/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2020 Jon Evans * Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef EDA_3D_VIEWER_SETTINGS_H_ #define EDA_3D_VIEWER_SETTINGS_H_ #include #include class EDA_3D_VIEWER_SETTINGS : public APP_SETTINGS_BASE { public: struct RENDER_SETTINGS { int engine; int grid_type; int opengl_AA_mode; int material_mode; bool opengl_AA_disableOnMove; bool opengl_thickness_disableOnMove; bool opengl_vias_disableOnMove; bool opengl_holes_disableOnMove; bool opengl_render_bbox_only_OnMove; bool opengl_copper_thickness; bool opengl_show_model_bbox; bool raytrace_anti_aliasing; bool raytrace_backfloor; bool raytrace_post_processing; bool raytrace_procedural_textures; bool raytrace_reflections; bool raytrace_refractions; bool raytrace_shadows; bool realistic; bool show_adhesive; bool show_axis; bool show_board_body; bool show_comments; bool show_eco; bool show_footprints_insert; bool show_footprints_normal; bool show_footprints_virtual; bool show_silkscreen; bool show_soldermask; bool show_solderpaste; bool show_zones; bool subtract_mask_from_silk; bool clip_silk_on_via_annulus; }; struct CAMERA_SETTINGS { bool animation_enabled; int moving_speed_multiplier; double rotation_increment; }; EDA_3D_VIEWER_SETTINGS(); virtual ~EDA_3D_VIEWER_SETTINGS() {} virtual bool MigrateFromLegacy( wxConfigBase* aLegacyConfig ) override; RENDER_SETTINGS m_Render; CAMERA_SETTINGS m_Camera; protected: virtual std::string getLegacyFrameName() const override { return "Viewer3DFrameName"; } }; #endif