/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2013-2017 CERN * @author Maciej Suminski * @author Tomasz Wlostowski * Copyright (C) 2017-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace std::placeholders; #include "kicad_clipboard.h" #include #include #include #include #include #include #include #include #include EDIT_TOOL::EDIT_TOOL() : PCB_TOOL_BASE( "pcbnew.InteractiveEdit" ), m_selectionTool( NULL ), m_dragging( false ) { } void EDIT_TOOL::Reset( RESET_REASON aReason ) { m_dragging = false; m_statusPopup = std::make_unique( getEditFrame() ); if( aReason != RUN ) m_commit.reset( new BOARD_COMMIT( this ) ); } SPECIAL_TOOLS_CONTEXT_MENU::SPECIAL_TOOLS_CONTEXT_MENU( TOOL_INTERACTIVE* aTool ) : CONDITIONAL_MENU( aTool ) { SetIcon( special_tools_xpm ); SetTitle( _( "Special Tools" ) ); AddItem( PCB_ACTIONS::moveExact, SELECTION_CONDITIONS::ShowAlways ); AddItem( PCB_ACTIONS::moveWithReference, SELECTION_CONDITIONS::ShowAlways ); AddItem( PCB_ACTIONS::positionRelative, SELECTION_CONDITIONS::ShowAlways ); AddItem( PCB_ACTIONS::createArray, SELECTION_CONDITIONS::ShowAlways ); } bool EDIT_TOOL::Init() { // Find the selection tool, so they can cooperate m_selectionTool = m_toolMgr->GetTool(); auto inFootprintEditor = [ this ]( const SELECTION& aSelection ) { return m_isFootprintEditor; }; auto singleFootprintCondition = SELECTION_CONDITIONS::OnlyType( PCB_FOOTPRINT_T ) && SELECTION_CONDITIONS::Count( 1 ); auto noActiveToolCondition = [ this ]( const SELECTION& aSelection ) { return frame()->ToolStackIsEmpty(); }; auto notMovingCondition = [ this ]( const SELECTION& aSelection ) { return !frame()->IsCurrentTool( PCB_ACTIONS::move ) && !frame()->IsCurrentTool( PCB_ACTIONS::moveWithReference ); }; auto noItemsCondition = [ this ]( const SELECTION& aSelections ) -> bool { return frame()->GetBoard() && !frame()->GetBoard()->IsEmpty(); }; // Add context menu entries that are displayed when selection tool is active CONDITIONAL_MENU& menu = m_selectionTool->GetToolMenu().GetMenu(); menu.AddItem( PCB_ACTIONS::move, SELECTION_CONDITIONS::NotEmpty && notMovingCondition ); menu.AddItem( PCB_ACTIONS::inlineBreakTrack, SELECTION_CONDITIONS::Count( 1 ) && SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) ); menu.AddItem( PCB_ACTIONS::drag45Degree, SELECTION_CONDITIONS::Count( 1 ) && SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::DraggableItems ) ); menu.AddItem( PCB_ACTIONS::dragFreeAngle, SELECTION_CONDITIONS::Count( 1 ) && SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::DraggableItems ) && !SELECTION_CONDITIONS::OnlyType( PCB_FOOTPRINT_T ) ); menu.AddItem( PCB_ACTIONS::filletTracks, SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) ); menu.AddItem( PCB_ACTIONS::rotateCcw, SELECTION_CONDITIONS::NotEmpty ); menu.AddItem( PCB_ACTIONS::rotateCw, SELECTION_CONDITIONS::NotEmpty ); menu.AddItem( PCB_ACTIONS::flip, SELECTION_CONDITIONS::NotEmpty ); menu.AddItem( PCB_ACTIONS::mirror, inFootprintEditor && SELECTION_CONDITIONS::NotEmpty ); menu.AddItem( PCB_ACTIONS::properties, SELECTION_CONDITIONS::Count( 1 ) || SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) ); // Footprint actions menu.AddSeparator(); menu.AddItem( PCB_ACTIONS::editFpInFpEditor, singleFootprintCondition ); menu.AddItem( PCB_ACTIONS::updateFootprint, singleFootprintCondition ); menu.AddItem( PCB_ACTIONS::changeFootprint, singleFootprintCondition ); // Add the submenu for create array and special move auto specialToolsSubMenu = std::make_shared( this ); menu.AddSeparator(); m_selectionTool->GetToolMenu().AddSubMenu( specialToolsSubMenu ); menu.AddMenu( specialToolsSubMenu.get(), SELECTION_CONDITIONS::NotEmpty, 100 ); menu.AddSeparator( 150 ); menu.AddItem( ACTIONS::cut, SELECTION_CONDITIONS::NotEmpty, 150 ); menu.AddItem( ACTIONS::copy, SELECTION_CONDITIONS::NotEmpty, 150 ); // Selection tool handles the context menu for some other tools, such as the Picker. // Don't add things like Paste when another tool is active. menu.AddItem( ACTIONS::paste, noActiveToolCondition, 150 ); menu.AddItem( ACTIONS::duplicate, SELECTION_CONDITIONS::NotEmpty, 150 ); menu.AddItem( ACTIONS::doDelete, SELECTION_CONDITIONS::NotEmpty, 150 ); menu.AddSeparator( 150 ); menu.AddItem( ACTIONS::selectAll, noItemsCondition, 150 ); return true; } int EDIT_TOOL::GetAndPlace( const TOOL_EVENT& aEvent ) { PCB_SELECTION_TOOL* selectionTool = m_toolMgr->GetTool(); FOOTPRINT* fp = getEditFrame()->GetFootprintFromBoardByReference(); if( fp ) { m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, (void*) fp ); selectionTool->GetSelection().SetReferencePoint( fp->GetPosition() ); m_toolMgr->RunAction( PCB_ACTIONS::move, false ); } return 0; } bool EDIT_TOOL::invokeInlineRouter( int aDragMode ) { ROUTER_TOOL* theRouter = m_toolMgr->GetTool(); if( !theRouter ) return false; // don't allow switch from moving to dragging if( m_dragging ) { wxBell(); return false; } // make sure we don't accidentally invoke inline routing mode while the router is already active! if( theRouter->IsToolActive() ) return false; if( theRouter->CanInlineDrag( aDragMode ) ) { m_toolMgr->RunAction( PCB_ACTIONS::routerInlineDrag, true, aDragMode ); return true; } return false; } bool EDIT_TOOL::isInteractiveDragEnabled() const { ROUTER_TOOL* router = m_toolMgr->GetTool(); return router && router->Router()->Settings().InlineDragEnabled(); } bool EDIT_TOOL::isRouterActive() const { ROUTER_TOOL* router = m_toolMgr->GetTool(); return router && router->IsToolActive(); } int EDIT_TOOL::Drag( const TOOL_EVENT& aEvent ) { int mode = PNS::DM_ANY; if( aEvent.IsAction( &PCB_ACTIONS::dragFreeAngle ) ) mode |= PNS::DM_FREE_ANGLE; PCB_SELECTION& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { // Iterate from the back so we don't have to worry about removals. for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[ i ]; // We don't operate on pads; convert them to footprint selections if( !sTool->IsFootprintEditor() && item->IsLocked() && item->Type() == PCB_PAD_T && !item->GetParent()->IsLocked() ) { aCollector.Remove( item ); if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) ) aCollector.Append( item->GetParent() ); } } sTool->FilterCollectorForGroups( aCollector ); }, !m_isFootprintEditor /* prompt user regarding locked items */ ); if( selection.Empty() ) return 0; if( selection.Size() == 1 && selection.Front()->Type() == PCB_ARC_T ) { // TODO: This really should be done in PNS to ensure DRC is maintained, but for now // it allows interactive editing of an arc track return DragArcTrack( aEvent ); } else { invokeInlineRouter( mode ); } return 0; } int EDIT_TOOL::DragArcTrack( const TOOL_EVENT& aEvent ) { PCB_SELECTION& selection = m_selectionTool->GetSelection(); if( selection.Size() != 1 || selection.Front()->Type() != PCB_ARC_T ) return 0; Activate(); ARC* theArc = static_cast( selection.Front() ); KIGFX::VIEW_CONTROLS* controls = getViewControls(); controls->ShowCursor( true ); controls->SetAutoPan( true ); bool restore_state = false; VECTOR2I arcCenter = theArc->GetCenter(); SEG tanStart = SEG( arcCenter, theArc->GetStart() ).PerpendicularSeg( theArc->GetStart() ); SEG