/** * @file sch_component.h * @brief Definition the SCH_COMPONENT class for Eeschema. */ #ifndef COMPONENT_CLASS_H #define COMPONENT_CLASS_H #include "sch_field.h" #include "transform.h" #include "general.h" class SCH_SHEET_PATH; class LIB_ITEM; class LIB_PIN; class LIB_COMPONENT; /// A container for several SCH_FIELD items typedef std::vector SCH_FIELDS; /** * Class SCH_COMPONENT * describes a real schematic component */ class SCH_COMPONENT : public SCH_ITEM { friend class DIALOG_EDIT_COMPONENT_IN_SCHEMATIC; wxString m_ChipName; ///< Name to look for in the library, i.e. "74LS00". int m_unit; ///< The unit for multiple part per package components. int m_convert; ///< The alternate body style for components that have more than ///< one body style defined. Primarily used for components that ///< have a De Morgan conversion. wxString m_prefix; ///< C, R, U, Q etc - the first character which typically indicates ///< what the component is. Determined, upon placement, from the ///< library component. Created upon file load, by the first ///< non-digits in the reference fields. TRANSFORM m_transform; ///< The rotation/mirror transformation matrix. SCH_FIELDS m_Fields; ///< Variable length list of fields. /** * Defines the hierarchical path and reference of the component. This allows support * for hierarchical sheets that reference the same schematic. The format for the path * is /<sheet time stamp>/<sheet time stamp>/.../&lscomponent time stamp>. * A single / denotes the root sheet. */ wxArrayString m_PathsAndReferences; public: wxPoint m_Pos; private: void Init( const wxPoint& pos = wxPoint( 0, 0 ) ); EDA_RECT GetBodyBoundingBox() const; public: SCH_COMPONENT( const wxPoint& pos = wxPoint( 0, 0 ), SCH_ITEM* aParent = NULL ); /** * Create schematic component from library component object. * * @param libComponent - Component library object to create schematic * component from. * @param sheet - Schematic sheet the component is place into. * @param unit - Part for components that have multiple parts per * package. * @param convert - Use the alternate body style for the schematic * component. * @param pos - Position to place new component. * @param setNewItemFlag - Set the component IS_NEW and IS_MOVED flags. */ SCH_COMPONENT( LIB_COMPONENT& libComponent, SCH_SHEET_PATH* sheet, int unit = 0, int convert = 0, const wxPoint& pos = wxPoint( 0, 0 ), bool setNewItemFlag = false ); /** * Copy Constructor * clones \a aComponent into a new object. All fields are copied as is except * for the linked list management pointers which are set to NULL, and the * SCH_FIELD's m_Parent pointers which are set to the new parent, * i.e. this new object. */ SCH_COMPONENT( const SCH_COMPONENT& aComponent ); ~SCH_COMPONENT() { } virtual wxString GetClass() const { return wxT( "SCH_COMPONENT" ); } wxString GetLibName() const { return m_ChipName; } void SetLibName( const wxString& aName ); int GetUnit() const { return m_unit; } void SetUnit( int aUnit ); int GetConvert() const { return m_convert; } void SetConvert( int aConvert ); wxString GetPrefix() const { return m_prefix; } TRANSFORM& GetTransform() const { return const_cast< TRANSFORM& >( m_transform ); } void SetTransform( const TRANSFORM& aTransform ); /** * Function GetPartCount * returns the number of parts per package of the component. * * @return The number of parts per package or zero if the library entry cannot be found. */ int GetPartCount() const; /** * Function Save * writes the data structures for this object out to a FILE in "*.sch" format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const; /** * Load schematic component from \a aLine in a .sch file. * * @param aLine Essentially this is file to read the component from. * @param aErrorMsg Description of the error if an error occurs while loading the component. * @return True if the component loaded successfully. */ virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg ); /** * Function SetOrientation * computes the new transform matrix based on \a aOrientation for the component which is * applied to the current transform. * @param aOrientation The orientation to apply to the transform. */ void SetOrientation( int aOrientation ); /** * Function GetOrientation * Used to display component orientation (in dialog editor or info) * @return the orientation and mirror * Note: Because there are different ways to have a given orientation/mirror, * the orientation/mirror is not necessary what the used does * (example : a mirrorX then a mirrorY give no mirror but rotate the * component). * So this function find a rotation and a mirror value * ( CMP_MIRROR_X because this is the first mirror option tested) * but can differs from the orientation made by an user * ( a CMP_MIRROR_Y is find as a CMP_MIRROR_X + orientation 180, because * they are equivalent) */ int GetOrientation(); /** * Function GetScreenCoord * Returns the coordinated point relative to the orientation of the component of \a aPoint. * The coordinates are always relative to the anchor position of the component. * @param aPoint The coordinates to transform. * @return The transformed point. */ wxPoint GetScreenCoord( const wxPoint& aPoint ); void DisplayInfo( EDA_DRAW_FRAME* frame ); /** * Function ClearAnnotation * clears exiting component annotation ( i.i IC23 changed to IC? and part reset to 1) * @param aSheetPath: SCH_SHEET_PATH value: if NULL remove all annotations, * else remove annotation relative to this sheetpath */ void ClearAnnotation( SCH_SHEET_PATH* aSheetPath ); /** * Function SetTimeStamp * changes the time stamp to \a aNewTimeStamp updates the reference path. * @see m_PathsAndReferences * @param aNewTimeStamp = new time stamp */ void SetTimeStamp( long aNewTimeStamp ); /** * Function GetBoundingBox * returns the bounding box of this object for display purposes. This box should be an * enclosing perimeter for visible components of this object, and