/*******************************************************************/ /* class_track.h: definitions relatives to tracks, vias and zones */ /*******************************************************************/ #ifndef CLASS_TRACK_H #define CLASS_TRACK_H #include "base_struct.h" #include "PolyLine.h" // Via attributes (m_Shape parmeter) #define VIA_THROUGH 3 /* Always a through hole via */ #define VIA_BLIND_BURIED 2 /* this via can be on internal layers */ #define VIA_MICROVIA 1 /* this via which connect from an external layer to the near neightbour internal layer */ #define VIA_NOT_DEFINED 0 /* not yet used */ /***/ class TRACK : public BOARD_CONNECTED_ITEM { // make SetNext() and SetBack() private so that they may not be called from anywhere. // list management is done on TRACKs using DLIST only. private: void SetNext( EDA_BaseStruct* aNext ) { Pnext = aNext; } void SetBack( EDA_BaseStruct* aBack ) { Pback = aBack; } public: int m_Width; // Thickness of track, or via diameter wxPoint m_Start; // Line start point wxPoint m_End; // Line end point int m_Shape; // vias: shape and type, Track = shape.. protected: int m_Drill; // for vias: via drill (- 1 for default value) public: BOARD_ITEM* start; // pointers to a connected item (pad or track) BOARD_ITEM* end; // chain = 0 indique une connexion non encore traitee int m_Param; // Auxiliary variable ( used in some computations ) protected: TRACK( const TRACK& track ); // protected so Copy() is used instead. public: TRACK( BOARD_ITEM* aParent, KICAD_T idtype = TYPE_TRACK ); /** * Function Copy * will copy this object whether it is a TRACK or a SEGVIA returning * the corresponding type. * @return - TRACK*, SEGVIA*, or SEGZONE*, declared as the least common * demoninator: TRACK */ TRACK* Copy() const; TRACK* Next() const { return (TRACK*) Pnext; } TRACK* Back() const { return (TRACK*) Pback; } /** * Function Move * move this object. * @param const wxPoint& aMoveVector - the move vector for this object. */ virtual void Move(const wxPoint& aMoveVector) { m_Start += aMoveVector; m_End += aMoveVector; } /** * Function Rotate * Rotate this object. * @param const wxPoint& aRotCentre - the rotation point. * @param aAngle - the rotation angle in 0.1 degree. */ virtual void Rotate(const wxPoint& aRotCentre, int aAngle); /** * Function Flip * Flip this object, i.e. change the board side for this object * @param const wxPoint& aCentre - the rotation point. */ virtual void Flip(const wxPoint& aCentre ); /** * Function GetPosition * returns the position of this object. * @return const wxPoint& - The position of this object. */ wxPoint& GetPosition() { return m_Start; // it had to be start or end. } EDA_Rect GetBoundingBox(); /** * Function Save * writes the data structures for this object out to a FILE in "*.brd" format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const; /** * Function GetBestInsertPoint * searches the "best" insertion point within the track linked list. * The best point is the begging of the corresponding net code section. * (The BOARD::m_Track and BOARD::m_Zone lists are sorted by netcode.) * @param aPcb The BOARD to search for the insertion point. * @return TRACK* - the item found in the linked list (or NULL if no track) */ TRACK* GetBestInsertPoint( BOARD* aPcb ); /* Search (within the track linked list) the first segment matching the netcode * ( the linked list is always sorted by net codes ) */ TRACK* GetStartNetCode( int NetCode ); /* Search (within the track linked list) the last segment matching the netcode * ( the linked list is always sorted by net codes ) */ TRACK* GetEndNetCode( int NetCode ); /** * Function GetLength * returns the length of the track using the hypotenuse calculation. * @return double - the length of the track */ double GetLength() const { int dx = m_Start.x - m_End.x; int dy = m_Start.y - m_End.y; return hypot( dx, dy ); } /* Display on screen: */ void Draw( WinEDA_DrawPanel* panel, wxDC* DC, int aDrawMode, const wxPoint& aOffset = ZeroOffset ); /* divers */ int Shape() const { return m_Shape & 0xFF; } /** * Function TransformShapeWithClearanceToPolygon * Convert the track shape to a closed polygon * Used in filling zones calculations * Circles (vias) and arcs (ends of tracks) are approximated by segments * @param aCornerBuffer = a buffer to store the polygon * @param aClearanceValue = the clearance around the pad * @param aCircleToSegmentsCount = the number of segments to approximate a circle * @param aCorrectionFactor = the correction to apply to circles radius to keep * clearance when the circle is approxiamted by segment bigger or equal * to the real clearance value (usually near from 1.0) */ void TransformShapeWithClearanceToPolygon( std::vector & aCornerBuffer, int aClearanceValue, int aCircleToSegmentsCount, double aCorrectionFactor ); /** * Function SetDrillValue * Set the drill value for vias * @param drill_value = new drill value */ void SetDrillValue(int drill_value) { m_Drill = drill_value; } /** * Function SetDrillDefault * Set the drill value for vias at default value (-1) */ void