/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2016 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2015 Wayne Stambaugh * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include #include #include #include "sch_painter.h" // small margin in internal units between the pin text and the pin line #define PIN_TEXT_MARGIN 4 const wxString LIB_PIN::GetCanonicalElectricalTypeName( ELECTRICAL_PINTYPE aType ) { // These strings are the canonical name of the electrictal type // Not translated, no space in name, only ASCII chars. // to use when the string name must be known and well defined // must have same order than enum ELECTRICAL_PINTYPE (see lib_pin.h) static const wxChar* msgPinElectricType[] = { wxT( "input" ), wxT( "output" ), wxT( "bidirectional" ), wxT( "tri_state" ), wxT( "passive" ), wxT( "free" ), wxT( "unspecified" ), wxT( "power_in" ), wxT( "power_out" ), wxT( "open_collector" ), wxT( "open_emitter" ), wxT( "no_connect" ) }; return msgPinElectricType[static_cast( aType )]; } /// Utility for getting the size of the 'internal' pin decorators (as a radius) // i.e. the clock symbols (falling clock is actually external but is of // the same kind) static int internalPinDecoSize( const RENDER_SETTINGS* aSettings, const LIB_PIN &aPin ) { const KIGFX::SCH_RENDER_SETTINGS* settings = static_cast( aSettings ); if( settings && settings->m_PinSymbolSize ) return settings->m_PinSymbolSize; return aPin.GetNameTextSize() != 0 ? aPin.GetNameTextSize() / 2 : aPin.GetNumberTextSize() / 2; } /// Utility for getting the size of the 'external' pin decorators (as a radius) // i.e. the negation circle, the polarity 'slopes' and the nonlogic // marker static int externalPinDecoSize( const RENDER_SETTINGS* aSettings, const LIB_PIN &aPin ) { const KIGFX::SCH_RENDER_SETTINGS* settings = static_cast( aSettings ); if( settings && settings->m_PinSymbolSize ) return settings->m_PinSymbolSize; return aPin.GetNumberTextSize() / 2; } LIB_PIN::LIB_PIN( LIB_SYMBOL* aParent ) : LIB_ITEM( LIB_PIN_T, aParent ), m_orientation( PIN_RIGHT ), m_shape( GRAPHIC_PINSHAPE::LINE ), m_type( ELECTRICAL_PINTYPE::PT_UNSPECIFIED ), m_attributes( 0 ) { // Use the application settings for pin sizes if exists. // pgm can be nullptr when running a shared lib from a script, not from a kicad appl PGM_BASE* pgm = PgmOrNull(); if( pgm ) { auto* settings = pgm->GetSettingsManager().GetAppSettings(); m_length = Mils2iu( settings->m_Defaults.pin_length ); m_numTextSize = Mils2iu( settings->m_Defaults.pin_num_size ); m_nameTextSize = Mils2iu( settings->m_Defaults.pin_name_size ); } else // Use hardcoded eeschema defaults: symbol_editor settings are not existing. { m_length = Mils2iu( DEFAULT_PIN_LENGTH ); m_numTextSize = Mils2iu( DEFAULT_PINNUM_SIZE ); m_nameTextSize = Mils2iu( DEFAULT_PINNAME_SIZE ); } } LIB_PIN::LIB_PIN( LIB_SYMBOL* aParent, const wxString& aName, const wxString& aNumber, int aOrientation, ELECTRICAL_PINTYPE aPinType, int aLength, int aNameTextSize, int aNumTextSize, int aConvert, const VECTOR2I& aPos, int aUnit ) : LIB_ITEM( LIB_PIN_T, aParent ), m_position( aPos ), m_length( aLength ), m_orientation( aOrientation ), m_shape( GRAPHIC_PINSHAPE::LINE ), m_type( aPinType ), m_attributes( 0 ), m_numTextSize( aNumTextSize ), m_nameTextSize( aNameTextSize ) { SetName( aName ); SetNumber( aNumber ); SetUnit( aUnit ); SetConvert( aConvert ); } bool LIB_PIN::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const { EDA_RECT rect = GetBoundingBox(); return rect.Inflate( aAccuracy ).Contains( aPosition ); } bool LIB_PIN::HitTest( const EDA_RECT& aRect, bool aContained, int aAccuracy ) const { if( m_flags & (STRUCT_DELETED | SKIP_STRUCT ) ) return false; EDA_RECT sel = aRect; if ( aAccuracy ) sel.Inflate( aAccuracy ); if( aContained ) return sel.Contains( GetBoundingBox( false, true ) ); return sel.Intersects( GetBoundingBox( false, true ) ); } int LIB_PIN::GetPenWidth() const { return 0; } KIFONT::FONT* LIB_PIN::GetDrawFont() const { return KIFONT::FONT::GetFont( GetDefaultFont(), false, false ); } wxString LIB_PIN::GetShownName() const { if( m_name == "~" ) return wxEmptyString; else return m_name; } VECTOR2I