/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015-2016 Mario Luzeiro * Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file create_layer_items.cpp * @brief This file implements the creation of the pcb board. * * It is based on the function found in the files: * board_items_to_polygon_shape_transform.cpp * board_items_to_polygon_shape_transform.cpp */ #include "board_adapter.h" #include "../3d_rendering/raytracing/shapes2D/filled_circle_2d.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef PRINT_STATISTICS_3D_VIEWER #include #endif void BOARD_ADAPTER::destroyLayers() { if( !m_layers_poly.empty() ) { for( std::pair& poly : m_layers_poly ) delete poly.second; m_layers_poly.clear(); } delete m_frontPlatedPadPolys; m_frontPlatedPadPolys = nullptr; delete m_backPlatedPadPolys; m_backPlatedPadPolys = nullptr; if( !m_layerHoleIdPolys.empty() ) { for( std::pair& poly : m_layerHoleIdPolys ) delete poly.second; m_layerHoleIdPolys.clear(); } if( !m_layerHoleOdPolys.empty() ) { for( std::pair& poly : m_layerHoleOdPolys ) delete poly.second; m_layerHoleOdPolys.clear(); } if( !m_layerMap.empty() ) { for( std::pair& poly : m_layerMap ) delete poly.second; m_layerMap.clear(); } delete m_platedPadsFront; m_platedPadsFront = nullptr; delete m_platedPadsBack; m_platedPadsBack = nullptr; if( !m_layerHoleMap.empty() ) { for( std::pair& poly : m_layerHoleMap ) delete poly.second; m_layerHoleMap.clear(); } m_throughHoleIds.Clear(); m_throughHoleOds.Clear(); m_throughHoleAnnularRings.Clear(); m_throughHoleViaOds.Clear(); m_throughHoleViaIds.Clear(); m_nonPlatedThroughHoleOdPolys.RemoveAllContours(); m_throughHoleOdPolys.RemoveAllContours(); m_throughHoleViaOdPolys.RemoveAllContours(); m_throughHoleAnnularRingPolys.RemoveAllContours(); } void BOARD_ADAPTER::createLayers( REPORTER* aStatusReporter ) { destroyLayers(); // Build Copper layers // Based on: // https://github.com/KiCad/kicad-source-mirror/blob/master/3d-viewer/3d_draw.cpp#L692 #ifdef PRINT_STATISTICS_3D_VIEWER unsigned stats_startCopperLayersTime = GetRunningMicroSecs(); unsigned start_Time = stats_startCopperLayersTime; #endif PCB_LAYER_ID cu_seq[MAX_CU_LAYERS]; LSET cu_set = LSET::AllCuMask( m_copperLayersCount ); m_trackCount = 0; m_averageTrackWidth = 0; m_viaCount = 0; m_averageViaHoleDiameter = 0; m_holeCount = 0; m_averageHoleDiameter = 0; if( !m_board ) return; // Prepare track list, convert in a vector. Calc statistic for the holes std::vector trackList; trackList.clear(); trackList.reserve( m_board->Tracks().size() ); int maxError = m_board->GetDesignSettings().m_MaxError; for( PCB_TRACK* track : m_board->Tracks() ) { if( !Is3dLayerEnabled( track->GetLayer() ) ) // Skip non enabled layers continue; // Note: a PCB_TRACK holds normal segment tracks and also vias circles (that have also // drill values) trackList.push_back( track ); if( track->Type() == PCB_VIA_T ) { const PCB_VIA *via = static_cast< const PCB_VIA*>( track ); m_viaCount++; m_averageViaHoleDiameter += via->GetDrillValue() * m_biuTo3Dunits; } else { m_trackCount++; } m_averageTrackWidth += track->GetWidth() * m_biuTo3Dunits; } if( m_trackCount ) m_averageTrackWidth /= (float)m_trackCount; if( m_viaCount ) m_averageViaHoleDiameter /= (float)m_viaCount; // Prepare