/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 1992-2023 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include PCB_TEXT::PCB_TEXT( BOARD_ITEM* parent, KICAD_T idtype ) : BOARD_ITEM( parent, idtype ), EDA_TEXT( pcbIUScale ) { SetMultilineAllowed( true ); } PCB_TEXT::PCB_TEXT( FOOTPRINT* aParent, KICAD_T idtype) : BOARD_ITEM( aParent, idtype ), EDA_TEXT( pcbIUScale ) { SetKeepUpright( true ); // Set text thickness to a default value SetTextThickness( pcbIUScale.mmToIU( DEFAULT_TEXT_WIDTH ) ); SetLayer( F_SilkS ); if( aParent ) { SetTextPos( aParent->GetPosition() ); // N.B. Do not automatically set text effects // These are optional in the file format and so need to be defaulted // to off. if( IsBackLayer( aParent->GetLayer() ) ) SetLayer( B_SilkS ); } } PCB_TEXT::~PCB_TEXT() { } wxString PCB_TEXT::GetShownText( bool aAllowExtraText, int aDepth ) const { const FOOTPRINT* parentFootprint = GetParentFootprint(); const BOARD* board = GetBoard(); std::function resolver = [&]( wxString* token ) -> bool { if( parentFootprint && parentFootprint->ResolveTextVar( token, aDepth + 1 ) ) return true; if( token->IsSameAs( wxT( "LAYER" ) ) ) { *token = GetLayerName(); return true; } if( board->ResolveTextVar( token, aDepth + 1 ) ) return true; return false; }; wxString text = EDA_TEXT::GetShownText( aAllowExtraText, aDepth ); if( HasTextVars() ) { if( aDepth < 10 ) text = ExpandTextVars( text, &resolver ); } return text; } bool PCB_TEXT::Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const { return BOARD_ITEM::Matches( UnescapeString( GetText() ), aSearchData ); } EDA_ANGLE PCB_TEXT::GetDrawRotation() const { EDA_ANGLE rotation = GetTextAngle(); if( GetParentFootprint() && IsKeepUpright() ) { // Keep angle between ]-90..90] deg. Otherwise the text is not easy to read while( rotation > ANGLE_90 ) rotation -= ANGLE_180; while( rotation <= -ANGLE_90 ) rotation += ANGLE_180; } else { rotation.Normalize(); } return rotation; } const BOX2I PCB_TEXT::ViewBBox() const { return GetBoundingBox(); } void PCB_TEXT::ViewGetLayers( int aLayers[], int& aCount ) const { if( GetParentFootprint() == nullptr || IsVisible() ) aLayers[0] = GetLayer(); else aLayers[0] = LAYER_HIDDEN_TEXT; aCount = 1; if( IsLocked() ) aLayers[ aCount++ ] = LAYER_LOCKED_ITEM_SHADOW; } double PCB_TEXT::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const { constexpr double HIDE = std::numeric_limits::max(); if( !aView ) return 0.0; KIGFX::PCB_PAINTER* painter = static_cast( aView->GetPainter() ); KIGFX::PCB_RENDER_SETTINGS* renderSettings = painter->GetSettings(); // Hidden text gets put on the LAYER_HIDDEN_TEXT for rendering, but // should only render if its native layer is visible. if( !aView->IsLayerVisible( GetLayer() ) ) return HIDE; if( aLayer == LAYER_LOCKED_ITEM_SHADOW ) { // Hide shadow on dimmed tracks if( renderSettings->GetHighContrast() ) { if( m_layer != renderSettings->GetPrimaryHighContrastLayer() ) return HIDE; } } if( FOOTPRINT* parentFP = GetParentFootprint() ) { // Handle Render tab switches if( GetText() == wxT( "${VALUE}" ) ) { if( !aView->IsLayerVisible( LAYER_FP_VALUES ) ) return HIDE; } if( GetText() == wxT( "${REFERENCE}" ) ) { if( !aView->IsLayerVisible( LAYER_FP_REFERENCES ) ) return