/* * This program source code file is part of KiCad, a free EDA CAD application. * * Created on: 11 Mar 2016, author John Beard * Copyright (C) 2016-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "array_creator.h" #include #include #include #include #include #include #include #include /** * Transform a #BOARD_ITEM from the given #ARRAY_OPTIONS and an index into the array. * * @param aArrOpts The array options that describe the array * @param aIndex The index in the array of this item * @param aItem The item to transform */ static void TransformItem( const ARRAY_OPTIONS& aArrOpts, int aIndex, BOARD_ITEM& aItem ) { const ARRAY_OPTIONS::TRANSFORM transform = aArrOpts.GetTransform( aIndex, aItem.GetPosition() ); aItem.Move( transform.m_offset ); aItem.Rotate( aItem.GetPosition(), transform.m_rotation ); } void ARRAY_CREATOR::Invoke() { // bail out if no items if( m_selection.Size() == 0 ) return; FOOTPRINT* const fp = m_isFootprintEditor ? m_parent.GetBoard()->GetFirstFootprint() : nullptr; const bool enableArrayNumbering = m_isFootprintEditor; const VECTOR2I rotPoint = m_selection.GetCenter(); std::unique_ptr array_opts; DIALOG_CREATE_ARRAY dialog( &m_parent, array_opts, enableArrayNumbering, rotPoint ); int ret = dialog.ShowModal(); if( ret != wxID_OK || array_opts == nullptr ) return; BOARD_COMMIT commit( &m_parent ); ARRAY_PAD_NUMBER_PROVIDER pad_number_provider( fp, *array_opts ); std::vector all_added_items; // The first item in list is the original item. We do not modify it for( int ptN = 0; ptN < array_opts->GetArraySize(); ptN++ ) { PCB_SELECTION items_for_this_block; std::set fpDeDupe; for ( int i = 0; i < m_selection.Size(); ++i ) { BOARD_ITEM* item = static_cast( m_selection[ i ] ); FOOTPRINT* parentFootprint = dynamic_cast( item->GetParentFootprint() ); // If it is not the footprint editor, then duplicate the parent footprint instead. // This check assumes that the footprint child objects are correctly parented, if // they are not, this will segfault. if( !m_isFootprintEditor && parentFootprint ) { // It is possible to select multiple footprint child objects in the board editor. // Do not create multiple copies of the same footprint when this occurs. if( fpDeDupe.count( parentFootprint ) == 0 ) { fpDeDupe.emplace( parentFootprint ); item = parentFootprint; } else { continue; } } BOARD_ITEM* this_item = nullptr; if( ptN == 0 ) { // the first point: we don't own this or add it, but // we might still modify it (position or label) this_item = item; commit.Modify( this_item ); TransformItem( *array_opts, ptN, *this_item ); } else { if( m_isFootprintEditor ) { // Don't bother incrementing pads: the footprint won't update until commit, // so we can only do this once this_item = fp->DuplicateItem( item ); } else { switch( item->Type() ) { case PCB_FOOTPRINT_T: case PCB_SHAPE_T: case PCB_BITMAP_T: case PCB_TEXT_T: case PCB_TEXTBOX_T: case PCB_TRACE_T: case PCB_ARC_T: case PCB_VIA_T: case PCB_DIM_ALIGNED_T: case PCB_DIM_CENTER_T: case PCB_DIM_RADIAL_T: case PCB_DIM_ORTHOGONAL_T: case PCB_DIM_LEADER_T: case PCB_TARGET_T: case PCB_ZONE_T: this_item = item->Duplicate(); break; case PCB_GROUP_T: this_item = static_cast( item )->DeepDuplicate(); break; default: // Silently drop other items (such as footprint texts) from duplication break; } // @TODO: we should merge zones. This is a bit tricky, because // the undo command needs saving old area, if it is merged. } // Add new items to selection (footprints in the selection will be reannotated) items_for_this_block.Add( this_item ); if( this_item ) { // Because aItem is/can be created from a selected item, and inherits from // it this state, reset the selected stated of aItem: this_item->ClearSelected(); if( this_item->Type() == PCB_GROUP_T ) { static_cast( this_item )->RunOnDescendants( [&]( BOARD_ITEM* aItem ) { aItem->ClearSelected(); commit.Add( aItem ); }); } else if( this_item->Type() == PCB_FOOTPRINT_T ) { static_cast( this_item )->RunOnChildren( [&]( BOARD_ITEM* aItem ) { aItem->ClearSelected(); }); } TransformItem( *array_opts, ptN, *this_item ); commit.Add( this_item ); } } // attempt to renumber items if the array parameters define // a complete numbering scheme to number by (as opposed to // implicit numbering by incrementing the items during creation if( this_item && array_opts->ShouldNumberItems() ) { // Renumber non-aperture pads. if( this_item->Type() == PCB_PAD_T ) { PAD& pad = static_cast( *this_item ); if( pad.CanHaveNumber() ) { wxString newNumber = pad_number_provider.GetNextPadNumber(); pad.SetNumber( newNumber ); } } } } if( !m_isFootprintEditor && array_opts->ShouldReannotateFootprints() ) { m_toolMgr->GetTool()->ReannotateDuplicates( items_for_this_block, all_added_items ); } for( EDA_ITEM* item : items_for_this_block ) all_added_items.push_back( item ); } m_toolMgr->RunAction( PCB_ACTIONS::selectionClear, true ); m_toolMgr->RunAction( PCB_ACTIONS::selectItems, true, &all_added_items ); commit.Push( _( "Create an array" ) ); }