/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2014 SoftPLC Corporation, Dick Hollenbeck * Copyright (C) 2014 KiCad Developers, see CHANGELOG.TXT for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include KIFACE* KIWAY::m_kiface[KIWAY_FACE_COUNT]; int KIWAY::m_kiface_version[KIWAY_FACE_COUNT]; KIWAY::KIWAY( PGM_BASE* aProgram, wxFrame* aTop ): m_program( aProgram ), m_top( 0 ) { SetTop( aTop ); // hook playerDestroyHandler() into aTop. memset( m_player, 0, sizeof( m_player ) ); } // Any event types derived from wxCommandEvt, like wxWindowDestroyEvent, are // propogated upwards to parent windows if not handled below. Therefor the // m_top window should receive all wxWindowDestroyEvents originating from // KIWAY_PLAYERs. It does anyways, but now playerDestroyHandler eavesdrops // on that event stream looking for KIWAY_PLAYERs being closed. void KIWAY::playerDestroyHandler( wxWindowDestroyEvent& event ) { wxWindow* w = event.GetWindow(); for( unsigned i=0; iDisconnect( wxEVT_DESTROY, wxWindowDestroyEventHandler( KIWAY::playerDestroyHandler ), NULL, this ); } if( aTop ) { aTop->Connect( wxEVT_DESTROY, wxWindowDestroyEventHandler( KIWAY::playerDestroyHandler ), NULL, this ); } m_top = aTop; } const wxString KIWAY::dso_full_path( FACE_T aFaceId ) { const wxChar* name; switch( aFaceId ) { case FACE_SCH: name = KIFACE_PREFIX wxT( "eeschema" ); break; case FACE_PCB: name = KIFACE_PREFIX wxT( "pcbnew" ); break; case FACE_CVPCB: name = KIFACE_PREFIX wxT( "cvpcb" ); break; case FACE_GERBVIEW: name = KIFACE_PREFIX wxT( "gerbview" ); break; case FACE_PL_EDITOR: name = KIFACE_PREFIX wxT( "pl_editor" ); break; // case FACE_PCB_CALCULATOR: who knows. default: wxASSERT_MSG( 0, wxT( "caller has a bug, passed a bad aFaceId" ) ); return wxEmptyString; } wxFileName fn = wxStandardPaths::Get().GetExecutablePath(); fn.SetName( name ); // Here a "suffix" == an extension with a preceding '.', // so skip the preceding '.' to get an extension fn.SetExt( KIFACE_SUFFIX + 1 ); // + 1 => &KIFACE_SUFFIX[1] return fn.GetFullPath(); } PROJECT& KIWAY::Prj() const { return *(PROJECT*) &m_project; // strip const-ness, function really is const. } KIFACE* KIWAY::KiFACE( FACE_T aFaceId, bool doLoad ) { // Since this will be called from python, cannot assume that code will // not pass a bad aFaceId. if( unsigned( aFaceId ) >= DIM( m_kiface ) ) { // @todo : throw an exception here for python's benefit, at least that // way it gets some explanatory text. wxASSERT_MSG( 0, wxT( "caller has a bug, passed a bad aFaceId" ) ); return NULL; } // return the previously loaded KIFACE, if it was. if( m_kiface[aFaceId] ) return m_kiface[aFaceId]; // DSO with KIFACE has not been loaded yet, does caller want to load it? if( doLoad ) { wxString dname = dso_full_path( aFaceId ); wxDynamicLibrary dso; void* addr = NULL; if( !dso.Load( dname, wxDL_VERBATIM | wxDL_NOW ) ) { // Failure: error reporting UI was done via wxLogSysError(). // No further reporting required here. } else if( ( addr = dso.GetSymbol( wxT( KIFACE_INSTANCE_NAME_AND_VERSION ) ) ) == NULL ) { // Failure: error reporting UI was done via wxLogSysError(). // No further reporting required here. } else { KIFACE_GETTER_FUNC* getter = (KIFACE_GETTER_FUNC*) addr; KIFACE* kiface = getter( &m_kiface_version[aFaceId], KIFACE_VERSION, m_program ); // KIFACE_GETTER_FUNC function comment (API) says the non-NULL is unconditional. wxASSERT_MSG( kiface, wxT( "attempted DSO has a bug, failed to return a KIFACE*" ) ); // Give the DSO a single chance to do its "process level" initialization. // "Process level" specifically means stay away from any projects in there. if( kiface->OnKifaceStart( m_program, KFCTL_PROJECT_SUITE ) ) { // Tell dso's wxDynamicLibrary destructor not to Unload() the program image. (void) dso.Detach(); return m_kiface[aFaceId] = kiface; } } // In any of the failure cases above, dso.Unload() should be called here // by dso destructor. } return NULL; } KIWAY::FACE_T KIWAY::KifaceType( FRAME_T aFrameType ) { switch( aFrameType ) { case FRAME_SCH: case FRAME_SCH_LIB_EDITOR: case FRAME_SCH_VIEWER: return FACE_SCH; case FRAME_PCB: case FRAME_PCB_MODULE_EDITOR: case FRAME_PCB_MODULE_VIEWER: case FRAME_PCB_FOOTPRINT_WIZARD: case FRAME_PCB_DISPLAY3D: return FACE_PCB; case FRAME_CVPCB: case FRAME_CVPCB_DISPLAY: return FACE_CVPCB; case FRAME_GERBER: return FACE_GERBVIEW; case FRAME_PL_EDITOR: return FACE_PL_EDITOR; default: return FACE_T( -1 ); } } KIWAY_PLAYER* KIWAY::Player( FRAME_T aFrameType, bool doCreate ) { // Since this will be called from python, cannot assume that code will // not pass a bad aFrameType. if( unsigned( aFrameType ) >= DIM( m_player ) ) { // @todo : throw an exception here for python's benefit, at least that // way it gets some explanatory text. wxASSERT_MSG( 0, wxT( "caller has a bug, passed a bad aFrameType" ) ); return NULL; } // return the previously opened window if( m_player[aFrameType] ) return m_player[aFrameType]; if( doCreate ) { FACE_T face_type = KifaceType( aFrameType ); wxASSERT( face_type != FACE_T(-1) ); KIFACE* kiface = KiFACE( face_type ); wxASSERT( kiface ); KIWAY_PLAYER* frame = (KIWAY_PLAYER*) kiface->CreateWindow( m_top, aFrameType, this, KFCTL_PROJECT_SUITE ); return m_player[aFrameType] = frame; } return NULL; } bool KIWAY::PlayerClose( FRAME_T aFrameType, bool doForce ) { // Since this will be called from python, cannot assume that code will // not pass a bad aFrameType. if( unsigned( aFrameType ) >= DIM( m_player ) ) { // @todo : throw an exception here for python's benefit, at least that // way it gets some explanatory text. wxASSERT_MSG( 0, wxT( "caller has a bug, passed a bad aFrameType" ) ); return false; } if( m_player[aFrameType] ) { if( m_player[aFrameType]->Close( doForce ) ) { m_player[aFrameType] = 0; return true; } return false; } return true; // window is closed already. } bool KIWAY::PlayersClose( bool doForce ) { bool ret = true; for( unsigned i=0; i < DIM( m_player ); ++i ) { ret = ret && PlayerClose( FRAME_T( i ), doForce ); } return ret; } void KIWAY::ExpressMail( FRAME_T aDestination, MAIL_T aCommand, const std::string& aPayload, wxWindow* aSource ) { KIWAY_EXPRESS mail( aDestination, aCommand, aPayload, aSource ); ProcessEvent( mail ); } bool KIWAY::ProcessEvent( wxEvent& aEvent ) { KIWAY_EXPRESS* mail = dynamic_cast( &aEvent ); if( mail ) { FRAME_T dest = mail->Dest(); // see if recipient is alive KIWAY_PLAYER* alive = Player( dest, false ); if( alive ) { #if 1 return alive->ProcessEvent( aEvent ); #else alive->KiwayMailIn( *mail ); return true; #endif } } return false; }