/** * @file menus_helpers.h * @brief Usefull macros and inline functions to create menus items * in menubars or popup menus */ #include /** * Definition SETBITMAPS * is a macro use to add a bitmaps to check menu item. * @note Do not use with normal menu items or any platform other than Windows. * @param aImage is the image to add the menu item. */ #if defined( USE_IMAGES_IN_MENUS ) && defined( __WINDOWS__ ) # define SETBITMAPS( aImage ) item->SetBitmaps( KiBitmap( apply_xpm ), KiBitmap( aImage ) ) #else # define SETBITMAPS( aImage ) #endif /** * Definition SETBITMAP * is a macro use to add a bitmap to a menu items. * @note Do not use with checked menu items. * @param aImage is the image to add the menu item. */ #if !defined( USE_IMAGES_IN_MENUS ) # define SET_BITMAP( aImage ) #else # define SET_BITMAP( aImage ) item->SetBitmap( aImage ) #endif /** * Function AddMenuItem * is an inline helper function to create and insert a menu item with an icon * into \a aMenu * * @param aMenu is the menu to add the new item. * @param aId is the command ID for the new menu item. * @param aText is the string for the new menu item. * @param aImage is the icon to add to the new menu item. * @param aType is the type of menu :wxITEM_NORMAL (default), wxITEM_CHECK ... * @return a pointer to the new created wxMenuItem */ static inline wxMenuItem* AddMenuItem( wxMenu* aMenu, int aId, const wxString& aText, const wxBitmap& aImage, wxItemKind aType = wxITEM_NORMAL ) { wxMenuItem* item; item = new wxMenuItem( aMenu, aId, aText, wxEmptyString, aType ); if( aType == wxITEM_CHECK ) { #if defined( USE_IMAGES_IN_MENUS ) && defined( __WINDOWS__ ) item->SetBitmaps( KiBitmap( apply_xpm ), aImage ); #endif } else { SET_BITMAP( aImage ); } aMenu->Append( item ); return item; } /** * Function AddMenuItem * is an inline helper function to create and insert a menu item with an icon * and a help message string into \a aMenu * * @param aMenu is the menu to add the new item. * @param aId is the command ID for the new menu item. * @param aText is the string for the new menu item. * @param aHelpText is the help message string for the new menu item. * @param aImage is the icon to add to the new menu item. * @param aType is the type of menu :wxITEM_NORMAL (default), wxITEM_CHECK ... * @return a pointer to the new created wxMenuItem */ static inline wxMenuItem* AddMenuItem( wxMenu* aMenu, int aId, const wxString& aText, const wxString& aHelpText, const wxBitmap& aImage, wxItemKind aType = wxITEM_NORMAL ) { wxMenuItem* item; item = new wxMenuItem( aMenu, aId, aText, aHelpText, aType ); if( aType == wxITEM_CHECK ) { #if defined( USE_IMAGES_IN_MENUS ) && defined( __WINDOWS__ ) item->SetBitmaps( KiBitmap( apply_xpm ), aImage ); #endif } else { SET_BITMAP( aImage ); } aMenu->Append( item ); return item; } /** * Function AddMenuItem * is an inline helper function to create and insert a menu item with an icon * into \a aSubMenu in \a aMenu * * @param aMenu is the menu to add the new submenu item. * @param aSubMenu is the submenu to add the new menu. * @param aId is the command ID for the new menu item. * @param aText is the string for the new menu item. * @param aImage is the icon to add to the new menu item. * @return a pointer to the new created wxMenuItem */ static inline wxMenuItem* AddMenuItem( wxMenu* aMenu, wxMenu* aSubMenu, int aId, const wxString& aText, const wxBitmap& aImage ) { wxMenuItem* item; item = new wxMenuItem( aMenu, aId, aText ); item->SetSubMenu( aSubMenu ); SET_BITMAP( aImage ); aMenu->Append( item ); return item; }; /** * Function AddMenuItem * is an inline helper function to create and insert a menu item with an icon * and a help message string into \a aSubMenu in \a aMenu * * @param aMenu is the menu to add the new submenu item. * @param aSubMenu is the submenu to add the new menu. * @param aId is the command ID for the new menu item. * @param aText is the string for the new menu item. * @param aHelpText is the help message string for the new menu item. * @param aImage is the icon to add to the new menu item. * @return a pointer to the new created wxMenuItem */ static inline wxMenuItem* AddMenuItem( wxMenu* aMenu, wxMenu* aSubMenu, int aId, const wxString& aText, const wxString& aHelpText, const wxBitmap& aImage ) { wxMenuItem* item; item = new wxMenuItem( aMenu, aId, aText, aHelpText ); item->SetSubMenu( aSubMenu ); SET_BITMAP( aImage ); aMenu->Append( item ); return item; };