/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2008-2017 Wayne Stambaugh * Copyright (C) 2004-2017 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file symbedit.cpp * @brief Functions to load from and save to file component libraries and symbols. */ #include #include #include #include #include #include #include #include #include #include #include #include void LIB_EDIT_FRAME::LoadOneSymbol() { LIB_PART* part = GetCurPart(); // Exit if no library entry is selected or a command is in progress. if( !part || ( m_drawItem && m_drawItem->GetFlags() ) ) return; PROJECT& prj = Prj(); SEARCH_STACK* search = prj.SchSearchS(); m_canvas->SetIgnoreMouseEvents( true ); wxString default_path = prj.GetRString( PROJECT::SCH_LIB_PATH ); if( !default_path ) default_path = search->LastVisitedPath(); wxFileDialog dlg( this, _( "Import Symbol Drawings" ), default_path, wxEmptyString, SchematicSymbolFileWildcard, wxFD_OPEN | wxFD_FILE_MUST_EXIST ); if( dlg.ShowModal() == wxID_CANCEL ) return; SetCrossHairPosition( wxPoint( 0, 0 ) ); m_canvas->MoveCursorToCrossHair(); m_canvas->SetIgnoreMouseEvents( false ); wxString filename = dlg.GetPath(); prj.SetRString( PROJECT::SCH_LIB_PATH, filename ); std::unique_ptr lib( new PART_LIB( LIBRARY_TYPE_SYMBOL, filename ) ); wxString msg; try { if( lib->IsEmpty() ) { msg.Printf( _( "No parts found in part file '%s'." ), GetChars( filename ) ); DisplayError( this, msg ); return; } } catch( const IO_ERROR& exc ) { msg.Printf( _( "Error '%s' occurred loading part file '%s'." ), GetChars( exc.Problem() ), GetChars( filename ) ); DisplayError( this, msg ); return; } if( lib->GetCount() > 1 ) { msg.Printf( _( "More than one part in part file '%s'." ), GetChars( filename ) ); wxMessageBox( msg, _( "Warning" ), wxOK | wxICON_EXCLAMATION, this ); } wxArrayString aliasNames; lib->GetAliasNames( aliasNames ); wxCHECK_RET( !aliasNames.IsEmpty(), "No aliases found in library " + filename ); LIB_PART* first = lib->FindAlias( aliasNames[0] )->GetPart(); LIB_ITEMS_CONTAINER& drawList = first->GetDrawItems(); for( LIB_ITEM& item : drawList ) { if( item.Type() == LIB_FIELD_T ) continue; if( item.GetUnit() ) item.SetUnit( m_unit ); if( item.GetConvert() ) item.SetConvert( m_convert ); item.SetFlags( IS_NEW | SELECTED ); LIB_ITEM* newItem = (LIB_ITEM*) item.Clone(); newItem->SetParent( part ); part->AddDrawItem( newItem ); } part->RemoveDuplicateDrawItems(); part->ClearSelectedItems(); OnModify(); m_canvas->Refresh(); } void LIB_EDIT_FRAME::SaveOneSymbol() { wxString msg; PROJECT& prj = Prj(); SEARCH_STACK* search = prj.SchSearchS(); LIB_PART* part = GetCurPart(); if( !part || part->GetDrawItems().empty() ) return; wxString default_path = prj.GetRString( PROJECT::SCH_LIB_PATH ); if( !default_path ) default_path = search->LastVisitedPath(); wxFileDialog dlg( this, _( "Export Symbol Drawings" ), default_path, part->GetName(), SchematicSymbolFileWildcard, wxFD_SAVE | wxFD_OVERWRITE_PROMPT ); if( dlg.ShowModal() == wxID_CANCEL ) return; wxFileName fn = dlg.GetPath(); /* The GTK file chooser doesn't return the file extension added to * file name so add it here. */ if( fn.GetExt().IsEmpty() ) fn.SetExt( SchematicSymbolFileExtension ); prj.SetRString( PROJECT::SCH_LIB_PATH, fn.GetPath() ); msg.Printf( _( "Saving symbol in '%s'" ), GetChars( fn.GetPath() ) ); SetStatusText( msg ); wxString line; // File header line << wxT( LIBFILE_IDENT ) << wxT( " " ) << LIB_VERSION_MAJOR << wxT( "." ) << LIB_VERSION_MINOR << wxT( " SYMBOL " ) << wxT( "Date: " ) << DateAndTime() << wxT( "\n" ); // Component name comment and definition. line << wxT( "# SYMBOL " ) << part->GetName() << wxT( "\n#\nDEF " ) << part->GetName() << wxT( " " ); if( !part->GetReferenceField().GetText().IsEmpty() ) line << part->GetReferenceField().GetText() << wxT( " " ); else line << wxT( "~ " ); line << 0 << wxT( " " ) << part->GetPinNameOffset() << wxT( " " ); if( part->ShowPinNumbers() ) line << wxT( "Y " ); else line << wxT( "N " ); if( part->ShowPinNames() ) line << wxT( "Y " ); else line << wxT( "N " ); line << wxT( "1 0 N\n" ); try { FILE_OUTPUTFORMATTER formatter( fn.GetFullPath() ); try { formatter.Print( 0, "%s", TO_UTF8( line ) ); part->GetReferenceField().Save( formatter ); part->GetValueField().Save( formatter ); formatter.Print( 0, "DRAW\n" ); LIB_ITEMS_CONTAINER& drawList = part->GetDrawItems(); for( LIB_ITEM& item : drawList ) { if( item.Type() == LIB_FIELD_T ) continue; // Don't save unused parts or alternate body styles. if( m_unit && item.GetUnit() && ( item.GetUnit() != m_unit ) ) continue; if( m_convert && item.GetConvert() && ( item.GetConvert() != m_convert ) ) continue; item.Save( formatter ); } formatter.Print( 0, "ENDDRAW\n" ); formatter.Print( 0, "ENDDEF\n" ); } catch( const IO_ERROR& ) { msg.Printf( _( "An error occurred attempting to save symbol file '%s'" ), GetChars( fn.GetFullPath() ) ); DisplayError( this, msg ); } } catch( const IO_ERROR& ioe ) { DisplayError( this, ioe.What() ); return; } } void LIB_EDIT_FRAME::PlaceAnchor() { if( LIB_PART* part = GetCurPart() ) { const wxPoint& cross_hair = GetCrossHairPosition(); wxPoint offset( -cross_hair.x, cross_hair.y ); OnModify( ); part->SetOffset( offset ); // Redraw the symbol RedrawScreen( wxPoint( 0 , 0 ), true ); m_canvas->Refresh(); } }