/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Jean-Pierre Charras, jean-pierre.charras@ujf-grenoble.fr * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2012 Wayne Stambaugh * Copyright (C) 1992-2015 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include // for KiROUND #include #include #include #include #include #include #include FP_SHAPE::FP_SHAPE( FOOTPRINT* parent, PCB_SHAPE_TYPE_T aShape ) : PCB_SHAPE( parent, PCB_FP_SHAPE_T ) { m_shape = aShape; m_angle = 0; m_layer = F_SilkS; } FP_SHAPE::~FP_SHAPE() { } void FP_SHAPE::SetLocalCoord() { FOOTPRINT* fp = static_cast( m_parent ); if( fp == NULL ) { m_Start0 = m_start; m_End0 = m_end; m_ThirdPoint0 = m_thirdPoint; m_Bezier0_C1 = m_bezierC1; m_Bezier0_C2 = m_bezierC2; return; } m_Start0 = m_start - fp->GetPosition(); m_End0 = m_end - fp->GetPosition(); m_ThirdPoint0 = m_thirdPoint - fp->GetPosition(); m_Bezier0_C1 = m_bezierC1 - fp->GetPosition(); m_Bezier0_C2 = m_bezierC2 - fp->GetPosition(); double angle = fp->GetOrientation(); RotatePoint( &m_Start0.x, &m_Start0.y, -angle ); RotatePoint( &m_End0.x, &m_End0.y, -angle ); RotatePoint( &m_ThirdPoint0.x, &m_ThirdPoint0.y, -angle ); RotatePoint( &m_Bezier0_C1.x, &m_Bezier0_C1.y, -angle ); RotatePoint( &m_Bezier0_C2.x, &m_Bezier0_C2.y, -angle ); } void FP_SHAPE::SetDrawCoord() { FOOTPRINT* fp = static_cast( m_parent ); m_start = m_Start0; m_end = m_End0; m_thirdPoint = m_ThirdPoint0; m_bezierC1 = m_Bezier0_C1; m_bezierC2 = m_Bezier0_C2; if( fp ) { RotatePoint( &m_start.x, &m_start.y, fp->GetOrientation() ); RotatePoint( &m_end.x, &m_end.y, fp->GetOrientation() ); RotatePoint( &m_thirdPoint.x, &m_thirdPoint.y, fp->GetOrientation() ); RotatePoint( &m_bezierC1.x, &m_bezierC1.y, fp->GetOrientation() ); RotatePoint( &m_bezierC2.x, &m_bezierC2.y, fp->GetOrientation() ); m_start += fp->GetPosition(); m_end += fp->GetPosition(); m_thirdPoint += fp->GetPosition(); m_bezierC1 += fp->GetPosition(); m_bezierC2 += fp->GetPosition(); } RebuildBezierToSegmentsPointsList( m_width ); } // see class_edge_mod.h void FP_SHAPE::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) { wxString msg; FOOTPRINT* fp = static_cast( m_parent ); if( !fp ) return; BOARD* board = (BOARD*) fp->GetParent(); if( !board ) return; aList.emplace_back( _( "Footprint" ), fp->GetReference(), DARKCYAN ); // append the features shared with the base class PCB_SHAPE::GetMsgPanelInfo( aFrame, aList ); } wxString FP_SHAPE::GetSelectMenuText( EDA_UNITS aUnits ) const { return wxString::Format( _( "%s on %s" ), ShowShape( m_shape ), GetLayerName() ); } BITMAP_DEF FP_SHAPE::GetMenuImage() const { return show_mod_edge_xpm; } EDA_ITEM* FP_SHAPE::Clone() const { return new FP_SHAPE( *this ); } void FP_SHAPE::SetAngle( double aAngle, bool aUpdateEnd ) { // Mark as depreciated. // m_Angle does not define the arc anymore // m_Angle must be >= -360 and <= +360 degrees m_angle = NormalizeAngle360Max( aAngle ); if( aUpdateEnd ) { m_ThirdPoint0 = m_End0; RotatePoint( &m_ThirdPoint0, m_Start0, -m_angle ); } } void FP_SHAPE::Flip( const wxPoint& aCentre, bool aFlipLeftRight ) { wxPoint pt( 0, 0 ); switch( GetShape() ) { case S_ARC: SetAngle( -GetAngle() ); KI_FALLTHROUGH; default: case S_SEGMENT: case S_CURVE: // If Start0 and Start are equal (ie: Footprint Editor), then flip both sets around the // centre point. if( m_start == m_Start0 ) pt = aCentre; if( aFlipLeftRight ) { MIRROR( m_start.x, aCentre.x ); MIRROR( m_end.x, aCentre.x ); MIRROR( m_thirdPoint.x, aCentre.x ); MIRROR( m_bezierC1.x, aCentre.x ); MIRROR( m_bezierC2.x, aCentre.x ); MIRROR( m_Start0.x, pt.x ); MIRROR( m_End0.x, pt.x ); MIRROR( m_ThirdPoint0.x, pt.x ); MIRROR( m_Bezier0_C1.x, pt.x ); MIRROR( m_Bezier0_C2.x, pt.x ); } else { MIRROR( m_start.y, aCentre.y ); MIRROR( m_end.y, aCentre.y ); MIRROR( m_thirdPoint.y, aCentre.y ); MIRROR( m_bezierC1.y, aCentre.y ); MIRROR( m_bezierC2.y, aCentre.y ); MIRROR( m_Start0.y, pt.y ); MIRROR( m_End0.y, pt.y ); MIRROR( m_ThirdPoint0.y, pt.y ); MIRROR( m_Bezier0_C1.y, pt.y ); MIRROR( m_Bezier0_C2.y, pt.y ); } RebuildBezierToSegmentsPointsList( m_width ); break; case S_POLYGON: // polygon corners coordinates are relative to the footprint position, orientation 0 m_poly.Mirror( aFlipLeftRight, !aFlipLeftRight ); break; } // PCB_SHAPE items are not usually on copper layers, but it can happen in microwave apps. // However, currently, only on Front or Back layers. // So the copper layers count is not taken in account SetLayer( FlipLayer( GetLayer() ) ); } bool FP_SHAPE::IsParentFlipped() const { if( GetParent() && GetParent()->GetLayer() == B_Cu ) return true; return false; } void FP_SHAPE::Mirror( const wxPoint& aCentre, bool aMirrorAroundXAxis ) { // Mirror an edge of the footprint. the layer is not modified // This is a footprint shape modification. switch( GetShape() ) { case S_ARC: SetAngle( -GetAngle() ); KI_FALLTHROUGH; default: case S_CURVE: case S_SEGMENT: if( aMirrorAroundXAxis ) { MIRROR( m_Start0.y, aCentre.y ); MIRROR( m_End0.y, aCentre.y ); MIRROR( m_Bezier0_C1.y, aCentre.y ); MIRROR( m_Bezier0_C2.y, aCentre.y ); } else { MIRROR( m_Start0.x, aCentre.x ); MIRROR( m_End0.x, aCentre.x ); MIRROR( m_Bezier0_C1.x, aCentre.x ); MIRROR( m_Bezier0_C2.x, aCentre.x ); } for( unsigned ii = 0; ii < m_bezierPoints.size(); ii++ ) { if( aMirrorAroundXAxis ) MIRROR( m_bezierPoints[ii].y, aCentre.y ); else MIRROR( m_bezierPoints[ii].x, aCentre.x ); } break; case S_POLYGON: // polygon corners coordinates are always relative to the // footprint position, orientation 0 m_poly.Mirror( !aMirrorAroundXAxis, aMirrorAroundXAxis ); break; } SetDrawCoord(); } void FP_SHAPE::Rotate( const wxPoint& aRotCentre, double aAngle ) { // We should rotate the relative coordinates, but to avoid duplicate code do the base class // rotation of draw coordinates, which is acceptable because in the footprint editor // m_Pos0 = m_Pos PCB_SHAPE::Rotate( aRotCentre, aAngle ); // and now update the relative coordinates, which are the reference in most transforms. SetLocalCoord(); } void FP_SHAPE::Move( const wxPoint& aMoveVector ) { // Move an edge of the footprint. // This is a footprint shape modification. m_Start0 += aMoveVector; m_End0 += aMoveVector; m_ThirdPoint0 += aMoveVector; m_Bezier0_C1 += aMoveVector; m_Bezier0_C2 += aMoveVector; switch( GetShape() ) { default: break; case S_POLYGON: // polygon corners coordinates are always relative to the // footprint position, orientation 0 m_poly.Move( VECTOR2I( aMoveVector ) ); break; } SetDrawCoord(); } double FP_SHAPE::ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const { constexpr double HIDE = std::numeric_limits::max(); if( !aView ) return 0; // Handle Render tab switches if( !IsParentFlipped() && !aView->IsLayerVisible( LAYER_MOD_FR ) ) return HIDE; if( IsParentFlipped() && !aView->IsLayerVisible( LAYER_MOD_BK ) ) return HIDE; // Other layers are shown without any conditions return 0.0; } static struct FP_SHAPE_DESC { FP_SHAPE_DESC() { PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance(); REGISTER_TYPE( FP_SHAPE ); propMgr.InheritsAfter( TYPE_HASH( FP_SHAPE ), TYPE_HASH( PCB_SHAPE ) ); } } _FP_SHAPE_DESC;