tanEnd = SEG( arcCenter, theArc->GetEnd() ).PerpendicularSeg( theArc->GetEnd() ); if( tanStart.ApproxParallel( tanEnd ) ) return 0; // don't bother with 180 degree arcs //Ensure the tangent segments are in the correct orientation VECTOR2I tanIntersect = tanStart.IntersectLines( tanEnd ).get(); tanStart.A = tanIntersect; tanStart.B = theArc->GetStart(); tanEnd.A = tanIntersect; tanEnd.B = theArc->GetEnd(); KICAD_T track_types[] = { PCB_PAD_T, PCB_VIA_T, PCB_TRACE_T, PCB_ARC_T, EOT }; auto getUniqueTrackAtAnchorCollinear = [&]( const VECTOR2I& aAnchor, const SEG& aCollinearSeg ) -> TRACK* { auto conn = board()->GetConnectivity(); auto itemsOnAnchor = conn->GetConnectedItemsAtAnchor( theArc, aAnchor, track_types ); TRACK* retval = nullptr; if( itemsOnAnchor.size() == 1 && itemsOnAnchor.front()->Type() == PCB_TRACE_T ) { retval = static_cast( itemsOnAnchor.front() ); SEG trackSeg( retval->GetStart(), retval->GetEnd() ); //Ensure it is collinear if( !trackSeg.ApproxCollinear( aCollinearSeg ) ) retval = nullptr; } if( !retval ) { retval = new TRACK( theArc->GetParent() ); retval->SetStart( (wxPoint) aAnchor ); retval->SetEnd( (wxPoint) aAnchor ); retval->SetNet( theArc->GetNet() ); retval->SetLayer( theArc->GetLayer() ); retval->SetWidth( theArc->GetWidth() ); retval->SetFlags( IS_NEW ); getView()->Add( retval ); } return retval; }; TRACK* trackOnStart = getUniqueTrackAtAnchorCollinear( theArc->GetStart(), tanStart); TRACK* trackOnEnd = getUniqueTrackAtAnchorCollinear( theArc->GetEnd(), tanEnd ); // Make copies of items to be edited ARC* theArcCopy = new ARC( *theArc ); TRACK* trackOnStartCopy = new TRACK( *trackOnStart ); TRACK* trackOnEndCopy = new TRACK( *trackOnEnd ); if( trackOnStart->GetLength() > tanStart.Length() ) { tanStart.A = trackOnStart->GetStart(); tanStart.B = trackOnStart->GetEnd(); } if( trackOnEnd->GetLength() > tanEnd.Length() ) { tanEnd.A = trackOnEnd->GetStart(); tanEnd.B = trackOnEnd->GetEnd(); } auto isTrackStartClosestToArcStart = [&]( TRACK* aPointA ) -> bool { return GetLineLength( aPointA->GetStart(), theArc->GetStart() ) < GetLineLength( aPointA->GetEnd(), theArc->GetStart() ); }; bool isStartTrackOnStartPt = isTrackStartClosestToArcStart( trackOnStart ); bool isEndTrackOnStartPt = isTrackStartClosestToArcStart( trackOnEnd ); // Calculate constraints //====================== // maxTanCircle is the circle with maximum radius that is tangent to the two adjacent straight // tracks and whose tangent points are constrained within the original tracks and their // projected intersection points. // // The cursor will be constrained first within the isosceles triangle formed by the segments // cSegTanStart, cSegTanEnd and cSegChord. After that it will be constratined to be outside // maxTanCircle. // // // ____________ <-cSegTanStart // / * . ' * // cSegTanEnd-> / * . ' * // /* . ' <-cSegChord * // /. ' // /* * // // * c * <-maxTanCircle // // * * // // * * // * * // * * // auto getFurthestPointToTanInterstect = [&]( VECTOR2I& aPointA, VECTOR2I& aPointB ) -> VECTOR2I { if( ( aPointA - tanIntersect ).EuclideanNorm() > ( aPointB - tanIntersect ).EuclideanNorm() ) { return aPointA; } else { return aPointB; } }; CIRCLE maxTanCircle; VECTOR2I tanStartPoint = getFurthestPointToTanInterstect( tanStart.A, tanStart.B ); VECTOR2I tanEndPoint = getFurthestPointToTanInterstect( tanEnd.A, tanEnd.B ); VECTOR2I tempTangentPoint = tanEndPoint; if( getFurthestPointToTanInterstect( tanStartPoint, tanEndPoint ) == tanEndPoint ) tempTangentPoint = tanStartPoint; maxTanCircle.ConstructFromTanTanPt( tanStart, tanEnd, tempTangentPoint ); VECTOR2I maxTanPtStart = tanStart.LineProject( maxTanCircle.Center ); VECTOR2I maxTanPtEnd = tanEnd.LineProject( maxTanCircle.Center ); SEG cSegTanStart( maxTanPtStart, tanIntersect ); SEG cSegTanEnd( maxTanPtEnd, tanIntersect ); SEG cSegChord( maxTanPtStart, maxTanPtEnd ); int cSegTanStartSide = cSegTanStart.Side( theArc->GetMid() ); int cSegTanEndSide = cSegTanEnd.Side( theArc->GetMid() ); int cSegChordSide = cSegChord.Side( theArc->GetMid() ); // Start the tool loop //==================== while( TOOL_EVENT* evt = Wait() ) { m_cursor = controls->GetMousePosition(); // Constrain cursor within the isosceles triangle if( cSegTanStartSide != cSegTanStart.Side( m_cursor ) || cSegTanEndSide != cSegTanEnd.Side( m_cursor ) || cSegChordSide != cSegChord.Side( m_cursor ) ) { std::vector possiblePoints; possiblePoints.push_back( cSegTanEnd.NearestPoint( m_cursor ) ); possiblePoints.push_back( cSegChord.NearestPoint( m_cursor ) ); VECTOR2I closest = cSegTanStart.NearestPoint( m_cursor ); for( VECTOR2I candidate : possiblePoints ) { if( ( candidate - m_cursor ).EuclideanNorm() < ( closest - m_cursor ).EuclideanNorm() ) { closest = candidate; } } m_cursor = closest; } // Constrain cursor to be outside maxTanCircle if( ( m_cursor - maxTanCircle.Center ).EuclideanNorm() < maxTanCircle.Radius ) m_cursor = maxTanCircle.NearestPoint( m_cursor ); controls->ForceCursorPosition( true, m_cursor ); // Calculate resulting object coordinates CIRCLE circlehelper; circlehelper.ConstructFromTanTanPt( cSegTanStart, cSegTanEnd, m_cursor ); VECTOR2I newCenter = circlehelper.Center; VECTOR2I newStart = cSegTanStart.LineProject( newCenter ); VECTOR2I newEnd = cSegTanEnd.LineProject( newCenter ); VECTOR2I newMid = GetArcMid( newStart, newEnd, newCenter ); //Update objects theArc->SetStart( (wxPoint) newStart ); theArc->SetEnd( (wxPoint) newEnd ); theArc->SetMid( (wxPoint) newMid ); if( isStartTrackOnStartPt ) trackOnStart->SetStart( (wxPoint) newStart ); else trackOnStart->SetEnd( (wxPoint) newStart ); if( isEndTrackOnStartPt ) trackOnEnd->SetStart( (wxPoint) newEnd ); else trackOnEnd->SetEnd( (wxPoint) newEnd ); //Update view getView()->Update( trackOnStart ); getView()->Update( trackOnEnd ); getView()->Update( theArc ); //Handle events if( evt->IsCancelInteractive() || evt->IsActivate() ) { restore_state = true; // Canceling the tool means that items have to be restored break; // Finish } else if( evt->IsAction( &ACTIONS::undo ) ) { restore_state = true; // Perform undo locally break; // Finish } else if( evt->IsMouseUp( BUT_LEFT ) || evt->IsClick( BUT_LEFT ) || evt->IsDblClick( BUT_LEFT ) ) { break; // Finish } } // Ensure we only do one commit operation on each object auto processTrack = [&]( TRACK* aTrack, TRACK* aTrackCopy ) { if( aTrack->IsNew() ) { getView()->Remove( aTrack ); if( aTrack->GetStart() == aTrack->GetEnd() ) { delete aTrack; delete aTrackCopy; aTrack = nullptr; aTrackCopy = nullptr; } else { m_commit->Add( aTrack ); delete aTrackCopy; aTrackCopy = nullptr; } } else if( aTrack->GetStart() == aTrack->GetEnd() ) { aTrack->SwapData( aTrackCopy ); //restore the original before notifying COMMIT m_commit->Remove( aTrack ); delete aTrackCopy; aTrackCopy = nullptr; } else { m_commit->Modified( aTrack, aTrackCopy ); } }; processTrack( trackOnStart, trackOnStartCopy ); processTrack( trackOnEnd, trackOnEndCopy ); processTrack( theArc, theArcCopy ); // Should we commit? if( restore_state ) m_commit->Revert(); else m_commit->Push( _( "Drag Arc Track" ) ); return 0; } int EDIT_TOOL::Move( const