copper layers index and containers std::vector layer_ids; layer_ids.clear(); layer_ids.reserve( m_copperLayersCount ); for( unsigned i = 0; i < arrayDim( cu_seq ); ++i ) cu_seq[i] = ToLAYER_ID( B_Cu - i ); for( LSEQ cu = cu_set.Seq( cu_seq, arrayDim( cu_seq ) ); cu; ++cu ) { const PCB_LAYER_ID layer = *cu; if( !Is3dLayerEnabled( layer ) ) // Skip non enabled layers continue; layer_ids.push_back( layer ); BVH_CONTAINER_2D *layerContainer = new BVH_CONTAINER_2D; m_layerMap[layer] = layerContainer; if( m_Cfg->m_Render.opengl_copper_thickness && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL ) { SHAPE_POLY_SET* layerPoly = new SHAPE_POLY_SET; m_layers_poly[layer] = layerPoly; } } if( m_Cfg->m_Render.renderPlatedPadsAsPlated && m_Cfg->m_Render.realistic ) { m_frontPlatedPadPolys = new SHAPE_POLY_SET; m_backPlatedPadPolys = new SHAPE_POLY_SET; m_platedPadsFront = new BVH_CONTAINER_2D; m_platedPadsBack = new BVH_CONTAINER_2D; } if( aStatusReporter ) aStatusReporter->Report( _( "Create tracks and vias" ) ); // Create tracks as objects and add it to container for( PCB_LAYER_ID layer : layer_ids ) { wxASSERT( m_layerMap.find( layer ) != m_layerMap.end() ); BVH_CONTAINER_2D *layerContainer = m_layerMap[layer]; for( const PCB_TRACK* track : trackList ) { // NOTE: Vias can be on multiple layers if( !track->IsOnLayer( layer ) ) continue; // Skip vias annulus when not flashed on this layer if( track->Type() == PCB_VIA_T && !static_cast( track )->FlashLayer( layer ) ) { continue; } // Add object item to layer container createTrack( track, layerContainer ); } } // Create VIAS and THTs objects and add it to holes containers for( PCB_LAYER_ID layer : layer_ids ) { // ADD TRACKS unsigned int nTracks = trackList.size(); for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx ) { const PCB_TRACK *track = trackList[trackIdx]; if( !track->IsOnLayer( layer ) ) continue; // ADD VIAS and THT if( track->Type() == PCB_VIA_T ) { const PCB_VIA* via = static_cast( track ); const VIATYPE viatype = via->GetViaType(); const float holediameter = via->GetDrillValue() * BiuTo3dUnits(); // holes and layer copper extend half info cylinder wall to hide transition const float thickness = GetHolePlatingThickness() * BiuTo3dUnits() / 2.0f; const float hole_inner_radius = holediameter / 2.0f; const float ring_radius = via->GetWidth() * BiuTo3dUnits() / 2.0f; const SFVEC2F via_center( via->GetStart().x * m_biuTo3Dunits, -via->GetStart().y * m_biuTo3Dunits ); if( viatype != VIATYPE::THROUGH ) { // Add hole objects BVH_CONTAINER_2D *layerHoleContainer = nullptr; // Check if the layer is already created if( m_layerHoleMap.find( layer ) == m_layerHoleMap.end() ) { // not found, create a new container layerHoleContainer = new BVH_CONTAINER_2D; m_layerHoleMap[layer] = layerHoleContainer; } else { // found layerHoleContainer = m_layerHoleMap[layer]; } // Add a hole for this layer layerHoleContainer->Add( new FILLED_CIRCLE_2D( via_center, hole_inner_radius + thickness, *track ) ); } else if( layer == layer_ids[0] ) // it only adds once the THT holes { // Add through hole object m_throughHoleOds.Add( new FILLED_CIRCLE_2D( via_center, hole_inner_radius + thickness, *track ) ); m_throughHoleViaOds.Add( new