SetDrillDefault(void) { m_Drill = -1; } /** * Function IsDrillDefault * @return true if the drill value is default value (-1) */ bool IsDrillDefault(void) { return m_Drill <= 0; } /** * Function GetDrillValue * calculate the drill value for vias (m-Drill if > 0, or default drill value for the board * @return real drill_value */ int GetDrillValue() const; /** * Function ReturnMaskLayer * returns a "layer mask", which is a bitmap of all layers on which the * TRACK segment or SEGVIA physically resides. * @return int - a layer mask, see pcbstruct.h's LAYER_BACK, etc. */ int ReturnMaskLayer(); int IsPointOnEnds( const wxPoint& point, int min_dist = 0 ); /** * Function IsNull * returns true if segment length is zero. */ bool IsNull(); /** * Function DisplayInfo * has knowledge about the frame and how and where to put status information * about this object into the frame's message panel. * Is virtual from EDA_BaseStruct. * Display info about the track segment and the full track length * @param frame A WinEDA_DrawFrame in which to print status information. */ void DisplayInfo( WinEDA_DrawFrame* frame ); /** * Function DisplayInfoBase * has knowledge about the frame and how and where to put status information * about this object into the frame's message panel. * Display info about the track segment only, and does not calculate the full track length * @param frame A WinEDA_DrawFrame in which to print status information. */ void DisplayInfoBase( WinEDA_DrawFrame* frame ); /** * Function ShowWidth * returns the width of the track in displayable user units. */ wxString ShowWidth(); /** * Function Visit * is re-implemented here because TRACKs and SEGVIAs are in the same list * within BOARD. If that were not true, then we could inherit the * version from EDA_BaseStruct. This one does not iterate through scanTypes * but only looks at the first item in the list. * @param inspector An INSPECTOR instance to use in the inspection. * @param testData Arbitrary data used by the inspector. * @param scanTypes Which KICAD_T types are of interest and the order * is significant too, terminated by EOT. * @return SEARCH_RESULT - SEARCH_QUIT if the Iterator is to stop the scan, * else SCAN_CONTINUE, and determined by the inspector. */ SEARCH_RESULT Visit( INSPECTOR* inspector, const void* testData, const KICAD_T scanTypes[] ); /** * Function HitTest * tests if the given wxPoint is within the bounds of this object. * @param refPos A wxPoint to test * @return bool - true if a hit, else false */ bool HitTest( const wxPoint& refPos ); /** * Function HitTest (overlayed) * tests if the given wxRect intersect this object. * For now, an ending point must be inside this rect. * @param refPos A wxPoint to test * @return bool - true if a hit, else false */ bool HitTest( EDA_Rect& refArea ); /** * Function GetClass * returns the class name. * @return wxString */ wxString GetClass() const { return wxT( "TRACK" ); } /** * Function GetClearance * returns the clearance in internal units. If \a aItem is not NULL then the * returned clearance is the greater of this object's clearance and * aItem's clearance. If \a aItem is NULL, then this objects clearance * is returned. * @param aItem is another BOARD_CONNECTED_ITEM or NULL * @return int - the clearance in internal units. */ virtual int GetClearance( BOARD_CONNECTED_ITEM* aItem = NULL ) const; #if defined (DEBUG) /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ void Show( int nestLevel, std::ostream& os ); /** * Function ShowState * converts a set of state bits to a wxString * @param stateBits Is an OR-ed together set of bits like BUSY, EDIT, etc. */ static wxString ShowState( int stateBits ); #endif }; class SEGZONE : public TRACK { public: SEGZONE( BOARD_ITEM* aParent ); /** * Function GetClass * returns the class name. * @return wxString */ wxString GetClass() const { return wxT( "ZONE" ); } SEGZONE* Next() const { return (SEGZONE*) Pnext; } }; class SEGVIA : public TRACK { public: SEGVIA( BOARD_ITEM* aParent ); SEGVIA( const SEGVIA& source ) : TRACK( source ) { } void Draw( WinEDA_DrawPanel* panel, wxDC* DC, int aDrawMode, const wxPoint& aOffset = ZeroOffset ); /** * Function IsOnLayer * tests to see if this object is on the given layer. Is virtual * from BOARD_ITEM. Tests the starting and ending range of layers for the * via. * @param aLayer The layer to test for. * @return bool - true if on given layer, else false. */ bool IsOnLayer( int aLayer ) const; void SetLayerPair( int top_layer, int bottom_layer ); void ReturnLayerPair( int* top_layer, int* bottom_layer ) const; /** * Function GetPosition * returns the position of this object. * @return const wxPoint& - The position of this object. */ wxPoint& GetPosition() { return m_Start; } void SetPosition( const wxPoint& aPoint ) { m_Start = aPoint; m_End = aPoint; } /** * Function GetClass * returns the class name. * @return wxString */ wxString GetClass() const { return wxT( "VIA" ); } #if defined (DEBUG) /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ void Show( int nestLevel, std::ostream& os ); #endif }; #endif /* CLASS_TRACK_H */