/*****************************************/ /* Routines generales d'affichage du PCB */ /*****************************************/ /* fichier tracepcb.cpp */ /* * Routines d'affichage grille, Boite de coordonnees, Curseurs, marqueurs ... */ #include #include "fctsys.h" #include "gr_basic.h" #include "common.h" #include "pcbnew.h" #include "autorout.h" #include "pcbplot.h" #include "protos.h" /**********************************************************************/ void WinEDA_ModuleEditFrame::RedrawActiveWindow( wxDC* DC, bool EraseBg ) /**********************************************************************/ /* Draw the footprint editor BOARD, and others elements : axis, grid .. */ { PCB_SCREEN* screen = (PCB_SCREEN*)GetScreen(); if( !m_Pcb || !screen ) return; ActiveScreen = screen; GRSetDrawMode( DC, GR_COPY ); if( EraseBg ) DrawPanel->EraseScreen( DC ); DrawPanel->DrawBackGround( DC ); TraceWorkSheet( DC, screen, 0 ); /* Redraw the footprint */ for( MODULE* module = m_Pcb->m_Modules; module; module = module->Next() ) { module->Draw( DrawPanel, DC, GR_OR ); } Affiche_Status_Box(); if( DrawPanel->ManageCurseur ) DrawPanel->ManageCurseur( DrawPanel, DC, FALSE ); /* Redraw the cursor */ DrawPanel->Trace_Curseur( DC ); screen->ClrRefreshReq(); } /****************************************************************/ void WinEDA_PcbFrame::RedrawActiveWindow( wxDC* DC, bool EraseBg ) /****************************************************************/ /* Draw the BOARD, and others elements : axis, grid .. */ { PCB_SCREEN* screen = GetScreen(); if( !m_Pcb || !screen ) return; ActiveScreen = screen; GRSetDrawMode( DC, GR_COPY ); if( EraseBg ) DrawPanel->EraseScreen( DC ); DrawPanel->DrawBackGround( DC ); TraceWorkSheet( DC, GetScreen(), 0 ); m_Pcb->Draw( DrawPanel, DC, GR_OR ); if( g_HightLigt_Status ) DrawHightLight( DC, g_HightLigth_NetCode ); DrawGeneralRatsnest( DC ); GetScreen()->ClrRefreshReq(); Affiche_Status_Box(); if( DrawPanel->ManageCurseur ) DrawPanel->ManageCurseur( DrawPanel, DC, FALSE ); // Redraw the cursor DrawPanel->Trace_Curseur( DC ); } /********************************************************************/ void BOARD::Draw( WinEDA_DrawPanel* aPanel, wxDC* DC, int aDrawMode, const wxPoint& offset ) /********************************************************************/ /* Redraw the BOARD items but not cursors, axis or grid */ { for( MODULE* module = m_Modules; module; module = module->Next() ) { bool display = true; int layerMask = ALL_CU_LAYERS; if( module->m_Flags & IS_MOVED ) continue; if( !DisplayOpt.Show_Modules_Cmp ) { if( module->GetLayer() == CMP_N ) display = FALSE; layerMask &= ~CMP_LAYER; } if( !DisplayOpt.Show_Modules_Cu ) { if( module->GetLayer() == COPPER_LAYER_N ) display = FALSE; layerMask &= ~CUIVRE_LAYER; } if( display ) module->Draw( aPanel, DC, aDrawMode ); else Trace_Pads_Only( aPanel, DC, module, 0, 0, layerMask, aDrawMode ); } // Draw the graphic items for( BOARD_ITEM* item = m_Drawings; item; item = item->Next() ) { if( item->m_Flags & IS_MOVED ) continue; switch( item->Type() ) { case TYPE_COTATION: case TYPE_TEXTE: case TYPE_MIRE: case TYPE_DRAWSEGMENT: item->Draw( aPanel, DC, aDrawMode ); break; default: break; } } /* Draw all tracks and zones. As long as dark colors are used for the tracks, * Then the OR draw mode should show tracks underneath other tracks. But a white * track will cover any other color since it has more bits to OR in. */ for( TRACK* track = m_Track; track; track = track->Next() ) { track->Draw( aPanel, DC, aDrawMode ); } for( SEGZONE* zone = m_Zone; zone; zone = zone->Next() ) { zone->Draw( aPanel, DC, aDrawMode ); } /* Draw areas (i.e. zones) */ for( int ii = 0; ii < GetAreaCount(); ii++ ) { ZONE_CONTAINER* zone = GetArea(ii); // Areas must be drawn here only if not moved or dragged, // because these areas are drawn by ManageCursor() in a specific manner if ( (zone->m_Flags & (IN_EDIT | IS_DRAGGED | IS_MOVED)) == 0 ) { zone->Draw( aPanel, DC, aDrawMode ); zone->DrawFilledArea( aPanel, DC, aDrawMode ); } } // draw the BOARD's markers. for( unsigned i=0; i < m_markers.size(); ++i ) { m_markers[i]->Draw( aPanel, DC, aDrawMode ); } // Draw equipots info for( EQUIPOT* net = m_Equipots; net; net = net->Next() ) { if ( net->GetNet() != 0 ) // no net if 0 net->Draw( aPanel, DC, aDrawMode ); } }