the units should be * in the pcb or schematic coordinate system. It is OK to overestimate the size by a * few counts. * @return The bounding rectangle of the component. */ EDA_RECT GetBoundingBox() const; //---------------------------------------------------------------- /** * Function GetField * returns a field. * @param aFieldNdx An index into the array of fields, not a field id. * @return SCH_FIELD* - the field value or NULL if does not exist */ SCH_FIELD* GetField( int aFieldNdx ) const; /** * Function AddField * adds a field to the component. The field is copied as it is put into * the component. * @param aField A const reference to the SCH_FIELD to add. * @return SCH_FIELD* - the newly inserted field. */ SCH_FIELD* AddField( const SCH_FIELD& aField ); /** * Function FindField * searches for SCH_FIELD with \a aFieldName and returns it if found, else NULL. */ SCH_FIELD* FindField( const wxString& aFieldName ); void SetFields( const SCH_FIELDS& aFields ) { m_Fields = aFields; // vector copying, length is changed possibly } //--------------------------------------------------------------- /** * Function GetFieldCount * returns the number of fields in this component. */ int GetFieldCount() const { return (int) m_Fields.size(); } /** * Function GetPin * finds a component pin by number. * * @param number - The number of the pin to find. * @return Pin object if found, otherwise NULL. */ LIB_PIN* GetPin( const wxString& number ); virtual void Draw( EDA_DRAW_PANEL* panel, wxDC* DC, const wxPoint& offset, int draw_mode, int Color = -1 ) { Draw( panel, DC, offset, draw_mode, Color, true ); } void Draw( EDA_DRAW_PANEL* panel, wxDC* DC, const wxPoint& offset, int draw_mode, int Color, bool DrawPinText ); virtual void SwapData( SCH_ITEM* aItem ); void Place( SCH_EDIT_FRAME* frame, wxDC* DC ); // returns a unique ID, in the form of a path. wxString GetPath( SCH_SHEET_PATH* sheet ); /** * Function IsReferenceStringValid (static) * Tests for an acceptable reference string * An acceptable reference string must support unannotation * i.e starts by letter * @param aReferenceString = the reference string to validate * @return true if OK */ static bool IsReferenceStringValid( const wxString &aReferenceString ); /** * Function GetRef * returns the reference, for the given sheet path. */ const wxString GetRef( SCH_SHEET_PATH* sheet ); /** * Set the reference, for the given sheet path. */ void SetRef( SCH_SHEET_PATH* sheet, const wxString& ref ); /** * Function AddHierarchicalReference * adds a full hierarchical reference (path + local reference) * @param aPath Hierarchical path (/<sheet timestamp>/<component * timestamp> like /05678E50/A23EF560) * @param aRef :local reference like C45, R56 * @param aMulti Part selection, used in multi part per package (0 or 1 for non multi) */ void AddHierarchicalReference( const wxString& aPath, const wxString& aRef, int aMulti ); // returns the unit selection, for the given sheet path. int GetUnitSelection( SCH_SHEET_PATH* aSheet ); // Set the unit selection, for the given sheet path. void SetUnitSelection( SCH_SHEET_PATH* aSheet, int aUnitSelection ); // Geometric transforms (used in block operations): /** * Function Move * moves item to a new position by \a aMoveVector. * @param aMoveVector The displacement to move the component */ virtual void Move( const wxPoint& aMoveVector ) { if( aMoveVector == wxPoint( 0, 0 ) ) return; m_Pos += aMoveVector; for( int ii = 0; ii < GetFieldCount(); ii++ ) GetField( ii )->Move( aMoveVector ); SetModified(); } /** * Function Mirror_Y * mirrors the component relative to an Y axis about the \a aYaxis_position. * @param aYaxis_position The y axis position */ virtual void Mirror_Y( int aYaxis_position ); /** * Function Mirror_X (virtual) * mirrors item relative to an X axis about the \a aXaxis_position. * @param aXaxis_position The x axis position */ virtual void Mirror_X( int aXaxis_position ); virtual void Rotate( wxPoint rotationPoint ); /** * Function Matches * compares component reference and value fields against \a aSearchData. * * @param aSearchData Criteria to search against. * @param aAuxData Pointer to auxiliary data, if needed. * Used when searching string in REFERENCE field we must know the sheet path * @param aFindLocation - a wxPoint where to put the location of matched item. can be NULL. * @return True if this component reference or value field matches the search criteria. */ virtual bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation ); virtual void GetEndPoints( std::vector & aItemList ); wxPoint GetPinPhysicalPosition( LIB_PIN* Pin ); virtual bool IsSelectStateChanged( const wxRect& aRect ); virtual bool IsConnectable() const { return true; } virtual void GetConnectionPoints( vector< wxPoint >& aPoints ) const; virtual SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] ); /** * Function GetDrawItem(). * Return the component library item at \a aPosition that is part of this component. * * @param aPosition - Schematic position of the component library object. * @param aType - Type of component library object to find or any if set to TYPE_NOT_INIT. * @return A pointer to the component library object if found, otherwise NULL. */ LIB_ITEM* GetDrawItem( const wxPoint& aPosition, KICAD_T aType = TYPE_NOT_INIT ); virtual wxString GetSelectMenuText() const; virtual BITMAP_DEF GetMenuImage() const { return add_component_xpm; } virtual bool operator <( const SCH_ITEM& aItem ) const; #if defined(DEBUG) /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ void Show( int nestLevel, std::ostream& os ); #endif private: virtual bool doHitTest( const wxPoint& aPoint, int aAccuracy ) const; virtual bool doHitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy ) const; virtual bool doIsConnected( const wxPoint& aPosition ) const; virtual EDA_ITEM* doClone() const; virtual void doPlot( PLOTTER* aPlotter ); }; #endif /* COMPONENT_CLASS_H */