/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2020 Oleg Endo * Copyright (C) 2019 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 1992-2019 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #pragma once #include #include class PCB_EDIT_FRAME; class NETINFO_ITEM; class BOARD; class CN_ITEM; class DIALOG_SELECT_NET_FROM_LIST : public DIALOG_SELECT_NET_FROM_LIST_BASE, public BOARD_LISTENER { public: struct SETTINGS { wxString filter_string; bool show_zero_pad_nets = true; }; DIALOG_SELECT_NET_FROM_LIST( PCB_EDIT_FRAME* aParent, const SETTINGS& aSettings ); ~DIALOG_SELECT_NET_FROM_LIST(); SETTINGS Settings() const; // returns true if a net was selected, and its name in aName bool GetNetName( wxString& aName ) const; /** * Visually highlights a net in the list view. * @param aNet is the net item to be highlighted. Nullptr will unhighlight * any currently highlighted net. */ void HighlightNet( NETINFO_ITEM* aNet ); virtual void OnBoardItemAdded( BOARD& aBoard, BOARD_ITEM* aBoardItem ) override; virtual void OnBoardItemRemoved( BOARD& aBoard, BOARD_ITEM* aBoardItem ) override; virtual void OnBoardNetSettingsChanged( BOARD& aBoard ) override; virtual void OnBoardItemChanged( BOARD& aBoard, BOARD_ITEM* aBoardItem ) override; virtual void OnBoardHighlightNetChanged( BOARD& aBoard ) override; private: struct COLUMN_ID; static const COLUMN_ID COLUMN_NET; static const COLUMN_ID COLUMN_NAME; static const COLUMN_ID COLUMN_PAD_COUNT; static const COLUMN_ID COLUMN_VIA_COUNT; static const COLUMN_ID COLUMN_BOARD_LENGTH; static const COLUMN_ID COLUMN_CHIP_LENGTH; static const COLUMN_ID COLUMN_TOTAL_LENGTH; struct ROW_DESC; ROW_DESC findRow( NETINFO_ITEM* aNet ); ROW_DESC findRow( int aNetCode ); void deleteRow( const ROW_DESC& aRow ); void setValue( const ROW_DESC& aRow, const COLUMN_ID& aCol, wxString aVal ); wxString formatNetCode( const NETINFO_ITEM* aNet ) const; wxString formatNetName( const NETINFO_ITEM* aNet ) const; wxString formatCount( unsigned int aValue ) const; wxString formatLength( int aValue ) const; std::vector relevantConnectivityItems() const; bool netFilterMatches( NETINFO_ITEM* aNet ) const; void updateNet( NETINFO_ITEM* aNet ); void highlightNetOnBoard( NETINFO_ITEM* aNet ) const; void onSelChanged( wxDataViewEvent& event ) override; void onFilterChange( wxCommandEvent& event ) override; void onListSize( wxSizeEvent& event ) override; void onAddNet( wxCommandEvent& event ) override; void onRenameNet( wxCommandEvent& event ) override; void onDeleteNet( wxCommandEvent& event ) override; void onReport( wxCommandEvent& event ) override; void buildNetsList(); void adjustListColumns(); void onParentWindowClosed( wxCommandEvent& event ); void onUnitsChanged( wxCommandEvent& event ); void onBoardChanged( wxCommandEvent& event ); // in addition to the displayed list data, we also keep some auxiliary // data for each list item in order to speed up update of the displayed list. struct LIST_ITEM; struct LIST_ITEM_NET_CMP_LESS; // primary vector, sorted by rows std::vector m_list_items; // we can't keep pointers to the elements in the primary vector because // the underlyng storage might change when elements are added or removed. // keep indices instead and look the them up in m_list_items. std::vector m_list_items_by_net; EDA_PATTERN_MATCH_WILDCARD m_netFilter; wxString m_selection; bool m_wasSelected; BOARD* m_brd; PCB_EDIT_FRAME* m_frame; };