FILLED_CIRCLE_2D( via_center, hole_inner_radius + thickness, *track ) ); if( m_Cfg->m_Render.clip_silk_on_via_annulus && m_Cfg->m_Render.realistic && ring_radius > 0.0 ) { m_throughHoleAnnularRings.Add( new FILLED_CIRCLE_2D( via_center, ring_radius, *track ) ); } if( hole_inner_radius > 0.0 ) { m_throughHoleIds.Add( new FILLED_CIRCLE_2D( via_center, hole_inner_radius, *track ) ); } } } } } // Create VIAS and THTs objects and add it to holes containers for( PCB_LAYER_ID layer : layer_ids ) { // ADD TRACKS const unsigned int nTracks = trackList.size(); for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx ) { const PCB_TRACK *track = trackList[trackIdx]; if( !track->IsOnLayer( layer ) ) continue; // ADD VIAS and THT if( track->Type() == PCB_VIA_T ) { const PCB_VIA* via = static_cast( track ); const VIATYPE viatype = via->GetViaType(); if( viatype != VIATYPE::THROUGH ) { // Add PCB_VIA hole contours // Add outer holes of VIAs SHAPE_POLY_SET *layerOuterHolesPoly = nullptr; SHAPE_POLY_SET *layerInnerHolesPoly = nullptr; // Check if the layer is already created if( m_layerHoleOdPolys.find( layer ) == m_layerHoleOdPolys.end() ) { // not found, create a new container layerOuterHolesPoly = new SHAPE_POLY_SET; m_layerHoleOdPolys[layer] = layerOuterHolesPoly; wxASSERT( m_layerHoleIdPolys.find( layer ) == m_layerHoleIdPolys.end() ); layerInnerHolesPoly = new SHAPE_POLY_SET; m_layerHoleIdPolys[layer] = layerInnerHolesPoly; } else { // found layerOuterHolesPoly = m_layerHoleOdPolys[layer]; wxASSERT( m_layerHoleIdPolys.find( layer ) != m_layerHoleIdPolys.end() ); layerInnerHolesPoly = m_layerHoleIdPolys[layer]; } const int holediameter = via->GetDrillValue(); const int hole_outer_radius = (holediameter / 2) + GetHolePlatingThickness(); TransformCircleToPolygon( *layerOuterHolesPoly, via->GetStart(), hole_outer_radius, maxError, ERROR_INSIDE ); TransformCircleToPolygon( *layerInnerHolesPoly, via->GetStart(), holediameter / 2, maxError, ERROR_INSIDE ); } else if( layer == layer_ids[0] ) // it only adds once the THT holes { const int holediameter = via->GetDrillValue(); const int hole_outer_radius = (holediameter / 2) + GetHolePlatingThickness(); const int hole_outer_ring_radius = via->GetWidth() / 2.0f; // Add through hole contours TransformCircleToPolygon( m_throughHoleOdPolys, via->GetStart(), hole_outer_radius, maxError, ERROR_INSIDE ); // Add same thing for vias only TransformCircleToPolygon( m_throughHoleViaOdPolys, via->GetStart(), hole_outer_radius, maxError, ERROR_INSIDE ); if( m_Cfg->m_Render.clip_silk_on_via_annulus && m_Cfg->m_Render.realistic ) { TransformCircleToPolygon( m_throughHoleAnnularRingPolys, via->GetStart(), hole_outer_ring_radius, maxError, ERROR_INSIDE ); } } } } } // Creates vertical outline contours of the tracks and add it to the poly of the layer if( m_Cfg->m_Render.opengl_copper_thickness && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL ) { for( PCB_LAYER_ID layer : layer_ids ) { wxASSERT( m_layers_poly.find( layer ) != m_layers_poly.end() ); SHAPE_POLY_SET *layerPoly = m_layers_poly[layer]; // ADD TRACKS unsigned int nTracks = trackList.size(); for( unsigned int trackIdx = 0; trackIdx < nTracks; ++trackIdx ) { const PCB_TRACK *track = trackList[trackIdx]; if( !track->IsOnLayer( layer ) ) continue; // Skip vias annulus when not flashed on this layer if( track->Type() == PCB_VIA_T && !static_cast( track )->FlashLayer( layer ) ) { continue; } // Add the track/via contour track->TransformShapeToPolygon( *layerPoly, layer, 0, maxError, ERROR_INSIDE ); } } } // Add holes of footprints for( FOOTPRINT* footprint : m_board->Footprints() ) { for( PAD* pad : footprint->Pads() ) { const VECTOR2I padHole = pad->GetDrillSize(); if( !padHole.x ) // Not drilled pad like SMD pad continue; // The hole in the body is inflated by copper thickness, if not plated, no copper const int inflate = ( pad->GetAttribute () != PAD_ATTRIB::NPTH ) ? GetHolePlatingThickness() / 2 : 0; m_holeCount++; m_averageHoleDiameter += ( ( pad->GetDrillSize().x + pad->GetDrillSize().y ) / 2.0f ) * m_biuTo3Dunits; m_throughHoleOds.Add( createPadWithDrill( pad, inflate ) ); if( m_Cfg->m_Render.clip_silk_on_via_annulus && m_Cfg->m_Render.realistic ) m_throughHoleAnnularRings.Add( createPadWithDrill( pad, inflate ) ); m_throughHoleIds.Add( createPadWithDrill( pad, 0 ) ); } } if( m_holeCount ) m_averageHoleDiameter /= (float)m_holeCount; // Add contours of the pad holes (pads can be Circle or Segment holes) for( FOOTPRINT* footprint : m_board->Footprints() ) { for( PAD* pad : footprint->Pads() ) { const VECTOR2I padHole = pad->GetDrillSize(); if( !padHole.x ) // Not drilled pad like SMD pad continue; // The hole in the body is inflated by copper thickness. const int inflate = GetHolePlatingThickness(); if( pad->GetAttribute () != PAD_ATTRIB::NPTH ) { if( m_Cfg->m_Render.clip_silk_on_via_annulus && m_Cfg->m_Render.realistic ) { pad->TransformHoleToPolygon( m_throughHoleAnnularRingPolys, inflate, maxError, ERROR_INSIDE ); } pad->TransformHoleToPolygon( m_throughHoleOdPolys, inflate, maxError, ERROR_INSIDE ); } else { // If not plated, no copper. if( m_Cfg->m_Render.clip_silk_on_via_annulus && m_Cfg->m_Render.realistic ) { pad->TransformHoleToPolygon( m_throughHoleAnnularRingPolys, 0, maxError, ERROR_INSIDE ); } pad->TransformHoleToPolygon( m_nonPlatedThroughHoleOdPolys, 0, maxError, ERROR_INSIDE ); } } } const bool renderPlatedPadsAsPlated = m_Cfg->m_Render.renderPlatedPadsAsPlated && m_Cfg->m_Render.realistic; // Add footprints PADs objects to containers for( PCB_LAYER_ID layer : layer_ids ) { wxASSERT( m_layerMap.find( layer ) != m_layerMap.end() ); BVH_CONTAINER_2D *layerContainer = m_layerMap[layer]; // ADD PADS for( FOOTPRINT* footprint : m_board->Footprints() ) { addPads( footprint, layerContainer, layer, renderPlatedPadsAsPlated, false ); // Micro-wave footprints may have items on copper layers addFootprintShapes( footprint, layerContainer, layer ); } } if( renderPlatedPadsAsPlated ) { // ADD PLATED PADS for( FOOTPRINT* footprint : m_board->Footprints() ) { addPads( footprint, m_platedPadsFront, F_Cu, false, true ); addPads( footprint, m_platedPadsBack, B_Cu, false, true ); } m_platedPadsFront->BuildBVH(); m_platedPadsBack->BuildBVH(); } // Add footprints PADs poly contours (vertical outlines) if( m_Cfg->m_Render.opengl_copper_thickness && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL ) { for( PCB_LAYER_ID layer : layer_ids ) { wxASSERT( m_layers_poly.find( layer ) != m_layers_poly.end() ); SHAPE_POLY_SET *layerPoly = m_layers_poly[layer]; // Add pads to polygon list for( FOOTPRINT* footprint : m_board->Footprints() ) { // Note: NPTH pads are not drawn on copper layers when the pad has same shape as // its hole footprint->TransformPadsToPolySet( *layerPoly, layer, 0, maxError, ERROR_INSIDE, true, renderPlatedPadsAsPlated, false ); transformFPShapesToPolySet( footprint, layer, *layerPoly ); } } if( renderPlatedPadsAsPlated ) { // ADD PLATED PADS contours for( FOOTPRINT* footprint : m_board->Footprints() ) { footprint->TransformPadsToPolySet( *m_frontPlatedPadPolys, F_Cu, 0, maxError, ERROR_INSIDE, true, false, true ); footprint->TransformPadsToPolySet( *m_backPlatedPadPolys, B_Cu, 0, maxError, ERROR_INSIDE, true, false, true ); } } } // Add graphic item on copper layers to object containers for( PCB_LAYER_ID layer : layer_ids ) { wxASSERT( m_layerMap.find( layer ) != m_layerMap.end() ); BVH_CONTAINER_2D *layerContainer = m_layerMap[layer]; // Add graphic items on copper layers (texts and other graphics) for( BOARD_ITEM* item : m_board->Drawings() ) { if( !item->IsOnLayer( layer ) ) continue; switch( item->Type() ) { case PCB_SHAPE_T: addShape( static_cast( item ), layerContainer, item ); break; case PCB_TEXT_T: addText( static_cast( item ), layerContainer, item ); break; case PCB_TEXTBOX_T: addText( static_cast( item ), layerContainer, item ); addShape( static_cast( item ), layerContainer, item ); break; case PCB_DIM_ALIGNED_T: case PCB_DIM_CENTER_T: case PCB_DIM_RADIAL_T: case PCB_DIM_ORTHOGONAL_T: case PCB_DIM_LEADER_T: addShape( static_cast( item ), layerContainer, item ); break; default: wxLogTrace( m_logTrace, wxT( "createLayers: item type: %d not implemented" ), item->Type() ); break; } } } // Add graphic item on copper layers to poly contours (vertical outlines) if( m_Cfg->m_Render.opengl_copper_thickness && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL ) { for( PCB_LAYER_ID layer : layer_ids ) { wxASSERT( m_layers_poly.find( layer ) != m_layers_poly.end() ); SHAPE_POLY_SET *layerPoly = m_layers_poly[layer]; // Add graphic items on copper layers (texts and other ) for( BOARD_ITEM* item : m_board->Drawings() ) { if( !item->IsOnLayer( layer ) ) continue; switch( item->Type() ) { case PCB_SHAPE_T: item->TransformShapeToPolygon( *layerPoly, layer, 0, maxError, ERROR_INSIDE ); break; case PCB_TEXT_T: { PCB_TEXT* text = static_cast( item ); text->TransformTextToPolySet( *layerPoly, 0, maxError, ERROR_INSIDE ); break; } case PCB_TEXTBOX_T: { PCB_TEXTBOX* textbox = static_cast( item ); textbox->TransformTextToPolySet( *layerPoly, 0, maxError, ERROR_INSIDE ); break; } default: wxLogTrace( m_logTrace, wxT( "createLayers: item type: %d not implemented" ), item->Type() ); break; } } } } if( m_Cfg->m_Render.show_zones ) { if( aStatusReporter ) aStatusReporter->Report( _( "Create zones" ) ); std::vector> zones; std::unordered_map> layer_lock; for( ZONE* zone : m_board->Zones() ) { for( PCB_LAYER_ID layer : zone->GetLayerSet().Seq() ) { zones.emplace_back( std::make_pair( zone, layer ) ); layer_lock.emplace( layer, std::make_unique() ); } } // Add zones objects std::atomic nextZone( 0 ); std::atomic threadsFinished( 