/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2017 CERN * Copyright (C) 2018-2023 KiCad Developers, see AUTHORS.txt for contributors. * * @author Janito Vaqueiro Ferreira Filho * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef GRAPHICS_IMPORTER_BUFFER_H #define GRAPHICS_IMPORTER_BUFFER_H #include "graphics_importer.h" #include #include class IMPORTED_SHAPE { public: virtual ~IMPORTED_SHAPE() {} virtual void ImportTo( GRAPHICS_IMPORTER& aImporter ) const = 0; virtual std::unique_ptr clone() const = 0; virtual void Transform( const MATRIX3x3D& aTransform, const VECTOR2D& aTranslation ) = 0; void SetParentShapeIndex( int aIndex ) { m_parentShapeIndex = aIndex; } int GetParentShapeIndex() const { return m_parentShapeIndex; } protected: int m_parentShapeIndex = -1; }; class IMPORTED_LINE : public IMPORTED_SHAPE { public: IMPORTED_LINE( const VECTOR2D& aStart, const VECTOR2D& aEnd, const IMPORTED_STROKE& aStroke ) : m_start( aStart ), m_end( aEnd ), m_stroke( aStroke ) { } void ImportTo( GRAPHICS_IMPORTER& aImporter ) const override { aImporter.AddLine( m_start, m_end, m_stroke ); } virtual std::unique_ptr clone() const override { return std::make_unique( *this ); } void Transform( const MATRIX3x3D& aTransform, const VECTOR2D& aTranslation ) override { m_start = aTransform * m_start + aTranslation; m_end = aTransform * m_end + aTranslation; } private: VECTOR2D m_start; VECTOR2D m_end; IMPORTED_STROKE m_stroke; }; class IMPORTED_CIRCLE : public IMPORTED_SHAPE { public: IMPORTED_CIRCLE( const VECTOR2D& aCenter, double aRadius, const IMPORTED_STROKE& aStroke, bool aFilled, const COLOR4D& aFillColor ) : m_center( aCenter ), m_radius( aRadius ), m_stroke( aStroke ), m_filled( aFilled ), m_fillColor( aFillColor ) { } void ImportTo( GRAPHICS_IMPORTER& aImporter ) const override { aImporter.AddCircle( m_center, m_radius, m_stroke, m_filled, m_fillColor ); } virtual std::unique_ptr clone() const override { return std::make_unique( *this ); } void Transform( const MATRIX3x3D& aTransform, const VECTOR2D& aTranslation ) override { VECTOR2D newCenter = ( aTransform * m_center ) + aTranslation; VECTOR2D newRadius = VECTOR2D( m_radius, 0 ); newRadius = aTransform * newRadius; m_center = newCenter; m_radius = newRadius.EuclideanNorm(); } private: VECTOR2D m_center; double m_radius; IMPORTED_STROKE m_stroke; bool m_filled; COLOR4D m_fillColor; }; class IMPORTED_ARC : public IMPORTED_SHAPE { public: IMPORTED_ARC( const VECTOR2D& aCenter, const VECTOR2D& aStart, const EDA_ANGLE& aAngle, const IMPORTED_STROKE& aStroke ) : m_center( aCenter ), m_start( aStart ), m_angle( aAngle ), m_stroke( aStroke ) { } void ImportTo( GRAPHICS_IMPORTER& aImporter ) const override { aImporter.AddArc( m_center, m_start, m_angle, m_stroke ); } virtual std::unique_ptr clone() const override { return std::make_unique( *this ); } void Transform( const MATRIX3x3D& aTransform, const VECTOR2D& aTranslation ) override { m_start = aTransform * m_start + aTranslation; m_center = aTransform * m_center + aTranslation; } private: VECTOR2D m_center; VECTOR2D m_start; EDA_ANGLE m_angle; IMPORTED_STROKE m_stroke; }; class IMPORTED_POLYGON : public IMPORTED_SHAPE { public: IMPORTED_POLYGON( const std::vector& aVertices, const IMPORTED_STROKE& aStroke, bool aFilled, const COLOR4D& aFillColor ) : m_vertices( aVertices ), m_stroke( aStroke ), m_filled( aFilled ), m_fillColor( aFillColor ) { } void ImportTo( GRAPHICS_IMPORTER& aImporter ) const override { aImporter.AddPolygon( m_vertices, m_stroke, m_filled, m_fillColor ); } virtual std::unique_ptr clone() const override { return std::make_unique( *this ); } void Transform( const MATRIX3x3D& aTransform, const VECTOR2D& aTranslation ) override { for( VECTOR2D& vert : m_vertices ) { vert = aTransform * vert + aTranslation; } } std::vector& Vertices() { return m_vertices; } bool IsFilled() const { return m_filled; } const COLOR4D& GetFillColor() const { return m_fillColor; } const IMPORTED_STROKE& GetStroke() const { return m_stroke; } private: std::vector m_vertices; IMPORTED_STROKE m_stroke; bool m_filled; COLOR4D m_fillColor; }; class IMPORTED_TEXT : public IMPORTED_SHAPE { public: IMPORTED_TEXT( const VECTOR2D& aOrigin, const wxString& aText, double aHeight, double aWidth, double aThickness, double aOrientation, GR_TEXT_H_ALIGN_T aHJustify, GR_TEXT_V_ALIGN_T aVJustify, const COLOR4D& aColor ) : m_origin( aOrigin ), m_text( aText ), m_height( aHeight ), m_width( aWidth ), m_thickness( aThickness ), m_orientation( aOrientation ), m_hJustify( aHJustify ), m_vJustify( aVJustify ), m_color( aColor ) { } void ImportTo( GRAPHICS_IMPORTER& aImporter ) const override { aImporter.AddText( m_origin, m_text, m_height, m_width, m_thickness, m_orientation, m_hJustify, m_vJustify, m_color ); } virtual std::unique_ptr clone() const override { return std::make_unique( *this ); } void Transform( const MATRIX3x3D& aTransform, const VECTOR2D& aTranslation ) override { m_origin = aTransform * m_origin + aTranslation; } private: VECTOR2D m_origin; const wxString m_text; double m_height; double m_width; double m_thickness; double m_orientation; GR_TEXT_H_ALIGN_T m_hJustify; GR_TEXT_V_ALIGN_T m_vJustify; COLOR4D m_color; }; class IMPORTED_SPLINE : public IMPORTED_SHAPE { public: IMPORTED_SPLINE( const VECTOR2D& aStart, const VECTOR2D& aBezierControl1, const VECTOR2D& aBezierControl2, const VECTOR2D& aEnd, const IMPORTED_STROKE& aStroke ) : m_start( aStart ), m_bezierControl1( aBezierControl1 ), m_bezierControl2( aBezierControl2 ), m_end( aEnd ), m_stroke( aStroke ) { } void ImportTo( GRAPHICS_IMPORTER& aImporter ) const override { aImporter.AddSpline( m_start, m_bezierControl1, m_bezierControl2, m_end, m_stroke ); } virtual std::unique_ptr clone() const override { return std::make_unique( *this ); } void Transform( const MATRIX3x3D& aTransform, const VECTOR2D& aTranslation ) override { m_start = aTransform * m_start + aTranslation; m_bezierControl1 = aTransform * m_bezierControl1 + aTranslation; m_bezierControl2 = aTransform * m_bezierControl2 + aTranslation; m_end = aTransform * m_end + aTranslation; } private: VECTOR2D m_start; VECTOR2D m_bezierControl1; VECTOR2D m_bezierControl2; VECTOR2D m_end; IMPORTED_STROKE m_stroke; }; class GRAPHICS_IMPORTER_BUFFER : public GRAPHICS_IMPORTER { public: void AddLine( const VECTOR2D& aStart, const VECTOR2D& aEnd, const IMPORTED_STROKE& aStroke ) override; void AddCircle( const VECTOR2D& aCenter, double aRadius, const IMPORTED_STROKE& aStroke, bool aFilled, const COLOR4D& aFillColor = COLOR4D::UNSPECIFIED ) override; void AddArc( const VECTOR2D& aCenter, const VECTOR2D& aStart, const EDA_ANGLE& aAngle, const IMPORTED_STROKE& aStroke ) override; void AddPolygon( const std::vector& aVertices, const IMPORTED_STROKE& aStroke, bool aFilled, const COLOR4D& aFillColor = COLOR4D::UNSPECIFIED ) override; void AddText( const VECTOR2D& aOrigin, const wxString& aText, double aHeight, double aWidth, double aThickness, double aOrientation, GR_TEXT_H_ALIGN_T aHJustify, GR_TEXT_V_ALIGN_T aVJustify, const COLOR4D& aColor = COLOR4D::UNSPECIFIED ) override; void AddSpline( const VECTOR2D& aStart, const VECTOR2D& aBezierControl1, const VECTOR2D& aBezierControl2, const VECTOR2D& aEnd, const IMPORTED_STROKE& aStroke ) override; void ImportTo( GRAPHICS_IMPORTER& aImporter ); void AddShape( std::unique_ptr& aShape ); std::list>& GetShapes() { return m_shapes; } void ClearShapes() { m_shapes.clear(); } void PostprocessNestedPolygons(); protected: ///< List of imported shapes std::list> m_shapes; }; #endif /* GRAPHICS_IMPORTER_BUFFER */