LIB_PIN::GetPinRoot() const { switch( m_orientation ) { default: case PIN_RIGHT: return VECTOR2I( m_position.x + m_length, -( m_position.y ) ); case PIN_LEFT: return VECTOR2I( m_position.x - m_length, -( m_position.y ) ); case PIN_UP: return VECTOR2I( m_position.x, -( m_position.y + m_length ) ); case PIN_DOWN: return VECTOR2I( m_position.x, -( m_position.y - m_length ) ); } } void LIB_PIN::print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset, void* aData, const TRANSFORM& aTransform ) { LIB_SYMBOL_OPTIONS* opts = (LIB_SYMBOL_OPTIONS*) aData; bool drawHiddenFields = opts ? opts->draw_hidden_fields : false; bool showPinType = opts ? opts->show_elec_type : false; bool show_connect_point = opts ? opts->show_connect_point : false; LIB_SYMBOL* part = GetParent(); /* Calculate pin orient taking in account the symbol orientation. */ int orient = PinDrawOrient( aTransform ); /* Calculate the pin position */ VECTOR2I pos1 = aTransform.TransformCoordinate( m_position ) + aOffset; if( IsVisible() || drawHiddenFields ) { printPinSymbol( aSettings, pos1, orient ); printPinTexts( aSettings, pos1, orient, part->GetPinNameOffset(), opts->force_draw_pin_text || part->ShowPinNumbers(), opts->force_draw_pin_text || part->ShowPinNames() ); if( showPinType ) printPinElectricalTypeName( aSettings, pos1, orient ); if( show_connect_point && m_type != ELECTRICAL_PINTYPE::PT_NC && m_type != ELECTRICAL_PINTYPE::PT_NIC ) { wxDC* DC = aSettings->GetPrintDC(); COLOR4D color = aSettings->GetLayerColor( IsVisible() ? LAYER_PIN : LAYER_HIDDEN ); GRCircle( DC, pos1, TARGET_PIN_RADIUS, 0, color ); } } } void LIB_PIN::printPinSymbol( const RENDER_SETTINGS* aSettings, const VECTOR2I& aPos, int aOrient ) { wxDC* DC = aSettings->GetPrintDC(); int MapX1, MapY1, x1, y1; int width = GetEffectivePenWidth( aSettings ); int posX = aPos.x, posY = aPos.y, len = m_length; COLOR4D color = aSettings->GetLayerColor( IsVisible() ? LAYER_PIN : LAYER_HIDDEN ); MapX1 = MapY1 = 0; x1 = posX; y1 = posY; switch( aOrient ) { case PIN_UP: y1 = posY - len; MapY1 = 1; break; case PIN_DOWN: y1 = posY + len; MapY1 = -1; break; case PIN_LEFT: x1 = posX - len; MapX1 = 1; break; case PIN_RIGHT: x1 = posX + len; MapX1 = -1; break; } if( m_shape == GRAPHIC_PINSHAPE::INVERTED || m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK ) { const int radius = externalPinDecoSize( aSettings, *this ); GRCircle( DC, VECTOR2I( MapX1 * radius + x1, MapY1 * radius + y1 ), radius, width, color ); GRMoveTo( MapX1 * radius * 2 + x1, MapY1 * radius * 2 + y1 ); GRLineTo( DC, posX, posY, width, color ); } else { GRMoveTo( x1, y1 ); GRLineTo( DC, posX, posY, width, color ); } // Draw the clock shape (>)inside the symbol if( m_shape == GRAPHIC_PINSHAPE::CLOCK || m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK || m_shape == GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK || m_shape == GRAPHIC_PINSHAPE::CLOCK_LOW ) { const int clock_size = internalPinDecoSize( aSettings, *this ); if( MapY1 == 0 ) /* MapX1 = +- 1 */ { GRMoveTo( x1, y1 + clock_size ); GRLineTo( DC, x1 - MapX1 * clock_size * 2, y1, width, color ); GRLineTo( DC, x1, y1 - clock_size, width, color ); } else /* MapX1 = 0 */ { GRMoveTo( x1 + clock_size, y1 ); GRLineTo( DC, x1, y1 - MapY1 * clock_size * 2, width, color ); GRLineTo( DC, x1 - clock_size, y1, width, color ); } } // Draw the active low (or H to L active transition) if( m_shape == GRAPHIC_PINSHAPE::INPUT_LOW || m_shape == GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK || m_shape == GRAPHIC_PINSHAPE::CLOCK_LOW ) { const int deco_size = externalPinDecoSize( aSettings, *this ); if( MapY1 == 0 ) /* MapX1 = +- 1 */ { GRMoveTo( x1 + MapX1 * deco_size * 2, y1 ); GRLineTo( DC, x1 + MapX1 * deco_size * 2, y1 - deco_size * 2, width, color ); GRLineTo( DC, x1, y1, width, color ); } else /* MapX1 = 0 */ { GRMoveTo( x1, y1 + MapY1 * deco_size * 2 ); GRLineTo( DC, x1 - deco_size * 2, y1 + MapY1 * deco_size * 2, width, color ); GRLineTo( DC, x1, y1, width, color ); } } if( m_shape == GRAPHIC_PINSHAPE::OUTPUT_LOW ) /* IEEE symbol "Active Low Output" */ { const int deco_size = externalPinDecoSize( aSettings, *this ); if( MapY1 == 0 ) /* MapX1 = +- 1 */ { GRMoveTo( x1, y1 - deco_size * 2 ); GRLineTo( DC, x1 + MapX1 * deco_size * 2, y1, width, color ); } else /* MapX1 = 0 */ { GRMoveTo( x1 - deco_size * 2, y1 ); GRLineTo( DC, x1, y1 + MapY1 * deco_size * 2, width, color ); } } else if( m_shape == GRAPHIC_PINSHAPE::NONLOGIC ) /* NonLogic pin symbol */ { const int deco_size = externalPinDecoSize( aSettings, *this ); GRMoveTo( x1 - (MapX1 + MapY1) * deco_size, y1 - (MapY1 - MapX1) * deco_size ); GRLineTo( DC, x1 + (MapX1 + MapY1) * deco_size, y1 + ( MapY1 - MapX1 ) * deco_size, width, color ); GRMoveTo( x1 - (MapX1 - MapY1) * deco_size, y1 - (MapY1 + MapX1) * deco_size ); GRLineTo( DC, x1 + (MapX1 - MapY1) * deco_size, y1 + ( MapY1 + MapX1 ) * deco_size, width, color ); } if( m_type == ELECTRICAL_PINTYPE::PT_NC ) // Draw a N.C. symbol { const int deco_size = TARGET_PIN_RADIUS; GRLine( DC, posX - deco_size, posY - deco_size, posX + deco_size, posY + deco_size, width, color ); GRLine( DC, posX + deco_size, posY - deco_size, posX - deco_size, posY + deco_size, width, color ); } } void LIB_PIN::printPinTexts( const RENDER_SETTINGS* aSettings, VECTOR2I& aPinPos, int aPinOrient, int aTextInside, bool aDrawPinNum, bool aDrawPinName ) { if( !aDrawPinName && !aDrawPinNum ) return; int x, y; wxDC* DC = aSettings->GetPrintDC(); KIFONT::FONT* font = GetDrawFont(); wxSize pinNameSize( m_nameTextSize, m_nameTextSize ); wxSize pinNumSize( m_numTextSize, m_numTextSize ); int namePenWidth = std::max( Clamp_Text_PenSize( GetPenWidth(), m_nameTextSize, false ), aSettings->GetDefaultPenWidth() ); int numPenWidth = std::max( Clamp_Text_PenSize( GetPenWidth(), m_numTextSize, false ), aSettings->GetDefaultPenWidth() ); int name_offset = Mils2iu( PIN_TEXT_MARGIN ) + namePenWidth; int num_offset = Mils2iu( PIN_TEXT_MARGIN ) + numPenWidth; /* Get the num and name colors */ COLOR4D NameColor = aSettings->GetLayerColor( IsVisible() ? LAYER_PINNAM : LAYER_HIDDEN ); COLOR4D NumColor = aSettings->GetLayerColor( IsVisible() ? LAYER_PINNUM : LAYER_HIDDEN ); int x1 = aPinPos.x; int y1 = aPinPos.y; switch( aPinOrient ) { case PIN_UP: y1 -= m_length; break; case PIN_DOWN: y1 += m_length; break; case PIN_LEFT: x1 -= m_length; break; case PIN_RIGHT: x1 += m_length; break; } wxString name = GetShownName(); wxString number = GetShownNumber(); if( name.IsEmpty() ) aDrawPinName = false; if( number.IsEmpty() ) aDrawPinNum = false; if( aTextInside ) // Draw the text inside, but the pin numbers outside. { if(( aPinOrient == PIN_LEFT) || ( aPinOrient == PIN_RIGHT) ) { // It is an horizontal line if( aDrawPinName ) { if( aPinOrient == PIN_RIGHT ) { x = x1 + aTextInside; GRPrintText( DC, VECTOR2I( x, y1 ), NameColor, name, ANGLE_HORIZONTAL, pinNameSize, GR_TEXT_H_ALIGN_LEFT, GR_TEXT_V_ALIGN_CENTER, namePenWidth, false, false, font ); } else // Orient == PIN_LEFT { x = x1 - aTextInside; GRPrintText( DC, VECTOR2I( x, y1 ), NameColor, name, ANGLE_HORIZONTAL, pinNameSize, GR_TEXT_H_ALIGN_RIGHT, GR_TEXT_V_ALIGN_CENTER, namePenWidth, false, false, font ); } } if( aDrawPinNum ) { GRPrintText( DC, VECTOR2I(( x1 + aPinPos.x) / 2, y1 - num_offset ), NumColor, number, ANGLE_HORIZONTAL, pinNumSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, numPenWidth, false, false, font ); } } else /* Its a vertical line. */ { // Text is drawn from bottom to top (i.e. to negative value for Y axis) if( aPinOrient == PIN_DOWN ) { y = y1 + aTextInside; if( aDrawPinName ) { GRPrintText( DC, VECTOR2I( x1, y ), NameColor, name, ANGLE_VERTICAL, pinNameSize, GR_TEXT_H_ALIGN_RIGHT, GR_TEXT_V_ALIGN_CENTER, namePenWidth, false, false, font ); } if( aDrawPinNum ) { GRPrintText( DC, VECTOR2I( x1 - num_offset, ( y1 + aPinPos.y) / 2 ), NumColor, number, ANGLE_VERTICAL, pinNumSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, numPenWidth, false, false, font ); } } else /* PIN_UP */ { y = y1 - aTextInside; if( aDrawPinName ) { GRPrintText( DC, VECTOR2I( x1, y ), NameColor, name, ANGLE_VERTICAL, pinNameSize, GR_TEXT_H_ALIGN_LEFT, GR_TEXT_V_ALIGN_CENTER, namePenWidth, false, false, font ); } if( aDrawPinNum ) { GRPrintText( DC, VECTOR2I( x1 - num_offset, ( y1 + aPinPos.y) / 2 ), NumColor, number, ANGLE_VERTICAL, pinNumSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, numPenWidth, false, false, font ); } } } } else /**** Draw num & text pin outside ****/ { if( ( aPinOrient == PIN_LEFT) || ( aPinOrient == PIN_RIGHT) ) { /* Its an horizontal line. */ if( aDrawPinName ) { x = ( x1 + aPinPos.x) / 2; GRPrintText( DC, VECTOR2I( x, y1 - name_offset ), NameColor, name, ANGLE_HORIZONTAL, pinNameSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, namePenWidth, false, false, font ); } if( aDrawPinNum ) { x = ( x1 + aPinPos.x) / 2; GRPrintText( DC, VECTOR2I( x, y1 + num_offset ), NumColor, number, ANGLE_HORIZONTAL, pinNumSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP, numPenWidth, false, false, font ); } } else /* Its a vertical line. */ { if( aDrawPinName ) { y = ( y1 + aPinPos.y) / 2; GRPrintText( DC, VECTOR2I( x1 - name_offset, y ), NameColor, name, ANGLE_VERTICAL, pinNameSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, namePenWidth, false, false, font ); } if( aDrawPinNum ) { GRPrintText( DC, VECTOR2I( x1 + num_offset, ( y1 + aPinPos.y) / 2 ), NumColor, number, ANGLE_VERTICAL, pinNumSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP, numPenWidth, false, false, font ); } } } } void LIB_PIN::printPinElectricalTypeName( const RENDER_SETTINGS* aSettings, VECTOR2I& aPosition, int aOrientation ) { wxDC* DC = aSettings->GetPrintDC(); wxString typeName = GetElectricalTypeName(); // Use a reasonable (small) size to draw the text int textSize = ( m_nameTextSize * 3 ) / 4; #define ETXT_MAX_SIZE Millimeter2iu( 0.7 ) if( textSize > ETXT_MAX_SIZE ) textSize = ETXT_MAX_SIZE; // Use a reasonable pen size to draw the text int pensize = textSize/6; // Get a suitable color COLOR4D color = aSettings->GetLayerColor( IsVisible() ? LAYER_NOTES : LAYER_HIDDEN ); VECTOR2I txtpos = aPosition; int offset = Millimeter2iu( 0.4 ); GR_TEXT_H_ALIGN_T hjustify = GR_TEXT_H_ALIGN_LEFT; EDA_ANGLE orient = ANGLE_HORIZONTAL; switch( aOrientation ) { case PIN_UP: txtpos.y += offset; orient = ANGLE_VERTICAL; hjustify = GR_TEXT_H_ALIGN_RIGHT; break; case PIN_DOWN: txtpos.y -= offset; orient = ANGLE_VERTICAL; break; case PIN_LEFT: txtpos.x += offset; break; case PIN_RIGHT: txtpos.x -= offset; hjustify = GR_TEXT_H_ALIGN_RIGHT; break; } GRPrintText( DC, txtpos, color, typeName, orient, wxSize( textSize, textSize ), hjustify, GR_TEXT_V_ALIGN_CENTER, pensize, false, false, GetDrawFont() ); } void LIB_PIN::PlotSymbol( PLOTTER* aPlotter, const VECTOR2I& aPosition, int aOrientation ) const { int MapX1, MapY1, x1, y1; COLOR4D color = aPlotter->RenderSettings()->GetLayerColor( LAYER_PIN ); int penWidth = GetEffectivePenWidth( aPlotter->RenderSettings() ); aPlotter->SetColor( color ); aPlotter->SetCurrentLineWidth( penWidth ); MapX1 = MapY1 = 0; x1 = aPosition.x; y1 = aPosition.y; switch( aOrientation ) { case PIN_UP: y1 = aPosition.y - m_length; MapY1 = 1; break; case PIN_DOWN: y1 = aPosition.y + m_length; MapY1 = -1; break; case PIN_LEFT: x1 = aPosition.x - m_length; MapX1 = 1; break; case PIN_RIGHT: x1 = aPosition.x + m_length; MapX1 = -1; break; } if( m_shape == GRAPHIC_PINSHAPE::INVERTED || m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK ) { const int radius = externalPinDecoSize( aPlotter->RenderSettings(), *this ); aPlotter->Circle( VECTOR2I( MapX1 * radius + x1, MapY1 * radius + y1 ), radius * 2, FILL_T::NO_FILL, penWidth ); aPlotter->MoveTo( VECTOR2I( MapX1 * radius * 2 + x1, MapY1 * radius * 2 + y1 ) ); aPlotter->FinishTo( aPosition ); } else if( m_shape == GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK ) { const int deco_size = internalPinDecoSize( aPlotter->RenderSettings(), *this ); if( MapY1 == 0 ) /* MapX1 = +- 1 */ { aPlotter->MoveTo( VECTOR2I( x1, y1 + deco_size ) ); aPlotter->LineTo( VECTOR2I( x1 + MapX1 * deco_size * 2, y1 ) ); aPlotter->FinishTo( VECTOR2I( x1, y1 - deco_size ) ); } else /* MapX1 = 0 */ { aPlotter->MoveTo( VECTOR2I( x1 + deco_size, y1 ) ); aPlotter->LineTo( VECTOR2I( x1, y1 + MapY1 * deco_size * 2 ) ); aPlotter->FinishTo( VECTOR2I( x1 - deco_size, y1 ) ); } aPlotter->MoveTo( VECTOR2I( MapX1 * deco_size * 2 + x1, MapY1 * deco_size * 2 + y1 ) ); aPlotter->FinishTo( aPosition ); } else { aPlotter->MoveTo( VECTOR2I( x1, y1 ) ); aPlotter->FinishTo( aPosition ); } if( m_shape == GRAPHIC_PINSHAPE::CLOCK || m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK || m_shape == GRAPHIC_PINSHAPE::CLOCK_LOW ) { const int deco_size = internalPinDecoSize( aPlotter->RenderSettings(), *this ); if( MapY1 == 0 ) /* MapX1 = +- 1 */ { aPlotter->MoveTo( VECTOR2I( x1, y1 + deco_size ) ); aPlotter->LineTo( VECTOR2I( x1 - MapX1 * deco_size * 2, y1 ) ); aPlotter->FinishTo( VECTOR2I( x1, y1 - deco_size ) ); } else /* MapX1 = 0 */ { aPlotter->MoveTo( VECTOR2I( x1 + deco_size, y1 ) ); aPlotter->LineTo( VECTOR2I( x1, y1 - MapY1 * deco_size * 2 ) ); aPlotter->FinishTo( VECTOR2I( x1 - deco_size, y1 ) ); } } if( m_shape == GRAPHIC_PINSHAPE::INPUT_LOW || m_shape == GRAPHIC_PINSHAPE::CLOCK_LOW ) /* IEEE symbol "Active Low Input" */ { const int deco_size = externalPinDecoSize( aPlotter->RenderSettings(), *this ); if( MapY1 == 0 ) /* MapX1 = +- 1 */ { aPlotter->MoveTo( VECTOR2I( x1 + MapX1 * deco_size * 2, y1 ) ); aPlotter->LineTo( VECTOR2I( x1 + MapX1 * deco_size * 2, y1 - deco_size * 2 ) ); aPlotter->FinishTo( VECTOR2I( x1, y1 ) ); } else /* MapX1 = 0 */ { aPlotter->MoveTo( VECTOR2I( x1, y1 + MapY1 * deco_size * 2 ) ); aPlotter->LineTo( VECTOR2I( x1 - deco_size * 2, y1 + MapY1 * deco_size * 2 ) ); aPlotter->FinishTo( VECTOR2I( x1, y1 ) ); } } if( m_shape == GRAPHIC_PINSHAPE::OUTPUT_LOW ) /* IEEE symbol "Active Low Output" */ { const int symbol_size = externalPinDecoSize( aPlotter->RenderSettings(), *this ); if( MapY1 == 0 ) /* MapX1 = +- 1 */ { aPlotter->MoveTo( VECTOR2I( x1, y1 - symbol_size * 2 ) ); aPlotter->FinishTo( VECTOR2I( x1 + MapX1 * symbol_size * 2, y1 ) ); } else /* MapX1 = 0 */ { aPlotter->MoveTo( VECTOR2I( x1 - symbol_size * 2, y1 ) ); aPlotter->FinishTo( VECTOR2I( x1, y1 + MapY1 * symbol_size * 2 ) ); } } else if( m_shape == GRAPHIC_PINSHAPE::NONLOGIC ) /* NonLogic pin symbol */ { const int deco_size = externalPinDecoSize( aPlotter->RenderSettings(), *this ); aPlotter->MoveTo( VECTOR2I( x1 - ( MapX1 + MapY1 ) * deco_size, y1 - ( MapY1 - MapX1 ) * deco_size ) ); aPlotter->FinishTo( VECTOR2I( x1 + ( MapX1 + MapY1 ) * deco_size, y1 + ( MapY1 - MapX1 ) * deco_size ) ); aPlotter->MoveTo( VECTOR2I( x1 - ( MapX1 - MapY1 ) * deco_size, y1 - ( MapY1 + MapX1 ) * deco_size ) ); aPlotter->FinishTo( VECTOR2I( x1 + ( MapX1 - MapY1 ) * deco_size, y1 + ( MapY1 + MapX1 ) * deco_size ) ); } if( m_type == ELECTRICAL_PINTYPE::PT_NC ) // Draw a N.C. symbol { const int deco_size = TARGET_PIN_RADIUS; const int ex1 = aPosition.x; const int ey1 = aPosition.y; aPlotter->MoveTo( VECTOR2I( ex1 - deco_size, ey1 - deco_size ) ); aPlotter->FinishTo( VECTOR2I( ex1 + deco_size, ey1 + deco_size ) ); aPlotter->MoveTo( VECTOR2I( ex1 + deco_size, ey1 - deco_size ) ); aPlotter->FinishTo( VECTOR2I( ex1 - deco_size, ey1 + deco_size ) ); } } void LIB_PIN::PlotPinTexts( PLOTTER* aPlotter, const VECTOR2I& aPinPos, int aPinOrient, int aTextInside, bool aDrawPinNum, bool aDrawPinName ) const { wxString name = GetShownName(); wxString number = GetShownNumber(); if( name.IsEmpty() ) aDrawPinName = false; if( number.IsEmpty() ) aDrawPinNum = false; if( !aDrawPinNum && !aDrawPinName ) return; int x, y; wxSize pinNameSize = wxSize( m_nameTextSize, m_nameTextSize ); wxSize pinNumSize = wxSize( m_numTextSize, m_numTextSize ); int namePenWidth = std::max( Clamp_Text_PenSize( GetPenWidth(), m_nameTextSize, false ), aPlotter->RenderSettings()->GetDefaultPenWidth() ); int numPenWidth = std::max( Clamp_Text_PenSize( GetPenWidth(), m_numTextSize, false ), aPlotter->RenderSettings()->GetDefaultPenWidth() ); int name_offset = Mils2iu( PIN_TEXT_MARGIN ) + namePenWidth; int num_offset = Mils2iu( PIN_TEXT_MARGIN ) + numPenWidth; /* Get the num and name colors */ COLOR4D nameColor = aPlotter->RenderSettings()->GetLayerColor( LAYER_PINNAM ); COLOR4D numColor = aPlotter->RenderSettings()->GetLayerColor( LAYER_PINNUM ); int x1 = aPinPos.x; int y1 = aPinPos.y; switch( aPinOrient ) { case PIN_UP: y1 -= m_length; break; case PIN_DOWN: y1 += m_length; break; case PIN_LEFT: x1 -= m_length; break; case PIN_RIGHT: x1 += m_length; break; } /* Draw the text inside, but the pin numbers outside. */ if( aTextInside ) { if( ( aPinOrient == PIN_LEFT) || ( aPinOrient == PIN_RIGHT) ) /* Its an horizontal line. */ { if( aDrawPinName ) { GR_TEXT_H_ALIGN_T hjustify; if( aPinOrient == PIN_RIGHT ) { x = x1 + aTextInside; hjustify = GR_TEXT_H_ALIGN_LEFT; } else // orient == PIN_LEFT { x = x1 - aTextInside; hjustify = GR_TEXT_H_ALIGN_RIGHT; } aPlotter->Text( VECTOR2I( x, y1 ), nameColor, name, ANGLE_HORIZONTAL, pinNameSize, hjustify, GR_TEXT_V_ALIGN_CENTER, namePenWidth, false, false ); } if( aDrawPinNum ) { aPlotter->Text( VECTOR2I( ( x1 + aPinPos.x) / 2, y1 - num_offset ), numColor, number, ANGLE_HORIZONTAL, pinNumSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, numPenWidth, false, false ); } } else /* Its a vertical line. */ { if( aPinOrient == PIN_DOWN ) { y = y1 + aTextInside; if( aDrawPinName ) aPlotter->Text( VECTOR2I( x1, y ), nameColor, name, ANGLE_VERTICAL, pinNameSize, GR_TEXT_H_ALIGN_RIGHT, GR_TEXT_V_ALIGN_CENTER, namePenWidth, false, false ); if( aDrawPinNum ) { aPlotter->Text( VECTOR2I( x1 - num_offset, ( y1 + aPinPos.y) / 2 ), numColor, number, ANGLE_VERTICAL, pinNumSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, numPenWidth, false, false ); } } else /* PIN_UP */ { y = y1 - aTextInside; if( aDrawPinName ) { aPlotter->Text( VECTOR2I( x1, y ), nameColor, name, ANGLE_VERTICAL, pinNameSize, GR_TEXT_H_ALIGN_LEFT, GR_TEXT_V_ALIGN_CENTER, namePenWidth, false, false ); } if( aDrawPinNum ) { aPlotter->Text( VECTOR2I( x1 - num_offset, ( y1 + aPinPos.y) / 2 ), numColor, number, ANGLE_VERTICAL, pinNumSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, numPenWidth, false, false ); } } } } else /* Draw num & text pin outside */ { if(( aPinOrient == PIN_LEFT) || ( aPinOrient == PIN_RIGHT) ) { /* Its an horizontal line. */ if( aDrawPinName ) { x = ( x1 + aPinPos.x) / 2; aPlotter->Text( VECTOR2I( x, y1 - name_offset ), nameColor, name, ANGLE_HORIZONTAL, pinNameSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, namePenWidth, false, false ); } if( aDrawPinNum ) { x = ( x1 + aPinPos.x ) / 2; aPlotter->Text( VECTOR2I( x, y1 + num_offset ), numColor, number, ANGLE_HORIZONTAL, pinNumSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP, numPenWidth, false, false ); } } else /* Its a vertical line. */ { if( aDrawPinName ) { y = ( y1 + aPinPos.y ) / 2; aPlotter->Text( VECTOR2I( x1 - name_offset, y ), nameColor, name, ANGLE_VERTICAL, pinNameSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, namePenWidth, false, false ); } if( aDrawPinNum ) { aPlotter->Text( VECTOR2I( x1 + num_offset, ( y1 + aPinPos.y ) / 2 ), numColor, number, ANGLE_VERTICAL, pinNumSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP, numPenWidth, false, false ); } } } } int LIB_PIN::PinDrawOrient( const TRANSFORM& aTransform ) const { int orient; VECTOR2I end; // position of pin end starting at 0,0 according to its orientation, length = 1 switch( m_orientation ) { case PIN_UP: end.y = 1; break; case PIN_DOWN: end.y = -1; break; case PIN_LEFT: end.x = -1; break; case PIN_RIGHT: end.x = 1; break; } // = pos of end point, according to the symbol orientation. end = aTransform.TransformCoordinate( end ); orient = PIN_UP; if( end.x == 0 ) { if( end.y > 0 ) orient = PIN_DOWN; } else { orient = PIN_RIGHT; if( end.x < 0 ) orient = PIN_LEFT; } return orient; } EDA_ITEM* LIB_PIN::Clone() const { return new LIB_PIN( *this ); } int LIB_PIN::compare( const LIB_ITEM& aOther, LIB_ITEM::COMPARE_FLAGS aCompareFlags ) const { wxASSERT( aOther.Type() == LIB_PIN_T ); int retv = LIB_ITEM::compare( aOther, aCompareFlags ); if( retv ) return retv; const LIB_PIN* tmp = (LIB_PIN*) &aOther; // When comparing units, we do not compare the part numbers. If everything else is // identical, then we can just renumber the parts for the inherited symbol. if( !