/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2013 Wayne Stambaugh * Copyright (C) 1992-2018 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef FP_SHAPE_H #define FP_SHAPE_H #include class LINE_READER; class MSG_PANEL_ITEM; class FP_SHAPE : public PCB_SHAPE { public: FP_SHAPE( FOOTPRINT* parent, SHAPE_T aShape = SHAPE_T::SEGMENT ); // Do not create a copy constructor & operator=. // The ones generated by the compiler are adequate. ~FP_SHAPE(); static inline bool ClassOf( const EDA_ITEM* aItem ) { return aItem && PCB_FP_SHAPE_T == aItem->Type(); } bool IsType( const KICAD_T aScanTypes[] ) const override { if( BOARD_ITEM::IsType( aScanTypes ) ) return true; for( const KICAD_T* p = aScanTypes; *p != EOT; ++p ) { if( *p == PCB_LOCATE_GRAPHIC_T ) return true; else if( *p == PCB_LOCATE_BOARD_EDGE_T ) return m_layer == Edge_Cuts; } return false; } /** * Sets the angle for arcs, and normalizes it within the range 0 - 360 degrees. * @param aAngle is tenths of degrees, but will soon be degrees. */ void SetArcAngleAndEnd0( const EDA_ANGLE& aAngle, bool aCheckNegativeAngle = false ); void SetArcGeometry0( const VECTOR2I& aStart, const VECTOR2I& aMid, const VECTOR2I& aEnd ); /** * Move an edge of the footprint. * This is a footprint shape modification. * (should be only called by a footprint editing function) */ void Move( const VECTOR2I& aMoveVector ) override; /** * Mirror an edge of the footprint. * Do not change the layer * This is a footprint shape modification. * (should be only called by a footprint editing function) */ void Mirror( const VECTOR2I& aCentre, bool aMirrorAroundXAxis ); /** * Rotate an edge of the footprint. * This is a footprint shape modification. * (should be only called by a footprint editing function ) */ void Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ) override; /** * Flip entity relative to aCentre. * The item is mirrored, and layer changed to the paired corresponding layer if it is on a * paired layer. * This function should be called only from FOOTPRINT::Flip because it is not usual to flip * an item alone, without flipping the parent footprint (consider Mirror() instead). */ void Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ) override; bool IsParentFlipped() const; void SetStart0( const VECTOR2I& aPoint ) { m_start0 = aPoint; } const VECTOR2I& GetStart0() const { return m_start0; } void SetEnd0( const VECTOR2I& aPoint ) { m_end0 = aPoint; } const VECTOR2I& GetEnd0() const { return m_end0; } void SetBezierC1_0( const VECTOR2I& aPoint ) { m_bezierC1_0 = aPoint; } const VECTOR2I& GetBezierC1_0() const { return m_bezierC1_0; } void SetBezierC2_0( const VECTOR2I& aPoint ) { m_bezierC2_0 = aPoint; } const VECTOR2I& GetBezierC2_0() const { return m_bezierC2_0; } VECTOR2I GetCenter0() const; void SetCenter0( const VECTOR2I& aPt ); VECTOR2I GetArcMid0() const; /** * Set relative coordinates from draw coordinates. * Call in only when the geometry or the footprint is modified and therefore the relative * coordinates have to be updated from the draw coordinates. */ void SetLocalCoord(); /** * Set draw coordinates (absolute values ) from relative coordinates. * Must be called when a relative coordinate has changed in order to see the changes on screen */ void SetDrawCoord(); void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) override; wxString GetClass() const override { return wxT( "MGRAPHIC" ); } wxString GetParentAsString() const { return m_parent->m_Uuid.AsString(); } wxString GetSelectMenuText( EDA_UNITS aUnits ) const override; BITMAPS GetMenuImage() const override; EDA_ITEM* Clone() const override; double ViewGetLOD( int aLayer, KIGFX::VIEW* aView ) const override; #if defined(DEBUG) void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); } #endif protected: VECTOR2I m_start0; ///< Start point or circle center, relative to footprint origin, orient 0. VECTOR2I m_end0; ///< End point or circle edge, relative to footprint origin, orient 0. VECTOR2I m_arcCenter0; ///< Center of arc, relative to footprint origin, orient 0. VECTOR2I m_bezierC1_0; ///< Bezier Control Point 1, relative to footprint origin, orient 0. VECTOR2I m_bezierC2_0; ///< Bezier Control Point 2, relative to footprint origin, orient 0. }; #endif // FP_SHAPE_H