/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 1992-2024 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include #include #include #include #include #include // for KiROUND #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include /* * Plot a solder mask layer. Solder mask layers have a minimum thickness value and cannot be * drawn like standard layers, unless the minimum thickness is 0. */ static void PlotSolderMaskLayer( BOARD *aBoard, PLOTTER* aPlotter, LSET aLayerMask, const PCB_PLOT_PARAMS& aPlotOpt, int aMinThickness ); void PlotBoardLayers( BOARD* aBoard, PLOTTER* aPlotter, const LSEQ& aLayers, const PCB_PLOT_PARAMS& aPlotOptions ) { wxCHECK( aBoard && aPlotter && aLayers.size(), /* void */ ); // if a drill mark must be plotted, the copper layer needs to be plotted // after other layers because the drill mark must be plotted as a filled // white shape *after* all other shapes are plotted bool plot_mark = aPlotOptions.GetDrillMarksType() != DRILL_MARKS::NO_DRILL_SHAPE; for( LSEQ seq = aLayers; seq; ++seq ) { // copper layers with drill marks will be plotted after all other layers if( *seq <= B_Cu && plot_mark ) continue; PlotOneBoardLayer( aBoard, aPlotter, *seq, aPlotOptions ); } if( !plot_mark ) return; for( LSEQ seq = aLayers; seq; ++seq ) { if( *seq > B_Cu ) // already plotted continue; PlotOneBoardLayer( aBoard, aPlotter, *seq, aPlotOptions ); } } void PlotInteractiveLayer( BOARD* aBoard, PLOTTER* aPlotter, const PCB_PLOT_PARAMS& aPlotOpt ) { for( const FOOTPRINT* fp : aBoard->Footprints() ) { if( fp->GetLayer() == F_Cu && !aPlotOpt.m_PDFFrontFPPropertyPopups ) continue; if( fp->GetLayer() == B_Cu && !aPlotOpt.m_PDFBackFPPropertyPopups ) continue; std::vector properties; properties.emplace_back( wxString::Format( wxT( "!%s = %s" ), _( "Reference designator" ), fp->Reference().GetShownText( false ) ) ); properties.emplace_back( wxString::Format( wxT( "!%s = %s" ), _( "Value" ), fp->Value().GetShownText( false ) ) ); properties.emplace_back( wxString::Format( wxT( "!%s = %s" ), _( "Footprint" ), fp->GetFPID().GetUniStringLibItemName() ) ); for( int i = 0; i < fp->GetFieldCount(); i++ ) { PCB_FIELD* field = fp->GetFields().at( i ); if( field->IsReference() || field->IsValue() || field->IsFootprint() ) continue; if( field->GetText().IsEmpty() ) continue; properties.emplace_back( wxString::Format( wxT( "!%s = %s" ), field->GetName(), field->GetText() ) ); } // These 2 properties are not very useful in a plot file (like a PDF) #if 0 properties.emplace_back( wxString::Format( wxT( "!%s = %s" ), _( "Library Description" ), fp->GetLibDescription() ) ); properties.emplace_back( wxString::Format( wxT( "!%s = %s" ), _( "Keywords" ), fp->GetKeywords() ) ); #endif // Draw items are plotted with a position offset. So we need to move // our boxes (which are not plotted) by the same offset. VECTOR2I offset = -aPlotter->GetPlotOffsetUserUnits(); // Use a footprint bbox without texts to create the hyperlink area BOX2I bbox = fp->GetBoundingBox( false, false ); bbox.Move( offset ); aPlotter->HyperlinkMenu( bbox, properties ); // Use a footprint bbox with visible texts only to create the bookmark area // which is the area to zoom on ft selection // However the bbox need to be inflated for a better look. bbox = fp->GetBoundingBox( true, false ); bbox.Move( offset ); bbox.Inflate( bbox.GetWidth() /2, bbox.GetHeight() /2 ); aPlotter->Bookmark( bbox, fp->GetReference(), _( "Footprints" ) ); } } void PlotOneBoardLayer( BOARD *aBoard, PLOTTER* aPlotter, PCB_LAYER_ID aLayer, const PCB_PLOT_PARAMS& aPlotOpt ) { auto plotLayer = [&]( LSET layerMask, PCB_PLOT_PARAMS& plotOpts ) { // PlotLayerOutlines() is designed only for DXF plotters. if( plotOpts.GetFormat() == PLOT_FORMAT::DXF && plotOpts.GetDXFPlotPolygonMode() ) PlotLayerOutlines( aBoard, aPlotter, layerMask, plotOpts ); else PlotStandardLayer( aBoard, aPlotter, layerMask, plotOpts ); }; PCB_PLOT_PARAMS plotOpt = aPlotOpt; int soldermask_min_thickness = aBoard->GetDesignSettings().m_SolderMaskMinWidth; // Set a default color and the text mode for this layer aPlotter->SetColor( BLACK ); aPlotter->SetTextMode( aPlotOpt.GetTextMode() ); // Specify that the contents of the "Edges Pcb" layer are to be plotted in addition to the // contents of the currently specified layer. LSET layer_mask( aLayer ); if( IsCopperLayer( aLayer ) ) { // Skip NPTH pads on copper layers ( only if hole size == pad size ): // Drill mark will be plotted if drill mark is SMALL_DRILL_SHAPE or FULL_DRILL_SHAPE