/********************************************************/
/* Routines generales de gestion des commandes usuelles */
/********************************************************/

/* fichier controle.cpp */

/*
 *  Routines d'affichage grille, Boite de coordonnees, Curseurs, marqueurs ...
 */

#include "fctsys.h"

#include "common.h"
#include "gerbview.h"

#include "id.h"
#include "protos.h"

/* Routines Locales : */

/* Variables Locales */


/**********************************************************************/
BOARD_ITEM* WinEDA_GerberFrame::GerberGeneralLocateAndDisplay()
/**********************************************************************/
{
    return Locate( CURSEUR_OFF_GRILLE );
}


/****************************************************************/
void WinEDA_BasePcbFrame::GeneralControle( wxDC* DC, wxPoint Mouse )
/****************************************************************/

/* traitement des touches de fonctions utilisees ds tous les menus
 *  Zoom
 *  Redessin d'ecran
 *  Cht Unites
 *  Cht couches
 *  Remise a 0 de l'origine des coordonnees relatives
 */
{
    wxSize  delta;
    wxPoint curpos, oldpos;
    int     hotkey = 0;

    if( GetScreen()->IsRefreshReq() )
    {
        RedrawActiveWindow( DC, TRUE );

        // We must return here, instead of proceeding.
        // If we let the cursor move during a refresh request,
        // the cursor be displayed in the wrong place
        // during delayed repaint events that occur when
        // you move the mouse when a message dialog is on
        // the screen, and then you dismiss the dialog by
        // typing the Enter key.
        return;
    }

    curpos = DrawPanel->CursorRealPosition( Mouse );
    oldpos = GetScreen()->m_Curseur;

    delta.x = GetScreen()->GetGrid().x / GetScreen()->GetZoom();
    delta.y = GetScreen()->GetGrid().y / GetScreen()->GetZoom();
    if( delta.x == 0 )
        delta.x = 1;
    if( delta.y == 0 )
        delta.y = 1;

    switch( g_KeyPressed )
    {
    case EDA_PANNING_UP_KEY:
        OnZoom( ID_ZOOM_PANNING_UP );
        curpos = GetScreen()->m_Curseur;
        break;

    case EDA_PANNING_DOWN_KEY:
        OnZoom( ID_ZOOM_PANNING_DOWN );
        curpos = GetScreen()->m_Curseur;
        break;

    case EDA_PANNING_LEFT_KEY:
        OnZoom( ID_ZOOM_PANNING_LEFT );
        curpos = GetScreen()->m_Curseur;
        break;

    case EDA_PANNING_RIGHT_KEY:
        OnZoom( ID_ZOOM_PANNING_RIGHT );
        curpos = GetScreen()->m_Curseur;
        break;

    case EDA_ZOOM_IN_FROM_MOUSE:
        OnZoom( ID_ZOOM_IN_KEY );
        curpos = GetScreen()->m_Curseur;
        break;

    case EDA_ZOOM_OUT_FROM_MOUSE:
        OnZoom( ID_ZOOM_OUT_KEY );
        curpos = GetScreen()->m_Curseur;
        break;

    case EDA_ZOOM_CENTER_FROM_MOUSE:
        OnZoom( ID_ZOOM_CENTER_KEY );
        curpos = GetScreen()->m_Curseur;
        break;

    case WXK_NUMPAD8:       /* Deplacement curseur vers le haut */
    case WXK_UP:
        Mouse.y -= delta.y;
        DrawPanel->MouseTo( Mouse );
        break;

    case WXK_NUMPAD2:       /* Deplacement curseur vers le bas */
    case WXK_DOWN:
        Mouse.y += delta.y;
        DrawPanel->MouseTo( Mouse );
        break;

    case WXK_NUMPAD4:       /* Deplacement curseur vers la gauche */
    case WXK_LEFT:
        Mouse.x -= delta.x;
        DrawPanel->MouseTo( Mouse );
        break;

    case WXK_NUMPAD6:      /* Deplacement curseur vers la droite */
    case WXK_RIGHT:
        Mouse.x += delta.x;
        DrawPanel->MouseTo( Mouse );
        break;

    default:
        hotkey = g_KeyPressed;
        break;
    }

    /* Recalcul de la position du curseur schema */
    GetScreen()->m_Curseur = curpos;

    /* Placement sur la grille generale */
    PutOnGrid( &GetScreen()->m_Curseur );

    if( (oldpos.x != GetScreen()->m_Curseur.x)
     || (oldpos.y != GetScreen()->m_Curseur.y) )
    {
        curpos = GetScreen()->m_Curseur;
        GetScreen()->m_Curseur = oldpos;
        DrawPanel->CursorOff( DC );

        GetScreen()->m_Curseur = curpos;
        DrawPanel->CursorOn( DC );

        if( DrawPanel->ManageCurseur )
        {
            DrawPanel->ManageCurseur( DrawPanel, DC, TRUE );
        }
    }

    if( hotkey )
    {
        OnHotKey( DC, hotkey, NULL );
    }

    if( GetScreen()->IsRefreshReq() )
    {
        RedrawActiveWindow( DC, TRUE );
    }

    SetToolbars();
    Affiche_Status_Box();    /* Affichage des coord curseur */
}