( aCompareFlags & COMPARE_FLAGS::UNIT ) && m_number != tmp->m_number ) return m_number.Cmp( tmp->m_number ); int result = m_name.CmpNoCase( tmp->m_name ); if( result ) return result; if( m_position.x != tmp->m_position.x ) return m_position.x - tmp->m_position.x; if( m_position.y != tmp->m_position.y ) return m_position.y - tmp->m_position.y; if( m_length != tmp->m_length ) return m_length - tmp->m_length; if( m_orientation != tmp->m_orientation ) return m_orientation - tmp->m_orientation; if( m_shape != tmp->m_shape ) return static_cast( m_shape ) - static_cast( tmp->m_shape ); if( m_type != tmp->m_type ) return static_cast( m_type ) - static_cast( tmp->m_type ); if( m_attributes != tmp->m_attributes ) return m_attributes - tmp->m_attributes; if( m_numTextSize != tmp->m_numTextSize ) return m_numTextSize - tmp->m_numTextSize; if( m_nameTextSize != tmp->m_nameTextSize ) return m_nameTextSize - tmp->m_nameTextSize; if( m_alternates.size() != tmp->m_alternates.size() ) return m_alternates.size() - tmp->m_alternates.size(); auto lhsItem = m_alternates.begin(); auto rhsItem = tmp->m_alternates.begin(); while( lhsItem != m_alternates.end() ) { const ALT& lhsAlt = lhsItem->second; const ALT& rhsAlt = rhsItem->second; retv = lhsAlt.m_Name.Cmp( rhsAlt.m_Name ); if( retv ) return retv; if( lhsAlt.m_Type != rhsAlt.m_Type ) return static_cast( lhsAlt.m_Type ) - static_cast( rhsAlt.m_Type ); if( lhsAlt.m_Shape != rhsAlt.m_Shape ) return static_cast( lhsAlt.m_Shape ) - static_cast( rhsAlt.m_Shape ); ++lhsItem; ++rhsItem; } return 0; } void LIB_PIN::Offset( const VECTOR2I& aOffset ) { m_position += aOffset; } void LIB_PIN::MoveTo( const VECTOR2I& aNewPosition ) { if( m_position != aNewPosition ) { m_position = aNewPosition; SetModified(); } } void LIB_PIN::MirrorHorizontal( const VECTOR2I& aCenter ) { m_position.x -= aCenter.x; m_position.x *= -1; m_position.x += aCenter.x; if( m_orientation == PIN_RIGHT ) m_orientation = PIN_LEFT; else if( m_orientation == PIN_LEFT ) m_orientation = PIN_RIGHT; } void LIB_PIN::MirrorVertical( const VECTOR2I& aCenter ) { m_position.y -= aCenter.y; m_position.y *= -1; m_position.y += aCenter.y; if( m_orientation == PIN_UP ) m_orientation = PIN_DOWN; else if( m_orientation == PIN_DOWN ) m_orientation = PIN_UP; } void LIB_PIN::Rotate( const VECTOR2I& aCenter, bool aRotateCCW ) { EDA_ANGLE rot_angle = aRotateCCW ? -ANGLE_90 : ANGLE_90; RotatePoint( m_position, aCenter, rot_angle ); if( aRotateCCW ) { switch( m_orientation ) { case PIN_RIGHT: m_orientation = PIN_UP; break; case PIN_UP: m_orientation = PIN_LEFT; break; case PIN_LEFT: m_orientation = PIN_DOWN; break; case PIN_DOWN: m_orientation = PIN_RIGHT; break; } } else { switch( m_orientation ) { case PIN_RIGHT: m_orientation = PIN_DOWN; break; case PIN_UP: m_orientation = PIN_RIGHT; break; case PIN_LEFT: m_orientation = PIN_UP; break; case PIN_DOWN: m_orientation = PIN_LEFT; break; } } } void LIB_PIN::Plot( PLOTTER* aPlotter, const VECTOR2I& aOffset, bool aFill, const TRANSFORM& aTransform ) const { if( !IsVisible() ) return; int orient = PinDrawOrient( aTransform ); VECTOR2I pos = aTransform.TransformCoordinate( m_position ) + aOffset; PlotSymbol( aPlotter, pos, orient ); PlotPinTexts( aPlotter, pos, orient, GetParent()->GetPinNameOffset(), GetParent()->ShowPinNumbers(), GetParent()->ShowPinNames() ); } void LIB_PIN::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) { EDA_UNITS units = aFrame->GetUserUnits(); LIB_ITEM::GetMsgPanelInfo( aFrame, aList ); aList.emplace_back( _( "Name" ), UnescapeString( GetShownName() ) ); aList.emplace_back( _( "Number" ), GetShownNumber() ); aList.emplace_back( _( "Type" ), ElectricalPinTypeGetText( m_type ) ); aList.emplace_back( _( "Style" ), PinShapeGetText( m_shape ) ); aList.emplace_back( _( "Style" ), IsVisible() ? _( "Yes" ) : _( "No" ) ); // Display pin length aList.emplace_back( _( "Length" ), MessageTextFromValue( units, m_length, true ) ); int i = PinOrientationIndex( m_orientation ); aList.emplace_back( _( "Orientation" ), PinOrientationName( (unsigned) i ) ); VECTOR2I pinpos = GetPosition(); pinpos.y = -pinpos.y; // Display coords are top to bottom; lib item coords are bottom to top aList.emplace_back( _( "Pos X" ), MessageTextFromValue( units, pinpos.x, true ) ); aList.emplace_back( _( "Pos Y" ), MessageTextFromValue( units, pinpos.y, true ) ); } void LIB_PIN::ViewGetLayers( int aLayers[], int& aCount ) const { aCount = 3; aLayers[0] = LAYER_DANGLING; // We