HIDE; } if( parentFP->GetLayer() == F_Cu && !aView->IsLayerVisible( LAYER_FOOTPRINTS_FR ) ) return HIDE; if( parentFP->GetLayer() == B_Cu && !aView->IsLayerVisible( LAYER_FOOTPRINTS_BK ) ) return HIDE; if( !aView->IsLayerVisible( LAYER_FP_TEXT ) ) return HIDE; } return 0.0; } void PCB_TEXT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) { FOOTPRINT* parentFP = GetParentFootprint(); if( parentFP && aFrame->GetName() == PCB_EDIT_FRAME_NAME ) aList.emplace_back( _( "Footprint" ), parentFP->GetReference() ); // Don't use GetShownText() here; we want to show the user the variable references if( parentFP ) aList.emplace_back( _( "Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) ); else aList.emplace_back( _( "PCB Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) ); if( parentFP ) aList.emplace_back( _( "Type" ), GetTextTypeDescription() ); if( aFrame->GetName() == PCB_EDIT_FRAME_NAME && IsLocked() ) aList.emplace_back( _( "Status" ), _( "Locked" ) ); if( parentFP ) aList.emplace_back( _( "Display" ), IsVisible() ? _( "Yes" ) : _( "No" ) ); aList.emplace_back( _( "Layer" ), GetLayerName() ); aList.emplace_back( _( "Mirror" ), IsMirrored() ? _( "Yes" ) : _( "No" ) ); aList.emplace_back( _( "Angle" ), wxString::Format( wxT( "%g" ), GetTextAngle().AsDegrees() ) ); aList.emplace_back( _( "Font" ), GetFont() ? GetFont()->GetName() : _( "Default" ) ); aList.emplace_back( _( "Thickness" ), aFrame->MessageTextFromValue( GetTextThickness() ) ); aList.emplace_back( _( "Width" ), aFrame->MessageTextFromValue( GetTextWidth() ) ); aList.emplace_back( _( "Height" ), aFrame->MessageTextFromValue( GetTextHeight() ) ); } int PCB_TEXT::getKnockoutMargin() const { return GetKnockoutTextMargin( VECTOR2I( GetTextWidth(), GetTextHeight() ), GetTextThickness() ); } void PCB_TEXT::StyleFromSettings( const BOARD_DESIGN_SETTINGS& settings ) { SetTextSize( settings.GetTextSize( GetLayer() ) ); SetTextThickness( settings.GetTextThickness( GetLayer() ) ); SetItalic( settings.GetTextItalic( GetLayer() ) ); SetKeepUpright( settings.GetTextUpright( GetLayer() ) ); SetMirrored( IsBackLayer( GetLayer() ) ); } void PCB_TEXT::KeepUpright() { if( !IsKeepUpright() ) return; EDA_ANGLE newAngle = GetTextAngle(); newAngle.Normalize(); bool needsFlipped = newAngle >= ANGLE_180; if( needsFlipped ) { SetHorizJustify( static_cast( -GetHorizJustify() ) ); SetVertJustify( static_cast( -GetVertJustify() ) ); SetTextAngle( GetTextAngle() + ANGLE_180 ); } } const BOX2I PCB_TEXT::GetBoundingBox() const { EDA_ANGLE angle = GetDrawRotation(); BOX2I rect = GetTextBox(); if( IsKnockout() ) rect.Inflate( getKnockoutMargin() ); if( !angle.IsZero() ) rect = rect.GetBoundingBoxRotated( GetTextPos(), angle ); return rect; } bool PCB_TEXT::TextHitTest( const VECTOR2I& aPoint, int aAccuracy ) const { int accuracy = aAccuracy; if( IsKnockout() ) accuracy += GetKnockoutTextMargin( GetTextSize(), GetTextThickness() ); return EDA_TEXT::TextHitTest( aPoint, accuracy ); } bool PCB_TEXT::TextHitTest( const BOX2I& aRect, bool aContains, int aAccuracy ) const { BOX2I rect = aRect; rect.Inflate( aAccuracy ); if( aContains ) return rect.Contains( GetBoundingBox() ); return rect.Intersects( GetBoundingBox() ); } void