/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014-2019 CERN * Copyright (C) 2019-2021 KiCad Developers, see AUTHORS.txt for contributors. * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "footprint_editor_control.h" #include "kicad_clipboard.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include FOOTPRINT_EDITOR_CONTROL::FOOTPRINT_EDITOR_CONTROL() : PCB_TOOL_BASE( "pcbnew.ModuleEditor" ), m_frame( nullptr ), m_checkerDialog( nullptr ) { } FOOTPRINT_EDITOR_CONTROL::~FOOTPRINT_EDITOR_CONTROL() { } void FOOTPRINT_EDITOR_CONTROL::Reset( RESET_REASON aReason ) { m_frame = getEditFrame(); if( m_checkerDialog ) DestroyCheckerDialog(); } bool FOOTPRINT_EDITOR_CONTROL::Init() { // Build a context menu for the footprint tree // CONDITIONAL_MENU& ctxMenu = m_menu.GetMenu(); auto libSelectedCondition = [ this ]( const SELECTION& aSel ) { LIB_ID sel = m_frame->GetTreeFPID(); return !sel.GetLibNickname().empty() && sel.GetLibItemName().empty(); }; // The libInferredCondition allows you to do things like New Symbol and Paste with a // symbol selected (in other words, when we know the library context even if the library // itself isn't selected. auto libInferredCondition = [ this ]( const SELECTION& aSel ) { LIB_ID sel = m_frame->GetTreeFPID(); return !sel.GetLibNickname().empty(); }; auto pinnedLibSelectedCondition = [ this ]( const SELECTION& aSel ) { LIB_TREE_NODE* current = m_frame->GetCurrentTreeNode(); return current && current->m_Type == LIB_TREE_NODE::LIB && current->m_Pinned; }; auto unpinnedLibSelectedCondition = [ this ](const SELECTION& aSel ) { LIB_TREE_NODE* current = m_frame->GetCurrentTreeNode(); return current && current->m_Type == LIB_TREE_NODE::LIB && !current->m_Pinned; }; auto fpSelectedCondition = [ this ]( const SELECTION& aSel ) { LIB_ID sel = m_frame->GetTreeFPID(); return !sel.GetLibNickname().empty() && !sel.GetLibItemName().empty(); }; ctxMenu.AddItem( ACTIONS::pinLibrary, unpinnedLibSelectedCondition ); ctxMenu.AddItem( ACTIONS::unpinLibrary, pinnedLibSelectedCondition ); ctxMenu.AddSeparator(); ctxMenu.AddItem( PCB_ACTIONS::newFootprint, libSelectedCondition ); ctxMenu.AddItem( PCB_ACTIONS::createFootprint, libSelectedCondition ); ctxMenu.AddSeparator(); ctxMenu.AddItem( ACTIONS::save, libSelectedCondition || libInferredCondition ); ctxMenu.AddItem( ACTIONS::saveAs, libSelectedCondition ); ctxMenu.AddItem( ACTIONS::saveCopyAs, fpSelectedCondition ); ctxMenu.AddItem( ACTIONS::revert, libSelectedCondition || libInferredCondition ); ctxMenu.AddSeparator(); ctxMenu.AddItem( PCB_ACTIONS::cutFootprint, fpSelectedCondition ); ctxMenu.AddItem( PCB_ACTIONS::copyFootprint, fpSelectedCondition ); ctxMenu.AddItem( PCB_ACTIONS::pasteFootprint, libInferredCondition ); ctxMenu.AddItem( PCB_ACTIONS::deleteFootprint, fpSelectedCondition ); ctxMenu.AddSeparator(); ctxMenu.AddItem( PCB_ACTIONS::importFootprint, libInferredCondition ); ctxMenu.AddItem( PCB_ACTIONS::exportFootprint, fpSelectedCondition ); // If we've got nothing else to show, at least show a hide tree option ctxMenu.AddItem( PCB_ACTIONS::hideFootprintTree, !libInferredCondition ); return true; } int FOOTPRINT_EDITOR_CONTROL::NewFootprint( const TOOL_EVENT& aEvent ) { LIB_ID selected = m_frame->GetTreeFPID(); FOOTPRINT* newFootprint = m_frame->CreateNewFootprint( wxEmptyString ); if( !newFootprint ) return 0; if( !m_frame->Clear_Pcb( true ) ) return 0; canvas()->GetViewControls()->SetCrossHairCursorPosition( VECTOR2D( 0, 0 ), false ); m_frame->AddFootprintToBoard( newFootprint ); // Initialize data relative to nets and netclasses (for a new footprint the defaults are // used). This is mandatory to handle and draw pads. board()->BuildListOfNets(); newFootprint->SetPosition( wxPoint( 0, 0 ) ); newFootprint->ClearFlags(); m_frame->Zoom_Automatique( false ); m_frame->GetScreen()->SetContentModified(); // If selected from the library tree then go ahead and save