for( SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) { if( instance.m_Path == path ) instance.m_Reference = defRef; } } else { for( SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) instance.m_Reference = defRef; } for( std::unique_ptr& pin : m_pins ) pin->ClearDefaultNetName( aSheetPath ); // These 2 changes do not work in complex hierarchy. // When a clear annotation is made, the calling function must call a // UpdateAllScreenReferences for the active sheet. // But this call cannot made here. m_fields[REFERENCE_FIELD].SetText( defRef ); //for drawing. } bool SCH_SYMBOL::AddSheetPathReferenceEntryIfMissing( const KIID_PATH& aSheetPath ) { // a empty sheet path is illegal: wxCHECK( aSheetPath.size() > 0, false ); wxString reference_path; for( const SYMBOL_INSTANCE_REFERENCE& instance : m_instanceReferences ) { // if aSheetPath is found, nothing to do: if( instance.m_Path == aSheetPath ) return false; } // This entry does not exist: add it, with its last-used reference AddHierarchicalReference( aSheetPath, m_fields[REFERENCE_FIELD].GetText(), m_unit ); return true; } bool SCH_SYMBOL::ReplaceInstanceSheetPath( const KIID_PATH& aOldSheetPath, const KIID_PATH& aNewSheetPath ) { auto it = std::find_if( m_instanceReferences.begin(), m_instanceReferences.end(), [ aOldSheetPath ]( SYMBOL_INSTANCE_REFERENCE& r )->bool { return aOldSheetPath == r.m_Path; } ); if( it != m_instanceReferences.end() ) { wxLogTrace( traceSchSheetPaths, "Replacing sheet path %s\n with sheet path %s\n for symbol %s.", aOldSheetPath.AsString(), aNewSheetPath.AsString(), m_Uuid.AsString() ); it->m_Path = aNewSheetPath; return true; } wxLogTrace( traceSchSheetPaths, "Could not find sheet path %s\n to replace with sheet path %s\n for symbol %s.", aOldSheetPath.AsString(), aNewSheetPath.AsString(), m_Uuid.AsString() ); return false; } void SCH_SYMBOL::SetOrientation( int aOrientation ) { TRANSFORM temp = TRANSFORM(); bool transform = false; switch( aOrientation ) { case SYM_ORIENT_0: case SYM_NORMAL: // default transform matrix m_transform.x1 = 1; m_transform.y2 = -1; m_transform.x2 = m_transform.y1 = 0; break; case SYM_ROTATE_COUNTERCLOCKWISE: // Rotate + (incremental rotation) temp.x1 = temp.y2 = 0; temp.y1 = 1; temp.x2 = -1; transform = true; break; case SYM_ROTATE_CLOCKWISE: // Rotate - (incremental rotation) temp.x1 = temp.y2 = 0; temp.y1 = -1; temp.x2 = 1; transform = true; break; case SYM_MIRROR_Y: // Mirror Y (incremental rotation) temp.x1 = -1; temp.y2 = 1; temp.y1 = temp.x2 = 0; transform = true; break; case SYM_MIRROR_X: // Mirror X (incremental rotation) temp.x1 = 1; temp.y2 = -1; temp.y1 = temp.x2 = 0; transform = true; break; case SYM_ORIENT_90: SetOrientation( SYM_ORIENT_0 ); SetOrientation( SYM_ROTATE_COUNTERCLOCKWISE ); break; case SYM_ORIENT_180: SetOrientation( SYM_ORIENT_0 ); SetOrientation( SYM_ROTATE_COUNTERCLOCKWISE ); SetOrientation( SYM_ROTATE_COUNTERCLOCKWISE ); break; case SYM_ORIENT_270: SetOrientation( SYM_ORIENT_0 ); SetOrientation( SYM_ROTATE_CLOCKWISE ); break; case ( SYM_ORIENT_0 + SYM_MIRROR_X ): SetOrientation( SYM_ORIENT_0 ); SetOrientation( SYM_MIRROR_X ); break; case ( SYM_ORIENT_0 + SYM_MIRROR_Y ): SetOrientation( SYM_ORIENT_0 ); SetOrientation( SYM_MIRROR_Y ); break; case ( SYM_ORIENT_90 + SYM_MIRROR_X ): SetOrientation( SYM_ORIENT_90 ); SetOrientation( SYM_MIRROR_X ); break; case ( SYM_ORIENT_90 + SYM_MIRROR_Y ): SetOrientation( SYM_ORIENT_90 ); SetOrientation( SYM_MIRROR_Y ); break; case ( SYM_ORIENT_180 + SYM_MIRROR_X ): SetOrientation( SYM_ORIENT_180 ); SetOrientation( SYM_MIRROR_X ); break; case ( SYM_ORIENT_180 + SYM_MIRROR_Y ): SetOrientation( SYM_ORIENT_180 ); SetOrientation( SYM_MIRROR_Y ); break; case ( SYM_ORIENT_270 + SYM_MIRROR_X ): SetOrientation( SYM_ORIENT_270 ); SetOrientation( SYM_MIRROR_X ); break; case ( SYM_ORIENT_270 + SYM_MIRROR_Y ): SetOrientation( SYM_ORIENT_270 ); SetOrientation( SYM_MIRROR_Y ); break; default: transform = false; wxFAIL_MSG( "Invalid schematic symbol orientation type." ); break; } if( transform ) { /* The new matrix transform is the old matrix transform modified by the * requested transformation, which is the temp transform (rot, * mirror ..) in order to have (in term of matrix transform): * transform coord = new_m_transform * coord * where transform coord is the coord modified by new_m_transform from * the initial value coord. * new_m_transform is computed (from old_m_transform and temp) to * have: * transform coord = old_m_transform * temp */ TRANSFORM newTransform; newTransform.x1 = m_transform.x1 * temp.x1 + m_transform.x2 * temp.y1; newTransform.y1 = m_transform.y1 * temp.x1 + m_transform.y2 * temp.y1; newTransform.x2 = m_transform.x1 * temp.x2 + m_transform.x2 * temp.y2; newTransform.y2 = m_transform.y1 * temp.x2 + m_transform.y2 * temp.y2; m_transform = newTransform; } } int SCH_SYMBOL::GetOrientation() { int rotate_values[] = { SYM_ORIENT_0, SYM_ORIENT_90, SYM_ORIENT_180, SYM_ORIENT_270, SYM_MIRROR_X + SYM_ORIENT_0, SYM_MIRROR_X + SYM_ORIENT_90, SYM_MIRROR_X + SYM_ORIENT_270, SYM_MIRROR_Y, SYM_MIRROR_Y + SYM_ORIENT_0, SYM_MIRROR_Y + SYM_ORIENT_90, SYM_MIRROR_Y + SYM_ORIENT_180, SYM_MIRROR_Y + SYM_ORIENT_270 }; // Try to find the current transform option: TRANSFORM transform = m_transform; for( int type_rotate : rotate_values ) { SetOrientation( type_rotate ); if( transform == m_transform ) return type_rotate; } // Error: orientation not found in list (should not happen) wxFAIL_MSG( "Schematic symbol orientation matrix internal error." ); m_transform = transform; return SYM_NORMAL; } #if defined(DEBUG) void SCH_SYMBOL::Show( int nestLevel, std::ostream& os ) const { // for now, make it look like XML: NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() << " ref=\"" << TO_UTF8( GetField( REFERENCE_FIELD )->GetName() ) << '"' << " chipName=\"" << GetLibId().Format() << '"' << m_pos << " layer=\"" << m_layer << '"' << ">\n"; // skip the reference, it's been output already. for( int i = 1; i < GetFieldCount(); ++i ) { const wxString& value = GetFields()[i].GetText(); if( !value.IsEmpty() ) { NestedSpace( nestLevel + 1, os ) << "\n"; } } NestedSpace( nestLevel, os ) << "\n"; } #endif EDA_RECT SCH_SYMBOL::GetBodyBoundingBox() const { EDA_RECT bBox; if( m_part ) bBox = m_part->GetBodyBoundingBox( m_unit, m_convert ); else bBox = dummy()->GetBodyBoundingBox( m_unit, m_convert ); int x0 = bBox.GetX(); int xm = bBox.GetRight(); // We must reverse Y values, because matrix orientation // suppose Y axis normal for the library items coordinates, // m_transform reverse