/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2018 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /** * @file ui_common.h * Functions to provide common constants and other functions to assist * in making a consistent UI */ #ifndef UI_COMMON_H #define UI_COMMON_H #include class wxSize; class wxTextCtrl; class wxTextEntry; class wxWindow; namespace KIUI { /** * Get the standard margin around a widget in the KiCad UI * @return margin in pixels */ int GetStdMargin(); /** * Return the size of @a aSingleLine of text when it is rendered in @a aWindow * using whatever font is currently set in that window. */ wxSize GetTextSize( const wxString& aSingleLine, wxWindow* aWindow ); /** * Set the minimum pixel width on a text control in order to make a text * string be fully visible within it. * * The current font within the text control is considered. The text can come either from * the control or be given as an argument. If the text control is larger than needed, then * nothing is done. * * @param aCtrl the text control to potentially make wider. * @param aString the text that is used in sizing the control's pixel width. * If NULL, then * the text already within the control is used. * @return bool - true if the \a aCtrl had its size changed, else false. */ bool EnsureTextCtrlWidth( wxTextCtrl* aCtrl, const wxString* aString = NULL ); /** * Select the number (or "?") in a reference for ease of editing. */ void SelectReferenceNumber( wxTextEntry* aTextEntry ); /** * Checks if a input control has focus */ bool IsInputControlFocused(); } // Note: On windows, SEVERITY_ERROR collides with a system declaration, // so we used RPT_SEVERITY _xxx instead of SEVERITY _xxx enum SEVERITY { RPT_SEVERITY_UNDEFINED = 0x00, RPT_SEVERITY_INFO = 0x01, RPT_SEVERITY_EXCLUSION = 0x02, RPT_SEVERITY_ACTION = 0x04, RPT_SEVERITY_WARNING = 0x08, RPT_SEVERITY_ERROR = 0x10, RPT_SEVERITY_IGNORE = 0x20 }; SEVERITY SeverityFromString( const wxString& aSeverity ); wxString SeverityToString( const SEVERITY& aSeverity ); #endif // UI_COMMON_H