0 ); size_t parallelThreadCount = std::min( zones.size(), std::max( std::thread::hardware_concurrency(), 2 ) ); for( size_t ii = 0; ii < parallelThreadCount; ++ii ) { std::thread t = std::thread( [&]() { for( size_t areaId = nextZone.fetch_add( 1 ); areaId < zones.size(); areaId = nextZone.fetch_add( 1 ) ) { ZONE* zone = zones[areaId].first; if( zone == nullptr ) break; PCB_LAYER_ID layer = zones[areaId].second; auto layerContainer = m_layerMap.find( layer ); auto layerPolyContainer = m_layers_poly.find( layer ); if( layerContainer != m_layerMap.end() ) addSolidAreasShapes( zone, layerContainer->second, layer ); if( m_Cfg->m_Render.opengl_copper_thickness && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL && layerPolyContainer != m_layers_poly.end() ) { auto mut_it = layer_lock.find( layer ); std::lock_guard< std::mutex > lock( *( mut_it->second ) ); zone->TransformSolidAreasShapesToPolygon( layer, *layerPolyContainer->second ); } } threadsFinished++; } ); t.detach(); } while( threadsFinished < parallelThreadCount ) std::this_thread::sleep_for( std::chrono::milliseconds( 10 ) ); } // Simplify layer polygons if( aStatusReporter ) aStatusReporter->Report( _( "Simplifying copper layers polygons" ) ); if( m_Cfg->m_Render.opengl_copper_thickness && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL ) { if( renderPlatedPadsAsPlated ) { if( m_frontPlatedPadPolys && ( m_layers_poly.find( F_Cu ) != m_layers_poly.end() ) ) { if( aStatusReporter ) aStatusReporter->Report( _( "Simplifying polygons on F_Cu" ) ); SHAPE_POLY_SET *layerPoly_F_Cu = m_layers_poly[F_Cu]; layerPoly_F_Cu->BooleanSubtract( *m_frontPlatedPadPolys, SHAPE_POLY_SET::PM_FAST ); m_frontPlatedPadPolys->Simplify( SHAPE_POLY_SET::PM_FAST ); } if( m_backPlatedPadPolys && ( m_layers_poly.find( B_Cu ) != m_layers_poly.end() ) ) { if( aStatusReporter ) aStatusReporter->Report( _( "Simplifying polygons on B_Cu" ) ); SHAPE_POLY_SET *layerPoly_B_Cu = m_layers_poly[B_Cu]; layerPoly_B_Cu->BooleanSubtract( *m_backPlatedPadPolys, SHAPE_POLY_SET::PM_FAST ); m_backPlatedPadPolys->Simplify( SHAPE_POLY_SET::PM_FAST ); } } std::vector &selected_layer_id = layer_ids; std::vector layer_id_without_F_and_B; if( renderPlatedPadsAsPlated ) { layer_id_without_F_and_B.clear(); layer_id_without_F_and_B.reserve( layer_ids.size() ); for( PCB_LAYER_ID layer: layer_ids ) { if( layer != F_Cu && layer != B_Cu ) layer_id_without_F_and_B.push_back( layer ); } selected_layer_id = layer_id_without_F_and_B; } if( selected_layer_id.size() > 0 ) { if( aStatusReporter ) { aStatusReporter->Report( wxString::Format( _( "Simplifying %d copper layers" ), (int) selected_layer_id.size() ) ); } std::atomic nextItem( 0 ); std::atomic threadsFinished( 0 ); size_t parallelThreadCount = std::min( std::max( std::thread::hardware_concurrency(), 2 ), selected_layer_id.size() ); for( size_t ii = 0; ii < parallelThreadCount; ++ii ) { std::thread t = std::thread( [&nextItem, &threadsFinished, &selected_layer_id, this]() { for( size_t i = nextItem.fetch_add( 1 ); i < selected_layer_id.size(); i = nextItem.fetch_add( 1 ) ) { auto layerPoly = m_layers_poly.find( selected_layer_id[i] ); if( layerPoly != m_layers_poly.end() ) // This will make a union of all added contours