Y values, but bBox is already reversed! int y0 = -bBox.GetY(); int ym = -bBox.GetBottom(); // Compute the real Boundary box (rotated, mirrored ...) int x1 = m_transform.x1 * x0 + m_transform.y1 * y0; int y1 = m_transform.x2 * x0 + m_transform.y2 * y0; int x2 = m_transform.x1 * xm + m_transform.y1 * ym; int y2 = m_transform.x2 * xm + m_transform.y2 * ym; bBox.SetX( x1 ); bBox.SetY( y1 ); bBox.SetWidth( x2 - x1 ); bBox.SetHeight( y2 - y1 ); bBox.Normalize(); bBox.Offset( m_pos ); return bBox; } const EDA_RECT SCH_SYMBOL::GetBoundingBox() const { EDA_RECT bbox = GetBodyBoundingBox(); for( const SCH_FIELD& field : m_fields ) { if( field.IsVisible() ) bbox.Merge( field.GetBoundingBox() ); } return bbox; } const EDA_RECT SCH_SYMBOL::GetBoundingBox( bool aIncludeInvisibleText ) const { EDA_RECT bbox = GetBodyBoundingBox(); for( const SCH_FIELD& field : m_fields ) { if( field.IsVisible() || aIncludeInvisibleText ) bbox.Merge( field.GetBoundingBox() ); } return bbox; } void SCH_SYMBOL::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, MSG_PANEL_ITEMS& aList ) { wxString msg; SCH_EDIT_FRAME* schframe = dynamic_cast( aFrame ); SCH_SHEET_PATH* currentSheet = schframe ? &schframe->GetCurrentSheet() : nullptr; // part and alias can differ if alias is not the root if( m_part ) { if( m_part.get() != dummy() ) { aList.push_back( MSG_PANEL_ITEM( _( "Reference" ), GetRef( currentSheet ) ) ); msg = m_part->IsPower() ? _( "Power symbol" ) : _( "Value" ); aList.push_back( MSG_PANEL_ITEM( msg, GetValue( currentSheet, true ) ) ); #if 0 // Display symbol flags, for debug only aList.push_back( MSG_PANEL_ITEM( _( "flags" ), wxString::Format( "%X", GetEditFlags() ) ) ); #endif // Display symbol reference in library and library aList.push_back( MSG_PANEL_ITEM( _( "Name" ), UnescapeString( GetLibId().GetLibItemName() ) ) ); if( !m_part->IsRoot() ) { msg = _( "Missing parent" ); std::shared_ptr< LIB_SYMBOL > parent = m_part->GetParent().lock(); if( parent ) msg = parent->GetName(); aList.push_back( MSG_PANEL_ITEM( _( "Alias of" ), UnescapeString( msg ) ) ); } else if( !m_lib_id.GetLibNickname().empty() ) { aList.push_back( MSG_PANEL_ITEM( _( "Library" ), m_lib_id.GetLibNickname() ) ); } else { aList.push_back( MSG_PANEL_ITEM( _( "Library" ), _( "Undefined!!!" ) ) ); } // Display the current associated footprint, if exists. msg = GetFootprint( currentSheet, true ); if( msg.IsEmpty() ) msg = _( "" ); aList.push_back( MSG_PANEL_ITEM( _( "Footprint" ), msg ) ); // Display description of the symbol, and keywords found in lib aList.push_back( MSG_PANEL_ITEM( _( "Description" ), m_part->GetDescription(), DARKCYAN ) ); aList.push_back( MSG_PANEL_ITEM( _( "Keywords" ), m_part->GetKeyWords() ) ); } } else { aList.push_back( MSG_PANEL_ITEM( _( "Reference" ), GetRef( currentSheet ) ) ); aList.push_back( MSG_PANEL_ITEM( _( "Value" ), GetValue( currentSheet, true ) ) ); aList.push_back( MSG_PANEL_ITEM( _( "Name" ), GetLibId().GetLibItemName() ) ); wxString libNickname = GetLibId().GetLibNickname(); if( libNickname.empty() ) { aList.push_back( MSG_PANEL_ITEM( _( "Library" ), _( "No library defined!" ) ) ); } else { msg.Printf( _( "Symbol not found in %s!" ), libNickname ); aList.push_back( MSG_PANEL_ITEM( _( "Library" ), msg ) ); } } } BITMAPS