/*****************/ /* class_pin.cpp */ /*****************/ #include "fctsys.h" #include "appl_wxstruct.h" #include "gr_basic.h" #include "common.h" #include "class_drawpanel.h" #include "drawtxt.h" #include "program.h" #include "libcmp.h" #include "general.h" #include "plot_common.h" #include "protos.h" /**********************************************************************************************/ void LibDrawPin::Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset, int aColor, int aDrawMode, void* aData, const int aTransformMatrix[2][2] ) /**********************************************************************************************/ { // Invisibles pins are only drawn on request. // But in libedit they are drawn in g_InvisibleItemColor because we must see them WinEDA_SchematicFrame* frame = (WinEDA_SchematicFrame*) wxGetApp().GetTopWindow(); if( ( m_Attributs & PINNOTDRAW ) ) { if( frame->m_LibeditFrame && frame->m_LibeditFrame->IsActive() ) aColor = g_InvisibleItemColor; else if( !g_ShowAllPins ) return; } EDA_LibComponentStruct* Entry = ( (DrawPinPrms*) aData )->m_Entry; bool DrawPinText = ( (DrawPinPrms*) aData )->m_DrawPinText; /* Calculate Pin orient takin in account the component orientation */ int orient = ReturnPinDrawOrient( aTransformMatrix ); /* Calculate the pin position */ wxPoint pos1 = TransformCoordinate( aTransformMatrix, m_Pos ) + aOffset; /* Dessin de la pin et du symbole special associe */ DrawPinSymbol( aPanel, aDC, pos1, orient, aDrawMode, aColor ); if( DrawPinText ) { DrawPinTexts( aPanel, aDC, pos1, orient, Entry->m_TextInside, Entry->m_DrawPinNum, Entry->m_DrawPinName, aColor, aDrawMode ); } } /********************************************************************************/ void LibDrawPin::DrawPinSymbol( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aPinPos, int aOrient, int aDrawMode, int aColor ) /*******************************************************************************/ /* Draw the pin symbol (without texts) * if Color != 0 draw with Color, else with the normal pin color */ { int MapX1, MapY1, x1, y1; int color; int width = MAX( m_Width, g_DrawMinimunLineWidth ); int posX = aPinPos.x, posY = aPinPos.y, len = m_PinLen; color = ReturnLayerColor( LAYER_PIN ); if( aColor < 0 ) // Used normal color or selected color { if( (m_Selected & IS_SELECTED) ) color = g_ItemSelectetColor; } else color = aColor; GRSetDrawMode( aDC, aDrawMode ); MapX1 = MapY1 = 0; x1 = posX; y1 = posY; switch( aOrient ) { case PIN_UP: y1 = posY - len; MapY1 = 1; break; case PIN_DOWN: y1 = posY + len; MapY1 = -1; break; case PIN_LEFT: x1 = posX - len, MapX1 = 1; break; case PIN_RIGHT: x1 = posX + len; MapX1 = -1; break; } if( m_PinShape & INVERT ) { GRCircle( &aPanel->m_ClipBox, aDC, MapX1 * INVERT_PIN_RADIUS + x1, MapY1 * INVERT_PIN_RADIUS + y1, INVERT_PIN_RADIUS, width, color ); GRMoveTo( MapX1 * INVERT_PIN_RADIUS * 2 + x1, MapY1 * INVERT_PIN_RADIUS * 2 + y1 ); GRLineTo( &aPanel->m_ClipBox, aDC, posX, posY, width, color ); } else { GRMoveTo( x1, y1 ); GRLineTo( &aPanel->m_ClipBox, aDC, posX, posY, width, color ); } if( m_PinShape & CLOCK ) { if( MapY1 == 0 ) /* MapX1 = +- 1 */ { GRMoveTo( x1, y1 + CLOCK_PIN_DIM ); GRLineTo( &aPanel->m_ClipBox, aDC, x1 - MapX1 * CLOCK_PIN_DIM, y1, width, color ); GRLineTo( &aPanel->m_ClipBox, aDC, x1, y1 - CLOCK_PIN_DIM, width, color ); } else /* MapX1 = 0 */ { GRMoveTo( x1 + CLOCK_PIN_DIM, y1 ); GRLineTo( &aPanel->m_ClipBox, aDC, x1, y1 - MapY1 * CLOCK_PIN_DIM, width, color ); GRLineTo( &aPanel->m_ClipBox, aDC, x1 - CLOCK_PIN_DIM, y1, width, color ); } } if( m_PinShape & LOWLEVEL_IN ) /* IEEE symbol "Active Low Input" */ { if( MapY1 == 0 ) /* MapX1 = +- 1 */ { GRMoveTo( x1 + MapX1 * IEEE_SYMBOL_PIN_DIM * 2, y1 ); GRLineTo( &aPanel->m_ClipBox, aDC, x1 + MapX1 * IEEE_SYMBOL_PIN_DIM * 2, y1 - IEEE_SYMBOL_PIN_DIM, width, color ); GRLineTo( &aPanel->m_ClipBox, aDC, x1, y1, width, color ); } else /* MapX1 = 0 */ { GRMoveTo( x1, y1 + MapY1 * IEEE_SYMBOL_PIN_DIM * 2 ); GRLineTo( &aPanel->m_ClipBox, aDC, x1 - IEEE_SYMBOL_PIN_DIM, y1 + MapY1 * IEEE_SYMBOL_PIN_DIM * 2, width, color ); GRLineTo( &aPanel->m_ClipBox, aDC, x1, y1, width, color ); } } if( m_PinShape & LOWLEVEL_OUT ) /* IEEE symbol "Active Low Output" */ { if( MapY1 == 0 ) /* MapX1 = +- 1 */ { GRMoveTo( x1, y1 - IEEE_SYMBOL_PIN_DIM ); GRLineTo( &aPanel->m_ClipBox, aDC, x1 + MapX1 * IEEE_SYMBOL_PIN_DIM * 2, y1, width, color ); } else /* MapX1 = 0 */ { GRMoveTo( x1 - IEEE_SYMBOL_PIN_DIM, y1 ); GRLineTo( &aPanel->m_ClipBox, aDC, x1, y1 + MapY1 * IEEE_SYMBOL_PIN_DIM * 2, width, color ); } } /* Draw the pin end target (active end of the pin) */ if( !g_IsPrinting ) // Draw but do not print the pin end target 1 pixel width */ GRCircle( &aPanel->m_ClipBox, aDC, posX, posY, TARGET_PIN_DIAM, 0, color ); } /***************************************************************************** * Put out pin number and pin text info, given the pin line coordinates. * The line must be vertical or horizontal. * If PinText == NULL nothing is printed. If PinNum = 0 no number is printed. * Current Zoom factor is taken into account. * If TextInside then the text is been put inside,otherwise all is drawn outside. * Pin Name: substring beteween '~' is negated *****************************************************************************/ void LibDrawPin::DrawPinTexts( WinEDA_DrawPanel* panel, wxDC* DC, wxPoint& pin_pos, int orient, int TextInside, bool DrawPinNum, bool DrawPinName, int Color, int DrawMode ) /* DrawMode = GR_OR, XOR ... */ { int ii, x, y, x1, y1, dx, dy, len; wxString StringPinNum; wxString PinText; int PinTextBarPos[256]; int PinTextBarCount; EDA_Colors NameColor, NumColor; int PinTxtLen; wxSize PinNameSize( m_PinNameSize, m_PinNameSize ); wxSize PinNumSize( m_PinNumSize, m_PinNumSize ); int LineWidth = g_DrawMinimunLineWidth; GRSetDrawMode( DC, DrawMode ); /* Get the num and name colors */ if( (Color < 0) && (m_Selected & IS_SELECTED) ) Color = g_ItemSelectetColor; NameColor = (EDA_Colors) (Color == -1 ? ReturnLayerColor( LAYER_PINNAM ) : Color); NumColor = (EDA_Colors) (Color == -1 ? ReturnLayerColor( LAYER_PINNUM ) : Color); /* Create the pin num string */ ReturnPinStringNum( StringPinNum ); x1 = pin_pos.x; y1 = pin_pos.y; switch( orient ) { case PIN_UP: y1 -= m_PinLen; break; case PIN_DOWN: y1 += m_PinLen; break; case PIN_LEFT: x1 -= m_PinLen; break; case PIN_RIGHT: x1 += m_PinLen; break; } const wxChar* textsrc = m_PinName.GetData(); float fPinTextPitch = (PinNameSize.x * 1.1) + LineWidth; /* Do we need to invert the string? Is this string has only "~"? */ PinTextBarCount = 0; PinTxtLen = 0; ii = 0; while( *textsrc ) { if( *textsrc == '~' ) { PinTextBarPos[PinTextBarCount++] = (int) ( PinTxtLen * fPinTextPitch ); } else { PinText.Append( *textsrc ); PinTxtLen++; } textsrc++; } PinTxtLen = (int) ( fPinTextPitch * PinTxtLen ); PinTextBarPos[PinTextBarCount] = PinTxtLen; // Needed if no end '~' if( PinText[0] == 0 ) DrawPinName = FALSE; if( TextInside ) /* Draw the text inside, but the pin numbers outside. */ { if( (orient == PIN_LEFT) || (orient == PIN_RIGHT) ) // It is an horizontal line { if( PinText && DrawPinName ) { if( orient == PIN_RIGHT ) { x = x1 + TextInside; DrawGraphicText( panel, DC, wxPoint( x, y1 ), NameColor, PinText, TEXT_ORIENT_HORIZ, PinNameSize, GR_TEXT_HJUSTIFY_LEFT, GR_TEXT_VJUSTIFY_CENTER, LineWidth ); for( ii = 0; ii < PinTextBarCount; ) { GRMoveTo( x, y1 - TXTMARGE ); dy = -PinNameSize.y / 2; GRMoveRel( 0, dy ); dx = PinTextBarPos[ii++]; // Get the line pos GRMoveRel( dx, 0 ); len = PinTextBarPos[ii++] - dx; // Get the line length GRLineRel( &panel->m_ClipBox, DC, len, 0, LineWidth, NameColor ); } } else // Orient == PIN_LEFT { x = x1 - TextInside; DrawGraphicText( panel, DC, wxPoint( x, y1 ), NameColor, PinText, TEXT_ORIENT_HORIZ, PinNameSize, GR_TEXT_HJUSTIFY_RIGHT, GR_TEXT_VJUSTIFY_CENTER, LineWidth ); for( ii = 0; ii < PinTextBarCount; ) { GRMoveTo( x, y1 - TXTMARGE ); dy = -PinNameSize.y / 2; GRMoveRel( 0, dy ); dx = PinTextBarPos[ii++]; // Get the line pos GRMoveRel( dx - PinTxtLen, 0 ); len = PinTextBarPos[ii++] - dx; // Get the line length GRLineRel( &panel->m_ClipBox, DC, len, 0, LineWidth, NameColor ); } } } if( DrawPinNum ) { DrawGraphicText( panel, DC, wxPoint( (x1 + pin_pos.x) / 2, y1 - TXTMARGE ), NumColor, StringPinNum, TEXT_ORIENT_HORIZ, PinNumSize, GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_BOTTOM, LineWidth ); } } else /* Its a vertical line. */ { // Text is drawn from bottom to top (i.e. to negative value for Y axis) if( PinText && DrawPinName ) { if( orient == PIN_DOWN ) { y = y1 + TextInside; DrawGraphicText( panel, DC, wxPoint( x1, y ), NameColor, PinText, TEXT_ORIENT_VERT, PinNameSize, GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_TOP, LineWidth ); for( ii = 0; ii < PinTextBarCount; ) { GRMoveTo( x1 - TXTMARGE, y ); dy = -PinNameSize.y / 2; GRMoveRel( dy, 0 ); dx = PinTextBarPos[ii++]; // Get the line pos GRMoveRel( 0, PinTxtLen - dx ); len = PinTextBarPos[ii++] - dx; // Get the line length GRLineRel( &panel->m_ClipBox, DC, 0, -len, LineWidth, NameColor ); } } else /* PIN_UP */ { y = y1 - TextInside; DrawGraphicText( panel, DC, wxPoint( x1, y ), NameColor, PinText, TEXT_ORIENT_VERT, PinNameSize, GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_BOTTOM, LineWidth ); for( ii = 0; ii < PinTextBarCount; ) { GRMoveTo( x1 - TXTMARGE, y ); dy = -PinNameSize.y / 2; GRMoveRel( dy, 0 ); dx = PinTextBarPos[ii++]; // Get the line pos GRMoveRel( 0, -dx ); len = PinTextBarPos[ii++] - dx; // Get the line length GRLineRel( &panel->m_ClipBox, DC, 0, -len, LineWidth, NameColor ); } } } if( DrawPinNum ) { DrawGraphicText( panel, DC, wxPoint( x1 - TXTMARGE, (y1 + pin_pos.y) / 2 ), NumColor, StringPinNum, TEXT_ORIENT_VERT, PinNumSize, GR_TEXT_HJUSTIFY_RIGHT, GR_TEXT_VJUSTIFY_CENTER, LineWidth ); } } } else /**** Draw num & text pin outside ****/ { if( (orient == PIN_LEFT) || (orient == PIN_RIGHT) ) /* Its an horizontal line. */ { if( PinText && DrawPinName ) { x = (x1 + pin_pos.x) / 2; DrawGraphicText( panel, DC, wxPoint( x, y1 - TXTMARGE ), NameColor, PinText, TEXT_ORIENT_HORIZ, PinNameSize, GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_BOTTOM, LineWidth ); for( ii = 0; ii < PinTextBarCount; ) { GRMoveTo( x, y1 - TXTMARGE * 2 ); GRMoveRel( -PinTxtLen / 2, -PinNameSize.y ); dx = PinTextBarPos[ii++]; // Get the line pos GRMoveRel( dx, 0 ); len = PinTextBarPos[ii++] - dx; // Get the line length GRLineRel( &panel->m_ClipBox, DC, len, 0, LineWidth, NameColor ); } } if( DrawPinNum ) { x = (x1 + pin_pos.x) / 2; DrawGraphicText( panel, DC, wxPoint( x, y1 + TXTMARGE ), NumColor, StringPinNum, TEXT_ORIENT_HORIZ, PinNumSize, GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_TOP, LineWidth ); } } else /* Its a vertical line. */ { if( PinText && DrawPinName ) { y = (y1 + pin_pos.y) / 2; DrawGraphicText( panel, DC, wxPoint( x1 - TXTMARGE, y ), NameColor, PinText, TEXT_ORIENT_VERT, PinNameSize, GR_TEXT_HJUSTIFY_RIGHT, GR_TEXT_VJUSTIFY_CENTER, LineWidth ); for( ii = 0; ii < PinTextBarCount; ) { GRMoveTo( x1 - (TXTMARGE * 2), y ); GRMoveRel( -PinNameSize.y, -PinTxtLen / 2 ); dx = PinTextBarPos[ii++]; // Get the line pos GRMoveRel( 0, PinTxtLen - dx ); len = PinTextBarPos[ii++] - dx; // Get the line length GRLineRel( &panel->m_ClipBox, DC, 0, -len, LineWidth, NameColor ); } } if( DrawPinNum ) { DrawGraphicText( panel, DC, wxPoint( x1 + TXTMARGE, (y1 + pin_pos.y) / 2 ), NumColor, StringPinNum, TEXT_ORIENT_VERT, PinNumSize, GR_TEXT_HJUSTIFY_LEFT, GR_TEXT_VJUSTIFY_CENTER, LineWidth ); } } } } extern void Move_Plume( wxPoint pos, int plume ); // see plot.cpp /***************************************************************************** * Plot pin number and pin text info, given the pin line coordinates. * * Same as DrawPinTexts((), but output is the plotter * The line must be vertical or horizontal. * * If PinNext == NULL nothing is printed. * * Current Zoom factor is taken into account. * * If TextInside then the text is been put inside (moving from x1, y1 in * * the opposite direction to x2,y2), otherwise all is drawn outside. * *****************************************************************************/ void LibDrawPin::PlotPinTexts( wxPoint& pin_pos, int orient, int TextInside, bool DrawPinNum, bool DrawPinName, int aWidth, bool aItalic ) { int dx, len, start; int ii, x, y, x1, y1, cte; wxString StringPinNum; wxString