/*********************************************************************/ /* board_item_struct.h : Basic classes for BOARD_ITEM descriptions */ /*********************************************************************/ #ifndef BOARD_ITEM_STRUCT_H #define BOARD_ITEM_STRUCT_H /* Forme des segments (pistes, contours ..) ( parametre .shape ) */ enum Track_Shapes { S_SEGMENT = 0, /* segment rectiligne */ S_RECT, /* segment forme rect (i.e. bouts non arrondis) */ S_ARC, /* segment en arc de cercle (bouts arrondis)*/ S_CIRCLE, /* segment en cercle (anneau)*/ S_ARC_RECT, /* segment en arc de cercle (bouts droits) (GERBER)*/ S_SPOT_OVALE, /* spot ovale (for GERBER)*/ S_SPOT_CIRCLE, /* spot rond (for GERBER)*/ S_SPOT_RECT, /* spot rect (for GERBER)*/ S_POLYGON /* polygon shape */ }; /** * Class BOARD_ITEM * is a base class for any item which can be embedded within the BOARD * container class, and therefore instances of derived classes should only be * found in PCBNEW or other programs that use class BOARD and its contents. * The corresponding class in EESCHEMA is SCH_ITEM. */ class BOARD_ITEM : public EDA_BaseStruct { protected: int m_Layer; public: BOARD_ITEM( BOARD_ITEM* StructFather, KICAD_T idtype ) : EDA_BaseStruct( StructFather, idtype ) , m_Layer( 0 ) { } BOARD_ITEM( const BOARD_ITEM& src ) : EDA_BaseStruct( src.m_Parent, src.Type() ) , m_Layer( src.m_Layer ) { } /** * A value of wxPoint(0,0) which can be passed to the Draw() functions. */ static wxPoint ZeroOffset; BOARD_ITEM* Next() const { return (BOARD_ITEM*) Pnext; } BOARD_ITEM* Back() const { return (BOARD_ITEM*) Pback; } BOARD_ITEM* GetParent() const { return (BOARD_ITEM*) m_Parent; } /** * Function GetPosition * returns the position of this object. * @return wxPoint& - The position of this object, non-const so it * can be changed */ virtual wxPoint& GetPosition() = 0; /** * Function GetLayer * returns the layer this item is on. */ int GetLayer() const { return m_Layer; } /** * Function SetLayer * sets the layer this item is on. * @param aLayer The layer number. */ void SetLayer( int aLayer ) { m_Layer = aLayer; } /** * Function Draw * BOARD_ITEMs have their own color information. */ virtual void Draw( WinEDA_DrawPanel* panel, wxDC* DC, int aDrawMode, const wxPoint& offset = ZeroOffset ) = 0; /** * Function IsOnLayer * tests to see if this object is on the given layer. Is virtual so * objects like D_PAD, which reside on multiple layers can do their own * form of testing. * @param aLayer The layer to test for. * @return bool - true if on given layer, else false. */ virtual bool IsOnLayer( int aLayer ) const { return m_Layer == aLayer; } /** * Function IsLocked * @return bool - true if the object is locked, else false */ virtual bool IsLocked() const { return false; // only MODULEs can be locked at this time. } /** * Function UnLink * detaches this object from its owner. */ virtual void UnLink() = 0; /** * Function DeleteStructure * deletes this object after UnLink()ing it from its owner. */ void DeleteStructure() { UnLink(); delete this; } /** * Function MenuText * returns the text to use in any menu type UI control which must uniquely * identify this item. * @param aBoard The PCB in which this item resides, needed for Net lookup. * @return wxString * @todo: maybe: make this virtual and split into each derived class */ wxString MenuText( const BOARD* aBoard ) const; /** * Function MenuIcon * @return const char** - The XPM to use in any UI control which can help * identify this item. * @todo: make this virtual and split into each derived class */ const char** MenuIcon() const; /** * Function ShowShape * converts the enum Track_Shapes integer value to a wxString. */ static wxString ShowShape( Track_Shapes aShape ); /** * Function Save * writes the data structures for this object out to a FILE in "*.brd" format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ virtual bool Save( FILE* aFile ) const = 0; }; #endif /* BOARD_ITEM_STRUCT_H */