layerPoly->second->Simplify( SHAPE_POLY_SET::PM_FAST ); } threadsFinished++; } ); t.detach(); } while( threadsFinished < parallelThreadCount ) std::this_thread::sleep_for( std::chrono::milliseconds( 10 ) ); } } // Simplify holes polygon contours if( aStatusReporter ) aStatusReporter->Report( _( "Simplify holes contours" ) ); for( PCB_LAYER_ID layer : layer_ids ) { if( m_layerHoleOdPolys.find( layer ) != m_layerHoleOdPolys.end() ) { // found SHAPE_POLY_SET *polyLayer = m_layerHoleOdPolys[layer]; polyLayer->Simplify( SHAPE_POLY_SET::PM_FAST ); wxASSERT( m_layerHoleIdPolys.find( layer ) != m_layerHoleIdPolys.end() ); polyLayer = m_layerHoleIdPolys[layer]; polyLayer->Simplify( SHAPE_POLY_SET::PM_FAST ); } } // End Build Copper layers // This will make a union of all added contours m_throughHoleOdPolys.Simplify( SHAPE_POLY_SET::PM_FAST ); m_nonPlatedThroughHoleOdPolys.Simplify( SHAPE_POLY_SET::PM_FAST ); m_throughHoleViaOdPolys.Simplify( SHAPE_POLY_SET::PM_FAST ); m_throughHoleAnnularRingPolys.Simplify( SHAPE_POLY_SET::PM_FAST ); // Build Tech layers // Based on: // https://github.com/KiCad/kicad-source-mirror/blob/master/3d-viewer/3d_draw.cpp#L1059 if( aStatusReporter ) aStatusReporter->Report( _( "Build Tech layers" ) ); // draw graphic items, on technical layers // Vertical walls (layer thickness) around shapes is really time consumming // They are built on request bool buildVerticalWallsForTechLayers = m_Cfg->m_Render.opengl_copper_thickness && m_Cfg->m_Render.engine == RENDER_ENGINE::OPENGL; static const PCB_LAYER_ID techLayerList[] = { B_Adhes, F_Adhes, B_Paste, F_Paste, B_SilkS, F_SilkS, B_Mask, F_Mask, // Aux Layers Dwgs_User, Cmts_User, Eco1_User, Eco2_User, Edge_Cuts, Margin }; // User layers are not drawn here, only technical layers for( LSEQ seq = LSET::AllNonCuMask().Seq( techLayerList, arrayDim( techLayerList ) ); seq; ++seq ) { const PCB_LAYER_ID layer = *seq; if( !Is3dLayerEnabled( layer ) ) continue; if( aStatusReporter ) aStatusReporter->Report( wxString::Format( _( "Build Tech layer %d" ), (int) layer ) ); BVH_CONTAINER_2D *layerContainer = new BVH_CONTAINER_2D; m_layerMap[layer] = layerContainer; SHAPE_POLY_SET *layerPoly = new SHAPE_POLY_SET; m_layers_poly[layer] = layerPoly; // Add drawing objects for( BOARD_ITEM* item : m_board->Drawings() ) { if( !item->IsOnLayer( layer ) ) continue; switch( item->Type() ) { case PCB_SHAPE_T: addShape( static_cast( item ), layerContainer, item ); break; case PCB_TEXT_T: addText( static_cast( item ), layerContainer, item ); break; case PCB_TEXTBOX_T: addText( static_cast( item ), layerContainer, item ); addShape( static_cast( item ), layerContainer, item ); break; case PCB_DIM_ALIGNED_T: case PCB_DIM_CENTER_T: case PCB_DIM_RADIAL_T: case PCB_DIM_ORTHOGONAL_T: case PCB_DIM_LEADER_T: addShape( static_cast( item ), layerContainer, item ); break; default: break; } } // Add drawing contours (vertical walls) if( buildVerticalWallsForTechLayers ) { for( BOARD_ITEM* item : m_board->Drawings() ) { if( !item->IsOnLayer( layer ) ) continue; switch( item->Type() ) { case PCB_SHAPE_T: item->TransformShapeToPolygon( *layerPoly, layer, 0, maxError, ERROR_INSIDE ); break; case PCB_TEXT_T: { PCB_TEXT* text = static_cast( item ); text->TransformTextToPolySet( *layerPoly, 0, maxError, ERROR_INSIDE ); break; } case PCB_TEXTBOX_T: { PCB_TEXTBOX* textbox = static_cast( item ); textbox->TransformTextToPolySet( *layerPoly, 0, maxError, ERROR_INSIDE ); break; } default: break; } } } // Add via tech layers if( ( layer == F_Mask || layer == B_Mask ) && !m_board->GetTentVias() ) { int maskExpansion = GetBoard()->GetDesignSettings().m_SolderMaskExpansion; for( PCB_TRACK* track : m_board->Tracks() ) { if( track->Type() == PCB_VIA_T && static_cast( track )->FlashLayer( layer ) ) { createViaWithMargin( track, layerContainer, maskExpansion ); } } // Add via tech layers - contours (vertical walls) if( buildVerticalWallsForTechLayers ) { for( PCB_TRACK* track : m_board->Tracks() ) { if( track->Type() == PCB_VIA_T && static_cast( track )->FlashLayer( layer ) ) { track->TransformShapeToPolygon( *layerPoly, layer, maskExpansion, maxError, ERROR_INSIDE ); } } } } // Add footprints tech layers - objects for( FOOTPRINT* footprint : m_board->Footprints() ) { if( layer == F_SilkS || layer == B_SilkS ) { int linewidth = m_board->GetDesignSettings().m_LineThickness[ LAYER_CLASS_SILK ]; for( PAD* pad : footprint->Pads() ) { if( !pad->IsOnLayer( layer ) ) continue; buildPadOutlineAsSegments( pad, layerContainer, linewidth ); } } else { addPads( footprint, layerContainer, layer, false, false ); } addFootprintShapes( footprint, layerContainer, layer ); } // Add footprints tech layers - contours (vertical walls) if( buildVerticalWallsForTechLayers ) { for( FOOTPRINT* footprint : m_board->Footprints() ) { if( layer == F_SilkS || layer == B_SilkS ) { int linewidth = m_board->GetDesignSettings().m_LineThickness[ LAYER_CLASS_SILK ]; for( PAD* pad : footprint->Pads() ) { if( !pad->IsOnLayer( layer ) ) continue; buildPadOutlineAsPolygon( pad, *layerPoly, linewidth ); } } else { footprint->TransformPadsToPolySet( *layerPoly, layer, 0, maxError, ERROR_INSIDE ); } // On tech layers, use a poor circle approximation, only for texts (stroke font) footprint->TransformFPTextToPolySet( *layerPoly, layer, 0, maxError, ERROR_INSIDE ); // Add the remaining things with dynamic seg count for circles transformFPShapesToPolySet( footprint, layer, *layerPoly ); } } // Draw non copper zones if( m_Cfg->m_Render.show_zones ) { for( ZONE* zone : m_board->Zones() ) { if( zone->IsOnLayer( layer ) ) addSolidAreasShapes( zone, layerContainer, layer ); } if( buildVerticalWallsForTechLayers ) { for( ZONE* zone : m_board->Zones() ) { if( zone->IsOnLayer( layer ) ) zone->TransformSolidAreasShapesToPolygon( layer, *layerPoly ); } } } // This will make a union of all added contours layerPoly->Simplify( SHAPE_POLY_SET::PM_FAST ); } // End Build Tech layers // Build BVH (Bounding volume hierarchy) for holes and vias if( aStatusReporter ) aStatusReporter->Report( _( "Build BVH for holes and vias" ) ); m_throughHoleIds.BuildBVH(); m_throughHoleOds.BuildBVH(); m_throughHoleAnnularRings.BuildBVH(); if( !m_layerHoleMap.empty() ) { for( std::pair& hole : m_layerHoleMap ) hole.second->BuildBVH(); } // We only need the Solder mask to initialize the BVH // because..? if( m_layerMap[B_Mask] ) m_layerMap[B_Mask]->BuildBVH(); if( m_layerMap[F_Mask] ) m_layerMap[F_Mask]->BuildBVH(); }