/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2017 CERN * Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors. * * Author: Tomasz Wlostowski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef PROGRESS_REPORTER_H #define PROGRESS_REPORTER_H #include /** * A progress reporter interface for use in multi-threaded environments. The various advancement * and message methods can be called from sub-threads. The KeepRefreshing method *MUST* be called * only from the main thread (primarily a MSW requirement, which won't allow access to UI objects * allocated from a separate thread). */ class KICOMMON_API PROGRESS_REPORTER { public: PROGRESS_REPORTER() { } PROGRESS_REPORTER( const PROGRESS_REPORTER& ) = delete; virtual ~PROGRESS_REPORTER() { } /** * Set the number of phases. */ virtual void SetNumPhases( int aNumPhases ) = 0; virtual void AddPhases( int aNumPhases ) = 0; /** * Initialize the \a aPhase virtual zone of the dialog progress bar. */ virtual void BeginPhase( int aPhase ) = 0; /** * Use the next available virtual zone of the dialog progress bar. */ virtual void AdvancePhase() = 0; /** * Use the next available virtual zone of the dialog progress bar and updates the message. */ virtual void AdvancePhase( const wxString& aMessage ) = 0; /** * Display \a aMessage in the progress bar dialog. */ virtual void Report( const wxString& aMessage ) = 0; /** * Set the progress value to aProgress (0..1). */ virtual void SetCurrentProgress( double aProgress ) = 0; /** * Fix the value that gives the 100 percent progress bar length * (inside the current virtual zone). */ virtual void SetMaxProgress( int aMaxProgress ) = 0; /** * Increment the progress bar length (inside the current virtual zone). */ virtual void AdvanceProgress() = 0; /** * Update the UI (if any). * * @warning This should only be called from the main thread. * * @return false if the user cancelled. */ virtual bool KeepRefreshing( bool aWait = false ) = 0; /** * Change the title displayed on the window caption. * * Has meaning only for some reporters. Does nothing for others. * * @warning This should only be called from the main thread. */ virtual void SetTitle( const wxString& aTitle ) = 0; virtual bool IsCancelled() const = 0; }; #endif