if( plotOpt.GetFormat() == PLOT_FORMAT::DXF ) plotOpt.SetDXFPlotPolygonMode( true ); else plotOpt.SetSkipPlotNPTH_Pads( true ); plotLayer( layer_mask, plotOpt ); } else { switch( aLayer ) { case B_Mask: case F_Mask: // Disable plot pad holes plotOpt.SetDrillMarksType( DRILL_MARKS::NO_DRILL_SHAPE ); // Use outline mode for DXF plotOpt.SetDXFPlotPolygonMode( true ); // Plot solder mask: if( soldermask_min_thickness == 0 ) { plotLayer( layer_mask, plotOpt ); } else { PlotSolderMaskLayer( aBoard, aPlotter, layer_mask, plotOpt, soldermask_min_thickness ); } break; case B_Adhes: case F_Adhes: case B_Paste: case F_Paste: // Disable plot pad holes plotOpt.SetDrillMarksType( DRILL_MARKS::NO_DRILL_SHAPE ); // Use outline mode for DXF plotOpt.SetDXFPlotPolygonMode( true ); plotLayer( layer_mask, plotOpt ); break; case F_SilkS: case B_SilkS: plotLayer( layer_mask, plotOpt ); // Gerber: Subtract soldermask from silkscreen if enabled if( aPlotter->GetPlotterType() == PLOT_FORMAT::GERBER && plotOpt.GetSubtractMaskFromSilk() ) { if( aLayer == F_SilkS ) layer_mask = LSET( F_Mask ); else layer_mask = LSET( B_Mask ); // Create the mask to subtract by creating a negative layer polarity aPlotter->SetLayerPolarity( false ); // Disable plot pad holes plotOpt.SetDrillMarksType( DRILL_MARKS::NO_DRILL_SHAPE ); // Plot the mask PlotStandardLayer( aBoard, aPlotter, layer_mask, plotOpt ); // Disable the negative polarity aPlotter->SetLayerPolarity( true ); } break; case Dwgs_User: case Cmts_User: case Eco1_User: case Eco2_User: case Edge_Cuts: case Margin: case F_CrtYd: case B_CrtYd: case F_Fab: case B_Fab: default: plotLayer( layer_mask, plotOpt ); break; } } } /** * Plot any layer EXCEPT a solder-mask with an enforced minimum width. */ void PlotStandardLayer( BOARD* aBoard, PLOTTER* aPlotter, LSET aLayerMask, const PCB_PLOT_PARAMS& aPlotOpt ) { BRDITEMS_PLOTTER itemplotter( aPlotter, aBoard, aPlotOpt ); int maxError = aBoard->GetDesignSettings().m_MaxError; itemplotter.SetLayerSet( aLayerMask ); OUTLINE_MODE plotMode = aPlotOpt.GetPlotMode(); bool onCopperLayer = ( LSET::AllCuMask() & aLayerMask ).any(); bool onSolderMaskLayer = ( LSET( 2, F_Mask, B_Mask ) & aLayerMask ).any(); bool onSolderPasteLayer = ( LSET( 2, F_Paste, B_Paste ) & aLayerMask ).any(); bool onFrontFab = ( LSET( F_Fab ) & aLayerMask ).any(); bool onBackFab = ( LSET( B_Fab ) & aLayerMask ).any(); bool sketchPads = ( onFrontFab || onBackFab ) && aPlotOpt.GetSketchPadsOnFabLayers(); // Plot edge layer and graphic items for( const BOARD_ITEM* item : aBoard->Drawings() ) itemplotter.PlotBoardGraphicItem( item ); // Draw footprint texts: for( const FOOTPRINT* footprint : aBoard->Footprints() ) itemplotter.PlotFootprintTextItems( footprint ); // Draw footprint other graphic items: for( const FOOTPRINT* footprint : aBoard->Footprints() ) itemplotter.PlotFootprintGraphicItems( footprint ); // Plot footprint pads for( FOOTPRINT* footprint : aBoard->Footprints() ) { aPlotter->StartBlock( nullptr ); for( PAD* pad : footprint->Pads() ) { OUTLINE_MODE padPlotMode = plotMode; if( !( pad->GetLayerSet() & aLayerMask ).any() ) { if( sketchPads && ( ( onFrontFab && pad->GetLayerSet().Contains( F_Cu ) ) || ( onBackFab && pad->GetLayerSet().Contains( B_Cu ) ) ) ) { padPlotMode = SKETCH; } else { continue; } } if( onCopperLayer && !pad->IsOnCopperLayer() ) continue; /// pads not connected to copper are optionally not drawn if( onCopperLayer && !pad->FlashLayer( aLayerMask ) ) continue; COLOR4D color = COLOR4D::BLACK; // If we're plotting a single layer, the color for that layer can be used directly. if( aLayerMask.count() == 1 ) { color = aPlotOpt.ColorSettings()->GetColor( aLayerMask.Seq()[0] ); } else { if( ( pad->GetLayerSet() & aLayerMask )[B_Cu] ) color = aPlotOpt.ColorSettings()->GetColor( B_Cu ); if( ( pad->GetLayerSet() & aLayerMask )[F_Cu] ) color = color.LegacyMix( aPlotOpt.ColorSettings()->GetColor( F_Cu ) ); if( sketchPads && aLayerMask[F_Fab] ) color = aPlotOpt.ColorSettings()->GetColor( F_Fab ); else if( sketchPads && aLayerMask[B_Fab] ) color = aPlotOpt.ColorSettings()->GetColor( B_Fab ); } if( sketchPads && ( ( onFrontFab && pad->GetLayerSet().Contains( F_Cu ) ) || ( onBackFab && pad->GetLayerSet().Contains( B_Cu ) ) ) ) { if( aPlotOpt.GetPlotPadNumbers() ) itemplotter.PlotPadNumber( pad, color ); } VECTOR2I margin; int width_adj = 0; if( onCopperLayer ) width_adj = itemplotter.getFineWidthAdj(); if( onSolderMaskLayer ) margin.x = margin.y = pad->GetSolderMaskExpansion(); if( onSolderPasteLayer ) margin = pad->GetSolderPasteMargin(); // not all shapes can have a different margin for x and y axis // in fact only oval and rect shapes can have different values. // Round shape have always the same x,y margin // so define a unique value for other shapes that do not support different values int mask_clearance = margin.x; // Now offset the pad size by margin + width_adj VECTOR2I padPlotsSize = pad->GetSize() + margin * 2 + VECTOR2I( width_adj, width_adj ); // Store these parameters that can be modified to plot inflated/deflated pads shape PAD_SHAPE padShape = pad->GetShape(); VECTOR2I padSize = pad->GetSize(); VECTOR2I padDelta = pad->GetDelta(); // has meaning only for trapezoidal pads // CornerRadius and CornerRadiusRatio can be modified // the radius is built from the ratio, so saving/restoring the ratio is enough double padCornerRadiusRatio = pad->GetRoundRectRadiusRatio(); // Don't draw a 0 sized pad. // Note: a custom pad can have its pad anchor with size = 0 if( pad->GetShape() != PAD_SHAPE::CUSTOM && ( padPlotsSize.x <= 0 || padPlotsSize.y <= 0 ) ) { continue; } switch( pad->GetShape() ) { case PAD_SHAPE::CIRCLE: case PAD_SHAPE::OVAL: pad->SetSize( padPlotsSize ); if( aPlotOpt.GetSkipPlotNPTH_Pads() && ( aPlotOpt.GetDrillMarksType() == DRILL_MARKS::NO_DRILL_SHAPE ) && ( pad->GetSize() == pad->GetDrillSize() ) && ( pad->GetAttribute() == PAD_ATTRIB::NPTH ) ) { break; } itemplotter.PlotPad( pad, color, padPlotMode ); break; case PAD_SHAPE::RECTANGLE: pad->SetSize( padPlotsSize ); if( mask_clearance > 0 ) { pad->SetShape( PAD_SHAPE::ROUNDRECT ); pad->SetRoundRectCornerRadius( mask_clearance ); } itemplotter.PlotPad( pad, color, padPlotMode ); break; case PAD_SHAPE::TRAPEZOID: // inflate/deflate a trapezoid is a bit complex. // so if the margin is not null, build a similar polygonal pad shape, // and inflate/deflate the polygonal shape // because inflating/deflating using different values for y and y // we are using only margin.x as inflate/deflate value if( mask_clearance == 0 ) { itemplotter.PlotPad( pad, color, padPlotMode ); } else { PAD dummy( *pad ); dummy.SetAnchorPadShape( PAD_SHAPE::CIRCLE ); dummy.SetShape( PAD_SHAPE::CUSTOM ); SHAPE_POLY_SET outline; outline.NewOutline(); int dx = padSize.x / 2; int dy = padSize.y / 2; int ddx = padDelta.x / 2; int ddy = padDelta.y / 2; outline.Append( -dx - ddy, dy + ddx ); outline.Append( dx + ddy, dy - ddx ); outline.Append( dx - ddy, -dy + ddx ); outline.Append( -dx + ddy, -dy - ddx ); // Shape polygon can have holes so use InflateWithLinkedHoles(), not Inflate() // which can create bad shapes if margin.x is < 0 outline.InflateWithLinkedHoles( mask_clearance, CORNER_STRATEGY::ROUND_ALL_CORNERS, maxError, SHAPE_POLY_SET::PM_FAST ); dummy.DeletePrimitivesList(); dummy.AddPrimitivePoly( outline, 0, true ); // Be sure the anchor pad is not bigger than the deflated shape because this // anchor will be added to the pad shape when plotting the pad. So now the // polygonal shape is built, we can clamp the anchor size dummy.SetSize( VECTOR2I( 0, 0 ) ); itemplotter.PlotPad( &dummy, color, padPlotMode ); } break; case PAD_SHAPE::ROUNDRECT: { // rounding is stored as a percent, but we have to update this ratio // to force recalculation of other values after size changing (we do not // really change the rounding percent value) double radius_ratio = pad->GetRoundRectRadiusRatio(); pad->SetSize( padPlotsSize ); pad->SetRoundRectRadiusRatio( radius_ratio ); itemplotter.PlotPad( pad, color, padPlotMode ); break; } case PAD_SHAPE::CHAMFERED_RECT: if( mask_clearance == 0 ) { // the size can be slightly inflated by width_adj (PS/PDF only) pad->SetSize( padPlotsSize ); itemplotter.PlotPad( pad, color, padPlotMode ); } else { // Due to the polygonal shape of a CHAMFERED_RECT pad, the best way is to // convert the pad shape to a full polygon, inflate/deflate the polygon // and use a dummy CUSTOM pad to plot the final shape. PAD dummy( *pad ); // Build the dummy pad outline with coordinates relative to the pad position // pad offset and orientation 0. The actual pos, offset and rotation will be // taken in account later by the plot function dummy.SetPosition( VECTOR2I( 0, 0 ) ); dummy.SetOffset( VECTOR2I( 0, 0 ) ); dummy.SetOrientation( ANGLE_0 ); SHAPE_POLY_SET outline; dummy.TransformShapeToPolygon( outline, UNDEFINED_LAYER, 0, maxError, ERROR_INSIDE ); outline.InflateWithLinkedHoles( mask_clearance, CORNER_STRATEGY::ROUND_ALL_CORNERS, maxError, SHAPE_POLY_SET::PM_FAST ); // Initialize the dummy pad shape: dummy.SetAnchorPadShape( PAD_SHAPE::CIRCLE ); dummy.SetShape( PAD_SHAPE::CUSTOM ); dummy.DeletePrimitivesList(); dummy.AddPrimitivePoly( outline, 0, true ); // Be sure the anchor pad is not bigger than the deflated shape because this // anchor will be added to the pad shape when plotting the pad. // So we set the anchor size to 0 dummy.SetSize( VECTOR2I( 0, 0 ) ); // Restore pad position and offset dummy.SetPosition( pad->GetPosition() ); dummy.SetOffset( pad->GetOffset() ); dummy.SetOrientation( pad->GetOrientation() ); itemplotter.PlotPad( &dummy, color, padPlotMode ); } break; case PAD_SHAPE::CUSTOM: { // inflate/deflate a custom shape is a bit complex. // so build a similar pad shape, and inflate/deflate the polygonal shape PAD dummy( *pad ); dummy.SetParentGroup( nullptr ); SHAPE_POLY_SET shape; pad->MergePrimitivesAsPolygon( &shape ); // Shape polygon can have holes so use InflateWithLinkedHoles(), not Inflate() // which can create bad shapes if margin.x is < 0 shape.InflateWithLinkedHoles( mask_clearance, CORNER_STRATEGY::ROUND_ALL_CORNERS, maxError, SHAPE_POLY_SET::PM_FAST ); dummy.DeletePrimitivesList(); dummy.AddPrimitivePoly( shape, 0, true ); // Be sure the anchor pad is not bigger than the deflated shape because this // anchor will be added to the pad shape when plotting the pad. So now the // polygonal shape is built, we can clamp the anchor size if( mask_clearance < 0 ) // we expect margin.x = margin.y for custom pads dummy.SetSize( padPlotsSize ); itemplotter.PlotPad( &dummy, color, padPlotMode ); break; } } // Restore the pad parameters modified by the plot code pad->SetSize( padSize ); pad->SetDelta( padDelta ); pad->SetShape( padShape ); pad->SetRoundRectRadiusRatio( padCornerRadiusRatio ); } aPlotter->EndBlock( nullptr ); } // Plot vias on copper layers, and if aPlotOpt.GetPlotViaOnMaskLayer() is true, // plot them on solder mask GBR_METADATA gbr_metadata; bool isOnCopperLayer = ( aLayerMask & LSET::AllCuMask() ).any(); if( isOnCopperLayer ) { gbr_metadata.SetApertureAttrib( GBR_APERTURE_METADATA::GBR_APERTURE_ATTRIB_VIAPAD ); gbr_metadata.SetNetAttribType( GBR_NETLIST_METADATA::GBR_NETINFO_NET ); } aPlotter->StartBlock( nullptr ); for( const PCB_TRACK* track : aBoard->Tracks() ) { if( track->Type() != PCB_VIA_T ) continue; const PCB_VIA* via = static_cast( track ); // vias are not plotted if not on selected layer LSET via_mask_layer = via->GetLayerSet(); if( !( via_mask_layer & aLayerMask ).any() ) continue; int via_margin = 0; double width_adj = 0; if( aLayerMask[B_Mask] || aLayerMask[F_Mask] ) via_margin = via->GetSolderMaskExpansion(); if( ( aLayerMask & LSET::AllCuMask() ).any() ) width_adj = itemplotter.getFineWidthAdj(); int diameter = via->GetWidth() + 2 * via_margin + width_adj; /// Vias not connected to copper are optionally not drawn if( onCopperLayer && !via->FlashLayer( aLayerMask ) ) continue; // Don't draw a null size item : if( diameter <= 0 ) continue; // Some vias can be not connected (no net). // Set the m_NotInNet for these vias to force a empty net name in gerber file gbr_metadata.m_NetlistMetadata.m_NotInNet = via->GetNetname().IsEmpty(); gbr_metadata.SetNetName( via->GetNetname() ); COLOR4D color = aPlotOpt.ColorSettings()->GetColor( LAYER_VIAS + static_cast( via->GetViaType() ) ); // Set plot color (change WHITE to LIGHTGRAY because the white items are not seen on a // white paper or screen aPlotter->SetColor( color != WHITE ? color : LIGHTGRAY ); aPlotter->FlashPadCircle( via->GetStart(), diameter, plotMode, &gbr_metadata ); } aPlotter->EndBlock( nullptr ); aPlotter->StartBlock( nullptr ); gbr_metadata.SetApertureAttrib( GBR_APERTURE_METADATA::GBR_APERTURE_ATTRIB_CONDUCTOR ); // Plot tracks (not vias) : for( const PCB_TRACK* track : aBoard->Tracks() ) { if( track->Type() == PCB_VIA_T ) continue; if( !aLayerMask[track->GetLayer()] ) continue; // Some track segments can be not connected (no net). // Set the m_NotInNet for these segments to force a empty net name in gerber file gbr_metadata.m_NetlistMetadata.m_NotInNet = track->GetNetname().IsEmpty(); gbr_metadata.SetNetName( track->GetNetname() ); int width = track->GetWidth() + itemplotter.getFineWidthAdj(); aPlotter->SetColor( itemplotter.getColor( track->GetLayer() ) ); if( track->Type() == PCB_ARC_T ) { const PCB_ARC* arc = static_cast( track ); // Too small arcs cannot be really handled: arc center (and arc radius) // cannot be safely computed if( !arc->IsDegenerated( 10 /* in IU */ ) ) { aPlotter->ThickArc( arc->GetCenter(), arc->GetArcAngleStart(), arc->GetAngle(), arc->GetRadius(), width, plotMode, &gbr_metadata ); } else { // Approximate this very small arc by a segment. aPlotter->ThickSegment( track->GetStart(), track->GetEnd(), width, plotMode, &gbr_metadata ); } } else { aPlotter->ThickSegment( track->GetStart(), track->GetEnd(), width, plotMode, &gbr_metadata ); } } aPlotter->EndBlock( nullptr ); // Plot filled ares aPlotter->StartBlock( nullptr ); NETINFO_ITEM nonet( aBoard ); for( const ZONE* zone : aBoard->Zones() ) { for( PCB_LAYER_ID layer : zone->GetLayerSet().Seq() ) { if( !aLayerMask[layer] ) continue; SHAPE_POLY_SET mainArea = zone->GetFilledPolysList( layer )->CloneDropTriangulation(); SHAPE_POLY_SET islands; for( int i = mainArea.OutlineCount() - 1; i >= 0; i-- ) { if( zone->IsIsland( layer, i ) ) { islands.AddOutline( mainArea.CPolygon( i )[0] ); mainArea.DeletePolygon( i ); } } itemplotter.PlotZone( zone, layer, mainArea ); if( !islands.IsEmpty() ) { ZONE dummy( *zone ); dummy.SetNet( &nonet ); itemplotter.PlotZone( &dummy, layer, islands ); } } } aPlotter->EndBlock( nullptr ); // Adding drill marks, if required and if the plotter is able to plot them: if( aPlotOpt.GetDrillMarksType() != DRILL_MARKS::NO_DRILL_SHAPE ) itemplotter.PlotDrillMarks(); } /** * Plot outlines. */ void PlotLayerOutlines( BOARD* aBoard, PLOTTER* aPlotter, LSET aLayerMask, const PCB_PLOT_PARAMS& aPlotOpt ) { BRDITEMS_PLOTTER itemplotter( aPlotter, aBoard, aPlotOpt ); itemplotter.SetLayerSet( aLayerMask ); SHAPE_POLY_SET outlines; for( LSEQ seq = aLayerMask.Seq( aLayerMask.SeqStackupForPlotting() ); seq; ++seq ) { PCB_LAYER_ID layer = *seq; outlines.RemoveAllContours(); aBoard->ConvertBrdLayerToPolygonalContours( layer, outlines ); outlines.Simplify( SHAPE_POLY_SET::PM_FAST ); // Plot outlines std::vector cornerList; // Now we have one or more basic polygons: plot each polygon for( int ii = 0; ii < outlines.OutlineCount(); ii++ ) { for( int kk = 0; kk <= outlines.HoleCount(ii); kk++ ) { cornerList.clear(); const SHAPE_LINE_CHAIN& path = ( kk == 0 ) ? outlines.COutline( ii ) : outlines.CHole( ii, kk - 1 ); aPlotter->PlotPoly( path, FILL_T::NO_FILL ); } } // Plot pad holes if( aPlotOpt.GetDrillMarksType() != DRILL_MARKS::NO_DRILL_SHAPE ) { int smallDrill = ( aPlotOpt.GetDrillMarksType() == DRILL_MARKS::SMALL_DRILL_SHAPE ) ? pcbIUScale.mmToIU( ADVANCED_CFG::GetCfg().m_SmallDrillMarkSize ) : INT_MAX; for( FOOTPRINT* footprint : aBoard->Footprints() ) { for( PAD* pad : footprint->Pads() ) { if( pad->HasHole() ) { std::shared_ptr slot = pad->GetEffectiveHoleShape(); if( slot->GetSeg().A == slot->GetSeg().B ) // circular hole { int drill = std::min( smallDrill, slot->GetWidth() ); aPlotter->Circle( pad->GetPosition(), drill, FILL_T::NO_FILL ); } else { // Note: small drill marks have no significance when applied to slots aPlotter->ThickSegment( slot->GetSeg().A, slot->GetSeg().B, slot->GetWidth(), SKETCH, nullptr ); } } } } } // Plot vias holes for( PCB_TRACK* track : aBoard->Tracks() ) { if( track->Type() != PCB_VIA_T ) continue; const PCB_VIA* via = static_cast( track ); if( via->IsOnLayer( layer ) ) // via holes can be not through holes aPlotter->Circle( via->GetPosition(), via->GetDrillValue(), FILL_T::NO_FILL ); } } } /** * Plot a solder mask layer. * * Solder mask layers have a minimum thickness value and cannot be drawn like standard layers, * unless the minimum thickness is 0. * * The algorithm is somewhat complicated to allow for min web thickness while also preserving * pad attributes in Gerber. * * 1 - create initial polygons for every shape * 2 - inflate and deflate polygons with Min Thickness/2, and merges the result * 3 - substract all initial polygons from (2), leaving the areas where the thickness was less * than min thickness * 4 - plot all initial shapes by flashing (or using regions), including Gerber attribute data * 5 - plot remaining polygons from (2) (witout any Gerber attributes) */ void PlotSolderMaskLayer( BOARD *aBoard, PLOTTER* aPlotter, LSET aLayerMask, const PCB_PLOT_PARAMS& aPlotOpt, int aMinThickness ) { int maxError = aBoard->GetDesignSettings().m_MaxError; PCB_LAYER_ID layer = aLayerMask[B_Mask] ? B_Mask : F_Mask; SHAPE_POLY_SET buffer; SHAPE_POLY_SET* boardOutline = nullptr; if( aBoard->GetBoardPolygonOutlines( buffer ) ) boardOutline = &buffer; // We remove 1nm as we expand both sides of the shapes, so allowing for a strictly greater // than or equal comparison in the shape separation (boolean add) int inflate = aMinThickness / 2 - 1; BRDITEMS_PLOTTER