PCB_TEXT::Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ) { VECTOR2I pt = GetTextPos(); RotatePoint( pt, aRotCentre, aAngle ); SetTextPos( pt ); EDA_ANGLE new_angle = GetTextAngle() + aAngle; new_angle.Normalize180(); SetTextAngle( new_angle ); } void PCB_TEXT::Mirror( const VECTOR2I& aCentre, bool aMirrorAroundXAxis ) { // the position and justification are mirrored, but not the text itself if( aMirrorAroundXAxis ) { if( GetTextAngle() == ANGLE_VERTICAL ) SetHorizJustify( (GR_TEXT_H_ALIGN_T) -GetHorizJustify() ); SetTextY( MIRRORVAL( GetTextPos().y, aCentre.y ) ); } else { if( GetTextAngle() == ANGLE_HORIZONTAL ) SetHorizJustify( (GR_TEXT_H_ALIGN_T) -GetHorizJustify() ); SetTextX( MIRRORVAL( GetTextPos().x, aCentre.x ) ); } } void PCB_TEXT::Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ) { if( aFlipLeftRight ) { SetTextX( MIRRORVAL( GetTextPos().x, aCentre.x ) ); SetTextAngle( -GetTextAngle() ); } else { SetTextY( MIRRORVAL( GetTextPos().y, aCentre.y ) ); SetTextAngle( ANGLE_180 - GetTextAngle() ); } SetLayer( FlipLayer( GetLayer(), GetBoard()->GetCopperLayerCount() ) ); if( ( GetLayerSet() & LSET::SideSpecificMask() ).any() ) SetMirrored( !IsMirrored() ); } wxString PCB_TEXT::GetTextTypeDescription() const { return _( "Text" ); } wxString PCB_TEXT::GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const { if( FOOTPRINT* parentFP = GetParentFootprint() ) { return wxString::Format( _( "Footprint Text '%s' of %s" ), KIUI::EllipsizeMenuText( GetText() ), parentFP->GetReference() ); } return wxString::Format( _( "PCB Text '%s' on %s" ), KIUI::EllipsizeMenuText( GetText() ), GetLayerName() ); } BITMAPS PCB_TEXT::GetMenuImage() const { return BITMAPS::text; } EDA_ITEM* PCB_TEXT::Clone() const { return new PCB_TEXT( *this ); } void PCB_TEXT::swapData( BOARD_ITEM* aImage ) { assert( aImage->Type() == PCB_TEXT_T ); std::swap( *((PCB_TEXT*) this), *((PCB_TEXT*) aImage) ); } std::shared_ptr PCB_TEXT::GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash ) const { if( IsKnockout() ) { SHAPE_POLY_SET poly; TransformTextToPolySet( poly, 0, GetBoard()->GetDesignSettings().m_MaxError, ERROR_INSIDE ); return std::make_shared( poly ); } return GetEffectiveTextShape(); } void PCB_TEXT::buildBoundingHull( SHAPE_POLY_SET* aBuffer, const SHAPE_POLY_SET& aRenderedText, int aClearance ) const { SHAPE_POLY_SET poly( aRenderedText ); poly.Rotate( -GetDrawRotation(), GetDrawPos() ); BOX2I rect = poly.BBox( aClearance ); VECTOR2I corners[4]; corners[0].x = rect.GetOrigin().x; corners[0].y = rect.GetOrigin().y; corners[1].y = corners[0].y; corners[1].x = rect.GetRight(); corners[2].x = corners[1].x; corners[2].y = rect.GetBottom(); corners[3].y = corners[2].y; corners[3].x = corners[0].x; aBuffer->NewOutline(); for( VECTOR2I& corner : corners ) { RotatePoint( corner, GetDrawPos(), GetDrawRotation() ); aBuffer->Append( corner.x, corner.y ); } } void PCB_TEXT::TransformTextToPolySet( SHAPE_POLY_SET& aBuffer, int aClearance, int aMaxError, ERROR_LOC aErrorLoc ) const { KIGFX::GAL_DISPLAY_OPTIONS empty_opts; KIFONT::FONT* font = getDrawFont(); int penWidth = GetEffectiveTextPenWidth(); TEXT_ATTRIBUTES attrs = GetAttributes(); attrs.m_Angle = GetDrawRotation(); // The polygonal shape of a text can have many basic