/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2020 Ian McInerney * Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef _3D_CONDITIONS_H_ #define _3D_CONDITIONS_H_ #include <3d_enums.h> #include #include class BOARD_ADAPTER; class EDA_3D_CONDITIONS : public SELECTION_CONDITIONS { public: /** * Define conditions for a 3D viewer frame. * * @param aAdapter is the board adapter to query for information. */ EDA_3D_CONDITIONS( BOARD_ADAPTER* aAdapter ) : m_adapter( aAdapter ) {} /** * Creates a functor that tests if a specific material mode is active. * * @param aAdapter is the board adapter the setting is in * @param aMaterial is the material mode to test for. * @return Functor testing if a material mode is active. */ SELECTION_CONDITION MaterialMode( MATERIAL_MODE aMaterial ); /** * Creates a functor that tests if the board adapter has a flag set currently. * * @param aAdapter is the board adapter the setting is in * @param aFlag is the flag to test for. * @return Functor testing if the flag is set. */ SELECTION_CONDITION Flag( DISPLAY3D_FLG aFlag ); /** * Creates a functor that tests the current grid size. * * @param aAdapter is the board adapter the setting is in * @param aGridSize is the grid size to test for. * @return Functor testing if the flag is set. */ SELECTION_CONDITION GridSize( GRID3D_TYPE aGridSize ); private: ///< Helper function used by MaterialMode() static bool materialModeFunction( const SELECTION& aSelection, BOARD_ADAPTER* aAdapter, MATERIAL_MODE aMaterial ); ///< Helper function used by Flag() static bool flagFunction( const SELECTION& aSelection, BOARD_ADAPTER* aAdapter, DISPLAY3D_FLG aFlag ); ///< Helper function used by GridDize() static bool gridSizeFunction( const SELECTION& aSelection, BOARD_ADAPTER* aAdapter, GRID3D_TYPE aGridSize ); ///< The board adapter to read the 3D viewer state from BOARD_ADAPTER* m_adapter; }; #endif /* _3D_CONDITIONS_H_ */