#ifndef LEGACY_PLUGIN_H_ #define LEGACY_PLUGIN_H_ /* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2012 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #define FOOTPRINT_LIBRARY_HEADER "PCBNEW-LibModule-V1" #define FOOTPRINT_LIBRARY_HEADER_CNT 18 class PCB_TARGET; class MODULE; class DRAWSEGMENT; class NETINFO; class TEXTE_PCB; class TRACK; class NETCLASS; class NETCLASSES; class ZONE_CONTAINER; class DIMENSION; class NETINFO_ITEM; class TEXTE_MODULE; class EDGE_MODULE; class TRACK; class SEGZONE; class D_PAD; struct LP_CACHE; /** * Class LEGACY_PLUGIN * is a PLUGIN derivation which could possibly be put into a DLL/DSO. * As with any PLUGIN, there is no UI, i.e. windowing calls allowed. */ class LEGACY_PLUGIN : public PLUGIN { public: //--------------------------------------------------- const wxString& PluginName() const { static const wxString name = wxT( "KiCad-Legacy" ); return name; } const wxString& GetFileExtension() const { static const wxString extension = wxT( "brd" ); return extension; } BOARD* Load( const wxString& aFileName, BOARD* aAppendToMe, const PROPERTIES* aProperties = NULL ); void Save( const wxString& aFileName, BOARD* aBoard, const PROPERTIES* aProperties = NULL ); wxArrayString FootprintEnumerate( const wxString& aLibraryPath, const PROPERTIES* aProperties = NULL); MODULE* FootprintLoad( const wxString& aLibraryPath, const wxString& aFootprintName, const PROPERTIES* aProperties = NULL ); void FootprintSave( const wxString& aLibraryPath, const MODULE* aFootprint, const PROPERTIES* aProperties = NULL ); void FootprintDelete( const wxString& aLibraryPath, const wxString& aFootprintName, const PROPERTIES* aProperties = NULL ); void FootprintLibCreate( const wxString& aLibraryPath, const PROPERTIES* aProperties = NULL ); bool FootprintLibDelete( const wxString& aLibraryPath, const PROPERTIES* aProperties = NULL ); bool IsFootprintLibWritable( const wxString& aLibraryPath ); //-------------------------------------------------- typedef int BIU; LEGACY_PLUGIN(); ~LEGACY_PLUGIN(); void SetReader( LINE_READER* aReader ) { m_reader = aReader; } void SetFilePtr( FILE* aFile ) { m_fp = aFile; } void LoadMODULE( MODULE* aModule ); void SaveMODULE( const MODULE* aModule ) const; void SaveModule3D( const MODULE* aModule ) const; void SaveBOARD( const BOARD* aBoard ) const; protected: wxString m_error; ///< for throwing exceptions BOARD* m_board; ///< which BOARD, no ownership here const PROPERTIES* m_props; ///< passed via Save() or Load(), no ownership, may be NULL. LINE_READER* m_reader; ///< no ownership here. FILE* m_fp; ///< no ownership here. wxString m_filename; ///< for saves only, name is in m_reader for loads wxString m_field; ///< reused to stuff MODULE fields. int m_loading_format_version; ///< which BOARD_FORMAT_VERSION am I Load()ing? LP_CACHE* m_cache; /// initialize PLUGIN like a constructor would, and futz with fresh BOARD if needed. void init( const PROPERTIES* aProperties ); double biuToDisk; ///< convert from BIUs to disk engineering units ///< with this scale factor double diskToBiu; ///< convert from disk engineering units to BIUs ///< with this scale factor /** * Function biuParse * parses an ASCII decimal floating point value and scales it into a BIU * according to the current value of diskToBui. This fuction is the complement of * fmtBIU(). One has to know what the other is doing. * * @param aValue is the ASCII value in C locale form with possible leading whitespace * * @param nptrptr may be NULL, but if not, then it tells where to put a * pointer to the next unconsumed input text. See "man strtod" for more information. * * @return BIU - the converted Board Internal Unit. */ BIU biuParse( const char* aValue, const char** nptrptr = NULL ); /** * Function degParse * parses an ASCII decimal floating point value which is certainly an angle. This * is a dedicated function for encapsulating support for the migration from * tenths of degrees to degrees in floating point. This function is the complement of * fmtDEG(). One has to know what the other is doing. * * @param aValue is the ASCII value in C locale form with possible leading whitespace * * @param nptrptr may be NULL, but if not, then it tells where to put a * pointer to the next unconsumed input text. See "man strtod" for more information. * * @return double - the string converted to a primitive double type */ double degParse( const char* aValue, const char** nptrptr = NULL ); //---------------------------------------------------- void checkVersion(); void loadAllSections( bool doAppend ); void loadGENERAL(); void loadSETUP(); void loadSHEET(); void load3D( MODULE* aModule ); void loadPAD( MODULE* aModule ); void loadMODULE_TEXT( TEXTE_MODULE* aText ); void loadMODULE_EDGE( MODULE* aModule ); void loadPCB_LINE(); void loadNETINFO_ITEM(); void loadPCB_TEXT(); void loadNETCLASS(); /** * Function loadTrackList * reads a list of segments (Tracks and Vias, or Segzones) * * @param aStructType is either PCB_TRACE_T to indicate tracks and vias, or * PCB_ZONE_T to indicate oldschool zone segments (before polygons came to be). */ void loadTrackList( int aStructType ); void loadZONE_CONTAINER(); // "$CZONE_OUTLINE" void loadDIMENSION(); // "$COTATION" void loadPCB_TARGET(); // "$PCB_TARGET" //-------------------------------------------------- //---------------------------------------------------------- /** * Function writeError * returns an error message wxString containing the filename being * currently written. */ wxString writeError() const; /// encapsulate the BIU formatting tricks in one place. int biuSprintf( char* buf, BIU aValue ) const; /** * Function fmtBIU * converts a BIU to engineering units by scaling and formatting to ASCII. * This function is the complement of biuParse(). One has to know what the * other is doing. */ std::string fmtBIU( BIU aValue ) const; std::string fmtBIUPair( BIU first, BIU second ) const; std::string fmtBIUPoint( const wxPoint& aPoint ) const { return fmtBIUPair( aPoint.x, aPoint.y ); } std::string fmtBIUSize( const wxSize& aSize ) const { return fmtBIUPair( aSize.x, aSize.y ); } /** * Function fmtDEG * formats an angle in a way particular to a board file format. This function * is the opposite or complement of degParse(). One has to know what the * other is doing. */ std::string fmtDEG( double aAngle ) const; void saveGENERAL( const BOARD* aBoard ) const; void saveSHEET( const BOARD* aBoard ) const; void saveSETUP( const BOARD* aBoard ) const; void saveBOARD_ITEMS( const BOARD* aBoard ) const; void saveMODULE_TEXT( const TEXTE_MODULE* aText ) const; void saveMODULE_EDGE( const EDGE_MODULE* aGraphic ) const; void savePAD( const D_PAD* aPad ) const; void saveNETINFO_ITEM( const NETINFO_ITEM* aNet ) const; void saveNETCLASSES( const NETCLASSES* aNetClasses ) const; void saveNETCLASS( const NETCLASS* aNetclass ) const; void savePCB_TEXT( const TEXTE_PCB* aText ) const; void savePCB_TARGET( const PCB_TARGET* aTarget ) const; void savePCB_LINE( const DRAWSEGMENT* aStroke ) const; void saveDIMENTION( const DIMENSION* aDimension ) const; void saveTRACK( const TRACK* aTrack ) const; /** * Function saveZONE_CONTAINER * saves the new polygon zones. */ void saveZONE_CONTAINER( const ZONE_CONTAINER* aZone ) const; //--------------------------------------------------------- /// we only cache one footprint library for now, this determines which one. void cacheLib( const wxString& aLibraryPath ); friend struct LP_CACHE; }; #endif // LEGACY_PLUGIN_H_