/* * KiRouter - a push-and-(sometimes-)shove PCB router * * Copyright (C) 2013-2014 CERN * Author: Tomasz Wlostowski * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include #include #include #include "trace.h" #include "range.h" #include "pns_line.h" #include "pns_node.h" #include "pns_walkaround.h" #include "pns_shove.h" #include "pns_solid.h" #include "pns_optimizer.h" #include "pns_via.h" #include "pns_utils.h" #include "pns_router.h" #include "pns_shove.h" #include "pns_utils.h" #include "time_limit.h" #include void PNS_SHOVE::replaceItems( PNS_ITEM* aOld, PNS_ITEM* aNew ) { OPT_BOX2I changed_area = ChangedArea( aOld, aNew ); if( changed_area ) { assert( !changed_area->Contains( VECTOR2I( 0, 0 ) ) ); m_affectedAreaSum = m_affectedAreaSum ? m_affectedAreaSum->Merge ( *changed_area ) : *changed_area; } m_currentNode->Replace( aOld, aNew ); } int PNS_SHOVE::getClearance( PNS_ITEM *aA, PNS_ITEM *aB ) const { if( m_forceClearance >= 0 ) return m_forceClearance; return m_currentNode->GetClearance( aA, aB ); } static void sanityCheck( PNS_LINE* aOld, PNS_LINE* aNew ) { assert( aOld->CPoint( 0 ) == aNew->CPoint( 0 ) ); assert( aOld->CPoint( -1 ) == aNew->CPoint( -1 ) ); } PNS_SHOVE::PNS_SHOVE( PNS_NODE* aWorld, PNS_ROUTER* aRouter ) : PNS_ALGO_BASE ( aRouter ) { m_forceClearance = -1; m_root = aWorld; } PNS_SHOVE::~PNS_SHOVE() { // free all the stuff we've created during routing/dragging operation. BOOST_FOREACH( PNS_ITEM* item, m_gcItems ) delete item; } // garbage-collected line assembling PNS_LINE* PNS_SHOVE::assembleLine( const PNS_SEGMENT* aSeg, int* aIndex ) { PNS_LINE* l = m_currentNode->AssembleLine( const_cast( aSeg ), aIndex ); m_gcItems.push_back( l ); return l; } // A dumb function that checks if the shoved line is shoved the right way, e.g. // visually "outwards" of the line/via applying pressure on it. Unfortunately there's no // mathematical concept of orientation of an open curve, so we use some primitive heuristics: // if the shoved line wraps around the start of the "pusher", it's likely shoved in wrong direction. bool PNS_SHOVE::checkBumpDirection( PNS_LINE* aCurrent, PNS_LINE* aShoved ) const { const SEG ss = aCurrent->CSegment( 0 ); int dist = getClearance( aCurrent, aShoved ) + PNS_HULL_MARGIN; dist += aCurrent->Width() / 2; dist += aShoved->Width() / 2; const VECTOR2I ps = ss.A - ( ss.B - ss.A ).Resize( dist ); return !aShoved->CLine().PointOnEdge( ps ); } PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::walkaroundLoneVia( PNS_LINE* aCurrent, PNS_LINE* aObstacle, PNS_LINE* aShoved ) { int clearance = getClearance( aCurrent, aObstacle ); const SHAPE_LINE_CHAIN hull = aCurrent->Via().Hull( clearance, aObstacle->Width() ); SHAPE_LINE_CHAIN path_cw, path_ccw; aObstacle->Walkaround( hull, path_cw, true ); aObstacle->Walkaround( hull, path_ccw, false ); const SHAPE_LINE_CHAIN& shortest = path_ccw.Length() < path_cw.Length() ? path_ccw : path_cw; if( shortest.PointCount() < 2 ) return SH_INCOMPLETE; if( aObstacle->CPoint( -1 ) != shortest.CPoint( -1 ) ) return SH_INCOMPLETE; if( aObstacle->CPoint( 0 ) != shortest.CPoint( 0 ) ) return SH_INCOMPLETE; aShoved->SetShape( shortest ); if( m_currentNode->CheckColliding( aShoved, aCurrent ) ) return SH_INCOMPLETE; return SH_OK; } PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::processHullSet( PNS_LINE* aCurrent, PNS_LINE* aObstacle, PNS_LINE* aShoved, const HULL_SET& aHulls ) { const SHAPE_LINE_CHAIN& obs = aObstacle->CLine(); bool failingDirCheck = false; int attempt; for( attempt = 0; attempt < 4; attempt++ ) { bool invertTraversal = ( attempt >= 2 ); bool clockwise = attempt % 2; int vFirst = -1, vLast = -1; SHAPE_LINE_CHAIN path; PNS_LINE l( *aObstacle ); for( int i = 0; i < (int) aHulls.size(); i++ ) { const SHAPE_LINE_CHAIN& hull = aHulls[invertTraversal ? aHulls.size() - 1 - i : i]; l.Walkaround( hull, path, clockwise ); path.Simplify(); l.SetShape( path ); } for( int i = 0; i < std::min ( path.PointCount(), obs.PointCount() ); i++ ) { if( path.CPoint( i ) != obs.CPoint( i ) ) { vFirst = i; break; } } int k = obs.PointCount() - 1; for( int i = path.PointCount() - 1; i >= 0 && k >= 0; i--, k-- ) { if( path.CPoint( i ) != obs.CPoint( k ) ) { vLast = i; break; } } if( ( vFirst < 0 || vLast < 0 ) && !path.CompareGeometry( aObstacle->CLine() ) ) { TRACE( 100, "attempt %d fail vfirst-last", attempt ); continue; } if( path.CPoint( -1 ) != obs.CPoint( -1 ) || path.CPoint( 0 ) != obs.CPoint( 0 ) ) { TRACE( 100, "attempt %d fail vend-start\n", attempt ); continue; } if( !checkBumpDirection( aCurrent, &l ) ) { TRACE( 100, "attempt %d fail direction-check", attempt ); failingDirCheck = true; aShoved->SetShape( l.CLine() ); continue; } if( path.SelfIntersecting() ) { TRACE( 100, "attempt %d fail self-intersect", attempt ); continue; } bool colliding = m_currentNode->CheckColliding( &l, aCurrent, PNS_ITEM::ANY, m_forceClearance ); if( ( aCurrent->Marker() & MK_HEAD ) && !colliding ) { PNS_JOINT* jtStart = m_currentNode->FindJoint( aCurrent->CPoint( 0 ), aCurrent ); BOOST_FOREACH( PNS_ITEM* item, jtStart->LinkList() ) { if( m_currentNode->CheckColliding( item, &l ) ) colliding = true; } } if( colliding ) { TRACE( 100, "attempt %d fail coll-check", attempt ); continue; } aShoved->SetShape( l.CLine() ); return SH_OK; } return failingDirCheck ? SH_OK : SH_INCOMPLETE; } PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ProcessSingleLine( PNS_LINE* aCurrent, PNS_LINE* aObstacle, PNS_LINE* aShoved ) { aShoved->ClearSegmentLinks(); bool obstacleIsHead = false; if( aObstacle->LinkedSegments() ) { BOOST_FOREACH( PNS_SEGMENT* s, *aObstacle->LinkedSegments() ) if( s->Marker() & MK_HEAD ) { obstacleIsHead = true; break; } } SHOVE_STATUS rv; bool viaOnEnd = aCurrent->EndsWithVia(); if( viaOnEnd && ( !aCurrent->LayersOverlap( aObstacle ) || aCurrent->SegmentCount() == 0 ) ) { rv = walkaroundLoneVia( aCurrent, aObstacle, aShoved ); } else { int w = aObstacle->Width(); int n_segs = aCurrent->SegmentCount(); int clearance = getClearance( aCurrent, aObstacle ); HULL_SET hulls; hulls.reserve( n_segs + 1 ); for( int i = 0; i < n_segs; i++ ) { PNS_SEGMENT seg( *aCurrent, aCurrent->CSegment( i ) ); hulls.push_back( seg.Hull( clearance, w ) ); } if( viaOnEnd ) hulls.push_back ( aCurrent->Via().Hull( clearance, w ) ); rv = processHullSet ( aCurrent, aObstacle, aShoved, hulls ); } if( obstacleIsHead ) aShoved->Mark( aShoved->Marker() | MK_HEAD ); return rv; } PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingSegment( PNS_LINE* aCurrent, PNS_SEGMENT* aObstacleSeg ) { int segIndex; PNS_LINE* obstacleLine = assembleLine( aObstacleSeg, &segIndex ); PNS_LINE* shovedLine = clone( obstacleLine ); SHOVE_STATUS rv = ProcessSingleLine( aCurrent, obstacleLine, shovedLine ); assert( obstacleLine->LayersOverlap( shovedLine ) ); if( rv == SH_OK ) { if( shovedLine->Marker() & MK_HEAD ) { if( m_multiLineMode ) return SH_INCOMPLETE; m_newHead = *shovedLine; } sanityCheck( obstacleLine, shovedLine ); replaceItems ( obstacleLine, shovedLine ); sanityCheck( obstacleLine, shovedLine ); int rank = aCurrent->Rank(); shovedLine->SetRank( rank - 1 ); pushLine( shovedLine ); } #ifdef DEBUG m_logger.NewGroup( "on-colliding-segment", m_iter ); m_logger.Log( aObstacleSeg, 0, "obstacle-segment" ); m_logger.Log( aCurrent, 1, "current-line" ); m_logger.Log( obstacleLine, 2, "obstacle-line" ); m_logger.Log( shovedLine, 3, "shoved-line" ); #endif return rv; } PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingLine( PNS_LINE* aCurrent, PNS_LINE* aObstacle ) { PNS_LINE* shovedLine = clone( aObstacle ); SHOVE_STATUS rv = ProcessSingleLine( aCurrent, aObstacle, shovedLine ); if( rv == SH_OK ) { if( shovedLine->Marker() & MK_HEAD ) { if( m_multiLineMode ) return SH_INCOMPLETE; m_newHead = *shovedLine; } sanityCheck( aObstacle, shovedLine ); replaceItems( aObstacle, shovedLine ); sanityCheck( aObstacle, shovedLine ); int rank = aObstacle->Rank(); shovedLine->SetRank ( rank ); pushLine( shovedLine ); #ifdef DEBUG m_logger.NewGroup( "on-colliding-line", m_iter ); m_logger.Log( aObstacle, 0, "obstacle-line" ); m_logger.Log( aCurrent, 1, "current-line" ); m_logger.Log( shovedLine, 3, "shoved-line" ); #endif } return rv; } PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingSolid( PNS_LINE* aCurrent, PNS_SOLID* aObstacleSolid ) { //printf("pre2-v %d\n", aCurrent->EndsWithVia()); PNS_WALKAROUND walkaround( m_currentNode, Router() ); PNS_LINE* walkaroundLine = clone( aCurrent ); if( aCurrent->EndsWithVia() ) { PNS_VIA vh = aCurrent->Via(); PNS_VIA* via = NULL; PNS_JOINT* jtStart = m_currentNode->FindJoint( vh.Pos(), aCurrent ); if( !jtStart ) return SH_INCOMPLETE; BOOST_FOREACH( PNS_ITEM* item, jtStart->LinkList() ) { if( item->OfKind( PNS_ITEM::VIA ) ) { via = (PNS_VIA*) item; break; } } if( via && m_currentNode->CheckColliding( via, aObstacleSolid ) ) return onCollidingVia( aObstacleSolid, via ); } walkaround.SetSolidsOnly( true ); walkaround.SetIterationLimit ( 8 ); // fixme: make configurable int currentRank = aCurrent->Rank(); int nextRank; if( !Settings().JumpOverObstacles() ) { nextRank = currentRank + 10000; walkaround.SetSingleDirection( false ); } else { nextRank = currentRank - 1; walkaround.SetSingleDirection( true ); } if( walkaround.Route( *aCurrent, *walkaroundLine, false ) != PNS_WALKAROUND::DONE ) return SH_INCOMPLETE; walkaroundLine->ClearSegmentLinks(); walkaroundLine->Unmark(); walkaroundLine->Line().Simplify(); if( walkaroundLine->HasLoops() ) return SH_INCOMPLETE; if( aCurrent->Marker() & MK_HEAD ) { walkaroundLine->Mark( MK_HEAD ); if(m_multiLineMode) return SH_INCOMPLETE; m_newHead = *walkaroundLine; } replaceItems ( aCurrent, walkaroundLine ); walkaroundLine->SetRank( nextRank ); #ifdef DEBUG m_logger.NewGroup( "on-colliding-solid", m_iter ); m_logger.Log( aObstacleSolid, 0, "obstacle-solid" ); m_logger.Log( aCurrent, 1, "current-line" ); m_logger.Log( walkaroundLine, 3, "walk-line" ); #endif popLine(); pushLine( walkaroundLine ); return SH_OK; } bool PNS_SHOVE::reduceSpringback( const PNS_ITEMSET& aHeadSet ) { bool rv = false; while( !m_nodeStack.empty() ) { SPRINGBACK_TAG spTag = m_nodeStack.back(); if( !spTag.m_node->CheckColliding( aHeadSet ) ) { rv = true; delete spTag.m_node; m_nodeStack.pop_back(); } else break; } return rv; } bool PNS_SHOVE::pushSpringback( PNS_NODE* aNode, const PNS_ITEMSET& aHeadItems, const PNS_COST_ESTIMATOR& aCost, const OPT_BOX2I& aAffectedArea ) { SPRINGBACK_TAG st; OPT_BOX2I prev_area; if( !m_nodeStack.empty() ) prev_area = m_nodeStack.back().m_affectedArea; st.m_node = aNode; st.m_cost = aCost; st.m_headItems = aHeadItems; if( aAffectedArea ) { if( prev_area ) st.m_affectedArea = prev_area->Merge ( *aAffectedArea ); else st.m_affectedArea = aAffectedArea; } else st.m_affectedArea = prev_area; m_nodeStack.push_back( st ); return true; } PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::pushVia( PNS_VIA* aVia, const VECTOR2I& aForce, int aCurrentRank, bool aDryRun ) { LINE_PAIR_VEC draggedLines; VECTOR2I p0( aVia->Pos() ); PNS_JOINT* jt = m_currentNode->FindJoint( p0, aVia ); VECTOR2I p0_pushed( p0 + aForce ); while( aForce.x != 0 || aForce.y != 0 ) { PNS_JOINT* jt_next = m_currentNode->FindJoint( p0_pushed, aVia ); if( !jt_next ) break; p0_pushed += aForce.Resize( 2 ); // make sure pushed via does not overlap with any existing joint } PNS_VIA* pushedVia = aVia->Clone(); pushedVia->SetPos( p0_pushed ); pushedVia->Mark( aVia->Marker() ); if( aVia->Marker() & MK_HEAD ) { m_draggedVia = pushedVia; m_draggedViaHeadSet.Clear(); } if( !jt ) { TRACEn( 1, "weird, can't find the center-of-via joint\n" ); return SH_INCOMPLETE; } BOOST_FOREACH( PNS_ITEM* item, jt->LinkList() ) { if( PNS_SEGMENT* seg = dyn_cast( item ) ) { LINE_PAIR lp; int segIndex; lp.first = assembleLine( seg, &segIndex ); assert( segIndex == 0 || ( segIndex == ( lp.first->SegmentCount() - 1 ) ) ); if( segIndex == 0 ) lp.first->Reverse(); lp.second = clone( lp.first ); lp.second->ClearSegmentLinks(); lp.second->DragCorner( p0_pushed, lp.second->CLine().Find( p0 ) ); lp.second->AppendVia( *pushedVia ); draggedLines.push_back( lp ); if( aVia->Marker() & MK_HEAD ) m_draggedViaHeadSet.Add( clone ( lp.second ) ); } } m_draggedViaHeadSet.Add ( pushedVia ); if ( aDryRun ) return SH_OK; replaceItems ( aVia, pushedVia ); if( aVia->BelongsTo( m_currentNode ) ) delete aVia; pushedVia->SetRank( aCurrentRank - 1 ); #ifdef DEBUG m_logger.Log( aVia, 0, "obstacle-via" ); m_logger.Log( pushedVia, 1, "pushed-via" ); #endif BOOST_FOREACH( LINE_PAIR lp, draggedLines ) { if( lp.first->Marker() & MK_HEAD ) { lp.second->Mark( MK_HEAD ); if ( m_multiLineMode ) return SH_INCOMPLETE; m_newHead = *lp.second; } unwindStack( lp.first ); if( lp.second->SegmentCount() ) { replaceItems( lp.first, lp.second ); lp.second->SetRank( aCurrentRank - 1 ); pushLine( lp.second ); } else