SCH_SYMBOL::GetMenuImage() const { return BITMAPS::add_component; } void SCH_SYMBOL::MirrorHorizontally( int aCenter ) { int dx = m_pos.x; SetOrientation( SYM_MIRROR_Y ); MIRROR( m_pos.x, aCenter ); dx -= m_pos.x; // dx,0 is the move vector for this transform for( SCH_FIELD& field : m_fields ) { // Move the fields to the new position because the symbol itself has moved. wxPoint pos = field.GetTextPos(); pos.x -= dx; field.SetTextPos( pos ); } } void SCH_SYMBOL::MirrorVertically( int aCenter ) { int dy = m_pos.y; SetOrientation( SYM_MIRROR_X ); MIRROR( m_pos.y, aCenter ); dy -= m_pos.y; // dy,0 is the move vector for this transform for( SCH_FIELD& field : m_fields ) { // Move the fields to the new position because the symbol itself has moved. wxPoint pos = field.GetTextPos(); pos.y -= dy; field.SetTextPos( pos ); } } void SCH_SYMBOL::Rotate( const wxPoint& aCenter ) { wxPoint prev = m_pos; RotatePoint( &m_pos, aCenter, 900 ); SetOrientation( SYM_ROTATE_COUNTERCLOCKWISE ); for( SCH_FIELD& field : m_fields ) { // Move the fields to the new position because the symbol itself has moved. wxPoint pos = field.GetTextPos(); pos.x -= prev.x - m_pos.x; pos.y -= prev.y - m_pos.y; field.SetTextPos( pos ); } } bool SCH_SYMBOL::Matches( const wxFindReplaceData& aSearchData, void* aAuxData ) const { wxLogTrace( traceFindItem, wxT( " item " ) + GetSelectMenuText( EDA_UNITS::MILLIMETRES ) ); // Symbols are searchable via the child field and pin item text. return false; } void SCH_SYMBOL::GetEndPoints( std::vector & aItemList ) { for( auto& pin : m_pins ) { LIB_PIN* lib_pin = pin->GetLibPin(); if( lib_pin->GetUnit() && m_unit && ( m_unit != lib_pin->GetUnit() ) ) continue; DANGLING_END_ITEM item( PIN_END, lib_pin, GetPinPhysicalPosition( lib_pin ), this ); aItemList.push_back( item ); } } bool SCH_SYMBOL::UpdateDanglingState( std::vector& aItemList, const SCH_SHEET_PATH* aPath ) { bool changed = false; for( std::unique_ptr& pin : m_pins ) { bool previousState = pin->IsDangling(); pin->SetIsDangling( true ); wxPoint pos = m_transform.TransformCoordinate( pin->GetLocalPosition() ) + m_pos; for( DANGLING_END_ITEM& each_item : aItemList ) { // Some people like to stack pins on top of each other in a symbol to indicate // internal connection. While technically connected, it is not particularly useful // to display them that way, so skip any pins that are in the same symbol as this // one. if( each_item.GetParent() == this ) continue; switch( each_item.GetType() ) { case PIN_END: case LABEL_END: case SHEET_LABEL_END: case WIRE_START_END: case WIRE_END_END: case NO_CONNECT_END: case JUNCTION_END: if( pos == each_item.GetPosition() ) pin->SetIsDangling( false ); break; default: break; } if( !pin->IsDangling() ) break; } changed = ( changed || ( previousState != pin->IsDangling() ) ); } return changed; } wxPoint SCH_SYMBOL::GetPinPhysicalPosition( const LIB_PIN* Pin ) const { wxCHECK_MSG( Pin != nullptr && Pin->Type() == LIB_PIN_T, wxPoint( 0, 0 ), wxT( "Cannot get physical position of pin." ) ); return m_transform.TransformCoordinate( Pin->GetPosition() ) + m_pos; } std::vector SCH_SYMBOL::GetConnectionPoints() const { std::vector retval; for( const std::unique_ptr& pin : m_pins ) { // Collect only pins attached to the current unit and convert. // others