/* * KiRouter - a push-and-(sometimes-)shove PCB router * * Copyright (C) 2013-2014 CERN * Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors. * Author: Tomasz Wlostowski * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __PNS_SHOVE_H #define __PNS_SHOVE_H #include #include #include #include "pns_optimizer.h" #include "pns_routing_settings.h" #include "pns_algo_base.h" #include "pns_logger.h" #include "range.h" namespace PNS { class LINE; class NODE; class ROUTER; /** * SHOVE * * The actual Push and Shove algorithm. */ class SHOVE : public ALGO_BASE { public: enum SHOVE_STATUS { SH_OK = 0, SH_NULL, SH_INCOMPLETE, SH_HEAD_MODIFIED, SH_TRY_WALK }; SHOVE( NODE* aWorld, ROUTER* aRouter ); ~SHOVE(); virtual LOGGER* Logger() override { return &m_logger; } SHOVE_STATUS ShoveLines( const LINE& aCurrentHead ); SHOVE_STATUS ShoveMultiLines( const ITEM_SET& aHeadSet ); SHOVE_STATUS ShoveDraggingVia( const VIA_HANDLE aOldVia, const VECTOR2I& aWhere, VIA_HANDLE& aNewVia ); SHOVE_STATUS ProcessSingleLine( LINE& aCurrent, LINE& aObstacle, LINE& aShoved ); void ForceClearance ( bool aEnabled, int aClearance ) { if( aEnabled ) m_forceClearance = aClearance; else m_forceClearance = -1; } NODE* CurrentNode(); const LINE NewHead() const; void SetInitialLine( LINE& aInitial ); private: typedef std::vector HULL_SET; typedef OPT OPT_LINE; typedef std::pair LINE_PAIR; typedef std::vector LINE_PAIR_VEC; struct SPRINGBACK_TAG { int64_t m_length; VIA_HANDLE m_draggedVia; VECTOR2I m_p; NODE* m_node; OPT_BOX2I m_affectedArea; }; SHOVE_STATUS processHullSet( LINE& aCurrent, LINE& aObstacle, LINE& aShoved, const HULL_SET& hulls ); NODE* reduceSpringback( const ITEM_SET& aHeadSet, VIA_HANDLE& aDraggedVia ); bool pushSpringback( NODE* aNode, const OPT_BOX2I& aAffectedArea, VIA* aDraggedVia ); SHOVE_STATUS walkaroundLoneVia( LINE& aCurrent, LINE& aObstacle, LINE& aShoved ); bool checkBumpDirection( const LINE& aCurrent, const LINE& aShoved ) const; SHOVE_STATUS onCollidingArc( LINE& aCurrent, ARC* aObstacleArc ); SHOVE_STATUS onCollidingLine( LINE& aCurrent, LINE& aObstacle ); SHOVE_STATUS onCollidingSegment( LINE& aCurrent, SEGMENT* aObstacleSeg ); SHOVE_STATUS onCollidingSolid( LINE& aCurrent, ITEM* aObstacle ); SHOVE_STATUS onCollidingVia( ITEM* aCurrent, VIA* aObstacleVia ); SHOVE_STATUS onReverseCollidingVia( LINE& aCurrent, VIA* aObstacleVia ); SHOVE_STATUS pushOrShoveVia( VIA* aVia, const VECTOR2I& aForce, int aCurrentRank ); OPT_BOX2I totalAffectedArea() const; void unwindLineStack( LINKED_ITEM* aSeg ); void unwindLineStack( ITEM* aItem ); void runOptimizer( NODE* aNode ); bool pushLineStack( const LINE& aL, bool aKeepCurrentOnTop = false ); void popLineStack(); LINE assembleLine( const LINKED_ITEM* aSeg, int* aIndex = NULL ); void replaceItems( ITEM* aOld, std::unique_ptr< ITEM > aNew ); void replaceLine( LINE& aOld, LINE& aNew ); OPT_BOX2I m_affectedArea; SHOVE_STATUS shoveIteration( int aIter ); SHOVE_STATUS shoveMainLoop(); int getClearance( const ITEM* aA, const ITEM* aB ) const; std::vector m_nodeStack; std::vector m_lineStack; std::vector m_optimizerQueue; NODE* m_root; NODE* m_currentNode; OPT_LINE m_newHead; LOGGER m_logger; VIA* m_draggedVia; int m_iter; int m_forceClearance; bool m_multiLineMode; void sanityCheck( LINE* aOld, LINE* aNew ); }; } #endif // __PNS_SHOVE_H