shapes, so combining these shapes can // be very useful to create a final shape with a lot less vertices to speedup calculations. // Simplify shapes is not usually always efficient, but in this case it is. SHAPE_POLY_SET textShape; CALLBACK_GAL callback_gal( empty_opts, // Stroke callback [&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 ) { TransformOvalToPolygon( textShape, aPt1, aPt2, penWidth, aMaxError, aErrorLoc ); }, // Triangulation callback [&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2, const VECTOR2I& aPt3 ) { textShape.NewOutline(); for( const VECTOR2I& point : { aPt1, aPt2, aPt3 } ) textShape.Append( point.x, point.y ); } ); font->Draw( &callback_gal, GetShownText( true ), GetTextPos(), attrs, GetFontMetrics() ); textShape.Simplify( SHAPE_POLY_SET::PM_FAST ); if( IsKnockout() ) { SHAPE_POLY_SET finalPoly; int margin = GetKnockoutTextMargin( attrs.m_Size, penWidth ); buildBoundingHull( &finalPoly, textShape, margin + aClearance ); finalPoly.BooleanSubtract( textShape, SHAPE_POLY_SET::PM_FAST ); aBuffer.Append( finalPoly ); } else { if( aClearance > 0 || aErrorLoc == ERROR_OUTSIDE ) { if( aErrorLoc == ERROR_OUTSIDE ) aClearance += aMaxError; textShape.Inflate( aClearance, CORNER_STRATEGY::ROUND_ALL_CORNERS, aMaxError ); } aBuffer.Append( textShape ); } } void PCB_TEXT::TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aMaxError, ERROR_LOC aErrorLoc, bool aIgnoreLineWidth ) const { SHAPE_POLY_SET poly; TransformTextToPolySet( poly, 0, aMaxError, aErrorLoc ); buildBoundingHull( &aBuffer, poly, aClearance ); } bool PCB_TEXT::operator==( const BOARD_ITEM& aOther ) const { if( aOther.Type() != Type() ) return false; const PCB_TEXT& other = static_cast( aOther ); return EDA_TEXT::operator==( other ); } double PCB_TEXT::Similarity( const BOARD_ITEM& aOther ) const { if( aOther.Type() != Type() ) return 0.0; const PCB_TEXT& other = static_cast( aOther ); return EDA_TEXT::Similarity( other ); } static struct PCB_TEXT_DESC { PCB_TEXT_DESC() { PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance(); REGISTER_TYPE( PCB_TEXT ); propMgr.AddTypeCast( new TYPE_CAST ); propMgr.AddTypeCast( new TYPE_CAST ); propMgr.InheritsAfter( TYPE_HASH( PCB_TEXT ), TYPE_HASH( BOARD_ITEM ) ); propMgr.InheritsAfter( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ) ); propMgr.Mask( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Color" ) ); propMgr.AddProperty( new PROPERTY( _HKI( "Knockout" ), &BOARD_ITEM::SetIsKnockout, &BOARD_ITEM::IsKnockout ), _HKI( "Text Properties" ) ); propMgr.AddProperty( new PROPERTY( _HKI( "Keep Upright" ), &PCB_TEXT::SetKeepUpright, &PCB_TEXT::IsKeepUpright ), _HKI( "Text Properties" ) ); auto isFootprintText = []( INSPECTABLE* aItem ) -> bool { if( PCB_TEXT* text = dynamic_cast( aItem ) ) return text->GetParentFootprint(); return false; }; propMgr.OverrideAvailability( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Visible" ), isFootprintText ); propMgr.OverrideAvailability( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Keep Upright" ), isFootprintText ); propMgr.OverrideAvailability( TYPE_HASH( PCB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Hyperlink" ), []( INSPECTABLE* aItem ) { return false; } ); } } _PCB_TEXT_DESC;