it there if( !selected.GetLibNickname().empty() ) { LIB_ID fpid = newFootprint->GetFPID(); fpid.SetLibNickname( selected.GetLibNickname() ); newFootprint->SetFPID( fpid ); m_frame->SaveFootprint( newFootprint ); m_frame->ClearModify(); } m_frame->UpdateView(); m_frame->Update3DView( true, true ); m_frame->SyncLibraryTree( false ); return 0; } int FOOTPRINT_EDITOR_CONTROL::CreateFootprint( const TOOL_EVENT& aEvent ) { LIB_ID selected = m_frame->GetTreeFPID(); if( m_frame->IsContentModified() ) { if( !HandleUnsavedChanges( m_frame, _( "The current footprint has been modified. " "Save changes?" ), [&]() -> bool { return m_frame->SaveFootprint( footprint() ); } ) ) { return 0; } } auto* wizard = (FOOTPRINT_WIZARD_FRAME*) m_frame->Kiway().Player( FRAME_FOOTPRINT_WIZARD, true, m_frame ); if( wizard->ShowModal( nullptr, m_frame ) ) { // Creates the new footprint from python script wizard FOOTPRINT* newFootprint = wizard->GetBuiltFootprint(); if( newFootprint ) // i.e. if create footprint command is OK { m_frame->Clear_Pcb( false ); canvas()->GetViewControls()->SetCrossHairCursorPosition( VECTOR2D( 0, 0 ), false ); // Add the new object to board m_frame->AddFootprintToBoard( newFootprint ); // Initialize data relative to nets and netclasses (for a new footprint the defaults // are used). This is mandatory to handle and draw pads. board()->BuildListOfNets(); newFootprint->SetPosition( wxPoint( 0, 0 ) ); newFootprint->ClearFlags(); m_frame->Zoom_Automatique( false ); m_frame->GetScreen()->SetContentModified(); // If selected from the library tree then go ahead and save it there if( !selected.GetLibNickname().empty() ) { LIB_ID fpid = newFootprint->GetFPID(); fpid.SetLibNickname( selected.GetLibNickname() ); newFootprint->SetFPID( fpid ); m_frame->SaveFootprint( newFootprint ); m_frame->ClearModify(); } m_frame->UpdateView(); canvas()->Refresh(); m_frame->Update3DView( true, true ); m_frame->SyncLibraryTree( false ); } } wizard->Destroy(); return 0; } int FOOTPRINT_EDITOR_CONTROL::Save( const TOOL_EVENT& aEvent ) { if( !footprint() ) // no loaded footprint return 0; if( m_frame->GetTargetFPID() == m_frame->GetLoadedFPID() ) { if( m_frame->SaveFootprint( footprint() ) ) { view()->Update( footprint() ); canvas()->ForceRefresh(); m_frame->ClearModify(); m_frame->UpdateTitle(); } } m_frame->RefreshLibraryTree(); return 0; } int FOOTPRINT_EDITOR_CONTROL::SaveAs( const TOOL_EVENT& aEvent ) { if( m_frame->GetTargetFPID().GetLibItemName().empty() ) { // Save Library As const wxString& src_libNickname = m_frame->GetTargetFPID().GetLibNickname(); wxString src_libFullName = m_frame->Prj().PcbFootprintLibs()->GetFullURI( src_libNickname ); if( m_frame->SaveLibraryAs( src_libFullName ) ) m_frame->SyncLibraryTree( true ); } else if( m_frame->GetTargetFPID() == m_frame->GetLoadedFPID() ) { // Save Board Footprint As if( footprint() && m_frame->SaveFootprintAs( footprint() ) ) { view()->Update( footprint() ); m_frame->ClearModify(); // Get rid of the save-will-update-board-only (or any other dismissable warning) WX_INFOBAR* infobar = m_frame->GetInfoBar(); if( infobar->IsShown() && infobar->HasCloseButton() ) infobar->Dismiss(); canvas()->ForceRefresh(); m_frame->SyncLibraryTree( true ); } } else { // Save Selected Footprint As FOOTPRINT* footprint = m_frame->LoadFootprint( m_frame->GetTargetFPID() ); if( footprint && m_frame->SaveFootprintAs( footprint ) ) { m_frame->SyncLibraryTree( true ); m_frame->FocusOnLibID( footprint->GetFPID() ); } } m_frame->RefreshLibraryTree(); return 0; } int FOOTPRINT_EDITOR_CONTROL::Revert( const TOOL_EVENT& aEvent ) { getEditFrame()->RevertFootprint(); return 0; } int FOOTPRINT_EDITOR_CONTROL::CutCopyFootprint( const TOOL_EVENT& aEvent ) { LIB_ID fpID = m_frame->GetTreeFPID(); if( fpID == m_frame->GetLoadedFPID() ) m_copiedFootprint.reset( new FOOTPRINT( *m_frame->GetBoard()->GetFirstFootprint() ) ); else