/*
This file is part of libeval, a simple math expression evaluator
Copyright (C) 2017 Michael Geselbracht, mgeselbracht3@gmail.com
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
/*
An evaluator object is used to replace an input string that represents
a mathematical expression by its result.
Example: Consider the input "3+4". The result of this expression is "7".
The NumericEvaluator can be used like this:
NumericEvaluator eval;
eval.process("3+4");
printf("3+4", eval.result());
The same example with error checking. Please note that even a valid input string may result
in an empty output string or "NaN".
NumericEvaluator eval;
bool ret = eval.process("3+4");
assert(ret == eval.isValid()); // isValid() reflects return value of process().
if (eval.isValid()) printf("3+4=%s\n", eval.result());
Using variables
Expressions can refer to variables if they were defined by previous expressions.
A variable can be defined by an expression or by the setVar() method.
Expressions that define/set variables do not have a result.
eval.process("x=1; y=2"); // Result is NaN
eval.setVar("z", 3);
eval.process("x+y+z");
printf("x+y+z=%s\n", eval.result());
Input string storage
An evaluator object can store and retrieve the original input string using a pointer
as key. This can be used to restore the input string of a text entry field.
eval.process("25.4-0.7", &eval);
printf("%s = %s\n", eval.textInput(&eval), eval.result());
Unit conversion
The evaluator uses a default unit and constants can be specified with a unit.
As long as no units are used the default unit is not relevant. The default
unit is taken from the global (Kicad) variable g_UserUnit.
Supported units are millimeters (mm), Mil (mil) and inch (")
eval.process("1\"");
printf("1\" = %s\n", eval.result());
eval.process("12.7 - 0.1\" - 50mil");
printf("12.7 - 0.1\" - 50mil = %s\n", eval.result());
*/
#ifndef NUMERIC_EVALUATOR_H_
#define NUMERIC_EVALUATOR_H_
#include "grammar.h"
#include
#include
#include
#include