TOOL_EVENT& aEvent ) { if( isRouterActive() ) { wxBell(); return 0; } return doMoveSelection( aEvent ); } int EDIT_TOOL::MoveWithReference( const TOOL_EVENT& aEvent ) { if( isRouterActive() ) { wxBell(); return 0; } return doMoveSelection( aEvent, true ); } // Note: aEvent MUST NOT be const&; the source will get de-allocated if we go into the picker's // event loop. int EDIT_TOOL::doMoveSelection( TOOL_EVENT aEvent, bool aPickReference ) { PCB_BASE_EDIT_FRAME* editFrame = getEditFrame(); KIGFX::VIEW_CONTROLS* controls = getViewControls(); VECTOR2I originalCursorPos = controls->GetCursorPosition(); // Be sure that there is at least one item that we can modify. If nothing was selected before, // try looking for the stuff under mouse cursor (i.e. Kicad old-style hover selection) PCB_SELECTION& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { // Iterate from the back so we don't have to worry about removals. for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[ i ]; if( item->Type() == PCB_MARKER_T ) aCollector.Remove( item ); } } ); if( m_dragging || selection.Empty() ) return 0; LSET item_layers = selection.GetSelectionLayers(); bool unselect = selection.IsHover(); // N.B. This must be saved before the re-selection // below VECTOR2I pickedReferencePoint; // Now filter out locked and grouped items. We cannot do this in the first RequestSelection() // as we need the item_layers when a pad is the selection front. selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { std::set to_add; // Iterate from the back so we don't have to worry about removals. for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[ i ]; if( item->Type() == PCB_MARKER_T ) aCollector.Remove( item ); /// Locked pads do not get moved independently of the footprint if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T && item->IsLocked() && !item->GetParent()->IsLocked() ) { if( !aCollector.HasItem( item->GetParent() ) ) to_add.insert( item->GetParent() ); aCollector.Remove( item ); } } for( BOARD_ITEM* item : to_add ) aCollector.Append( item ); }, !m_isFootprintEditor /* prompt user regarding locked items only in pcb editor*/ ); if( selection.Empty() ) return 0; std::string tool = aEvent.GetCommandStr().get(); editFrame->PushTool( tool ); Activate(); controls->ShowCursor( true ); controls->SetAutoPan( true ); if( aPickReference && !pickReferencePoint( _( "Select reference point for move..." ), "", "", pickedReferencePoint ) ) { if( unselect ) m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); editFrame->PopTool( tool ); return 0; } std::vector sel_items; for( EDA_ITEM* item : selection ) { BOARD_ITEM* boardItem = dynamic_cast( item ); FOOTPRINT* footprint = dynamic_cast( item ); if( boardItem ) sel_items.push_back( boardItem ); if( footprint ) { for( PAD* pad : footprint->Pads() ) sel_items.push_back( pad ); } } bool restore_state = false; VECTOR2I totalMovement; PCB_GRID_HELPER grid( m_toolMgr, editFrame->GetMagneticItemsSettings() ); TOOL_EVENT* evt = &aEvent; VECTOR2I prevPos; // Prime the pump m_toolMgr->RunAction( ACTIONS::refreshPreview ); // Main loop: keep receiving events do { VECTOR2I movement; editFrame->GetCanvas()->SetCurrentCursor( KICURSOR::MOVING ); grid.SetSnap( !evt->Modifier( MD_SHIFT ) ); grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->Modifier( MD_ALT ) ); if( evt->IsAction( &PCB_ACTIONS::move ) || evt->IsMotion() || evt->IsDrag( BUT_LEFT ) || evt->IsAction( &ACTIONS::refreshPreview ) || evt->IsAction( &PCB_ACTIONS::moveWithReference ) ) { if( m_dragging && evt->Category() == TC_MOUSE ) { VECTOR2I mousePos( controls->GetMousePosition() ); m_cursor = grid.BestSnapAnchor( mousePos, item_layers, sel_items ); if( controls->GetSettings().m_lastKeyboardCursorPositionValid ) { long action = controls->GetSettings().m_lastKeyboardCursorCommand; // The arrow keys are by definition SINGLE AXIS. Do not allow the other // axis to be snapped to the grid. if( action == ACTIONS::CURSOR_LEFT || action == ACTIONS::CURSOR_RIGHT ) m_cursor.y = prevPos.y; else if( action == ACTIONS::CURSOR_UP || action == ACTIONS::CURSOR_DOWN ) m_cursor.x = prevPos.x; } controls->ForceCursorPosition( true, m_cursor ); selection.SetReferencePoint( m_cursor ); movement = m_cursor - prevPos; prevPos = m_cursor; totalMovement += movement; // Drag items to the current cursor position for( EDA_ITEM* item : sel_items ) { // Don't double move footprint pads, fields, etc. // // For PCB_GROUP_T, we make sure the selection includes only the top level // group and not its descendants. if( !item->GetParent() || !item->GetParent()->IsSelected() ) static_cast( item )->Move( movement ); } m_toolMgr->PostEvent( EVENTS::SelectedItemsMoved ); } else if( !m_dragging && !evt->IsAction( &ACTIONS::refreshPreview ) ) { // Prepare to start dragging if( !( evt->IsAction( &PCB_ACTIONS::move ) || evt->IsAction( &PCB_ACTIONS::moveWithReference ) ) && isInteractiveDragEnabled() ) { if( invokeInlineRouter( PNS::DM_ANY ) ) break; } m_dragging = true; // When editing footprints, all items have the same parent if( IsFootprintEditor() ) { m_commit->Modify( selection.Front() ); } else { // Save items, so changes can be undone for( EDA_ITEM* item : selection ) { // Don't double move footprint pads, fields, etc. // // For PCB_GROUP_T, the parent is the board. if( item->GetParent() && item->GetParent()->IsSelected() ) continue; m_commit->Modify( item ); // If moving a group, record position of all the descendants for undo if( item->Type() == PCB_GROUP_T ) { PCB_GROUP* group = static_cast( item ); group->RunOnDescendants( [&]( BOARD_ITEM* bItem ) { m_commit->Modify( bItem ); }); } } } editFrame->UndoRedoBlock( true ); m_cursor = controls->GetCursorPosition(); if( selection.HasReferencePoint() ) { // start moving with the reference point attached to the cursor grid.SetAuxAxes( false ); movement = m_cursor - selection.GetReferencePoint(); // Drag items to the current cursor position for( EDA_ITEM* item : selection ) { // Don't double move footprint pads, fields, etc. if( item->GetParent() && item->GetParent()->IsSelected() ) continue; static_cast( item )->Move( movement ); } selection.SetReferencePoint( m_cursor ); } else { std::vector items; for( EDA_ITEM* item : selection ) items.push_back( static_cast( item ) ); m_cursor = grid.BestDragOrigin( originalCursorPos, items ); // Set the current cursor position to the first dragged item origin, so the // movement vector could be computed later if( aPickReference ) { selection.SetReferencePoint( pickedReferencePoint ); controls->ForceCursorPosition( true, pickedReferencePoint ); m_cursor = pickedReferencePoint; } else { // Check if user wants to warp the mouse to origin of moved object if( !editFrame->GetMoveWarpsCursor() ) m_cursor = originalCursorPos; // No, so use original mouse pos instead selection.SetReferencePoint( m_cursor ); grid.SetAuxAxes( true, m_cursor ); } } controls->SetCursorPosition( m_cursor, false ); prevPos = m_cursor; controls->SetAutoPan( true ); m_toolMgr->PostEvent( EVENTS::SelectedItemsModified ); } m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false, new VECTOR2I( movement ) ); } else