don't really show dangling vs non-dangling (since there // are no connections in the symbol editor), but it's still // a good visual indication of which end of the pin is which. aLayers[1] = LAYER_DEVICE; aLayers[2] = LAYER_SELECTION_SHADOWS; } const EDA_RECT LIB_PIN::GetBoundingBox( bool aIncludeInvisibles, bool aPinOnly ) const { KIFONT::FONT* font = KIFONT::FONT::GetFont( Pgm().GetSettingsManager().GetAppSettings()->m_Appearance.default_font ); EDA_RECT bbox; VECTOR2I begin; VECTOR2I end; int nameTextOffset = 0; int nameTextLength = 0; int nameTextHeight = 0; int numberTextLength = 0; int numberTextHeight = 0; wxString name = GetShownName(); wxString number = GetShownNumber(); bool showName = !name.IsEmpty(); bool showNum = !number.IsEmpty(); int minsizeV = TARGET_PIN_RADIUS; int penWidth = GetPenWidth(); if( !aIncludeInvisibles && !IsVisible() ) showName = false; if( GetParent() ) { if( GetParent()->ShowPinNames() ) nameTextOffset = GetParent()->GetPinNameOffset(); else showName = false; if( !GetParent()->ShowPinNumbers() ) showNum = false; } if( aPinOnly ) { showName = false; showNum = false; } // First, calculate boundary box corners position if( showNum ) { VECTOR2D fontSize( m_numTextSize, m_numTextSize ); VECTOR2I numSize = font->StringBoundaryLimits( number, fontSize, penWidth, false, false ); numberTextLength = numSize.x; numberTextHeight = numSize.y; } if( m_shape == GRAPHIC_PINSHAPE::INVERTED || m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK ) minsizeV = std::max( TARGET_PIN_RADIUS, externalPinDecoSize( nullptr, *this ) ); // calculate top left corner position // for the default pin orientation (PIN_RIGHT) begin.y = std::max( minsizeV, numberTextHeight + Mils2iu( PIN_TEXT_MARGIN ) ); begin.x = std::min( 0, m_length - ( numberTextLength / 2) ); // calculate bottom right corner position and adjust top left corner position if( showName ) { VECTOR2D fontSize( m_nameTextSize, m_nameTextSize ); VECTOR2I nameSize = font->StringBoundaryLimits( name, fontSize, penWidth, false, false ); nameTextLength = nameSize.x + nameTextOffset; nameTextHeight = nameSize.y + Mils2iu( PIN_TEXT_MARGIN ); } if( nameTextOffset ) // for values > 0, pin name is inside the body { end.x = m_length + nameTextLength; end.y = std::min( -minsizeV, -nameTextHeight / 2 ); } else // if value == 0: // pin name is outside the body, and above the pin line // pin num is below the pin line { end.x = std::max( m_length, nameTextLength ); end.y = -begin.y; begin.y = std::max( minsizeV, nameTextHeight ); } // Now, calculate boundary box corners position for the actual pin orientation int orient = PinDrawOrient( DefaultTransform ); /* Calculate the pin position */ switch( orient ) { case PIN_UP: // Pin is rotated and texts positions are mirrored RotatePoint( begin, VECTOR2I( 0, 0 ), -ANGLE_90 ); RotatePoint( end, VECTOR2I( 0, 0 ), -ANGLE_90 ); break; case PIN_DOWN: RotatePoint( begin, VECTOR2I( 0, 0 ), ANGLE_90 ); RotatePoint( end, VECTOR2I( 0, 0 ), ANGLE_90 ); begin.x = -begin.x; end.x = -end.x; break; case PIN_LEFT: begin.x = -begin.x; end.x = -end.x; break; case PIN_RIGHT: break; } begin += m_position; end += m_position; bbox.SetOrigin( begin ); bbox.SetEnd( end ); bbox.Normalize(); bbox.Inflate( ( GetPenWidth() / 2 ) + 1 ); // Draw Y axis is reversed in schematic: bbox.RevertYAxis(); return bbox; } BITMAPS LIB_PIN::GetMenuImage() const { return ElectricalPinTypeGetBitmap( m_type ); } wxString LIB_PIN::GetSelectMenuText( EDA_UNITS aUnits ) const { if( !m_name.IsEmpty() ) { return wxString::Format( _( "Pin %s [%s, %s, %s]" ), GetShownNumber(), UnescapeString( GetShownName() ), GetElectricalTypeName(), PinShapeGetText( m_shape ) ); } else { return wxString::Format( _( "Pin %s [%s, %s]" ), GetShownNumber(), GetElectricalTypeName(), PinShapeGetText( m_shape ) ); } } #if defined(DEBUG) void LIB_PIN::Show( int nestLevel, std::ostream& os ) const { NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str() << " num=\"" << m_number.mb_str() << '"' << "/>\n"; // NestedSpace( nestLevel, os ) << "\n"; } #endif void LIB_PIN::CalcEdit( const VECTOR2I& aPosition ) { if( IsMoving() ) MoveTo( aPosition ); }