m_currentNode->Remove( lp.first ); #ifdef DEBUG m_logger.Log( lp.first, 2, "fan-pre" ); m_logger.Log( lp.second, 3, "fan-post" ); #endif } return SH_OK; } PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onCollidingVia( PNS_ITEM* aCurrent, PNS_VIA* aObstacleVia ) { int clearance = getClearance( aCurrent, aObstacleVia ) ; LINE_PAIR_VEC draggedLines; bool colLine = false, colVia = false; PNS_LINE* currentLine = NULL; VECTOR2I mtvLine, mtvVia, mtv, mtvSolid; int rank = -1; if( aCurrent->OfKind( PNS_ITEM::LINE ) ) { #ifdef DEBUG m_logger.NewGroup( "push-via-by-line", m_iter ); m_logger.Log( aCurrent, 4, "current" ); #endif currentLine = (PNS_LINE*) aCurrent; colLine = CollideShapes( aObstacleVia->Shape(), currentLine->Shape(), clearance + currentLine->Width() / 2 + PNS_HULL_MARGIN, true, mtvLine ); if( currentLine->EndsWithVia() ) colVia = CollideShapes( currentLine->Via().Shape(), aObstacleVia->Shape(), clearance + PNS_HULL_MARGIN, true, mtvVia ); if( !colLine && !colVia ) return SH_OK; if( colLine && colVia ) mtv = mtvVia.EuclideanNorm() > mtvLine.EuclideanNorm() ? mtvVia : mtvLine; else if( colLine ) mtv = mtvLine; else mtv = mtvVia; rank = currentLine->Rank(); } else if( aCurrent->OfKind( PNS_ITEM::SOLID ) ) { CollideShapes( aObstacleVia->Shape(), aCurrent->Shape(), clearance + PNS_HULL_MARGIN, true, mtvSolid ); mtv = -mtvSolid; rank = aCurrent->Rank() + 10000; } return pushVia( aObstacleVia, mtv, rank ); } PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::onReverseCollidingVia( PNS_LINE* aCurrent, PNS_VIA* aObstacleVia ) { std::vector steps; int n = 0; PNS_LINE* cur = clone( aCurrent ); cur->ClearSegmentLinks(); PNS_JOINT* jt = m_currentNode->FindJoint( aObstacleVia->Pos(), aObstacleVia ); PNS_LINE* shoved = clone( aCurrent ); shoved->ClearSegmentLinks(); cur->RemoveVia(); unwindStack( aCurrent ); BOOST_FOREACH( PNS_ITEM* item, jt->LinkList() ) { if( item->OfKind( PNS_ITEM::SEGMENT ) && item->LayersOverlap( aCurrent ) ) { PNS_SEGMENT* seg = (PNS_SEGMENT*) item; PNS_LINE* head = assembleLine( seg ); head->AppendVia( *aObstacleVia ); SHOVE_STATUS st = ProcessSingleLine( head, cur, shoved ); if( st != SH_OK ) { #ifdef DEBUG m_logger.NewGroup( "on-reverse-via-fail-shove", m_iter ); m_logger.Log( aObstacleVia, 0, "the-via" ); m_logger.Log( aCurrent, 1, "current-line" ); m_logger.Log( shoved, 3, "shoved-line" ); #endif return st; } cur->SetShape( shoved->CLine() ); n++; } } if( !n ) { #ifdef DEBUG m_logger.NewGroup( "on-reverse-via-fail-lonevia", m_iter ); m_logger.Log( aObstacleVia, 0, "the-via" ); m_logger.Log( aCurrent, 1, "current-line" ); #endif PNS_LINE head( *aCurrent ); head.Line().Clear(); head.AppendVia( *aObstacleVia ); head.ClearSegmentLinks(); SHOVE_STATUS st = ProcessSingleLine( &head, aCurrent, shoved ); if( st != SH_OK ) return st; cur->SetShape( shoved->CLine() ); } if( aCurrent->EndsWithVia() ) shoved->AppendVia( aCurrent->Via() ); #ifdef DEBUG m_logger.NewGroup( "on-reverse-via", m_iter ); m_logger.Log( aObstacleVia, 0, "the-via" ); m_logger.Log( aCurrent, 1, "current-line" ); m_logger.Log( shoved, 3, "shoved-line" ); #endif int currentRank = aCurrent->Rank(); replaceItems( aCurrent, shoved ); pushLine( shoved ); shoved->SetRank( currentRank ); return SH_OK; } void PNS_SHOVE::unwindStack( PNS_SEGMENT *aSeg ) { for( std::vector::iterator i = m_lineStack.begin(); i != m_lineStack.end(); ) { if( (*i)->ContainsSegment( aSeg ) ) i = m_lineStack.erase( i ); else i++; } for( std::vector::iterator i = m_optimizerQueue.begin(); i != m_optimizerQueue.end(); ) { if( (*i)->ContainsSegment( aSeg ) ) i = m_optimizerQueue.erase( i ); else i++; } } void PNS_SHOVE::unwindStack( PNS_ITEM* aItem ) { if( aItem->OfKind( PNS_ITEM::SEGMENT ) ) unwindStack( static_cast( aItem ) ); else if( aItem->OfKind( PNS_ITEM::LINE ) ) { PNS_LINE* l = static_cast( aItem ); if( !l->LinkedSegments() ) return; BOOST_FOREACH( PNS_SEGMENT* seg, *l->LinkedSegments() ) unwindStack( seg ); } } void PNS_SHOVE::pushLine( PNS_LINE* aL ) { if( aL->LinkCount() >= 0 && ( aL->LinkCount() != aL->SegmentCount() ) ) { printf("LC: %d SC %d\n", aL->LinkCount(), aL->SegmentCount() ); for(int i=0;iSegmentCount();i++) { SEG s = aL->CLine().CSegment(i); printf("s %d: %d %d %d %d\n", i, s.A.x, s.A.y, s.B.x, s.B.y ); } assert( false ); } m_lineStack.push_back( aL ); m_optimizerQueue.push_back( aL ); } void PNS_SHOVE::popLine( ) { PNS_LINE* l = m_lineStack.back(); for( std::vector::iterator i = m_optimizerQueue.begin(); i != m_optimizerQueue.end(); ) { if( ( *i ) == l ) { i = m_optimizerQueue.erase( i ); } else i++; } m_lineStack.pop_back(); } PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::shoveIteration( int aIter ) { PNS_LINE* currentLine = m_lineStack.back(); PNS_NODE::OPT_OBSTACLE nearest; SHOVE_STATUS st = SH_NULL; PNS_ITEM::PnsKind search_order[] = { PNS_ITEM::SOLID, PNS_ITEM::VIA, PNS_ITEM::SEGMENT }; for( int i = 0; i < 3; i++ ) { nearest = m_currentNode->NearestObstacle( currentLine, search_order[i] ); if( nearest ) break; } if( !nearest ) { m_lineStack.pop_back(); return SH_OK; } PNS_ITEM* ni = nearest->m_item; unwindStack( ni ); if( !ni->OfKind( PNS_ITEM::SOLID ) && ni->Rank() >= 0 && ni->Rank() > currentLine->Rank() ) { switch( ni->Kind() ) { case PNS_ITEM::VIA: { PNS_VIA* revVia = (PNS_VIA*) ni; TRACE( 2, "iter %d: reverse-collide-via", aIter ); if( currentLine->EndsWithVia() && m_currentNode->CheckColliding( ¤tLine->Via(), revVia ) ) { st = SH_INCOMPLETE; } else { st = onReverseCollidingVia ( currentLine, revVia ); } break; } case PNS_ITEM::SEGMENT: { PNS_SEGMENT* seg = (PNS_SEGMENT*) ni; TRACE( 2, "iter %d: reverse-collide-segment ", aIter ); PNS_LINE* revLine = assembleLine( seg ); popLine(); st = onCollidingLine( revLine, currentLine ); pushLine( revLine ); break; } default: assert( false ); } } else { // "forward" collisoins switch( ni->Kind() ) { case PNS_ITEM::SEGMENT: TRACE( 2, "iter %d: collide-segment ", aIter ); st = onCollidingSegment( currentLine, (PNS_SEGMENT*) ni ); break; case PNS_ITEM::VIA: TRACE( 2, "iter %d: shove-via ", aIter ); st = onCollidingVia( currentLine, (PNS_VIA*) ni ); break; case PNS_ITEM::SOLID: TRACE( 2, "iter %d: walk-solid ", aIter ); st = onCollidingSolid( currentLine, (PNS_SOLID*) ni ); break; default: break; } } return st; } PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::shoveMainLoop() { SHOVE_STATUS st = SH_OK; m_affectedAreaSum = OPT_BOX2I(); TRACE( 1, "ShoveStart [root: %d jts, current: %d jts]", m_root->JointCount() % m_currentNode->JointCount() ); int iterLimit = Settings().ShoveIterationLimit(); TIME_LIMIT timeLimit = Settings().ShoveTimeLimit(); m_iter = 0; timeLimit.Restart(); while( !m_lineStack.empty() ) { st = shoveIteration( m_iter ); m_iter++; if( st == SH_INCOMPLETE || timeLimit.Expired() || m_iter >= iterLimit ) { st = SH_INCOMPLETE; break; } } return st; } OPT_BOX2I PNS_SHOVE::totalAffectedArea() const { OPT_BOX2I area; if( !m_nodeStack.empty() ) area = m_nodeStack.back().m_affectedArea; if( area ) { if ( m_affectedAreaSum ) area->Merge ( *m_affectedAreaSum ); } else area = m_affectedAreaSum; return area; } PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveLines( const PNS_LINE& aCurrentHead ) { SHOVE_STATUS st = SH_OK; m_multiLineMode = false; // empty head? nothing to shove... if( !aCurrentHead.SegmentCount() ) return SH_INCOMPLETE; PNS_LINE* head = clone( &aCurrentHead ); head->ClearSegmentLinks(); m_lineStack.clear(); m_optimizerQueue.clear(); m_newHead = OPT_LINE(); m_logger.Clear(); PNS_ITEMSET headSet( clone( &aCurrentHead ) ); reduceSpringback( headSet ); PNS_NODE* parent = m_nodeStack.empty() ? m_root : m_nodeStack.back().m_node; m_currentNode = parent->Branch(); m_currentNode->ClearRanks(); m_currentNode->Add( head ); head->Mark( MK_HEAD ); head->SetRank( 100000 ); m_logger.NewGroup( "initial", 0 ); m_logger.Log( head, 0, "head" ); PNS_VIA* headVia = NULL; if( head->EndsWithVia() ) { headVia = head->Via().Clone(); m_currentNode->Add( headVia ); headVia->Mark( MK_HEAD ); headVia->SetRank( 100000 ); m_logger.Log( headVia, 0, "head-via" ); } pushLine( head ); st = shoveMainLoop(); runOptimizer( m_currentNode, head ); if( m_newHead && st == SH_OK ) { st = SH_HEAD_MODIFIED; } m_currentNode->RemoveByMarker( MK_HEAD ); TRACE( 1, "Shove status : %s after %d iterations", ( ( st == SH_OK || st == SH_HEAD_MODIFIED ) ? "OK" : "FAILURE") % m_iter ); if( st == SH_OK || st == SH_HEAD_MODIFIED ) { pushSpringback( m_currentNode, headSet, PNS_COST_ESTIMATOR(), m_affectedAreaSum); } else { delete m_currentNode; m_currentNode = parent; m_newHead = OPT_LINE(); } return st; } PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveMultiLines( const PNS_ITEMSET& aHeadSet ) { SHOVE_STATUS st = SH_OK; m_multiLineMode = true; PNS_ITEMSET headSet; BOOST_FOREACH ( const PNS_ITEM* item, aHeadSet.CItems() ) { const PNS_LINE* headOrig = static_cast( item ); // empty head? nothing to shove... if( !headOrig->SegmentCount() ) return SH_INCOMPLETE; headSet.Add( clone( headOrig ) ); } m_lineStack.clear(); m_optimizerQueue.clear(); m_logger.Clear(); reduceSpringback( headSet ); PNS_NODE* parent = m_nodeStack.empty() ? m_root : m_nodeStack.back().m_node; m_currentNode = parent->Branch(); m_currentNode->ClearRanks(); int n = 0; BOOST_FOREACH ( const PNS_ITEM* item, aHeadSet.CItems() ) { const PNS_LINE* headOrig = static_cast( item ); PNS_LINE* head = clone( headOrig ); head->ClearSegmentLinks(); m_currentNode->Add( head ); head->Mark( MK_HEAD ); head->SetRank( 100000 ); n++; pushLine( head ); PNS_VIA* headVia = NULL; if( head->EndsWithVia() ) { headVia = head->Via().Clone(); // fixme: leak m_currentNode->Add( headVia ); headVia->Mark( MK_HEAD ); headVia->SetRank( 100000 ); m_logger.Log( headVia, 0, "head-via" ); } } m_logger.NewGroup( "initial", 0 ); //m_logger.Log( head, 0, "head" ); st = shoveMainLoop(); runOptimizer( m_currentNode, NULL ); m_currentNode->RemoveByMarker( MK_HEAD ); TRACE( 1, "Shove status : %s after %d iterations", ( st == SH_OK ? "OK" : "FAILURE") % m_iter ); if( st == SH_OK ) { pushSpringback( m_currentNode, PNS_ITEMSET(), PNS_COST_ESTIMATOR(), m_affectedAreaSum ); } else { delete m_currentNode; m_currentNode = parent; } return st; } PNS_SHOVE::SHOVE_STATUS PNS_SHOVE::ShoveDraggingVia( PNS_VIA* aVia, const VECTOR2I& aWhere, PNS_VIA** aNewVia ) { SHOVE_STATUS st = SH_OK; m_lineStack.clear(); m_optimizerQueue.clear(); m_newHead = OPT_LINE(); m_draggedVia = NULL; m_draggedViaHeadSet.Clear(); PNS_NODE* parent = m_nodeStack.empty() ? m_root : m_nodeStack.back().m_node; m_currentNode = parent; //st = pushVia( aVia, ( aWhere - aVia->Pos() ), 0, true ); //reduceSpringback( m_draggedViaHeadSet ); parent = m_nodeStack.empty() ? m_root : m_nodeStack.back().m_node; m_currentNode = parent->Branch(); m_currentNode->ClearRanks(); aVia->Mark( MK_HEAD ); st = pushVia( aVia, ( aWhere - aVia->Pos() ), 0 ); st = shoveMainLoop(); runOptimizer( m_currentNode, NULL ); //m_currentNode->RemoveByMarker( MK_HEAD ); if( st == SH_OK || st == SH_HEAD_MODIFIED ) { pushSpringback( m_currentNode, m_draggedViaHeadSet, PNS_COST_ESTIMATOR(), m_affectedAreaSum ); } else { delete m_currentNode; m_currentNode = parent; } if( aNewVia ) { *aNewVia = m_draggedVia; } return st; } void PNS_SHOVE::runOptimizer( PNS_NODE* aNode, PNS_LINE* aHead ) { PNS_OPTIMIZER optimizer( aNode ); int optFlags = 0, n_passes = 0; PNS_OPTIMIZATION_EFFORT effort = Settings().OptimizerEffort(); OPT_BOX2I area = totalAffectedArea(); int maxWidth = 0; for( std::vector::iterator i = m_optimizerQueue.begin(); i != m_optimizerQueue.end(); ++i ) { maxWidth = std::max ( (*i)->Width(), maxWidth ); } if( area ) { area->Inflate( 10 * maxWidth ); } switch( effort ) { case OE_LOW: optFlags = PNS_OPTIMIZER::MERGE_OBTUSE; n_passes = 1; break; case OE_MEDIUM: optFlags = PNS_OPTIMIZER::MERGE_SEGMENTS; if( area ) optimizer.SetRestrictArea( *area ); n_passes = 2; break; case OE_FULL: optFlags = PNS_OPTIMIZER::MERGE_SEGMENTS; n_passes = 2; break; default: break; } if( Settings().SmartPads() ) optFlags |= PNS_OPTIMIZER::SMART_PADS ; optimizer.SetEffortLevel( optFlags ); optimizer.SetCollisionMask( PNS_ITEM::ANY ); for( int pass = 0; pass < n_passes; pass++ ) { std::reverse( m_optimizerQueue.begin(), m_optimizerQueue.end() ); for( std::vector::iterator i = m_optimizerQueue.begin(); i != m_optimizerQueue.end(); ++i ) { PNS_LINE* line = *i; if( !( line -> Marker() & MK_HEAD ) ) { PNS_LINE optimized; if( optimizer.Optimize( line, &optimized ) ) { aNode->Remove( line ); line->SetShape( optimized.CLine() ); aNode->Add( line ); } } } } } PNS_NODE* PNS_SHOVE::CurrentNode() { return m_nodeStack.empty() ? m_root : m_nodeStack.back().m_node; } const PNS_LINE PNS_SHOVE::NewHead() const { assert( m_newHead ); return *m_newHead; } void PNS_SHOVE::SetInitialLine( PNS_LINE* aInitial ) { m_root = m_root->Branch(); m_root->Remove( aInitial ); }