/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013-2019 CERN * Copyright (C) 2013-2021 KiCad Developers, see AUTHORS.txt for contributors. * @author Tomasz Wlostowski * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std::placeholders; ACTION_MENU::ACTION_MENU( bool isContextMenu, TOOL_INTERACTIVE* aTool ) : m_isForcedPosition( false ), m_dirty( true ), m_titleDisplayed( false ), m_isContextMenu( isContextMenu ), m_icon( BITMAPS::INVALID_BITMAP ), m_selected( -1 ), m_tool( aTool ) { setupEvents(); } ACTION_MENU::~ACTION_MENU() { // Set parent to NULL to prevent submenus from unregistering from a nonexistent object for( auto menu : m_submenus ) menu->SetParent( nullptr ); ACTION_MENU* parent = dynamic_cast( GetParent() ); if( parent ) parent->m_submenus.remove( this ); } void ACTION_MENU::SetIcon( BITMAPS aIcon ) { m_icon = aIcon; } void ACTION_MENU::setupEvents() { Connect( wxEVT_COMMAND_MENU_SELECTED, wxMenuEventHandler( ACTION_MENU::OnMenuEvent ), nullptr, this ); Connect( wxEVT_IDLE, wxIdleEventHandler( ACTION_MENU::OnIdle ), nullptr, this ); } void ACTION_MENU::SetTitle( const wxString& aTitle ) { // Unfortunately wxMenu::SetTitle() does not work very well, so this is an alternative version m_title = aTitle; // Update the menu title if( m_titleDisplayed ) DisplayTitle( true ); } void ACTION_MENU::DisplayTitle( bool aDisplay ) { if( ( !aDisplay || m_title.IsEmpty() ) && m_titleDisplayed ) { // Destroy the menu entry keeping the title.. wxMenuItem* item = FindItemByPosition( 0 ); wxASSERT( item->GetItemLabelText() == GetTitle() ); Destroy( item ); // ..and separator item = FindItemByPosition( 0 ); wxASSERT( item->IsSeparator() ); Destroy( item ); m_titleDisplayed = false; } else if( aDisplay && !m_title.IsEmpty() ) { if( m_titleDisplayed ) { // Simply update the title FindItemByPosition( 0 )->SetItemLabel( m_title ); } else { // Add a separator and a menu entry to display the title InsertSeparator( 0 ); Insert( 0, new wxMenuItem( this, wxID_NONE, m_title, wxEmptyString, wxITEM_NORMAL ) ); if( !!m_icon ) AddBitmapToMenuItem( FindItemByPosition( 0 ), KiBitmap( m_icon ) ); m_titleDisplayed = true; } } } wxMenuItem* ACTION_MENU::Add( const wxString& aLabel, int aId, BITMAPS aIcon ) { wxASSERT_MSG( FindItem( aId ) == nullptr, "Duplicate menu IDs!" ); wxMenuItem* item = new wxMenuItem( this, aId, aLabel, wxEmptyString, wxITEM_NORMAL ); if( !!aIcon ) AddBitmapToMenuItem( item, KiBitmap( aIcon ) ); return Append( item ); } wxMenuItem* ACTION_MENU::Add( const wxString& aLabel, const wxString& aTooltip, int aId, BITMAPS aIcon, bool aIsCheckmarkEntry ) { wxASSERT_MSG( FindItem( aId ) == nullptr, "Duplicate menu IDs!" ); wxMenuItem* item = new wxMenuItem( this, aId, aLabel, aTooltip, aIsCheckmarkEntry ? wxITEM_CHECK : wxITEM_NORMAL ); if( !!aIcon ) AddBitmapToMenuItem( item, KiBitmap( aIcon ) ); return Append( item ); } wxMenuItem* ACTION_MENU::Add( const TOOL_ACTION& aAction, bool aIsCheckmarkEntry, const wxString& aOverrideLabel ) { /// ID numbers for tool actions are assigned above ACTION_BASE_UI_ID inside TOOL_EVENT BITMAPS icon = aAction.GetIcon(); // Allow the label to be overridden at point of use wxString menuLabel = aOverrideLabel.IsEmpty() ? aAction.GetMenuItem() : aOverrideLabel; wxMenuItem* item = new wxMenuItem( this, aAction.GetUIId(), menuLabel, aAction.GetDescription(), aIsCheckmarkEntry ? wxITEM_CHECK : wxITEM_NORMAL ); if( !!icon ) AddBitmapToMenuItem( item, KiBitmap( icon ) ); m_toolActions[aAction.GetUIId()] = &aAction; return Append( item ); } wxMenuItem* ACTION_MENU::Add( ACTION_MENU* aMenu ) { ACTION_MENU* menuCopy = aMenu->Clone(); m_submenus.push_back( menuCopy ); wxASSERT_MSG( !menuCopy->m_title.IsEmpty(), "Set a title for ACTION_MENU using SetTitle()" ); if( !!aMenu->m_icon ) { wxMenuItem* newItem = new wxMenuItem( this, -1, menuCopy->m_title ); AddBitmapToMenuItem( newItem, KiBitmap( aMenu->m_icon ) ); newItem->SetSubMenu( menuCopy ); return Append( newItem ); } else { return AppendSubMenu( menuCopy, menuCopy->m_title ); } } void ACTION_MENU::AddClose( const wxString& aAppname ) { #ifdef __WINDOWS__ Add( _( "Close" ), wxString::Format( _( "Close %s" ), aAppname ), wxID_CLOSE, BITMAPS::exit ); #else Add( _( "Close" ) + "\tCtrl+W", wxString::Format( _( "Close %s" ), aAppname ), wxID_CLOSE, BITMAPS::exit ); #endif } void ACTION_MENU::AddQuitOrClose( KIFACE_I* aKiface, wxString aAppname ) { if( !aKiface || aKiface->IsSingle() ) // not when under a project mgr { // Don't use ACTIONS::quit; wxWidgets moves this on OSX and expects to find it via // wxID_EXIT Add( _( "Quit" ) + "\tCtrl+Q", wxString::Format( _( "Quit %s" ), aAppname ), wxID_EXIT, BITMAPS::exit ); } else { AddClose( aAppname ); } } void ACTION_MENU::Clear() { m_titleDisplayed = false; for( int i = GetMenuItemCount() - 1; i >= 0; --i ) Destroy( FindItemByPosition( i ) ); m_toolActions.clear(); m_submenus.clear(); wxASSERT( GetMenuItemCount() == 0 ); } bool ACTION_MENU::HasEnabledItems() const { for( wxMenuItem* item : GetMenuItems() ) { if( item->IsEnabled() && !item->IsSeparator() ) return true; } return false; } void ACTION_MENU::UpdateAll() { try { update(); } catch( std::exception& ) { } if( m_tool ) updateHotKeys(); runOnSubmenus( std::bind( &ACTION_MENU::UpdateAll, _1 ) ); } void ACTION_MENU::ClearDirty() { m_dirty = false; runOnSubmenus( std::bind( &ACTION_MENU::ClearDirty, _1 ) ); } void ACTION_MENU::SetDirty() { m_dirty = true; runOnSubmenus( std::bind( &ACTION_MENU::SetDirty, _1 ) ); } void ACTION_MENU::SetTool( TOOL_INTERACTIVE* aTool ) { m_tool = aTool; runOnSubmenus( std::bind( &ACTION_MENU::SetTool, _1, aTool ) ); } ACTION_MENU* ACTION_MENU::Clone() const { ACTION_MENU* clone = create(); clone->Clear(); clone->copyFrom( *this ); return clone; } ACTION_MENU* ACTION_MENU::create() const { ACTION_MENU* menu = new ACTION_MENU( false ); wxASSERT_MSG( typeid( *this ) == typeid( *menu ), wxString::Format( "You need to override create() method for class %s", typeid( *this ).name() ) ); return menu; } TOOL_MANAGER* ACTION_MENU::getToolManager() const { wxASSERT( m_tool ); return m_tool ? m_tool->GetManager() : nullptr; } void ACTION_MENU::updateHotKeys() { TOOL_MANAGER* toolMgr = getToolManager(); for( std::pair& ii : m_toolActions ) { int id = ii.first; const TOOL_ACTION& action = *ii.second; int key = toolMgr->GetHotKey( action ) & ~MD_MODIFIER_MASK; if( key ) { int mod = toolMgr->GetHotKey( action ) & MD_MODIFIER_MASK; int flags = 0; wxMenuItem* item = FindChildItem( id ); if( item ) { flags |= ( mod & MD_ALT ) ? wxACCEL_ALT : 0; flags |= ( mod & MD_CTRL ) ? wxACCEL_CTRL : 0; flags |= ( mod & MD_SHIFT ) ? wxACCEL_SHIFT : 0; if( !flags ) flags = wxACCEL_NORMAL; wxAcceleratorEntry accel( flags, key, id, item ); item->SetAccel( &accel ); } } } } // wxWidgets doesn't tell us when a menu command was generated from a hotkey or from // a menu selection. It's important to us because a hotkey can be an immediate action // while the menu selection can not (as it has no associated position). // // We get around this by storing the last highlighted menuId. If it matches the command // id then we know this is a menu selection. (You might think we could use the menuOpen // menuClose events, but these are actually generated for hotkeys as well.) static int g_last_menu_highlighted_id = 0; // We need to store the position of the mouse when the menu was opened so it can be passed // to the command event generated when the menu item is selected. static VECTOR2D g_menu_open_position; void ACTION_MENU::OnIdle( wxIdleEvent& event ) { g_last_menu_highlighted_id = 0; g_menu_open_position.x = 0.0; g_menu_open_position.y = 0.0; } void ACTION_MENU::OnMenuEvent( wxMenuEvent& aEvent ) { OPT_TOOL_EVENT evt; wxString menuText; wxEventType type = aEvent.GetEventType(); wxWindow* focus = wxWindow::FindFocus(); if( type == wxEVT_MENU_OPEN ) { if( m_dirty && m_tool ) getToolManager()->RunAction( ACTIONS::updateMenu, true, this ); wxMenu* parent = dynamic_cast( GetParent() ); // Don't update the position if this menu has a parent if( !parent && m_tool ) g_menu_open_position = getToolManager()->GetMousePosition(); g_last_menu_highlighted_id = 0; } else if( type == wxEVT_MENU_HIGHLIGHT ) { if( aEvent.GetId() > 0 ) g_last_menu_highlighted_id = aEvent.GetId(); evt = TOOL_EVENT( TC_COMMAND, TA_CHOICE_MENU_UPDATE, aEvent.GetId() ); } else if( type == wxEVT_COMMAND_MENU_SELECTED ) { // Despite our attempts to catch the theft of text editor CHAR_HOOK and CHAR events // in TOOL_DISPATCHER::DispatchWxEvent, wxWidgets sometimes converts those it knows // about into menu commands without ever generating the appropriate CHAR_HOOK and CHAR // events first. if( dynamic_cast( focus ) || dynamic_cast( focus ) || dynamic_cast( focus ) ) { // Original key event has been lost, so we have to re-create it from the menu's // wxAcceleratorEntry. wxMenuItem* menuItem = FindItem( aEvent.GetId() ); wxAcceleratorEntry* acceleratorKey = menuItem ? menuItem->GetAccel() : nullptr; if( acceleratorKey ) { wxKeyEvent keyEvent( wxEVT_CHAR_HOOK ); keyEvent.m_keyCode = acceleratorKey->GetKeyCode(); keyEvent.m_controlDown = ( acceleratorKey->GetFlags() & wxMOD_CONTROL ) > 0; keyEvent.m_shiftDown = ( acceleratorKey->GetFlags() & wxMOD_SHIFT ) > 0; keyEvent.m_altDown = ( acceleratorKey->GetFlags() & wxMOD_ALT ) > 