/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004-2023 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // For some default values #include LIB_TEXT::LIB_TEXT( LIB_SYMBOL* aParent ) : LIB_ITEM( LIB_TEXT_T, aParent ), EDA_TEXT( schIUScale, wxEmptyString ) { SetTextSize( VECTOR2I( schIUScale.MilsToIU( DEFAULT_TEXT_SIZE ), schIUScale.MilsToIU( DEFAULT_TEXT_SIZE ) ) ); } void LIB_TEXT::ViewGetLayers( int aLayers[], int& aCount ) const { aCount = 2; aLayers[0] = IsPrivate() ? LAYER_PRIVATE_NOTES : LAYER_DEVICE; aLayers[1] = LAYER_SELECTION_SHADOWS; } bool LIB_TEXT::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const { EDA_TEXT tmp_text( *this ); tmp_text.SetTextPos( DefaultTransform.TransformCoordinate( GetTextPos() ) ); /* The text orientation may need to be flipped if the * transformation matrix causes xy axes to be flipped. * this simple algo works only for schematic matrix (rot 90 or/and mirror) */ bool t1 = ( DefaultTransform.x1 != 0 ) ^ ( GetTextAngle() != ANGLE_HORIZONTAL ); tmp_text.SetTextAngle( t1 ? ANGLE_HORIZONTAL : ANGLE_VERTICAL ); return tmp_text.TextHitTest( aPosition, aAccuracy ); } EDA_ITEM* LIB_TEXT::Clone() const { return new LIB_TEXT( *this ); } int LIB_TEXT::compare( const LIB_ITEM& aOther, int aCompareFlags ) const { wxASSERT( aOther.Type() == LIB_TEXT_T ); int retv = LIB_ITEM::compare( aOther, aCompareFlags ); if( retv ) return retv; const LIB_TEXT* tmp = ( LIB_TEXT* ) &aOther; int result = GetText().CmpNoCase( tmp->GetText() ); if( result != 0 ) return result; if( GetTextPos().x != tmp->GetTextPos().x ) return GetTextPos().x - tmp->GetTextPos().x; if( GetTextPos().y != tmp->GetTextPos().y ) return GetTextPos().y - tmp->GetTextPos().y; if( GetTextWidth() != tmp->GetTextWidth() ) return GetTextWidth() - tmp->GetTextWidth(); if( GetTextHeight() != tmp->GetTextHeight() ) return GetTextHeight() - tmp->GetTextHeight(); return 0; } void LIB_TEXT::Offset( const VECTOR2I& aOffset ) { EDA_TEXT::Offset( aOffset ); } void LIB_TEXT::MoveTo( const VECTOR2I& newPosition ) { SetTextPos( newPosition ); } void LIB_TEXT::NormalizeJustification( bool inverse ) { if( GetHorizJustify() == GR_TEXT_H_ALIGN_CENTER && GetVertJustify() == GR_TEXT_V_ALIGN_CENTER ) return; VECTOR2I delta( 0, 0 ); BOX2I bbox = GetTextBox(); if( GetTextAngle().IsHorizontal() ) { if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT ) delta.x = bbox.GetWidth() / 2; else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT ) delta.x = - bbox.GetWidth() / 2; if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP ) delta.y = - bbox.GetHeight() / 2; else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM ) delta.y = bbox.GetHeight() / 2; } else { if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT ) delta.y = bbox.GetWidth() / 2; else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT ) delta.y = - bbox.GetWidth() / 2; if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP ) delta.x = + bbox.GetHeight() / 2; else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM ) delta.x = - bbox.GetHeight() / 2; } if( inverse ) SetTextPos( GetTextPos() - delta ); else SetTextPos( GetTextPos() + delta ); } void LIB_TEXT::MirrorHorizontally( int aCenter ) { NormalizeJustification( false ); int x = GetTextPos().x; x -= aCenter; x *= -1; x += aCenter; if( GetTextAngle().IsHorizontal() ) { if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT ) SetHorizJustify( GR_TEXT_H_ALIGN_RIGHT ); else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT ) SetHorizJustify( GR_TEXT_H_ALIGN_LEFT ); } else { if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP ) SetVertJustify( GR_TEXT_V_ALIGN_BOTTOM ); else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM ) SetVertJustify( GR_TEXT_V_ALIGN_TOP ); } SetTextX( x ); NormalizeJustification( true ); } void LIB_TEXT::MirrorVertically( int aCenter ) { NormalizeJustification( false ); int y = GetTextPos().y; y -= aCenter; y *= -1; y += aCenter; if( GetTextAngle().IsHorizontal() ) { if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP ) SetVertJustify( GR_TEXT_V_ALIGN_BOTTOM ); else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM ) SetVertJustify( GR_TEXT_V_ALIGN_TOP ); } else { if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT ) SetHorizJustify( GR_TEXT_H_ALIGN_RIGHT ); else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT ) SetHorizJustify( GR_TEXT_H_ALIGN_LEFT ); } SetTextY( y ); NormalizeJustification( true ); } void LIB_TEXT::Rotate( const VECTOR2I& center, bool aRotateCCW ) { NormalizeJustification( false ); EDA_ANGLE rot_angle = aRotateCCW ? -ANGLE_90 : ANGLE_90; VECTOR2I pt = GetTextPos(); RotatePoint( pt, center, rot_angle ); SetTextPos( pt ); if( GetTextAngle().IsHorizontal() ) { SetTextAngle( ANGLE_VERTICAL ); } else { // 180° rotation is a mirror if( GetHorizJustify() == GR_TEXT_H_ALIGN_LEFT ) SetHorizJustify( GR_TEXT_H_ALIGN_RIGHT ); else if( GetHorizJustify() == GR_TEXT_H_ALIGN_RIGHT ) SetHorizJustify( GR_TEXT_H_ALIGN_LEFT ); if( GetVertJustify() == GR_TEXT_V_ALIGN_TOP ) SetVertJustify( GR_TEXT_V_ALIGN_BOTTOM ); else if( GetVertJustify() == GR_TEXT_V_ALIGN_BOTTOM ) SetVertJustify( GR_TEXT_V_ALIGN_TOP ); SetTextAngle( ANGLE_0 ); } NormalizeJustification( true ); } void LIB_TEXT::Plot( PLOTTER* plotter, bool aBackground, const SCH_PLOT_OPTS& aPlotOpts, int aUnit, int aBodyStyle, const VECTOR2I& offset, bool aDimmed ) { wxASSERT( plotter != nullptr ); if( IsPrivate() ) return; if( aBackground ) return; SCH_RENDER_SETTINGS* renderSettings = getRenderSettings( plotter ); BOX2I bBox = GetBoundingBox(); // convert coordinates from draw Y axis to symbol_editor Y axis bBox.RevertYAxis(); /* * Calculate the text justification, according to the symbol orientation/mirror. This is * a bit complicated due to cumulative calculations: * - numerous cases (mirrored or not, rotation) * - the plotter's Text() function will also recalculate H and V justifications according * to the text orientation * - when a symbol is mirrored the text is not, and justifications become a nightmare * * So the easier way is to use no justifications (centered text) and use GetBoundingBox to * know the text coordinate considered as centered. */ VECTOR2I txtpos = bBox.Centre(); TEXT_ATTRIBUTES attrs = GetAttributes(); attrs.m_Halign = GR_TEXT_H_ALIGN_CENTER; attrs.m_Valign = GR_TEXT_V_ALIGN_CENTER; // The text orientation may need to be flipped if the transformation matrix causes xy // axes to be flipped. int t1 = ( renderSettings->m_Transform.x1 != 0 ) ^ ( GetTextAngle() != ANGLE_HORIZONTAL ); VECTOR2I pos = renderSettings->TransformCoordinate( txtpos ) + offset; COLOR4D color = GetTextColor(); COLOR4D bg = renderSettings->GetBackgroundColor(); if( !plotter->GetColorMode() || color == COLOR4D::UNSPECIFIED ) color = renderSettings->GetLayerColor( LAYER_DEVICE ); if( !IsVisible() ) bg = renderSettings->GetLayerColor( LAYER_HIDDEN ); else if( bg == COLOR4D::UNSPECIFIED || !plotter->GetColorMode() ) bg = COLOR4D::WHITE; if( aDimmed ) { color.Desaturate( ); color = color.Mix( bg, 0.5f ); } int penWidth = std::max( GetEffectiveTextPenWidth(), renderSettings->GetMinPenWidth() ); KIFONT::FONT* font = GetFont(); if( !font ) font = KIFONT::FONT::GetFont( renderSettings->GetDefaultFont(), IsBold(), IsItalic() ); attrs.m_StrokeWidth = penWidth; attrs.m_Angle = t1 ? ANGLE_HORIZONTAL : ANGLE_VERTICAL; plotter->PlotText( pos, color, GetText(), attrs, font, GetFontMetrics() ); } int LIB_TEXT::GetPenWidth() const { return GetEffectiveTextPenWidth(); } KIFONT::FONT* LIB_TEXT::getDrawFont() const { KIFONT::FONT* font = EDA_TEXT::GetFont(); if( !font ) font = KIFONT::FONT::GetFont( GetDefaultFont(), IsBold(), IsItalic() ); return font; } void LIB_TEXT::Print( const SCH_RENDER_SETTINGS* aSettings, int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aForceNoFill, bool aDimmed ) { wxDC* DC = aSettings->GetPrintDC(); COLOR4D color = GetTextColor(); bool blackAndWhiteMode = GetGRForceBlackPenState(); int penWidth = std::max( GetEffectiveTextPenWidth(), aSettings->GetDefaultPenWidth() ); if( blackAndWhiteMode || color == COLOR4D::UNSPECIFIED ) color = aSettings->GetLayerColor( LAYER_DEVICE ); COLOR4D bg = aSettings->GetBackgroundColor(); if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() ) bg = COLOR4D::WHITE; if( !IsVisible() ) bg = aSettings->GetLayerColor( LAYER_HIDDEN ); if( aDimmed ) { color.Desaturate( ); color = color.Mix( bg, 0.5f ); } // Calculate the text orientation, according to the symbol orientation/mirror (needed when // draw text in schematic) EDA_ANGLE orient = GetTextAngle(); if( aSettings->m_Transform.y1 ) // Rotate symbol 90 degrees. { if( orient == ANGLE_HORIZONTAL ) orient = ANGLE_VERTICAL; else orient = ANGLE_HORIZONTAL; } KIFONT::FONT* font = GetFont(); if( !font ) font = KIFONT::FONT::GetFont( aSettings->GetDefaultFont(), IsBold(), IsItalic() ); /* * Calculate the text justification, according to the symbol orientation/mirror. * This is a bit complicated due to cumulative calculations: * - numerous cases (mirrored or not, rotation) * - the GRText function will also recalculate H and V justifications according to the text * orientation. * - When a symbol is mirrored, the text is not mirrored and justifications are complicated * to calculate so the more easily way is to use no justifications (centered text) and * use GetBoundingBox to know the text coordinate considered as centered */ BOX2I bBox = GetBoundingBox(); // convert coordinates from draw Y axis to symbol_editor Y axis: bBox.RevertYAxis(); VECTOR2I txtpos = bBox.Centre(); // Calculate pos according to mirror/rotation. txtpos = aSettings->m_Transform.TransformCoordinate( txtpos ) + aOffset; GRPrintText( DC, txtpos, color, GetShownText( true ), orient, GetTextSize(), GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_CENTER, penWidth, IsItalic(), IsBold(), font, GetFontMetrics() ); } void LIB_TEXT::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) { wxString msg; LIB_ITEM::GetMsgPanelInfo( aFrame, aList ); // Don't use GetShownText() here; we want to show the user the variable references