/** * @file class_board_item.cpp * @brief Class BOARD_ITEM definition and some basic functions. */ #include #include #include #include wxString BOARD_ITEM::ShowShape( STROKE_T aShape ) { switch( aShape ) { case S_SEGMENT: return _( "Line" ); case S_RECT: return _( "Rect" ); case S_ARC: return _( "Arc" ); case S_CIRCLE: return _( "Circle" ); case S_CURVE: return _( "Bezier Curve" ); case S_POLYGON: return _( "Polygon" ); default: return wxT( "??" ); } } void BOARD_ITEM::UnLink() { DLIST* list = (DLIST*) GetList(); wxASSERT( list ); if( list ) list->Remove( this ); } BOARD* BOARD_ITEM::GetBoard() const { if( Type() == PCB_T ) return (BOARD*) this; BOARD_ITEM* parent = GetParent(); if( parent ) return parent->GetBoard(); return NULL; } wxString BOARD_ITEM::GetLayerName() const { wxString layerName; BOARD* board = GetBoard(); if( board != NULL ) return board->GetLayerName( m_Layer ).Trim(); wxFAIL_MSG( wxT( "No board found for board item type " ) + GetClass() ); layerName = _( "** undefined layer **" ); return layerName; } std::string BOARD_ITEM::FormatInternalUnits( int aValue ) { char buf[50]; #if defined( USE_PCBNEW_NANOMETRES ) double engUnits = aValue / 1000000.0; #else double engUnits = ( aValue * 10000.0 ) / 25.4 / 1000000.0; #endif int len; if( engUnits != 0.0 && fabs( engUnits ) <= 0.0001 ) { // printf( "f: " ); len = snprintf( buf, 49, "%.10f", engUnits ); while( --len > 0 && buf[len] == '0' ) buf[len] = '\0'; ++len; } else { // printf( "g: " ); len = snprintf( buf, 49, "%.10g", engUnits ); } return std::string( buf, len ); } std::string BOARD_ITEM::FormatAngle( double aAngle ) { char temp[50]; int len; #if defined( USE_PCBNEW_SEXPR_FILE_FORMAT ) len = snprintf( temp, 49, "%.10g", aAngle / 10.0 ); #else len = snprintf( temp, 49, "%.10g", aAngle ); #endif return std::string( temp, len ); } std::string BOARD_ITEM::FormatInternalUnits( const wxPoint& aPoint ) { return FormatInternalUnits( aPoint.x ) + " " + FormatInternalUnits( aPoint.y ); } std::string BOARD_ITEM::FormatInternalUnits( const wxSize& aSize ) { return FormatInternalUnits( aSize.GetWidth() ) + " " + FormatInternalUnits( aSize.GetHeight() ); }