0; if( auto ctrl = dynamic_cast( focus ) ) TEXTENTRY_TRICKS::OnCharHook( ctrl, keyEvent ); else focus->HandleWindowEvent( keyEvent ); if( keyEvent.GetSkipped() ) { keyEvent.SetEventType( wxEVT_CHAR ); focus->HandleWindowEvent( keyEvent ); } // If the event was used as KEY event (not skipped) by the focused window, // just finish. // Otherwise this is actually a wxEVT_COMMAND_MENU_SELECTED, or the // focused window is read only if( !keyEvent.GetSkipped() ) return; } } // Store the selected position, so it can be checked by the tools m_selected = aEvent.GetId(); ACTION_MENU* parent = dynamic_cast( GetParent() ); while( parent ) { parent->m_selected = m_selected; parent = dynamic_cast( parent->GetParent() ); } // Check if there is a TOOL_ACTION for the given ID if( m_selected >= TOOL_ACTION::GetBaseUIId() ) evt = findToolAction( m_selected ); if( !evt ) { #ifdef __WINDOWS__ if( !evt ) { // Try to find the submenu which holds the selected item wxMenu* menu = nullptr; FindItem( m_selected, &menu ); // This conditional compilation is probably not needed. // It will be removed later, for the Kicad V 6.x version. // But in "old" 3.0 version, the "&& menu != this" contition was added to avoid // hang. This hang is no longer encountered in wxWidgets 3.0.4 version, and this // condition is no longer needed. And in 3.1.2, we have to remove it, as // "menu != this" never happens ("menu != this" always happens in 3.1.1 and older!). #if wxCHECK_VERSION( 3, 1, 2 ) if( menu ) #else if( menu && menu != this ) #endif { ACTION_MENU* cxmenu = static_cast( menu ); evt = cxmenu->eventHandler( aEvent ); } } #else if( !evt ) runEventHandlers( aEvent, evt ); #endif // Handling non-ACTION menu entries. Two ranges of ids are supported: // between 0 and ID_CONTEXT_MENU_ID_MAX // between ID_POPUP_MENU_START and ID_POPUP_MENU_END #define ID_CONTEXT_MENU_ID_MAX wxID_LOWEST /* = 100 should be plenty */ if( !evt && ( ( m_selected >= 0 && m_selected < ID_CONTEXT_MENU_ID_MAX ) || ( m_selected >= ID_POPUP_MENU_START && m_selected <= ID_POPUP_MENU_END ) ) ) { ACTION_MENU* actionMenu = dynamic_cast( GetParent() ); if( actionMenu && actionMenu->PassHelpTextToHandler() ) menuText = GetHelpString( aEvent.GetId() ); else menuText = GetLabelText( aEvent.GetId() ); evt = TOOL_EVENT( TC_COMMAND, TA_CHOICE_MENU_CHOICE, m_selected, AS_GLOBAL, &menuText ); } } } // forward the action/update event to the TOOL_MANAGER // clients that don't supply a tool will have to check GetSelected() themselves if( evt && m_tool ) { wxLogTrace( kicadTraceToolStack, "ACTION_MENU::OnMenuEvent %s", evt->Format() ); // WARNING: if you're squeamish, look away. // What follows is a series of egregious hacks necessitated by a lack of information from // wxWidgets on where context-menu-commands and command-key-events originated. // If it's a context menu then fetch the mouse position from our context-menu-position // hack. if( m_isContextMenu ) { evt->SetMousePosition( g_menu_open_position ); } // Otherwise, if g_last_menu_highlighted_id matches then it's a menubar menu event and has // no position. else if( g_last_menu_highlighted_id == aEvent.GetId() ) { evt->SetHasPosition( false ); } // Otherwise it's a command-key-event and we need to get the mouse position from the tool // manager so that immediate actions work. else { evt->SetMousePosition( getToolManager()->GetMousePosition() ); } if( m_tool->GetManager() ) m_tool->GetManager()->ProcessEvent( *evt ); } else { aEvent.Skip(); } } void ACTION_MENU::runEventHandlers( const wxMenuEvent& aMenuEvent, OPT_TOOL_EVENT& aToolEvent ) { aToolEvent = eventHandler( aMenuEvent ); if( !aToolEvent ) runOnSubmenus( std::bind( &ACTION_MENU::runEventHandlers, _1, aMenuEvent, aToolEvent ) ); } void ACTION_MENU::runOnSubmenus( std::function aFunction ) { try { std::for_each( m_submenus.begin(), m_submenus.end(), [&]( ACTION_MENU* m ) { aFunction( m ); m->runOnSubmenus( aFunction ); } ); } catch( std::exception& ) { } } OPT_TOOL_EVENT ACTION_MENU::findToolAction( int aId ) { OPT_TOOL_EVENT evt; auto findFunc = [&]( ACTION_MENU* m ) { if( evt ) return; const auto it = m->m_toolActions.find( aId ); if( it != m->m_toolActions.end() ) evt = it->second->MakeEvent(); }; findFunc( this ); if( !evt ) runOnSubmenus( findFunc ); return evt; } void ACTION_MENU::copyFrom( const ACTION_MENU& aMenu ) { m_icon = aMenu.m_icon; m_title = aMenu.m_title; m_titleDisplayed = aMenu.m_titleDisplayed; m_selected = -1; // aMenu.m_selected; m_tool = aMenu.m_tool; m_toolActions = aMenu.m_toolActions; // Copy all menu entries for( int i = 0; i < (int) aMenu.GetMenuItemCount(); ++i ) { wxMenuItem* item = aMenu.FindItemByPosition( i ); appendCopy( item ); } } wxMenuItem* ACTION_MENU::appendCopy( const wxMenuItem* aSource ) { wxMenuItem* newItem = new wxMenuItem( this, aSource->GetId(), aSource->GetItemLabel(), aSource->GetHelp(), aSource->GetKind() ); // Add the source bitmap if it is not the wxNullBitmap // On Windows, for Checkable Menu items, adding a bitmap adds also // our predefined checked alternate bitmap // On other OS, wxITEM_CHECK and wxITEM_RADIO Menu items do not use custom bitmaps. #if defined( _WIN32 ) // On Windows, AddBitmapToMenuItem() uses the unchecked bitmap for wxITEM_CHECK and // wxITEM_RADIO menuitems and autoamtically adds a checked bitmap. // For other menuitrms, use the "checked" bitmap. bool use_checked_bm = ( aSource->GetKind() == wxITEM_CHECK || aSource->GetKind() == wxITEM_RADIO ) ? false : true; const wxBitmap& src_bitmap = aSource->GetBitmap( use_checked_bm ); #else const wxBitmap& src_bitmap = aSource->GetBitmap(); #endif if( src_bitmap.IsOk() && src_bitmap.GetHeight() > 1 ) // a null bitmap has a 0 size AddBitmapToMenuItem( newItem, src_bitmap ); if( aSource->IsSubMenu() ) { ACTION_MENU* menu = dynamic_cast( aSource->GetSubMenu() ); wxASSERT_MSG( menu, "Submenus are expected to be a ACTION_MENU" ); if( menu ) { ACTION_MENU* menuCopy = menu->Clone(); newItem->SetSubMenu( menuCopy ); m_submenus.push_back( menuCopy ); } } // wxMenuItem has to be added before enabling/disabling or checking Append( newItem ); if( aSource->IsCheckable() ) newItem->Check( aSource->IsChecked() ); newItem->Enable( aSource->IsEnabled() ); return newItem; }