aList.emplace_back( _( "Text" ), KIUI::EllipsizeStatusText( aFrame, GetText() ) ); aList.emplace_back( _( "Font" ), GetFont() ? GetFont()->GetName() : _( "Default" ) ); aList.emplace_back( _( "Style" ), GetTextStyleName() ); aList.emplace_back( _( "Text Size" ), aFrame->MessageTextFromValue( GetTextWidth() ) ); switch ( GetHorizJustify() ) { case GR_TEXT_H_ALIGN_LEFT: msg = _( "Left" ); break; case GR_TEXT_H_ALIGN_CENTER: msg = _( "Center" ); break; case GR_TEXT_H_ALIGN_RIGHT: msg = _( "Right" ); break; case GR_TEXT_H_ALIGN_INDETERMINATE: msg = INDETERMINATE_STATE; break; } aList.emplace_back( _( "H Justification" ), msg ); switch ( GetVertJustify() ) { case GR_TEXT_V_ALIGN_TOP: msg = _( "Top" ); break; case GR_TEXT_V_ALIGN_CENTER: msg = _( "Center" ); break; case GR_TEXT_V_ALIGN_BOTTOM: msg = _( "Bottom" ); break; case GR_TEXT_V_ALIGN_INDETERMINATE: msg = INDETERMINATE_STATE; break; } aList.emplace_back( _( "V Justification" ), msg ); } const BOX2I LIB_TEXT::GetBoundingBox() const { /* Y coordinates for LIB_ITEMS are bottom to top, so we must invert the Y position when * calling GetTextBox() that works using top to bottom Y axis orientation. */ BOX2I bbox = GetTextBox( -1, true ); bbox.RevertYAxis(); // We are using now a bottom to top Y axis. VECTOR2I orig = bbox.GetOrigin(); VECTOR2I end = bbox.GetEnd(); RotatePoint( orig, GetTextPos(), -GetTextAngle() ); RotatePoint( end, GetTextPos(), -GetTextAngle() ); bbox.SetOrigin( orig ); bbox.SetEnd( end ); // We are using now a top to bottom Y axis: bbox.RevertYAxis(); return bbox; } wxString LIB_TEXT::GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const { return wxString::Format( _( "Graphic Text '%s'" ), KIUI::EllipsizeMenuText( GetText() ) ); } BITMAPS LIB_TEXT::GetMenuImage() const { return BITMAPS::text; } void LIB_TEXT::BeginEdit( const VECTOR2I& aPosition ) { SetTextPos( aPosition ); } void LIB_TEXT::CalcEdit( const VECTOR2I& aPosition ) { SetTextPos( aPosition ); } bool LIB_TEXT::operator==( const LIB_ITEM& aOther ) const { if( Type() != aOther.Type() ) return false; const LIB_TEXT& other = static_cast( aOther ); return LIB_ITEM::operator==( aOther ) && EDA_TEXT::operator==( other ); } double LIB_TEXT::Similarity( const LIB_ITEM& aOther ) const { if( m_Uuid == aOther.m_Uuid ) return 1.0; if( aOther.Type() != Type() ) return 0.0; const LIB_TEXT& other = static_cast( aOther ); double similarity = SimilarityBase( other ); similarity *= EDA_TEXT::Similarity( other ); return similarity; } static struct LIB_TEXT_DESC { LIB_TEXT_DESC() { PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance(); REGISTER_TYPE( LIB_TEXT ); propMgr.AddTypeCast( new TYPE_CAST ); propMgr.AddTypeCast( new TYPE_CAST ); propMgr.InheritsAfter( TYPE_HASH( LIB_TEXT ), TYPE_HASH( LIB_ITEM ) ); propMgr.InheritsAfter( TYPE_HASH( LIB_TEXT ), TYPE_HASH( EDA_TEXT ) ); propMgr.Mask( TYPE_HASH( LIB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Mirrored" ) ); propMgr.Mask( TYPE_HASH( LIB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Visible" ) ); propMgr.Mask( TYPE_HASH( LIB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Width" ) ); propMgr.Mask( TYPE_HASH( LIB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Height" ) ); // Orientation is exposed differently in schematic; mask the base for now propMgr.Mask( TYPE_HASH( LIB_TEXT ), TYPE_HASH( EDA_TEXT ), _HKI( "Orientation" ) ); } } _LIB_TEXT_DESC;