m_copiedFootprint.reset( m_frame->LoadFootprint( fpID ) ); if( aEvent.IsAction( &PCB_ACTIONS::cutFootprint ) ) DeleteFootprint( aEvent ); return 0; } int FOOTPRINT_EDITOR_CONTROL::PasteFootprint( const TOOL_EVENT& aEvent ) { if( m_copiedFootprint && !m_frame->GetTreeFPID().GetLibNickname().empty() ) { wxString newLib = m_frame->GetTreeFPID().GetLibNickname(); wxString newName = m_copiedFootprint->GetFPID().GetLibItemName(); while( m_frame->Prj().PcbFootprintLibs()->FootprintExists( newLib, newName ) ) newName += _( "_copy" ); m_copiedFootprint->SetFPID( LIB_ID( newLib, newName ) ); m_frame->SaveFootprintInLibrary( m_copiedFootprint.get(), newLib ); m_frame->SyncLibraryTree( true ); m_frame->FocusOnLibID( m_copiedFootprint->GetFPID() ); } return 0; } int FOOTPRINT_EDITOR_CONTROL::DeleteFootprint( const TOOL_EVENT& aEvent ) { FOOTPRINT_EDIT_FRAME* frame = getEditFrame(); if( frame->DeleteFootprintFromLibrary( frame->GetTargetFPID(), true ) ) { if( frame->GetTargetFPID() == frame->GetLoadedFPID() ) frame->Clear_Pcb( false ); frame->SyncLibraryTree( true ); } return 0; } int FOOTPRINT_EDITOR_CONTROL::ImportFootprint( const TOOL_EVENT& aEvent ) { bool is_last_fp_from_brd = m_frame->IsCurrentFPFromBoard(); if( !m_frame->Clear_Pcb( true ) ) return -1; // this command is aborted getViewControls()->SetCrossHairCursorPosition( VECTOR2D( 0, 0 ), false ); m_frame->ImportFootprint(); if( m_frame->GetBoard()->GetFirstFootprint() ) m_frame->GetBoard()->GetFirstFootprint()->ClearFlags(); frame()->ClearUndoRedoList(); // Update the save items if needed. if( is_last_fp_from_brd ) { m_frame->ReCreateMenuBar(); m_frame->ReCreateHToolbar(); } m_toolMgr->RunAction( ACTIONS::zoomFitScreen, true ); m_frame->OnModify(); return 0; } int FOOTPRINT_EDITOR_CONTROL::ExportFootprint( const TOOL_EVENT& aEvent ) { LIB_ID fpID = m_frame->GetTreeFPID(); FOOTPRINT* fp; if( !fpID.IsValid() ) fp = m_frame->GetBoard()->GetFirstFootprint(); else fp = m_frame->LoadFootprint( fpID ); m_frame->ExportFootprint( fp ); return 0; } int FOOTPRINT_EDITOR_CONTROL::EditFootprint( const TOOL_EVENT& aEvent ) { m_frame->LoadFootprintFromLibrary( m_frame->GetTreeFPID() ); return 0; } int FOOTPRINT_EDITOR_CONTROL::PinLibrary( const TOOL_EVENT& aEvent ) { LIB_TREE_NODE* currentNode = m_frame->GetCurrentTreeNode(); if( currentNode && !currentNode->m_Pinned ) { currentNode->m_Pinned = true; m_frame->RegenerateLibraryTree(); } return 0; } int FOOTPRINT_EDITOR_CONTROL::UnpinLibrary( const TOOL_EVENT& aEvent ) { LIB_TREE_NODE* currentNode = m_frame->GetCurrentTreeNode(); if( currentNode && currentNode->m_Pinned ) { currentNode->m_Pinned = false; m_frame->RegenerateLibraryTree(); } return 0; } int FOOTPRINT_EDITOR_CONTROL::ToggleFootprintTree( const TOOL_EVENT& aEvent ) { m_frame->ToggleSearchTree(); return 0; } int FOOTPRINT_EDITOR_CONTROL::ToggleLayersManager( const TOOL_EVENT& aEvent ) { m_frame->ToggleLayersManager(); return 0; } int FOOTPRINT_EDITOR_CONTROL::Properties( const TOOL_EVENT& aEvent ) { FOOTPRINT* footprint = m_frame->GetBoard()->GetFirstFootprint(); if( footprint ) { getEditFrame()->OnEditItemRequest( footprint ); m_frame->GetCanvas()->Refresh(); } return 0; } int FOOTPRINT_EDITOR_CONTROL::DefaultPadProperties( const TOOL_EVENT& aEvent ) { getEditFrame()->ShowPadPropertiesDialog( nullptr ); return 0; } int FOOTPRINT_EDITOR_CONTROL::CleanupGraphics( const TOOL_EVENT& aEvent ) { FOOTPRINT_EDIT_FRAME* editFrame = getEditFrame(); DIALOG_CLEANUP_GRAPHICS dlg( editFrame, true ); dlg.ShowModal(); return 0; } int FOOTPRINT_EDITOR_CONTROL::CheckFootprint( const TOOL_EVENT& aEvent ) { if( !m_checkerDialog ) { m_checkerDialog = new DIALOG_FOOTPRINT_CHECKER( m_frame ); m_checkerDialog->Show( true ); } else // The dialog is just not visible (because the user has double clicked on an error item) { m_checkerDialog->SetMarkersProvider( new BOARD_DRC_ITEMS_PROVIDER( m_frame->GetBoard() ) ); m_checkerDialog->Show( true ); } return 0; } void FOOTPRINT_EDITOR_CONTROL::DestroyCheckerDialog() { if( m_checkerDialog ) { m_checkerDialog->Destroy(); m_checkerDialog = nullptr; } } int FOOTPRINT_EDITOR_CONTROL::RepairFootprint( const TOOL_EVENT& aEvent ) { FOOTPRINT* footprint = board()->Footprints().front(); int errors = 0; wxString details; // Repair duplicate IDs and missing nets. std::set ids; int duplicates = 0; auto processItem = [&]( EDA_ITEM* aItem ) { if( ids.count( aItem->m_Uuid ) ) { duplicates++; const_cast( aItem->m_Uuid ) = KIID(); } ids.insert( aItem->m_Uuid ); }; // Footprint IDs are the most important, so give them the first crack at "claiming" a // particular KIID. processItem( footprint ); // After that the principal use is for DRC marker pointers, which are most likely to pads. for( PAD* pad : footprint->Pads() ) processItem( pad ); // From here out I don't think order matters much. processItem( &footprint->Reference() ); processItem( &footprint->Value() ); for( BOARD_ITEM* item : footprint->GraphicalItems() ) processItem( item ); for( ZONE* zone : footprint->Zones() ) processItem( zone ); for( PCB_GROUP* group : footprint->Groups() ) processItem( group ); if( duplicates ) { errors += duplicates; details += wxString::Format( _( "%d duplicate IDs replaced.\n" ), duplicates ); } /******************************* * Your test here */ /******************************* * Inform the user */ if( errors ) { m_frame->OnModify(); wxString msg = wxString::Format( _( "%d potential problems repaired." ), errors ); DisplayInfoMessage( m_frame, msg, details ); } else { DisplayInfoMessage( m_frame, _( "No footprint problems found." ) ); } return 0; } void FOOTPRINT_EDITOR_CONTROL::setTransitions() { Go( &FOOTPRINT_EDITOR_CONTROL::NewFootprint, PCB_ACTIONS::newFootprint.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::CreateFootprint, PCB_ACTIONS::createFootprint.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::Save, ACTIONS::save.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::SaveAs, ACTIONS::saveAs.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::SaveAs, ACTIONS::saveCopyAs.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::Revert, ACTIONS::revert.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::DeleteFootprint, PCB_ACTIONS::deleteFootprint.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::EditFootprint, PCB_ACTIONS::editFootprint.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::CutCopyFootprint, PCB_ACTIONS::cutFootprint.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::CutCopyFootprint, PCB_ACTIONS::copyFootprint.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::PasteFootprint, PCB_ACTIONS::pasteFootprint.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::ImportFootprint, PCB_ACTIONS::importFootprint.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::ExportFootprint, PCB_ACTIONS::exportFootprint.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::CleanupGraphics, PCB_ACTIONS::cleanupGraphics.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::CheckFootprint, PCB_ACTIONS::checkFootprint.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::RepairFootprint, PCB_ACTIONS::repairFootprint.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::PinLibrary, ACTIONS::pinLibrary.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::UnpinLibrary, ACTIONS::unpinLibrary.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::ToggleFootprintTree, PCB_ACTIONS::showFootprintTree.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::ToggleFootprintTree, PCB_ACTIONS::hideFootprintTree.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::Properties, PCB_ACTIONS::footprintProperties.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::DefaultPadProperties, PCB_ACTIONS::defaultPadProperties.MakeEvent() ); Go( &FOOTPRINT_EDITOR_CONTROL::ToggleLayersManager, PCB_ACTIONS::showLayersManager.MakeEvent() ); }