itemplotter( aPlotter, aBoard, aPlotOpt ); itemplotter.SetLayerSet( aLayerMask ); // Build polygons for each pad shape. The size of the shape on solder mask should be size // of pad + clearance around the pad, where clearance = solder mask clearance + extra margin. // Extra margin is half the min width for solder mask, which is used to merge too-close shapes // (distance < aMinThickness), and will be removed when creating the actual shapes. // Will contain shapes inflated by inflate value that will be merged and deflated by inflate // value to build final polygons SHAPE_POLY_SET areas; // Will contain exact shapes of all items on solder mask SHAPE_POLY_SET initialPolys; auto plotFPTextItem = [&]( const PCB_TEXT& aText ) { if( !itemplotter.GetPlotFPText() ) return; if( !aText.IsVisible() && !itemplotter.GetPlotInvisibleText() ) return; if( aText.GetText() == wxT( "${REFERENCE}" ) && !itemplotter.GetPlotReference() ) return; if( aText.GetText() == wxT( "${VALUE}" ) && !itemplotter.GetPlotValue() ) return; // add shapes with their exact mask layer size in initialPolys aText.TransformTextToPolySet( initialPolys, 0, maxError, ERROR_OUTSIDE ); // add shapes inflated by aMinThickness/2 in areas aText.TransformTextToPolySet( areas, inflate, maxError, ERROR_OUTSIDE ); }; // Generate polygons with arcs inside the shape or exact shape to minimize shape changes // created by arc to segment size correction. DISABLE_ARC_RADIUS_CORRECTION disabler; { // Plot footprint pads and graphics for( const FOOTPRINT* footprint : aBoard->Footprints() ) { // add shapes with their exact mask layer size in initialPolys footprint->TransformPadsToPolySet( initialPolys, layer, 0, maxError, ERROR_OUTSIDE ); // add shapes inflated by aMinThickness/2 in areas footprint->TransformPadsToPolySet( areas, layer, inflate, maxError, ERROR_OUTSIDE ); for( const PCB_FIELD* field : footprint->Fields() ) { if( field->IsReference() && !itemplotter.GetPlotReference() ) continue; if( field->IsValue() && !itemplotter.GetPlotValue() ) continue; if( field->IsOnLayer( layer ) ) plotFPTextItem( static_cast( *field ) ); } for( const BOARD_ITEM* item : footprint->GraphicalItems() ) { if( item->IsOnLayer( layer ) ) { if( item->Type() == PCB_TEXT_T ) { plotFPTextItem( static_cast( *item ) ); } else { // add shapes with their exact mask layer size in initialPolys item->TransformShapeToPolygon( initialPolys, layer, 0, maxError, ERROR_OUTSIDE ); // add shapes inflated by aMinThickness/2 in areas item->TransformShapeToPolygon( areas, layer, inflate, maxError, ERROR_OUTSIDE ); } } } } // Plot (untented) vias for( const PCB_TRACK* track : aBoard->Tracks() ) { if( track->Type() != PCB_VIA_T ) continue; const PCB_VIA* via = static_cast( track ); // Note: IsOnLayer() checks relevant mask layers of untented vias if( !via->IsOnLayer( layer ) ) continue; int clearance = via->GetSolderMaskExpansion(); // add shapes with their exact mask layer size in initialPolys via->TransformShapeToPolygon( initialPolys, layer, clearance, maxError, ERROR_OUTSIDE ); // add shapes inflated by aMinThickness/2 in areas clearance += inflate; via->TransformShapeToPolygon( areas, layer, clearance, maxError, ERROR_OUTSIDE ); } // Add filled zone areas. #if 0 // Set to 1 if a solder mask expansion must be applied to zones on solder mask int zone_margin = aBoard->GetDesignSettings().m_SolderMaskExpansion; #else int zone_margin = 0; #endif for( const BOARD_ITEM* item : aBoard->Drawings() ) { if( item->IsOnLayer( layer ) ) { if( item->Type() == PCB_TEXT_T ) { const PCB_TEXT* text = static_cast( item ); // add shapes with their exact mask layer size in initialPolys text->TransformTextToPolySet( initialPolys, 0, maxError, ERROR_OUTSIDE ); // add shapes inflated by aMinThickness/2 in areas text->TransformTextToPolySet( areas, inflate, maxError, ERROR_OUTSIDE ); } else { // add shapes with their exact mask layer size in initialPolys item->TransformShapeToPolygon( initialPolys, layer, 0, maxError, ERROR_OUTSIDE ); // add shapes inflated by aMinThickness/2 in areas item->TransformShapeToPolygon( areas, layer, inflate, maxError, ERROR_OUTSIDE ); } } } for( ZONE* zone : aBoard->Zones() ) { if( !zone->IsOnLayer( layer ) ) continue; // add shapes inflated by aMinThickness/2 in areas zone->TransformSmoothedOutlineToPolygon( areas, inflate + zone_margin, maxError, ERROR_OUTSIDE, boardOutline ); // add shapes with their exact mask layer size in initialPolys zone->TransformSmoothedOutlineToPolygon( initialPolys, zone_margin, maxError, ERROR_OUTSIDE, boardOutline ); } } // Merge all polygons: After deflating, not merged (not overlapping) polygons will have the // initial shape (with perhaps small changes due to deflating transform) areas.Simplify( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE ); areas.Deflate( inflate, CORNER_STRATEGY::CHAMFER_ALL_CORNERS, maxError ); // To avoid a lot of code, use a ZONE to handle and plot polygons, because our polygons look // exactly like filled areas in zones. // Note, also this code is not optimized: it creates a lot of copy/duplicate data. // However it is not complex, and fast enough for plot purposes (copy/convert data is only a // very small calculation time for these calculations). ZONE zone( aBoard ); zone.SetMinThickness( 0 ); // trace polygons only zone.SetLayer( layer ); // Combine the current areas to initial areas. This is mandatory because inflate/deflate // transform is not perfect, and we want the initial areas perfectly kept areas.BooleanAdd( initialPolys, SHAPE_POLY_SET::PM_FAST ); areas.Fracture( SHAPE_POLY_SET::PM_STRICTLY_SIMPLE ); itemplotter.PlotZone( &zone, layer, areas ); } /** * Set up most plot options for plotting a board (especially the viewport) * Important thing: * page size is the 'drawing' page size, * paper size is the physical page size */ static void initializePlotter( PLOTTER* aPlotter, const BOARD* aBoard, const PCB_PLOT_PARAMS* aPlotOpts ) { PAGE_INFO pageA4( wxT( "A4" ) ); const PAGE_INFO& pageInfo = aBoard->GetPageSettings(); const PAGE_INFO* sheet_info; double paperscale; // Page-to-paper ratio VECTOR2I paperSizeIU; VECTOR2I pageSizeIU( pageInfo.GetSizeIU( pcbIUScale.IU_PER_MILS ) ); bool autocenter = false; // Special options: to fit the sheet to an A4 sheet replace the paper size. However there // is a difference between the autoscale and the a4paper option: // - Autoscale fits the board to the paper size // - A4paper fits the original paper size to an A4 sheet // - Both of them fit the board to an A4 sheet if( aPlotOpts->GetA4Output() ) { sheet_info = &pageA4; paperSizeIU = pageA4.GetSizeIU( pcbIUScale.IU_PER_MILS ); paperscale = (double) paperSizeIU.x / pageSizeIU.x; autocenter = true; } else { sheet_info = &pageInfo; paperSizeIU = pageSizeIU; paperscale = 1; // Need autocentering only if scale is not 1:1 autocenter = (aPlotOpts->GetScale() != 1.0); } BOX2I bbox = aBoard->ComputeBoundingBox( false, false ); VECTOR2I boardCenter = bbox.Centre(); VECTOR2I boardSize = bbox.GetSize(); double compound_scale; // Fit to 80% of the page if asked; it could be that the board is empty, in this case // regress to 1:1 scale if( aPlotOpts->GetAutoScale() && boardSize.x > 0 && boardSize.y > 0 ) { double xscale = (paperSizeIU.x * 0.8) / boardSize.x; double yscale = (paperSizeIU.y * 0.8) / boardSize.y; compound_scale = std::min( xscale, yscale ) * paperscale; } else { compound_scale = aPlotOpts->GetScale() * paperscale; } // For the plot offset we have to keep in mind the auxiliary origin too: if autoscaling is // off we check that plot option (i.e. autoscaling overrides auxiliary origin) VECTOR2I offset( 0, 0); if( autocenter ) { offset.x = KiROUND( boardCenter.x - ( paperSizeIU.x / 2.0 ) / compound_scale ); offset.y = KiROUND( boardCenter.y - ( paperSizeIU.y / 2.0 ) / compound_scale ); } else { if( aPlotOpts->GetUseAuxOrigin() ) offset = aBoard->GetDesignSettings().GetAuxOrigin(); } aPlotter->SetPageSettings( *sheet_info ); aPlotter->SetViewport( offset, pcbIUScale.IU_PER_MILS/10, compound_scale, aPlotOpts->GetMirror() ); // Has meaning only for gerber plotter. Must be called only after SetViewport aPlotter->SetGerberCoordinatesFormat( aPlotOpts->GetGerberPrecision() ); // Has meaning only for SVG plotter. Must be called only after SetViewport aPlotter->SetSvgCoordinatesFormat( aPlotOpts->GetSvgPrecision() ); aPlotter->SetCreator( wxT( "PCBNEW" ) ); aPlotter->SetColorMode( !aPlotOpts->GetBlackAndWhite() ); // default is plot in Black and White. aPlotter->SetTextMode( aPlotOpts->GetTextMode() ); } /** * Prefill in black an area a little bigger than the board to prepare for the negative plot */ static void FillNegativeKnockout( PLOTTER *aPlotter, const BOX2I &aBbbox ) { const int margin = 5 * pcbIUScale.IU_PER_MM; // Add a 5 mm margin around the board aPlotter->SetNegative( true ); aPlotter->SetColor( WHITE ); // Which will be plotted as black BOX2I area = aBbbox; area.Inflate( margin ); aPlotter->Rect( area.GetOrigin(), area.GetEnd(), FILL_T::FILLED_SHAPE ); aPlotter->SetColor( BLACK ); } /** * Calculate the