if( evt->IsCancelInteractive() || evt->IsActivate() ) { if( m_dragging && evt->IsCancelInteractive() ) evt->SetPassEvent( false ); restore_state = true; // Canceling the tool means that items have to be restored break; // Finish } else if( evt->IsAction( &ACTIONS::undo ) ) { restore_state = true; // Perform undo locally break; // Finish } // Dispatch TOOL_ACTIONs else if( evt->IsAction( &ACTIONS::doDelete ) ) { break; // finish -- there is no further processing for removed items } else if( evt->IsAction( &ACTIONS::duplicate ) ) { break; // finish -- Duplicate tool will start a new Move with the dup'ed items } else if( evt->IsAction( &PCB_ACTIONS::moveExact ) ) { // Reset positions so the Move Exactly is from the start. for( EDA_ITEM* item : selection ) { BOARD_ITEM* i = static_cast( item ); i->Move( -totalMovement ); } break; // finish -- we moved exactly, so we are finished } else if( evt->IsMouseUp( BUT_LEFT ) || evt->IsClick( BUT_LEFT ) ) { break; // finish } else { evt->SetPassEvent(); } } while( ( evt = Wait() ) ); // Assignment (instead of equality test) is intentional controls->ForceCursorPosition( false ); controls->ShowCursor( false ); controls->SetAutoPan( false ); m_dragging = false; editFrame->UndoRedoBlock( false ); // Discard reference point when selection is "dropped" onto the board selection.ClearReferencePoint(); // TODO: there's an ecapsulation leak here: this commit often has more than just the move // in it; for instance it might have a paste, append board, etc. as well. if( restore_state ) m_commit->Revert(); else m_commit->Push( _( "Drag" ) ); // Remove the dynamic ratsnest from the screen m_toolMgr->RunAction( PCB_ACTIONS::hideDynamicRatsnest, true ); if( unselect ) m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); editFrame->PopTool( tool ); return 0; } int EDIT_TOOL::ChangeTrackWidth( const TOOL_EVENT& aEvent ) { const PCB_SELECTION& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { // Iterate from the back so we don't have to worry about removals. for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[ i ]; if( !dynamic_cast( item ) ) aCollector.Remove( item ); } }, true /* prompt user regarding locked items */ ); for( EDA_ITEM* item : selection ) { if( item->Type() == PCB_VIA_T ) { VIA* via = static_cast( item ); m_commit->Modify( via ); int new_width; int new_drill; if( via->GetViaType() == VIATYPE::MICROVIA ) { NETCLASS* netClass = via->GetNetClass(); new_width = netClass->GetuViaDiameter(); new_drill = netClass->GetuViaDrill(); } else { new_width = board()->GetDesignSettings().GetCurrentViaSize(); new_drill = board()->GetDesignSettings().GetCurrentViaDrill(); } via->SetDrill( new_drill ); via->SetWidth( new_width ); } else if( item->Type() == PCB_TRACE_T || item->Type() == PCB_ARC_T ) { TRACK* track = dynamic_cast( item ); wxCHECK( track, 0 ); m_commit->Modify( track ); int new_width = board()->GetDesignSettings().GetCurrentTrackWidth(); track->SetWidth( new_width ); } } m_commit->Push( _("Edit track width/via size") ); if( selection.IsHover() ) { m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); // Notify other tools of the changes -- This updates the visual ratsnest m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified ); } return 0; } int EDIT_TOOL::FilletTracks( const TOOL_EVENT& aEvent ) { // Store last used fillet radius to allow pressing "enter" if repeat fillet is required static long long filletRadiusIU = 0; PCB_SELECTION& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { // Iterate from the back so we don't have to worry about removals. for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[i]; if( !dynamic_cast( item ) ) aCollector.Remove( item ); } }, !m_dragging /* prompt user regarding locked items */ ); if( selection.Size() < 2 ) { frame()->ShowInfoBarMsg( _( "At least two straight track segments must be selected." ) ); return 0; } WX_UNIT_ENTRY_DIALOG dia( frame(), _( "Enter fillet radius:" ), _( "Fillet Tracks" ), filletRadiusIU ); if( dia.ShowModal() == wxID_CANCEL ) return 0; filletRadiusIU = dia.GetValue(); if( filletRadiusIU == 0 ) { frame()->ShowInfoBarMsg( _( "A radius of zero was entered.\n" "The fillet operation was not performed." ) ); return 0; } struct FILLET_OP { TRACK* t1; TRACK* t2; //If true, start point of track is modified after ARC is added, otherwise the end point: bool t1Start = true; bool t2Start = true; }; std::vector filletOperations; KICAD_T track_types[] = { PCB_PAD_T, PCB_VIA_T, PCB_TRACE_T, PCB_ARC_T, EOT }; bool operationPerformedOnAtLeastOne = false; bool didOneAttemptFail = false; std::set processedTracks; for( auto it = selection.begin(); it != selection.end(); it++ ) { TRACK* track = dyn_cast( *it ); if( !track || track->Type() != PCB_TRACE_T || track->IsLocked() || track->GetLength() == 0 ) { continue; } auto processFilletOp = [&]( bool aStartPoint ) { wxPoint anchor = ( aStartPoint ) ? track->GetStart() : track->GetEnd(); auto connectivity = board()->GetConnectivity(); auto itemsOnAnchor = connectivity->GetConnectedItemsAtAnchor( track, anchor, track_types ); if( itemsOnAnchor.size() > 0 && selection.Contains( itemsOnAnchor.at( 0 ) ) && itemsOnAnchor.at( 0 )->Type() == PCB_TRACE_T ) { TRACK* trackOther = dyn_cast( itemsOnAnchor.at( 0 ) ); // Make sure we don't fillet the same pair of tracks twice if( processedTracks.find( trackOther ) == processedTracks.end() ) { if( itemsOnAnchor.size() == 1 ) { FILLET_OP filletOp; filletOp.t1 = track; filletOp.t2 = trackOther; filletOp.t1Start = aStartPoint; filletOp.t2Start = track->IsPointOnEnds( filletOp.t2->GetStart() ); filletOperations.push_back( filletOp ); } else { // User requested to fillet these two tracks but not possible as // there are other elements connected at that point didOneAttemptFail = true; } } } }; processFilletOp( true ); // on the start point of track processFilletOp( false ); // on the end point of track processedTracks.insert( track ); } std::vector itemsToAddToSelection; for( FILLET_OP filletOp : filletOperations ) { TRACK* track1 = filletOp.t1; TRACK* track2 = filletOp.t2; bool trackOnStart = track1->IsPointOnEnds( track2->GetStart() ); bool trackOnEnd = track1->IsPointOnEnds( track2->GetEnd() ); if( trackOnStart && trackOnEnd ) continue; // Ignore duplicate tracks if( ( trackOnStart || trackOnEnd ) && track1->GetLayer() == track2->GetLayer() ) { SEG t1Seg( track1->GetStart(), track1->GetEnd() ); SEG t2Seg( track2->GetStart(), track2->GetEnd() ); if( t1Seg.ApproxCollinear( t2Seg ) ) continue; SHAPE_ARC sArc( t1Seg, t2Seg, filletRadiusIU ); wxPoint t1newPoint, t2newPoint; auto setIfPointOnSeg = []( wxPoint& aPointToSet, SEG aSegment, VECTOR2I aVecToTest ) { VECTOR2I segToVec = aSegment.NearestPoint( aVecToTest ) - aVecToTest; // Find out if we are on the segment (minimum precision) if( segToVec.EuclideanNorm() < SHAPE_ARC::MIN_PRECISION_IU ) { aPointToSet.x = aVecToTest.x; aPointToSet.y = aVecToTest.y; return true; } return false; }; //Do not draw a fillet if the end points of the arc are not within the track segments if( !setIfPointOnSeg( t1newPoint, t1Seg, sArc.GetP0() ) && !setIfPointOnSeg( t2newPoint, t2Seg, sArc.GetP0() ) ) { didOneAttemptFail = true; continue; } if( !setIfPointOnSeg( t1newPoint, t1Seg, sArc.GetP1() ) && !setIfPointOnSeg( t2newPoint, t2Seg, sArc.GetP1() ) ) { didOneAttemptFail = true; continue; } ARC* tArc = new ARC( frame()->GetBoard(), &sArc ); tArc->SetLayer( track1->GetLayer() ); tArc->SetWidth( track1->GetWidth() ); tArc->SetNet( track1->GetNet() ); m_commit->Add( tArc ); itemsToAddToSelection.push_back( tArc ); m_commit->Modify( track1 ); m_commit->Modify( track2 ); if( filletOp.t1Start ) track1->SetStart( t1newPoint ); else track1->SetEnd( t1newPoint ); if( filletOp.t2Start ) track2->SetStart( t2newPoint ); else track2->SetEnd( t2newPoint ); operationPerformedOnAtLeastOne = true; } } m_commit->Push( _( "Fillet Tracks" ) ); //select the newly created arcs for( BOARD_ITEM* item : itemsToAddToSelection ) m_selectionTool->AddItemToSel( item ); if( !operationPerformedOnAtLeastOne ) frame()->ShowInfoBarMsg( _( "Unable to fillet the selected track segments." ) ); else if( didOneAttemptFail ) frame()->ShowInfoBarMsg( _( "Some of the track segments could not be filleted." ) ); return 0; } int EDIT_TOOL::Properties( const TOOL_EVENT& aEvent ) { PCB_BASE_EDIT_FRAME* editFrame = getEditFrame(); const PCB_SELECTION& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { } ); // Tracks & vias are treated in a special way: if( ( SELECTION_CONDITIONS::OnlyTypes( GENERAL_COLLECTOR::Tracks ) )( selection ) ) { DIALOG_TRACK_VIA_PROPERTIES dlg( editFrame, selection, *m_commit ); dlg.ShowQuasiModal(); // QuasiModal required for NET_SELECTOR } else if( selection.Size() == 1 ) { // Display properties dialog BOARD_ITEM* item = static_cast( selection.Front() ); // Do not handle undo buffer, it is done by the properties dialogs editFrame->OnEditItemRequest( item ); // Notify other tools of the changes m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified ); } else if( selection.Size() == 0 && getView()->IsLayerVisible( LAYER_DRAWINGSHEET ) ) { DS_PROXY_VIEW_ITEM* ds = editFrame->GetCanvas()->GetDrawingSheet(); VECTOR2D cursorPos = getViewControls()->GetCursorPosition( false ); if( ds && ds->HitTestDrawingSheetItems( getView(), (wxPoint) cursorPos ) ) m_toolMgr->RunAction( ACTIONS::pageSettings ); } if( selection.IsHover() ) { m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); // Notify other tools of the changes -- This updates the visual ratsnest m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified ); } return 0; } int EDIT_TOOL::Rotate( const TOOL_EVENT& aEvent ) { if( isRouterActive() ) { wxBell(); return 0; } PCB_BASE_EDIT_FRAME* editFrame = getEditFrame(); PCB_SELECTION& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { std::set added_items; // Iterate from the back so we don't have to worry about removals. for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[i]; // We don't operate on pads; convert them to footprint selections if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T && !item->GetParent()->IsLocked() ) { aCollector.Remove( item ); if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) ) added_items.insert( item->GetParent() ); } // We can't rotate both a footprint and its text in the same operation, so if // both are selected, remove the text if( item->Type() == PCB_FP_TEXT_T && aCollector.HasItem( item->GetParent() ) ) aCollector.Remove( item ); } for( BOARD_ITEM* item : added_items ) aCollector.Append( item ); sTool->FilterCollectorForGroups( aCollector ); }, !m_dragging && !m_isFootprintEditor /* prompt user regarding locked items */ ); if( selection.Empty() ) return 0; OPT oldRefPt = boost::make_optional( false, VECTOR2I( 0, 0 ) ); if( selection.HasReferencePoint() ) oldRefPt = selection.GetReferencePoint(); updateModificationPoint( selection ); VECTOR2I refPt = selection.GetReferencePoint(); const int rotateAngle = TOOL_EVT_UTILS::GetEventRotationAngle( *editFrame, aEvent ); // When editing footprints, all items have the same parent if( IsFootprintEditor() ) m_commit->Modify( selection.Front() ); for( EDA_ITEM* item : selection ) { if( !item->IsNew() && !IsFootprintEditor() ) { m_commit->Modify( item ); // If rotating a group, record position of all the descendants for undo if( item->Type() == PCB_GROUP_T ) { static_cast( item )->RunOnDescendants( [&]( BOARD_ITEM* bItem ) { m_commit->Modify( bItem ); }); } } static_cast( item )->Rotate( refPt, rotateAngle ); } if( !m_dragging ) m_commit->Push( _( "Rotate" ) ); if( selection.IsHover() && !m_dragging ) m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified ); if( m_dragging ) m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false ); // Restore the old reference so any mouse dragging that occurs doesn't make the selection jump // to this now invalid reference if( oldRefPt ) selection.SetReferencePoint( *oldRefPt ); else selection.ClearReferencePoint(); return 0; } /*! * Mirror a point about the vertical axis passing through another point */ static wxPoint mirrorPointX( const wxPoint& aPoint, const wxPoint& aMirrorPoint ) { wxPoint mirrored = aPoint; mirrored.x -= aMirrorPoint.x; mirrored.x = -mirrored.x; mirrored.x += aMirrorPoint.x; return mirrored; } /** * Mirror a pad in the vertical axis passing through a point (mirror left to right) */ static void mirrorPadX( PAD& aPad, const wxPoint& aMirrorPoint ) { if( aPad.GetShape() == PAD_SHAPE_CUSTOM ) aPad.FlipPrimitives( true ); // mirror primitives left to right wxPoint tmpPt = mirrorPointX( aPad.GetPosition(), aMirrorPoint ); aPad.SetPosition( tmpPt ); aPad.SetX0( aPad.GetPosition().x ); tmpPt = aPad.GetOffset(); tmpPt.x = -tmpPt.x; aPad.SetOffset( tmpPt ); auto tmpz = aPad.GetDelta(); tmpz.x = -tmpz.x; aPad.SetDelta( tmpz ); aPad.SetOrientation( -aPad.GetOrientation() ); } int EDIT_TOOL::Mirror( const TOOL_EVENT& aEvent ) { if( isRouterActive() ) { wxBell(); return 0; } PCB_SELECTION& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { std::set added_items; // Iterate from the back so we don't have to worry about removals. for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[i]; // We don't operate on pads; convert them to footprint selections if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T && !item->GetParent()->IsLocked() ) { aCollector.Remove( item ); if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) ) added_items.insert( item->GetParent() ); } } for( BOARD_ITEM* item : added_items ) aCollector.Append( item ); sTool->FilterCollectorForGroups( aCollector ); }, !m_dragging && !m_isFootprintEditor /* prompt user regarding locked items */ ); if( selection.Empty() ) return 0; updateModificationPoint( selection ); auto refPoint = selection.GetReferencePoint(); wxPoint mirrorPoint( refPoint.x, refPoint.y ); // When editing footprints, all items have the same parent if( IsFootprintEditor() ) m_commit->Modify( selection.Front() ); for( EDA_ITEM* item : selection ) { // only modify items we can mirror switch( item->Type() ) { case PCB_FP_SHAPE_T: case PCB_FP_TEXT_T: case PCB_FP_ZONE_T: case PCB_PAD_T: // Only create undo entry for items on the board if( !item->IsNew() && !IsFootprintEditor() ) m_commit->Modify( item ); break; default: