/////////////////////////////////////////////////////////////////////////// // C++ code generated with wxFormBuilder (version Aug 4 2017) // http://www.wxformbuilder.org/ // // PLEASE DO "NOT" EDIT THIS FILE! /////////////////////////////////////////////////////////////////////////// #ifndef __DIALOG_SYMBOL_REMAP_BASE_H__ #define __DIALOG_SYMBOL_REMAP_BASE_H__ #include #include #include class DIALOG_SHIM; class WX_HTML_REPORT_PANEL; #include "dialog_shim.h" #include #include #include #include #include #include #include #include #include #include /////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// /// Class DIALOG_SYMBOL_REMAP_BASE /////////////////////////////////////////////////////////////////////////////// class DIALOG_SYMBOL_REMAP_BASE : public DIALOG_SHIM { private: protected: wxStaticText* m_staticText1; wxButton* m_buttonRemp; wxButton* m_buttonClose; WX_HTML_REPORT_PANEL* m_messagePanel; // Virtual event handlers, overide them in your derived class virtual void OnRemapSymbols( wxCommandEvent& event ) { event.Skip(); } public: DIALOG_SYMBOL_REMAP_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Remap Symbols"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER ); ~DIALOG_SYMBOL_REMAP_BASE(); }; #endif //__DIALOG_SYMBOL_REMAP_BASE_H__