/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2004 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef PCB_TARGET_H #define PCB_TARGET_H #include class LINE_READER; class PCB_TARGET : public BOARD_ITEM { public: PCB_TARGET( BOARD_ITEM* aParent ); // Do not create a copy constructor. The one generated by the compiler is adequate. PCB_TARGET( BOARD_ITEM* aParent, int aShape, PCB_LAYER_ID aLayer, const VECTOR2I& aPos, int aSize, int aWidth ); // Do not create a copy constructor & operator=. // The ones generated by the compiler are adequate. ~PCB_TARGET(); static inline bool ClassOf( const EDA_ITEM* aItem ) { return aItem && PCB_TARGET_T == aItem->Type(); } void SetPosition( const VECTOR2I& aPos ) override { m_pos = aPos; } VECTOR2I GetPosition() const override { return m_pos; } void SetShape( int aShape ) { m_shape = aShape; } int GetShape() const { return m_shape; } void SetSize( int aSize ) { m_size = aSize; } int GetSize() const { return m_size; } void SetWidth( int aWidth ) { m_lineWidth = aWidth; } int GetWidth() const { return m_lineWidth; } void Move( const VECTOR2I& aMoveVector ) override { m_pos += aMoveVector; } void Rotate( const VECTOR2I& aRotCentre, const EDA_ANGLE& aAngle ) override; void Flip( const VECTOR2I& aCentre, bool aFlipLeftRight ) override; wxString GetClass() const override { return wxT( "PCB_TARGET" ); } bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override; bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override; // Virtual function const BOX2I GetBoundingBox() const override; std::shared_ptr GetEffectiveShape( PCB_LAYER_ID aLayer, FLASHING aFlash = FLASHING::DEFAULT ) const override; wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override; BITMAPS GetMenuImage() const override; EDA_ITEM* Clone() const override; void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector& aList ) override; /** * Convert the shape to a closed polygon. * * Used in filling zones calculations. Circles and arcs are approximated by segments. * * @param aBuffer is a buffer to store the polygon. * @param aClearance is the clearance around the pad. * @param aError is the maximum deviation from a true arc. * @param aErrorLoc whether any approximation error should be placed inside or outside * @param ignoreLineWidth is used for edge cut items where the line width is only for * visualization */ void TransformShapeToPolygon( SHAPE_POLY_SET& aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth = false ) const override; double Similarity( const BOARD_ITEM& aBoardItem ) const override; bool operator==( const BOARD_ITEM& aBoardItem ) const override; #if defined(DEBUG) void Show( int nestLevel, std::ostream& os ) const override { ShowDummy( os ); } #endif protected: virtual void swapData( BOARD_ITEM* aImage ) override; private: int m_shape; // bit 0 : 0 = draw +, 1 = draw X int m_size; int m_lineWidth; VECTOR2I m_pos; }; #endif