PinText; int PinTextBarPos[256]; int PinTextBarCount; EDA_Colors NameColor, NumColor; int PinTxtLen = 0; wxSize PinNameSize = wxSize( m_PinNameSize, m_PinNameSize ); wxSize PinNumSize = wxSize( m_PinNumSize, m_PinNumSize ); bool plot_color = (g_PlotFormat == PLOT_FORMAT_POST) && g_PlotPSColorOpt; /* Get the num and name colors */ NameColor = (EDA_Colors) (plot_color ? ReturnLayerColor( LAYER_PINNAM ) : -1); NumColor = (EDA_Colors) (plot_color ? ReturnLayerColor( LAYER_PINNUM ) : -1); /* Create the pin num string */ ReturnPinStringNum( StringPinNum ); x1 = pin_pos.x; y1 = pin_pos.y; switch( orient ) { case PIN_UP: y1 -= m_PinLen; break; case PIN_DOWN: y1 += m_PinLen; break; case PIN_LEFT: x1 -= m_PinLen; break; case PIN_RIGHT: x1 += m_PinLen; break; } const wxChar* textsrc = m_PinName.GetData(); float fPinTextPitch = (PinNameSize.x * 1.1) + aWidth; /* Do we need to invert the string? Is this string has only "~"? */ PinTextBarCount = 0; PinTxtLen = 0; ii = 0; while( *textsrc ) { if( *textsrc == '~' ) { PinTextBarPos[PinTextBarCount++] = (int) ( fPinTextPitch * PinTxtLen ); } else { PinText.Append( *textsrc ); PinTxtLen++; } textsrc++; } PinTxtLen = (int) ( fPinTextPitch * PinTxtLen ); PinTextBarPos[PinTextBarCount] = PinTxtLen; // Needed if no end '~' if( PinText[0] == 0 ) DrawPinName = FALSE; if( TextInside ) /* Draw the text inside, but the pin numbers outside. */ { if( (orient == PIN_LEFT) || (orient == PIN_RIGHT) ) { /* Its an horizontal line. */ if( PinText && DrawPinName ) { if( orient == PIN_RIGHT ) { x = x1 + TextInside; PlotGraphicText( g_PlotFormat, wxPoint( x, y1 ), NameColor, PinText, TEXT_ORIENT_HORIZ, PinNameSize, GR_TEXT_HJUSTIFY_LEFT, GR_TEXT_VJUSTIFY_CENTER, aWidth, aItalic ); for( ii = 0; ii < PinTextBarCount; ) { cte = y1 - PinNameSize.y / 2 - TXTMARGE; dx = PinTextBarPos[ii++]; // Get the line pos Move_Plume( wxPoint( x + dx, cte ), 'U' ); len = PinTextBarPos[ii++]; // Get the line end Move_Plume( wxPoint( x + len, cte ), 'D' ); } } else // orient == PIN_LEFT { x = x1 - TextInside; PlotGraphicText( g_PlotFormat, wxPoint( x, y1 ), NameColor, PinText, TEXT_ORIENT_HORIZ, PinNameSize, GR_TEXT_HJUSTIFY_RIGHT, GR_TEXT_VJUSTIFY_CENTER, aWidth, aItalic ); for( ii = 0; ii < PinTextBarCount; ) { cte = y1 - PinNameSize.y / 2 - TXTMARGE; dx = PinTextBarPos[ii++]; // Get the line pos Move_Plume( wxPoint( x + dx - PinTxtLen, cte ), 'U' ); len = PinTextBarPos[ii++]; // Get the line end Move_Plume( wxPoint( x + len - PinTxtLen, cte ), 'D' ); } } } if( DrawPinNum ) { PlotGraphicText( g_PlotFormat, wxPoint( (x1 + pin_pos.x) / 2, y1 - TXTMARGE ), NumColor, StringPinNum, TEXT_ORIENT_HORIZ, PinNumSize, GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_BOTTOM, aWidth, aItalic ); } } else /* Its a vertical line. */ { if( PinText && DrawPinName ) { if( orient == PIN_DOWN ) { y = y1 + TextInside; PlotGraphicText( g_PlotFormat, wxPoint( x1, y ), NameColor, PinText, TEXT_ORIENT_VERT, PinNameSize, GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_TOP, aWidth, aItalic); for( ii = 0; ii < PinTextBarCount; ) { cte = x1 - PinNameSize.y / 2 - TXTMARGE; dx = PinTextBarPos[ii++]; // Get the line pos Move_Plume( wxPoint( cte, y + PinTxtLen - dx ), 'U' ); len = PinTextBarPos[ii++]; // Get the line end Move_Plume( wxPoint( cte, y + PinTxtLen - len ), 'D' ); } } else /* PIN_UP */ { y = y1 - TextInside; PlotGraphicText( g_PlotFormat, wxPoint( x1, y ), NameColor, PinText, TEXT_ORIENT_VERT, PinNameSize, GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_BOTTOM, aWidth, aItalic); for( ii = 0; ii < PinTextBarCount; ) { cte = x1 - PinNameSize.y / 2 - TXTMARGE; dx = PinTextBarPos[ii++]; // Get the line pos Move_Plume( wxPoint( cte, y - dx ), 'U' ); len = PinTextBarPos[ii++]; // Get the line end Move_Plume( wxPoint( cte, y - len ), 'D' ); } } } if( DrawPinNum ) { PlotGraphicText( g_PlotFormat, wxPoint( x1 - TXTMARGE, (y1 + pin_pos.y) / 2 ), NumColor, StringPinNum, TEXT_ORIENT_VERT, PinNumSize, GR_TEXT_HJUSTIFY_RIGHT, GR_TEXT_VJUSTIFY_CENTER, aWidth, aItalic); } } } else /* Draw num & text pin outside */ { if( (orient == PIN_LEFT) || (orient == PIN_RIGHT) ) /* Its an horizontal line. */ { if( PinText && DrawPinName ) { x = (x1 + pin_pos.x) / 2; PlotGraphicText( g_PlotFormat, wxPoint( x, y1 - TXTMARGE ), NameColor, PinText, TEXT_ORIENT_HORIZ, PinNameSize, GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_BOTTOM, aWidth, aItalic); for( ii = 0; ii < PinTextBarCount; ) { cte = y1 - PinNameSize.y - TXTMARGE * 2; start = x - (PinTxtLen / 2); dx = PinTextBarPos[ii++]; // Get the line pos Move_Plume( wxPoint( start + dx, cte ), 'U' ); len = PinTextBarPos[ii++]; // Get the line end Move_Plume( wxPoint( start + len, cte ), 'D' ); } } if( DrawPinNum ) { x = (x1 + pin_pos.x) / 2; PlotGraphicText( g_PlotFormat, wxPoint( x, y1 + TXTMARGE ), NumColor, StringPinNum, TEXT_ORIENT_HORIZ, PinNumSize, GR_TEXT_HJUSTIFY_CENTER, GR_TEXT_VJUSTIFY_TOP, aWidth, aItalic); } } else /* Its a vertical line. */ { if( PinText && DrawPinName ) { y = (y1 + pin_pos.y) / 2; PlotGraphicText( g_PlotFormat, wxPoint( x1 - TXTMARGE, y ), NameColor, PinText, TEXT_ORIENT_VERT, PinNameSize, GR_TEXT_HJUSTIFY_RIGHT, GR_TEXT_VJUSTIFY_CENTER, aWidth, aItalic); for( ii = 0; ii < PinTextBarCount; ) { cte = x1 - PinNameSize.y - TXTMARGE * 2; start = y + (PinTxtLen / 2); dx = PinTextBarPos[ii++]; // Get the line pos Move_Plume( wxPoint( cte, start - dx ), 'U' ); len = PinTextBarPos[ii++]; // Get the line end Move_Plume( wxPoint( cte, start - len ), 'D' ); } } if( DrawPinNum ) { PlotGraphicText( g_PlotFormat, wxPoint( x1 + TXTMARGE, (y1 + pin_pos.y) / 2 ), NumColor, StringPinNum, TEXT_ORIENT_VERT, PinNumSize, GR_TEXT_HJUSTIFY_LEFT, GR_TEXT_VJUSTIFY_CENTER, aWidth, aItalic); } } } } /***************************************************************/ LibDrawPin::LibDrawPin() : LibEDA_BaseStruct( COMPONENT_PIN_DRAW_TYPE ) /***************************************************************/ { m_PinLen = 300; /* default Pin len */ m_Orient = PIN_RIGHT; /* Pin oprient: Up, Down, Left, Right */ m_PinShape = NONE; /* Bit a bit: Pin shape (voir enum prec) */ m_PinType = PIN_UNSPECIFIED; /* electrical type of pin */ m_Attributs = 0; /* bit 0 != 0: pin invisible */ m_PinNum = 0; /*pin number ( i.e. 4 codes Ascii ) */ m_PinNumSize = 50; m_PinNameSize = 50; /* Default size for pin name and num */ m_Width = 0; // m_PinNumWidth = m_PinNameWidth = 0; // Unused } /******************************************/ wxPoint LibDrawPin::ReturnPinEndPoint() /******************************************/ /* return the pin end position, for a component in normal orient */ { wxPoint pos = m_Pos; switch( m_Orient ) { case PIN_UP: pos.y += m_PinLen; break; case PIN_DOWN: pos.y -= m_PinLen; break; case PIN_LEFT: pos.x -= m_PinLen; break; case PIN_RIGHT: pos.x += m_PinLen; break; } return pos; } /********************************************************/ int LibDrawPin::ReturnPinDrawOrient( const int TransMat[2][2] ) /********************************************************/ /** Function ReturnPinDrawOrient * Return the pin real orientation (PIN_UP, PIN_DOWN, PIN_RIGHT, PIN_LEFT), * according to its orientation and the matrix transform (rot, mirror) TransMat * @param TransMat = transform matrix */ { int orient; wxPoint end; // position of a end pin starting at 0,0 according to its orientation, lenght = 1 switch( m_Orient ) { case PIN_UP: end.y = 1; break; case PIN_DOWN: end.y = -1; break; case PIN_LEFT: end.x = -1; break; case PIN_RIGHT: end.x = 1; break; } end = TransformCoordinate( TransMat, end ); // = pos of end point, accordint to the component orientation orient = PIN_UP; if( end.x == 0 ) { if( end.y > 0 ) orient = PIN_DOWN; } else { orient = PIN_RIGHT; if( end.x < 0 ) orient = PIN_LEFT; } return orient; } /***********************************************************/ void LibDrawPin::ReturnPinStringNum( wxString& buffer ) const /***********************************************************/ /* fill the buffer with pin num as a wxString * Pin num is coded as a long * Used to print/draw the pin num */ { char ascii_buf[5]; memcpy( ascii_buf, &m_PinNum, 4 ); ascii_buf[4] = 0; buffer = CONV_FROM_UTF8( ascii_buf ); } /****************************************************/ void LibDrawPin::SetPinNumFromString( wxString& buffer ) /****************************************************/ /* fill the buffer with pin num as a wxString * Pin num is coded as a long * Used to print/draw the pin num */ { char ascii_buf[4]; unsigned ii, len = buffer.Len(); ascii_buf[0] = ascii_buf[1] = ascii_buf[2] = ascii_buf[3] = 0; if( len > 4 ) len = 4; for( ii = 0; ii < len; ii++ ) { ascii_buf[ii] = buffer.GetChar( ii ) & 0xFF; } strncpy( (char*) &m_PinNum, ascii_buf, 4 ); } /*************************************/ LibDrawPin* LibDrawPin::GenCopy() /*************************************/ { LibDrawPin* newpin = new LibDrawPin(); newpin->m_Pos = m_Pos; newpin->m_PinLen = m_PinLen; newpin->m_Orient = m_Orient; newpin->m_PinShape = m_PinShape; newpin->m_PinType = m_PinType; newpin->m_Attributs = m_Attributs; newpin->m_PinNum = m_PinNum; newpin->m_PinNumSize = m_PinNumSize; newpin->m_PinNameSize = m_PinNameSize; newpin->m_Unit = m_Unit; newpin->m_Convert = m_Convert; newpin->m_Flags = m_Flags; newpin->m_Width = m_Width; newpin->m_PinName = m_PinName; return newpin; }