continue; } // modify each object as necessary switch( item->Type() ) { case PCB_FP_SHAPE_T: { FP_SHAPE* shape = static_cast( item ); shape->Mirror( mirrorPoint, false ); break; } case PCB_FP_ZONE_T: { FP_ZONE* zone = static_cast( item ); zone->Mirror( mirrorPoint, false ); break; } case PCB_FP_TEXT_T: { FP_TEXT* text = static_cast( item ); text->Mirror( mirrorPoint, false ); break; } case PCB_PAD_T: { PAD* pad = static_cast( item ); mirrorPadX( *pad, mirrorPoint ); break; } default: // it's likely the commit object is wrong if you get here // Unsure if PCB_GROUP_T needs special attention here. assert( false ); break; } } if( !m_dragging ) m_commit->Push( _( "Mirror" ) ); if( selection.IsHover() && !m_dragging ) m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified ); if( m_dragging ) m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false ); return 0; } int EDIT_TOOL::Flip( const TOOL_EVENT& aEvent ) { if( isRouterActive() ) { wxBell(); return 0; } PCB_SELECTION& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { std::set added_items; // Iterate from the back so we don't have to worry about removals. for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[i]; // We don't operate on pads; convert them to footprint selections if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T && !item->GetParent()->IsLocked() ) { aCollector.Remove( item ); if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) ) added_items.insert( item->GetParent() ); } // We can't flip both a footprint and its text in the same operation, so if // both are selected, remove the text if( item->Type() == PCB_FP_TEXT_T && aCollector.HasItem( item->GetParent() ) ) aCollector.Remove( item ); } for( BOARD_ITEM* item : added_items ) aCollector.Append( item ); sTool->FilterCollectorForGroups( aCollector ); }, !m_dragging && !m_isFootprintEditor/* prompt user regarding locked items */ ); if( selection.Empty() ) return 0; OPT oldRefPt = boost::make_optional( false, VECTOR2I( 0, 0 ) ); if( selection.HasReferencePoint() ) oldRefPt = selection.GetReferencePoint(); updateModificationPoint( selection ); // Flip around the anchor for footprints, and the bounding box center for board items VECTOR2I refPt = IsFootprintEditor() ? VECTOR2I( 0, 0 ) : selection.GetCenter(); // If only one item selected, flip around the selection or item anchor point (instead // of the bounding box center) to avoid moving the item anchor if( selection.GetSize() == 1 ) { if( m_dragging && selection.HasReferencePoint() ) refPt = selection.GetReferencePoint(); else refPt = static_cast( selection.GetItem( 0 ) )->GetPosition(); } bool leftRight = frame()->Settings().m_FlipLeftRight; // When editing footprints, all items have the same parent if( IsFootprintEditor() ) m_commit->Modify( selection.Front() ); for( EDA_ITEM* item : selection ) { if( !item->IsNew() && !IsFootprintEditor() ) m_commit->Modify( item ); if( item->Type() == PCB_GROUP_T ) { static_cast( item )->RunOnDescendants( [&]( BOARD_ITEM* bItem ) { m_commit->Modify( bItem ); }); } static_cast( item )->Flip( refPt, leftRight ); } if( !m_dragging ) m_commit->Push( _( "Change Side / Flip" ) ); if( selection.IsHover() && !m_dragging ) m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified ); if( m_dragging ) m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false ); // Restore the old reference so any mouse dragging that occurs doesn't make the selection jump // to this now invalid reference if( oldRefPt ) selection.SetReferencePoint( *oldRefPt ); else selection.ClearReferencePoint(); return 0; } int EDIT_TOOL::Remove( const TOOL_EVENT& aEvent ) { if( isRouterActive() ) { wxBell(); return 0; } std::vector lockedItems; Activate(); // get a copy instead of reference (as we're going to clear the selection before removing items) PCB_SELECTION selectionCopy; bool isCut = aEvent.Parameter() == PCB_ACTIONS::REMOVE_FLAGS::CUT; bool isAlt = aEvent.Parameter() == PCB_ACTIONS::REMOVE_FLAGS::ALT; // If we are in a "Cut" operation, then the copied selection exists already and we want to // delete exactly that; no more, no fewer. Any filtering for locked items must be done in // the copyToClipboard() routine. if( isCut ) { selectionCopy = m_selectionTool->GetSelection(); } else { selectionCopy = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { }, !m_isFootprintEditor /* prompt user regarding locked items */ ); } bool isHover = selectionCopy.IsHover(); // in "alternative" mode, deletion is not just a simple list of selected items, // it removes whole tracks, not just segments if( isAlt && isHover && ( selectionCopy.HasType( PCB_TRACE_T ) || selectionCopy.HasType( PCB_VIA_T ) ) ) { m_toolMgr->RunAction( PCB_ACTIONS::selectConnection, true ); } if( selectionCopy.Empty() ) return 0; // As we are about to remove items, they have to be removed from the selection first m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); for( EDA_ITEM* item : selectionCopy ) { PCB_GROUP* parentGroup = static_cast( item )->GetParentGroup(); if( parentGroup ) { m_commit->Modify( parentGroup ); parentGroup->RemoveItem( static_cast( item ) ); } switch( item->Type() ) { case PCB_FP_TEXT_T: { FP_TEXT* text = static_cast( item ); FOOTPRINT* parent = static_cast( item->GetParent() ); if( text->GetType() == FP_TEXT::TEXT_is_DIVERS ) { m_commit->Modify( parent ); getView()->Remove( text ); parent->Remove( text ); } } break; case PCB_PAD_T: { PAD* pad = static_cast( item ); FOOTPRINT* parent = static_cast( item->GetParent() ); m_commit->Modify( parent ); getView()->Remove( pad ); parent->Remove( pad ); } break; case PCB_FP_ZONE_T: { FP_ZONE* zone = static_cast( item ); FOOTPRINT* parent = static_cast( item->GetParent() ); m_commit->Modify( parent ); getView()->Remove( zone ); parent->Remove( zone ); } break; case PCB_ZONE_T: // We process the zones special so that cutouts can be deleted when the delete tool // is called from inside a cutout when the zone is selected. { // Only interact with cutouts when deleting and a single item is selected if( !isCut && selectionCopy.GetSize() == 1 ) { VECTOR2I curPos = getViewControls()->GetCursorPosition(); ZONE* zone = static_cast( item ); int outlineIdx, holeIdx; if( zone->HitTestCutout( curPos, &outlineIdx, &holeIdx ) ) { // Remove the cutout m_commit->Modify( zone ); zone->RemoveCutout( outlineIdx, holeIdx ); std::vector toFill; toFill.emplace_back( zone ); // Fill the modified zone ZONE_FILLER filler( board(), m_commit.get() ); filler.InstallNewProgressReporter( frame(), _( "Fill Zone" ), 4 ); if( !filler.Fill( toFill ) ) { m_commit->Revert(); return 1; } // Update the display zone->HatchBorder(); canvas()->Refresh(); // Restore the selection on the original zone m_toolMgr->RunAction( PCB_ACTIONS::selectItem, true, zone ); break; } } // Remove the entire zone otherwise m_commit->Remove( item ); } break; case PCB_GROUP_T: { PCB_GROUP* group = static_cast( item ); auto removeItem = [&]( BOARD_ITEM* bItem ) { if( bItem->GetParent() && bItem->GetParent()->Type() == PCB_FOOTPRINT_T ) { // Silently ignore delete of Reference or Value if they happen to be in // group. if( bItem->Type() == PCB_FP_TEXT_T ) { if( static_cast( bItem )->GetType() != FP_TEXT::TEXT_is_DIVERS ) return; } m_commit->Modify( bItem->GetParent() ); getView()->Remove( bItem ); bItem->GetParent()->Remove( bItem ); } else { m_commit->Remove( bItem ); } }; removeItem( group ); group->RunOnDescendants( [&]( BOARD_ITEM* aDescendant ) { removeItem( aDescendant ); }); } break; default: m_commit->Remove( item ); break; } } // If the entered group has been emptied then leave it. PCB_GROUP* enteredGroup = m_selectionTool->GetEnteredGroup(); if( enteredGroup && enteredGroup->GetItems().empty() ) m_selectionTool->ExitGroup(); if( isCut ) m_commit->Push( _( "Cut" ) ); else m_commit->Push( _( "Delete" ) ); return 0; } int EDIT_TOOL::MoveExact( const TOOL_EVENT& aEvent ) { if( isRouterActive() ) { wxBell(); return 0; } const PCB_SELECTION& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { std::set added_items; // Iterate from the back so we don't have to worry about removals. for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[i]; if( item->Type() == PCB_MARKER_T ) aCollector.Remove( item ); // We don't operate on pads; convert them to footprint selections if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T && !item->GetParent()->IsLocked() ) { aCollector.Remove( item ); if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) ) added_items.insert( item->GetParent() ); } } for( BOARD_ITEM* item : added_items ) aCollector.Append( item ); sTool->FilterCollectorForGroups( aCollector ); }, !m_isFootprintEditor /* prompt user regarding locked items */ ); if( selection.Empty() ) return 0; wxPoint translation; double rotation; ROTATION_ANCHOR rotationAnchor = selection.Size() > 1 ? ROTATE_AROUND_SEL_CENTER : ROTATE_AROUND_ITEM_ANCHOR; // TODO: Implement a visible bounding border at the edge auto sel_box = selection.GetBoundingBox(); DIALOG_MOVE_EXACT dialog( frame(), translation, rotation, rotationAnchor, sel_box ); int ret = dialog.ShowModal(); if( ret == wxID_OK ) { VECTOR2I rp = selection.GetCenter(); wxPoint selCenter( rp.x, rp.y ); // Make sure the rotation is from the right reference point selCenter += translation; // When editing footprints, all items have the same parent if( IsFootprintEditor() ) m_commit->Modify( selection.Front() ); for( EDA_ITEM* selItem : selection ) { BOARD_ITEM* item = static_cast( selItem ); if( !item->IsNew() && !IsFootprintEditor() ) { m_commit->Modify( item ); if( item->Type() == PCB_GROUP_T ) { PCB_GROUP* group = static_cast( item ); group->RunOnDescendants( [&]( BOARD_ITEM* bItem ) { m_commit->Modify( bItem ); }); } } item->Move( translation ); switch( rotationAnchor ) { case ROTATE_AROUND_ITEM_ANCHOR: item->Rotate( item->GetPosition(), rotation ); break; case ROTATE_AROUND_SEL_CENTER: item->Rotate( selCenter, rotation ); break; case ROTATE_AROUND_USER_ORIGIN: item->Rotate( (wxPoint) frame()->GetScreen()->m_LocalOrigin, rotation ); break; case ROTATE_AROUND_AUX_ORIGIN: item->Rotate( board()->GetDesignSettings().m_AuxOrigin, rotation ); break; } if( !m_dragging ) getView()->Update( item ); } m_commit->Push( _( "Move exact" ) ); if( selection.IsHover() ) m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); m_toolMgr->ProcessEvent( EVENTS::SelectedItemsModified ); if( m_dragging ) m_toolMgr->RunAction( PCB_ACTIONS::updateLocalRatsnest, false ); } return 0; } int EDIT_TOOL::Duplicate( const TOOL_EVENT& aEvent ) { if( isRouterActive() ) { wxBell(); return 0; } bool increment = aEvent.IsAction( &PCB_ACTIONS::duplicateIncrement ); // Be sure that there is at least one item that we can modify const auto& selection = m_selectionTool->RequestSelection( []( const VECTOR2I&, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { std::set added_items; // Iterate from the back so we don't have to worry about removals. for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[i]; // We don't operate on pads; convert them to footprint selections if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T && !item->GetParent()->IsLocked() ) { aCollector.Remove( item ); if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) ) added_items.insert( item->GetParent() ); } } for( BOARD_ITEM* item : added_items ) aCollector.Append( item ); sTool->FilterCollectorForGroups( aCollector ); } ); if( selection.Empty() ) return 0; // we have a selection to work on now, so start the tool process PCB_BASE_EDIT_FRAME* editFrame = getEditFrame(); // If the selection was given a hover, we do not keep the selection after completion bool is_hover = selection.IsHover(); std::vector new_items; new_items.reserve( selection.Size() ); // Each selected item is duplicated and pushed to new_items list // Old selection is cleared, and new items are then selected. for( EDA_ITEM* item : selection ) { BOARD_ITEM* dupe_item = nullptr; BOARD_ITEM* orig_item = static_cast( item ); if( m_isFootprintEditor ) { FOOTPRINT* parentFootprint = editFrame->GetBoard()->GetFirstFootprint(); dupe_item = parentFootprint->DuplicateItem( orig_item ); if( increment && item->Type() == PCB_PAD_T && PAD_NAMING::PadCanHaveName( *static_cast( dupe_item ) ) ) { PAD_TOOL* padTool = m_toolMgr->GetTool(); wxString padName = padTool->GetLastPadName(); padName = parentFootprint->GetNextPadName( padName ); padTool->SetLastPadName( padName ); static_cast( dupe_item )->SetName( padName ); } } else if( orig_item->GetParent() && orig_item->GetParent()->Type() == PCB_FOOTPRINT_T ) { FOOTPRINT* parentFootprint = static_cast( orig_item->GetParent() ); m_commit->Modify( parentFootprint ); dupe_item = parentFootprint->DuplicateItem( orig_item, true /* add to parent */ ); } else { switch( orig_item->Type() ) { case PCB_FOOTPRINT_T: case PCB_TEXT_T: case PCB_SHAPE_T: case PCB_TRACE_T: case PCB_VIA_T: case PCB_ZONE_T: case PCB_TARGET_T: case PCB_DIM_ALIGNED_T: case PCB_DIM_CENTER_T: case PCB_DIM_ORTHOGONAL_T: case PCB_DIM_LEADER_T: dupe_item = orig_item->Duplicate(); break; case PCB_GROUP_T: dupe_item = static_cast( orig_item )->DeepDuplicate(); break; default: // Silently drop other items (such as footprint texts) from duplication break; } } if( dupe_item ) { if( dupe_item->Type() == PCB_GROUP_T ) { static_cast( dupe_item )->RunOnDescendants( [&]( BOARD_ITEM* bItem ) { m_commit->Add( bItem ); }); } // Clear the selection flag here, otherwise the PCB_SELECTION_TOOL // will not properly select it later on dupe_item->ClearSelected(); new_items.push_back( dupe_item ); m_commit->Add( dupe_item ); } } // Clear the old selection first m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); // Select the new items m_toolMgr->RunAction( PCB_ACTIONS::selectItems, true, &new_items ); // record the new items as added if( !selection.Empty() ) { editFrame->DisplayToolMsg( wxString::Format( _( "Duplicated %d item(s)" ), (int) new_items.size() ) ); // If items were duplicated, pick them up // this works well for "dropping" copies around and pushes the commit TOOL_EVENT evt = PCB_ACTIONS::move.MakeEvent(); Move( evt ); // After moving the new items, we need to refresh the group and view flags m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); if( !is_hover ) m_toolMgr->RunAction( PCB_ACTIONS::selectItems, true, &new_items ); } return 0; } int EDIT_TOOL::CreateArray( const TOOL_EVENT& aEvent ) { if( isRouterActive() ) { wxBell(); return 0; } // Be sure that there is at least one item that we can modify const auto& selection = m_selectionTool->RequestSelection( []( const VECTOR2I&, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { std::set added_items; // Iterate from the back so we don't have to worry about removals. for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[i]; // We don't operate on pads; convert them to footprint selections if( !sTool->IsFootprintEditor() && item->Type() == PCB_PAD_T && !item->GetParent()->IsLocked() ) { aCollector.Remove( item ); if( item->GetParent() && !aCollector.HasItem( item->GetParent() ) ) added_items.insert( item->GetParent() ); } } for( BOARD_ITEM* item : added_items ) aCollector.Append( item ); sTool->FilterCollectorForGroups( aCollector ); } ); if( selection.Empty() ) return 0; // we have a selection to work on now, so start the tool process PCB_BASE_FRAME* editFrame = getEditFrame(); ARRAY_CREATOR array_creator( *editFrame, m_isFootprintEditor, selection ); array_creator.Invoke(); return 0; } void EDIT_TOOL::PadFilter( const VECTOR2I&, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { for( int i = aCollector.GetCount() - 1; i >= 0; i-- ) { BOARD_ITEM* item = static_cast( aCollector[i] ); if( item->Type() != PCB_PAD_T ) aCollector.Remove( i ); } } void EDIT_TOOL::FootprintFilter( const VECTOR2I&, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { for( int i = aCollector.GetCount() - 1; i >= 0; i-- ) { BOARD_ITEM* item = static_cast( aCollector[i] ); if( item->Type() != PCB_FOOTPRINT_T ) aCollector.Remove( i ); } } bool EDIT_TOOL::updateModificationPoint( PCB_SELECTION& aSelection ) { if( m_dragging && aSelection.HasReferencePoint() ) return false; // When there is only one item selected, the reference point is its position... if( aSelection.Size() == 1 ) { auto item = static_cast( aSelection.Front() ); auto pos = item->GetPosition(); aSelection.SetReferencePoint( VECTOR2I( pos.x, pos.y ) ); } // ...otherwise modify items with regard to the grid-snapped cursor position else { m_cursor = getViewControls()->GetCursorPosition( true ); aSelection.SetReferencePoint( m_cursor ); } return true; } bool EDIT_TOOL::pickReferencePoint( const wxString& aTooltip, const wxString& aSuccessMessage, const wxString& aCanceledMessage, VECTOR2I& aReferencePoint ) { PCB_PICKER_TOOL* picker = m_toolMgr->GetTool(); OPT pickedPoint; bool done = false; m_statusPopup->SetText( aTooltip ); picker->SetClickHandler( [&]( const VECTOR2D& aPoint ) -> bool { pickedPoint = aPoint; if( !aSuccessMessage.empty() ) { m_statusPopup->SetText( aSuccessMessage ); m_statusPopup->Expire( 800 ); } else { m_statusPopup->Hide(); } return false; // we don't need any more points } ); picker->SetMotionHandler( [&]( const VECTOR2D& aPos ) { m_statusPopup->Move( wxGetMousePosition() + wxPoint( 20, -50 ) ); } ); picker->SetCancelHandler( [&]() { if( !aCanceledMessage.empty() ) { m_statusPopup->SetText( aCanceledMessage ); m_statusPopup->Expire( 800 ); } else { m_statusPopup->Hide(); } } ); picker->SetFinalizeHandler( [&]( const int& aFinalState ) { done = true; } ); m_statusPopup->Move( wxGetMousePosition() + wxPoint( 20, -50 ) ); m_statusPopup->Popup(); std::string tool = ""; m_toolMgr->RunAction( ACTIONS::pickerTool, true, &tool ); while( !done ) { // Pass events unless we receive a null event, then we must shut down if( TOOL_EVENT* evt = Wait() ) evt->SetPassEvent(); else break; } // Ensure statusPopup is hidden after use and before deleting it: m_statusPopup->Hide(); if( pickedPoint.is_initialized() ) aReferencePoint = pickedPoint.get(); return pickedPoint.is_initialized(); } int EDIT_TOOL::copyToClipboard( const TOOL_EVENT& aEvent ) { std::string tool = "pcbnew.InteractiveEdit.selectReferencePoint"; CLIPBOARD_IO io; PCB_GRID_HELPER grid( m_toolMgr, getEditFrame()->GetMagneticItemsSettings() ); frame()->PushTool( tool ); Activate(); PCB_SELECTION& selection = m_selectionTool->RequestSelection( []( const VECTOR2I& aPt, GENERAL_COLLECTOR& aCollector, PCB_SELECTION_TOOL* sTool ) { for( int i = aCollector.GetCount() - 1; i >= 0; --i ) { BOARD_ITEM* item = aCollector[i]; // We can't copy both a footprint and its text in the same operation, so if // both are selected, remove the text if( item->Type() == PCB_FP_TEXT_T && aCollector.HasItem( item->GetParent() ) ) aCollector.Remove( item ); } }, aEvent.IsAction( &ACTIONS::cut ) && !m_isFootprintEditor /* prompt user regarding locked items */ ); if( !selection.Empty() ) { std::vector items; for( EDA_ITEM* item : selection ) items.push_back( static_cast( item ) ); VECTOR2I refPoint; if( aEvent.IsAction( &PCB_ACTIONS::copyWithReference ) ) { if( !pickReferencePoint( _( "Select reference point for the copy..." ), _( "Selection copied" ), _( "Copy cancelled" ), refPoint ) ) return 0; } else { refPoint = grid.BestDragOrigin( getViewControls()->GetCursorPosition(), items ); } selection.SetReferencePoint( refPoint ); io.SetBoard( board() ); io.SaveSelection( selection, m_isFootprintEditor ); frame()->SetStatusText( _( "Selection copied" ) ); } frame()->PopTool( tool ); return 0; } int EDIT_TOOL::cutToClipboard( const TOOL_EVENT& aEvent ) { if( !copyToClipboard( aEvent ) ) { // N.B. Setting the CUT flag prevents lock filtering as we only want to delete the items // that were copied to the clipboard, no more, no fewer. Filtering for locked item, if // any will be done in the copyToClipboard() routine TOOL_EVENT evt( aEvent.Category(), aEvent.Action(), TOOL_ACTION_SCOPE::AS_GLOBAL ); evt.SetParameter( PCB_ACTIONS::REMOVE_FLAGS::CUT ); Remove( evt ); } return 0; } void EDIT_TOOL::setTransitions() { Go( &EDIT_TOOL::GetAndPlace, PCB_ACTIONS::getAndPlace.MakeEvent() ); Go( &EDIT_TOOL::Move, PCB_ACTIONS::move.MakeEvent() ); Go( &EDIT_TOOL::Drag, PCB_ACTIONS::drag45Degree.MakeEvent() ); Go( &EDIT_TOOL::Drag, PCB_ACTIONS::dragFreeAngle.MakeEvent() ); Go( &EDIT_TOOL::Rotate, PCB_ACTIONS::rotateCw.MakeEvent() ); Go( &EDIT_TOOL::Rotate, PCB_ACTIONS::rotateCcw.MakeEvent() ); Go( &EDIT_TOOL::Flip, PCB_ACTIONS::flip.MakeEvent() ); Go( &EDIT_TOOL::Remove, ACTIONS::doDelete.MakeEvent() ); Go( &EDIT_TOOL::Remove, PCB_ACTIONS::deleteFull.MakeEvent() ); Go( &EDIT_TOOL::Properties, PCB_ACTIONS::properties.MakeEvent() ); Go( &EDIT_TOOL::MoveExact, PCB_ACTIONS::moveExact.MakeEvent() ); Go( &EDIT_TOOL::MoveWithReference, PCB_ACTIONS::moveWithReference.MakeEvent() ); Go( &EDIT_TOOL::Duplicate, ACTIONS::duplicate.MakeEvent() ); Go( &EDIT_TOOL::Duplicate, PCB_ACTIONS::duplicateIncrement.MakeEvent() ); Go( &EDIT_TOOL::CreateArray, PCB_ACTIONS::createArray.MakeEvent() ); Go( &EDIT_TOOL::Mirror, PCB_ACTIONS::mirror.MakeEvent() ); Go( &EDIT_TOOL::ChangeTrackWidth, PCB_ACTIONS::changeTrackWidth.MakeEvent() ); Go( &EDIT_TOOL::FilletTracks, PCB_ACTIONS::filletTracks.MakeEvent() ); Go( &EDIT_TOOL::copyToClipboard, ACTIONS::copy.MakeEvent() ); Go( &EDIT_TOOL::copyToClipboard, PCB_ACTIONS::copyWithReference.MakeEvent() ); Go( &EDIT_TOOL::cutToClipboard, ACTIONS::cut.MakeEvent() ); }