are not associated to this symbol instance int pin_unit = pin->GetLibPin()->GetUnit(); int pin_convert = pin->GetLibPin()->GetConvert(); if( pin_unit > 0 && pin_unit != GetUnit() ) continue; if( pin_convert > 0 && pin_convert != GetConvert() ) continue; retval.push_back( m_transform.TransformCoordinate( pin->GetLocalPosition() ) + m_pos ); } return retval; } LIB_ITEM* SCH_SYMBOL::GetDrawItem( const wxPoint& aPosition, KICAD_T aType ) { if( m_part ) { // Calculate the position relative to the symbol. wxPoint libPosition = aPosition - m_pos; return m_part->LocateDrawItem( m_unit, m_convert, aType, libPosition, m_transform ); } return nullptr; } wxString SCH_SYMBOL::GetSelectMenuText( EDA_UNITS aUnits ) const { return wxString::Format( _( "Symbol %s [%s]" ), GetField( REFERENCE_FIELD )->GetShownText(), GetLibId().GetLibItemName().wx_str() ); } SEARCH_RESULT SCH_SYMBOL::Visit( INSPECTOR aInspector, void* aTestData, const KICAD_T aFilterTypes[] ) { KICAD_T stype; for( const KICAD_T* p = aFilterTypes; (stype = *p) != EOT; ++p ) { if( stype == SCH_LOCATE_ANY_T || ( stype == SCH_SYMBOL_T ) || ( stype == SCH_SYMBOL_LOCATE_POWER_T && m_part && m_part->IsPower() ) ) { if( SEARCH_RESULT::QUIT == aInspector( this, aTestData ) ) return SEARCH_RESULT::QUIT; } if( stype == SCH_LOCATE_ANY_T || stype == SCH_FIELD_T ) { for( SCH_FIELD& field : m_fields ) { if( SEARCH_RESULT::QUIT == aInspector( &field, (void*) this ) ) return SEARCH_RESULT::QUIT; } } if( stype == SCH_FIELD_LOCATE_REFERENCE_T ) { if( SEARCH_RESULT::QUIT == aInspector( GetField( REFERENCE_FIELD ), (void*) this ) ) return SEARCH_RESULT::QUIT; } if( stype == SCH_FIELD_LOCATE_VALUE_T || ( stype == SCH_SYMBOL_LOCATE_POWER_T && m_part && m_part->IsPower() ) ) { if( SEARCH_RESULT::QUIT == aInspector( GetField( VALUE_FIELD ), (void*) this ) ) return SEARCH_RESULT::QUIT; } if( stype == SCH_FIELD_LOCATE_FOOTPRINT_T ) { if( SEARCH_RESULT::QUIT == aInspector( GetField( FOOTPRINT_FIELD ), (void*) this ) ) return SEARCH_RESULT::QUIT; } if( stype == SCH_FIELD_LOCATE_DATASHEET_T ) { if( SEARCH_RESULT::QUIT == aInspector( GetField( DATASHEET_FIELD ), (void*) this ) ) return SEARCH_RESULT::QUIT; } if( stype == SCH_LOCATE_ANY_T || stype == SCH_PIN_T ) { for( const std::unique_ptr& pin : m_pins ) { // Collect only pins attached to the current unit and convert. // others are not associated to this symbol instance int pin_unit = pin->GetLibPin()->GetUnit(); int pin_convert = pin->GetLibPin()->GetConvert(); if( pin_unit > 0 && pin_unit != GetUnit() ) continue; if( pin_convert > 0 && pin_convert != GetConvert() ) continue; if( SEARCH_RESULT::QUIT == aInspector( pin.get(), (void*) this ) ) return SEARCH_RESULT::QUIT; } } } return SEARCH_RESULT::CONTINUE; } bool SCH_SYMBOL::operator <( const SCH_ITEM& aItem ) const { if( Type() != aItem.Type() ) return Type() < aItem.Type(); auto symbol = static_cast( &aItem ); EDA_RECT rect = GetBodyBoundingBox(); if( rect.GetArea() != symbol->GetBodyBoundingBox().GetArea() ) return rect.GetArea() < symbol->GetBodyBoundingBox().GetArea(); if( m_pos.x != symbol->m_pos.x ) return m_pos.x < symbol->m_pos.x; if( m_pos.y != symbol->m_pos.y ) return m_pos.y < symbol->m_pos.y; return m_Uuid < aItem.m_Uuid; // Ensure deterministic sort } bool SCH_SYMBOL::operator==( const SCH_SYMBOL& aSymbol ) const { if( GetFieldCount() != aSymbol.GetFieldCount() ) return false; for( int i = VALUE_FIELD; i < GetFieldCount(); i++ ) { if( GetFields()[i].GetText().Cmp( aSymbol.GetFields()[i].GetText() ) != 0 ) return false; } return true; } bool SCH_SYMBOL::operator!