/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2020 Jon Evans * Copyright (C) 2020-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef KICAD_BOARD_PROJECT_SETTINGS_H #define KICAD_BOARD_PROJECT_SETTINGS_H #include #include // Can be removed by refactoring PARAM_LAYER_PRESET #include #include #include /** * This file contains data structures that are saved in the project file or project local settings * file that are specific to PcbNew. This is done so that these structures are available in common. */ /** * Selection filtering that applies all the time (not the "filter selection" dialog that modifies * the current selection) */ struct SELECTION_FILTER_OPTIONS { bool lockedItems; ///< Allow selecting locked items bool footprints; ///< Allow selecting entire footprints bool text; ///< Text (free or attached to a footprint) bool tracks; ///< Copper tracks bool vias; ///< Vias (all types> bool pads; ///< Footprint pads bool graphics; ///< Graphic lines, shapes, polygons bool zones; ///< Copper zones bool keepouts; ///< Keepout zones bool dimensions; ///< Dimension items bool otherItems; ///< Anything not fitting one of the above categories SELECTION_FILTER_OPTIONS() { lockedItems = true; footprints = true; text = true; tracks = true; vias = true; pads = true; graphics = true; zones = true; keepouts = true; dimensions = true; otherItems = true; } /** * @return true if any of the item types are enabled (excluding "locked items" which is special) */ bool Any() { return ( footprints || text || tracks || vias || pads || graphics || zones || keepouts || dimensions || otherItems ); } /** * @return true if all the item types are enabled (excluding "locked items" which is special) */ bool All() { return ( footprints && text && tracks && vias && pads && graphics && zones && keepouts && dimensions && otherItems ); } }; /** * Determine how inactive layers should be displayed. */ enum class HIGH_CONTRAST_MODE { NORMAL = 0, ///< Inactive layers are shown normally (no high-contrast mode) DIMMED, ///< Inactive layers are dimmed (old high-contrast mode) HIDDEN ///< Inactive layers are hidden }; ///< Determine how zones should be displayed. enum class ZONE_DISPLAY_MODE { SHOW_FILLED, SHOW_ZONE_OUTLINE, // Debug modes SHOW_FRACTURE_BORDERS, SHOW_TRIANGULATION }; ///< Determine how net color overrides should be applied. enum class NET_COLOR_MODE { OFF, ///< Net (and netclass) colors are not shown RATSNEST, ///< Net/netclass colors are shown on ratsnest lines only ALL ///< Net/netclass colors are shown on all net copper }; ///< Determine how ratsnest lines are drawn. enum class RATSNEST_MODE { ALL, ///< Ratsnest lines are drawn to items on all layers (default) VISIBLE ///< Ratsnest lines are drawn to items on visible layers only }; /** * A saved set of layers that are visible. */ struct LAYER_PRESET { LAYER_PRESET( const wxString& aName = wxEmptyString ) : name( aName ), activeLayer( UNSELECTED_LAYER ) { layers = LSET::AllLayersMask(); renderLayers = GAL_SET::DefaultVisible(); readOnly = false; flipBoard = false; } LAYER_PRESET( const wxString& aName, const LSET& aVisibleLayers ) : name( aName ), layers( aVisibleLayers ), activeLayer( UNSELECTED_LAYER ) { renderLayers = GAL_SET::DefaultVisible(); readOnly = false; flipBoard = false; } LAYER_PRESET( const wxString& aName, const LSET& aVisibleLayers, const GAL_SET& aVisibleObjects, PCB_LAYER_ID aActiveLayer ) : name( aName ), layers( aVisibleLayers ), renderLayers( aVisibleObjects ), activeLayer( aActiveLayer ) { readOnly = false; flipBoard = false; } bool LayersMatch( const LAYER_PRESET& aOther ) { return aOther.layers == layers && aOther.renderLayers == renderLayers; } wxString name; ///< A name for this layer set LSET layers; ///< Board layers that are visible GAL_SET renderLayers; ///< Render layers (e.g. object types) that are visible bool flipBoard; ///< True if the flip board is enabled PCB_LAYER_ID activeLayer; ///< Optional layer to set active when this preset is loaded bool readOnly; ///< True if this is a read-only (built-in) preset }; class PARAM_LAYER_PRESET : public PARAM_LAMBDA { public: PARAM_LAYER_PRESET( const std::string& aPath, std::vector* aPresetList ); private: nlohmann::json presetsToJson(); void jsonToPresets( const nlohmann::json& aJson ); std::vector* m_presets; }; struct VIEWPORT { VIEWPORT( const wxString& aName = wxEmptyString ) : name( aName ) { } VIEWPORT( const wxString& aName, const BOX2D& aRect ) : name( aName ), rect( aRect ) { } wxString name; BOX2D rect; }; class PARAM_VIEWPORT : public PARAM_LAMBDA { public: PARAM_VIEWPORT( const std::string& aPath, std::vector* aViewportList ); private: nlohmann::json viewportsToJson(); void jsonToViewports( const nlohmann::json& aJson ); std::vector* m_viewports; }; struct VIEWPORT3D { VIEWPORT3D( const wxString& aName = wxEmptyString ) : name( aName ) { } VIEWPORT3D( const wxString& aName, glm::mat4 aViewMatrix ) : name( aName ), matrix( aViewMatrix ) { } wxString name; glm::mat4 matrix; }; class PARAM_VIEWPORT3D : public PARAM_LAMBDA { public: PARAM_VIEWPORT3D( const std::string& aPath, std::vector* aViewportList ); private: nlohmann::json viewportsToJson(); void jsonToViewports( const nlohmann::json & aJson ); std::vector* m_viewports; }; #endif // KICAD_BOARD_PROJECT_SETTINGS_H