/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2019-2020 CERN * Copyright (C) 2020-2024 KiCad Developers, see AUTHORS.txt for contributors. * * @author Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __SCH_PAINTER_H #define __SCH_PAINTER_H #include #include #include class LIB_PIN; class LIB_SHAPE; class LIB_ITEM; class LIB_SYMBOL; class LIB_FIELD; class LIB_TEXT; class LIB_TEXTBOX; class SCH_SYMBOL; class SCH_FIELD; class SCH_JUNCTION; class SCH_LABEL; class SCH_TEXT; class SCH_TEXTBOX; class SCH_TABLE; class SCH_HIERLABEL; class SCH_DIRECTIVE_LABEL; class SCH_GLOBALLABEL; class SCH_SHEET; class SCH_SHEET_PIN; class SCH_SHAPE; class SCH_MARKER; class SCH_NO_CONNECT; class SCH_LINE; class SCH_BUS_ENTRY_BASE; class SCH_BITMAP; class SCHEMATIC; namespace KIGFX { class GAL; class SCH_PAINTER; /** * Contains methods for drawing schematic-specific items. */ class SCH_PAINTER : public PAINTER { public: SCH_PAINTER( GAL* aGal ); /// @copydoc PAINTER::Draw() virtual bool Draw( const VIEW_ITEM*, int ) override; /// @copydoc PAINTER::GetSettings() virtual SCH_RENDER_SETTINGS* GetSettings() override { return &m_schSettings; } void SetSchematic( SCHEMATIC* aSchematic ) { m_schematic = aSchematic; } private: void drawItemBoundingBox( const EDA_ITEM* aItem ); void draw( const EDA_ITEM*, int, bool aDimmed ); void draw( const LIB_PIN* aPin, int aLayer, bool aDimmed ); void draw( const LIB_SHAPE* aCircle, int aLayer, bool aDimmed ); void draw( const LIB_SYMBOL* aSymbol, int, bool aDrawFields = true, int aUnit = 0, int aBodyStyle = 0, bool aDimmed = false ); void draw( const LIB_FIELD* aField, int aLayer, bool aDimmed ); void draw( const LIB_TEXT* aText, int aLayer, bool aDimmed ); void draw( const LIB_TEXTBOX* aTextBox, int aLayer, bool aDimmed ); void draw( const SCH_SYMBOL* aSymbol, int aLayer ); void draw( const SCH_JUNCTION* aJct, int aLayer ); void draw( const SCH_FIELD* aField, int aLayer, bool aDimmed ); void draw( const SCH_SHAPE* aShape, int aLayer ); void draw( const SCH_TEXTBOX* aTextBox, int aLayer ); void draw( const SCH_TEXT* aText, int aLayer ); void draw( const SCH_TABLE* aTable, int aLayer ); void draw( const SCH_LABEL* aText, int aLayer ); void draw( const SCH_DIRECTIVE_LABEL* aLabel, int aLayer ); void draw( const SCH_HIERLABEL* aLabel, int aLayer ); void draw( const SCH_GLOBALLABEL* aLabel, int aLayer ); void draw( const SCH_SHEET* aSheet, int aLayer ); void draw( const SCH_NO_CONNECT* aNC, int aLayer ); void draw( const SCH_MARKER* aMarker, int aLayer ); void draw( const SCH_BITMAP* aBitmap, int aLayer ); void draw( const SCH_LINE* aLine, int aLayer ); void draw( const SCH_BUS_ENTRY_BASE* aEntry, int aLayer ); void drawPinDanglingIndicator( const VECTOR2I& aPos, const COLOR4D& aColor, bool aDrawingShadows, bool aBrightened ); void drawDanglingIndicator( const VECTOR2I& aPos, const COLOR4D& aColor, int aWidth, bool aDangling, bool aDrawingShadows, bool aBrightened ); int internalPinDecoSize( const LIB_PIN &aPin ); int externalPinDecoSize( const LIB_PIN &aPin ); // Indicates the item is drawn on a non-cached layer in OpenGL bool nonCached( const EDA_ITEM* aItem ); bool isUnitAndConversionShown( const LIB_ITEM* aItem ) const; float getShadowWidth( bool aForHighlight ) const; COLOR4D getRenderColor( const EDA_ITEM* aItem, int aLayer, bool aDrawingShadows, bool aDimmed = false ) const; KIFONT::FONT* getFont( const EDA_TEXT* aText ) const; float getLineWidth( const EDA_ITEM* aItem, bool aDrawingShadows ) const; float getTextThickness( const EDA_ITEM* aItem ) const; int getOperatingPointTextSize() const; bool setDeviceColors( const LIB_ITEM* aItem, int aLayer, bool aDimmed ); void triLine( const VECTOR2D &a, const VECTOR2D &b, const VECTOR2D &c ); void strokeText( const wxString& aText, const VECTOR2D& aPosition, const TEXT_ATTRIBUTES& aAttributes, const KIFONT::METRICS& aFontMetrics ); void bitmapText( const wxString& aText, const VECTOR2D& aPosition, const TEXT_ATTRIBUTES& aAttributes ); void knockoutText( const wxString& aText, const VECTOR2D& aPosition, const TEXT_ATTRIBUTES& aAttrs, const KIFONT::METRICS& aFontMetrics ); void boxText( const wxString& aText, const VECTOR2D& aPosition, const TEXT_ATTRIBUTES& aAttrs, const KIFONT::METRICS& aFontMetrics ); wxString expandLibItemTextVars( const wxString& aSourceText, const SCH_SYMBOL* aSymbolContext ); public: static std::vector g_ScaledSelectionTypes; private: SCH_RENDER_SETTINGS m_schSettings; SCHEMATIC* m_schematic; }; }; // namespace KIGFX #endif // __SCH_PAINTER_H