effective size of HPGL pens and set them in the plotter object */ static void ConfigureHPGLPenSizes( HPGL_PLOTTER *aPlotter, const PCB_PLOT_PARAMS *aPlotOpts ) { // Compute penDiam (the value is given in mils) in pcb units, with plot scale (if Scale is 2, // penDiam value is always m_HPGLPenDiam so apparent penDiam is actually penDiam / Scale int penDiam = KiROUND( aPlotOpts->GetHPGLPenDiameter() * pcbIUScale.IU_PER_MILS / aPlotOpts->GetScale() ); // Set HPGL-specific options and start aPlotter->SetPenSpeed( aPlotOpts->GetHPGLPenSpeed() ); aPlotter->SetPenNumber( aPlotOpts->GetHPGLPenNum() ); aPlotter->SetPenDiameter( penDiam ); } /** * Open a new plotfile using the options (and especially the format) specified in the options * and prepare the page for plotting. * * @return the plotter object if OK, NULL if the file is not created (or has a problem). */ PLOTTER* StartPlotBoard( BOARD *aBoard, const PCB_PLOT_PARAMS *aPlotOpts, int aLayer, const wxString& aLayerName, const wxString& aFullFileName, const wxString& aSheetName, const wxString& aSheetPath ) { // Create the plotter driver and set the few plotter specific options PLOTTER* plotter = nullptr; switch( aPlotOpts->GetFormat() ) { case PLOT_FORMAT::DXF: DXF_PLOTTER* DXF_plotter; DXF_plotter = new DXF_PLOTTER(); DXF_plotter->SetUnits( aPlotOpts->GetDXFPlotUnits() ); plotter = DXF_plotter; break; case PLOT_FORMAT::POST: PS_PLOTTER* PS_plotter; PS_plotter = new PS_PLOTTER(); PS_plotter->SetScaleAdjust( aPlotOpts->GetFineScaleAdjustX(), aPlotOpts->GetFineScaleAdjustY() ); plotter = PS_plotter; break; case PLOT_FORMAT::PDF: plotter = new PDF_PLOTTER(); break; case PLOT_FORMAT::HPGL: HPGL_PLOTTER* HPGL_plotter; HPGL_plotter = new HPGL_PLOTTER(); // HPGL options are a little more convoluted to compute, so they get their own function ConfigureHPGLPenSizes( HPGL_plotter, aPlotOpts ); plotter = HPGL_plotter; break; case PLOT_FORMAT::GERBER: // For Gerber plotter, a valid board layer must be set, in order to create a valid // Gerber header, especially the TF.FileFunction and .FilePolarity data if( aLayer < PCBNEW_LAYER_ID_START || aLayer >= PCB_LAYER_ID_COUNT ) { wxLogError( wxString::Format( "Invalid board layer %d, cannot build a valid Gerber file header", aLayer ) ); } plotter = new GERBER_PLOTTER(); break; case PLOT_FORMAT::SVG: plotter = new SVG_PLOTTER(); break; default: wxASSERT( false ); return nullptr; } KIGFX::PCB_RENDER_SETTINGS* renderSettings = new KIGFX::PCB_RENDER_SETTINGS(); renderSettings->LoadColors( aPlotOpts->ColorSettings() ); renderSettings->SetDefaultPenWidth( pcbIUScale.mmToIU( 0.0212 ) ); // Hairline at 1200dpi renderSettings->SetLayerName( aLayerName ); plotter->SetRenderSettings( renderSettings ); // Compute the viewport and set the other options // page layout is not mirrored, so temporarily change mirror option for the page layout PCB_PLOT_PARAMS plotOpts = *aPlotOpts; if( plotOpts.GetPlotFrameRef() && plotOpts.GetMirror() ) plotOpts.SetMirror( false ); initializePlotter( plotter, aBoard, &plotOpts ); if( plotter->OpenFile( aFullFileName ) ) { plotter->ClearHeaderLinesList(); // For the Gerber "file function" attribute, set the layer number if( plotter->GetPlotterType() == PLOT_FORMAT::GERBER ) { bool useX2mode = plotOpts.GetUseGerberX2format(); GERBER_PLOTTER* gbrplotter = static_cast ( plotter ); gbrplotter->DisableApertMacros( plotOpts.GetDisableGerberMacros() ); gbrplotter->UseX2format( useX2mode ); gbrplotter->UseX2NetAttributes( plotOpts.GetIncludeGerberNetlistInfo() ); // Attributes can be added using X2 format or as comment (X1 format) AddGerberX2Attribute( plotter, aBoard, aLayer, not useX2mode ); } if( plotter->StartPlot( wxT( "1" ) ) ) { // Plot the frame reference if requested if( aPlotOpts->GetPlotFrameRef() ) { PlotDrawingSheet( plotter, aBoard->GetProject(), aBoard->GetTitleBlock(), aBoard->GetPageSettings(), &aBoard->GetProperties(), wxT( "1" ), 1, aSheetName, aSheetPath, aBoard->GetFileName(), renderSettings->GetLayerColor( LAYER_DRAWINGSHEET ) ); if( aPlotOpts->GetMirror() ) initializePlotter( plotter, aBoard, aPlotOpts ); } // When plotting a negative board: draw a black rectangle (background for plot board // in white) and switch the current color to WHITE; note the color inversion is actually // done in the driver (if supported) if( aPlotOpts->GetNegative() ) { BOX2I bbox = aBoard->ComputeBoundingBox( false, false ); FillNegativeKnockout( plotter, bbox ); } return plotter; } } delete plotter->RenderSettings(); delete plotter; return nullptr; }