/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2020-2022 Kicad Developers, see AUTHORS.txt for contributors. * Copyright (C) 2016 Anil8735(https://stackoverflow.com/users/3659387/anil8753) from https://stackoverflow.com/a/37274011 * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef STD_BITMAP_BUTTON_H #define STD_BITMAP_BUTTON_H #include #include #include class wxButton; /** * A bitmap button widget that behaves like a standard dialog button except with an icon. * Specifically: * * It has a border * * It has no hover/focused state * * In wxWidgets 3.2 the native button control is used on Mac for wxBitmapButton with or without * text. Said widget has margins that are more than twice what previous versions had. This class * allows our bitmap buttons to match the layout of our SPLIT_BUTTON. */ class KICOMMON_API STD_BITMAP_BUTTON : public wxPanel { public: // For use with wxFormBuilder on a sub-classed wxBitmapButton STD_BITMAP_BUTTON( wxWindow* aParent, wxWindowID aId, const wxBitmap& aDummyBitmap, const wxPoint& aPos = wxDefaultPosition, const wxSize& aSize = wxDefaultSize, int aStyle = 0 ); ~STD_BITMAP_BUTTON(); void SetBitmap( const wxBitmapBundle& aBmp ); bool Enable( bool aEnable = true ) override; protected: void OnKillFocus( wxFocusEvent& aEvent ); void OnMouseLeave( wxMouseEvent& aEvent ); void OnMouseEnter( wxMouseEvent& aEvent ); void OnLeftButtonUp( wxMouseEvent& aEvent ); void OnLeftButtonDown( wxMouseEvent& aEvent ); void OnPaint( wxPaintEvent& WXUNUSED( aEvent ) ); void onThemeChanged( wxSysColourChangedEvent &aEvent ); private: int m_stateButton = 0; bool m_bIsEnable = true; wxBitmapBundle m_bitmap; }; #endif /*STD_BITMAP_BUTTON_H*/