// Copyright 2015 The Crashpad Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CRASHPAD_UTIL_WIN_SCOPED_PROCESS_SUSPEND_H_ #define CRASHPAD_UTIL_WIN_SCOPED_PROCESS_SUSPEND_H_ #include namespace crashpad { //! \brief Manages the suspension of another process. //! //! While an object of this class exists, the other process will be suspended. //! Once the object is destroyed, the other process will become eligible for //! resumption. //! //! If this process crashes while this object exists, there is no guarantee that //! the other process will be resumed. class ScopedProcessSuspend { public: //! Does not take ownership of \a process. explicit ScopedProcessSuspend(HANDLE process); ScopedProcessSuspend(const ScopedProcessSuspend&) = delete; ScopedProcessSuspend& operator=(const ScopedProcessSuspend&) = delete; ~ScopedProcessSuspend(); //! \brief Informs the object that the suspended process may be terminating, //! and that this should not be treated as an error. //! //! Normally, attempting to resume a terminating process during destruction //! results in an error message being logged for //! `STATUS_PROCESS_IS_TERMINATING`. When it is known that a process may be //! terminating, this method may be called to suppress that error message. void TolerateTermination(); private: HANDLE process_; bool tolerate_termination_ = false; }; } // namespace crashpad #endif // CRASHPAD_UTIL_WIN_SCOPED_PROCESS_SUSPEND_H_