#ifndef __dialog_hotkeys_editor__ #define __dialog_hotkeys_editor__ #include <wx/intl.h> #include <wx/string.h> #include <wx/choice.h> #include <wx/gdicmn.h> #include <wx/font.h> #include <wx/settings.h> #include <wx/textctrl.h> #include <wx/stattext.h> #include <wx/button.h> #include <wx/listctrl.h> #include <wx/dialog.h> #include <wx/grid.h> #include "hotkeys_basic.h" #include "hotkey_grid_table.h" #include "wxstruct.h" #include "../common/dialogs/dialog_hotkeys_editor_base.h" class HOTKEYS_EDITOR_DIALOG : public HOTKEYS_EDITOR_DIALOG_BASE { protected: EDA_DRAW_FRAME* m_parent; struct Ki_HotkeyInfoSectionDescriptor* m_hotkeys; HotkeyGridTable* m_table; int m_curEditingRow; public: HOTKEYS_EDITOR_DIALOG( EDA_DRAW_FRAME* parent, Ki_HotkeyInfoSectionDescriptor* hotkeys ); ~HOTKEYS_EDITOR_DIALOG() {}; private: void OnOKClicked( wxCommandEvent& event ); void CancelClicked( wxCommandEvent& event ); void UndoClicked( wxCommandEvent& event ); void OnClickOnCell( wxGridEvent& event ); void OnRightClickOnCell( wxGridEvent& event ); void OnKeyPressed( wxKeyEvent& event ); void SetHotkeyCellState( int aRow, bool aHightlight ); }; void InstallHotkeyFrame( EDA_DRAW_FRAME* parent, Ki_HotkeyInfoSectionDescriptor* hotkeys ); #endif