/////////////////////////////////////////////////////////////////////////// // C++ code generated with wxFormBuilder (version Nov 22 2017) // http://www.wxformbuilder.org/ // // PLEASE DO *NOT* EDIT THIS FILE! /////////////////////////////////////////////////////////////////////////// #ifndef __DIALOG_HOTKEYS_EDITOR_BASE_H__ #define __DIALOG_HOTKEYS_EDITOR_BASE_H__ #include <wx/artprov.h> #include <wx/xrc/xmlres.h> #include <wx/intl.h> #include "dialog_shim.h" #include <wx/string.h> #include <wx/stattext.h> #include <wx/gdicmn.h> #include <wx/font.h> #include <wx/colour.h> #include <wx/settings.h> #include <wx/panel.h> #include <wx/button.h> #include <wx/sizer.h> #include <wx/dialog.h> /////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////// /// Class HOTKEYS_EDITOR_DIALOG_BASE /////////////////////////////////////////////////////////////////////////////// class HOTKEYS_EDITOR_DIALOG_BASE : public DIALOG_SHIM { private: protected: wxBoxSizer* m_mainSizer; wxStaticText* m_staticText1; wxPanel* m_panelHotkeys; wxButton* m_resetButton; wxButton* m_defaultButton; wxStdDialogButtonSizer* m_sdbSizer; wxButton* m_sdbSizerOK; wxButton* m_sdbSizerCancel; // Virtual event handlers, overide them in your derived class virtual void ResetClicked( wxCommandEvent& event ) { event.Skip(); } virtual void DefaultsClicked( wxCommandEvent& event ) { event.Skip(); } public: HOTKEYS_EDITOR_DIALOG_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Hotkeys Editor"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( -1,-1 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER ); ~HOTKEYS_EDITOR_DIALOG_BASE(); }; #endif //__DIALOG_HOTKEYS_EDITOR_BASE_H__