=( const SCH_SYMBOL& aSymbol ) const { return !( *this == aSymbol ); } SCH_SYMBOL& SCH_SYMBOL::operator=( const SCH_ITEM& aItem ) { wxCHECK_MSG( Type() == aItem.Type(), *this, wxT( "Cannot assign object type " ) + aItem.GetClass() + wxT( " to type " ) + GetClass() ); if( &aItem != this ) { SCH_ITEM::operator=( aItem ); SCH_SYMBOL* c = (SCH_SYMBOL*) &aItem; m_lib_id = c->m_lib_id; LIB_SYMBOL* libSymbol = c->m_part ? new LIB_SYMBOL( *c->m_part.get() ) : nullptr; m_part.reset( libSymbol ); m_pos = c->m_pos; m_unit = c->m_unit; m_convert = c->m_convert; m_transform = c->m_transform; m_instanceReferences = c->m_instanceReferences; m_fields = c->m_fields; // std::vector's assignment operator // Reparent fields after assignment to new symbol. for( SCH_FIELD& field : m_fields ) field.SetParent( this ); UpdatePins(); } return *this; } bool SCH_SYMBOL::HitTest( const wxPoint& aPosition, int aAccuracy ) const { EDA_RECT bBox = GetBodyBoundingBox(); bBox.Inflate( aAccuracy ); if( bBox.Contains( aPosition ) ) return true; return false; } bool SCH_SYMBOL::HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy ) const { if( m_flags & STRUCT_DELETED || m_flags & SKIP_STRUCT ) return false; EDA_RECT rect = aRect; rect.Inflate( aAccuracy ); if( aContained ) return rect.Contains( GetBodyBoundingBox() ); return rect.Intersects( GetBodyBoundingBox() ); } bool SCH_SYMBOL::doIsConnected( const wxPoint& aPosition ) const { wxPoint new_pos = m_transform.InverseTransform().TransformCoordinate( aPosition - m_pos ); for( const auto& pin : m_pins ) { if( pin->GetType() == ELECTRICAL_PINTYPE::PT_NC ) continue; // Collect only pins attached to the current unit and convert. // others are not associated to this symbol instance int pin_unit = pin->GetLibPin()->GetUnit(); int pin_convert = pin->GetLibPin()->GetConvert(); if( pin_unit > 0 && pin_unit != GetUnit() ) continue; if( pin_convert > 0 && pin_convert != GetConvert() ) continue; if( pin->GetLocalPosition() == new_pos ) return true; } return false; } bool SCH_SYMBOL::IsInNetlist() const { return m_isInNetlist; } void SCH_SYMBOL::Plot( PLOTTER* aPlotter ) const { if( m_part ) { TRANSFORM temp = GetTransform(); aPlotter->StartBlock( nullptr ); m_part->Plot( aPlotter, GetUnit(), GetConvert(), m_pos, temp ); for( SCH_FIELD field : m_fields ) field.Plot( aPlotter ); aPlotter->EndBlock( nullptr ); } } bool SCH_SYMBOL::HasBrightenedPins() { for( const auto& pin : m_pins ) { if( pin->IsBrightened() ) return true; } return false; } void SCH_SYMBOL::ClearBrightenedPins() { for( auto& pin : m_pins ) pin->ClearBrightened(); } bool SCH_SYMBOL::IsPointClickableAnchor( const wxPoint& aPos ) const { for( const std::unique_ptr& pin : m_pins ) { int pin_unit = pin->GetLibPin()->GetUnit(); int pin_convert = pin->GetLibPin()->GetConvert(); if( pin_unit > 0 && pin_unit != GetUnit() ) continue; if( pin_convert > 0 && pin_convert != GetConvert() ) continue; if( pin->IsPointClickableAnchor( aPos ) ) return true; } return false; }