/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2016 CERN * @author Maciej Suminski * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef PROPERTIES_PANEL_H #define PROPERTIES_PANEL_H #include #include #include #include class EDA_BASE_FRAME; class EDA_ITEM; class SELECTION; class PROPERTY_BASE; class wxStaticText; class PROPERTIES_PANEL : public wxPanel { public: PROPERTIES_PANEL( wxWindow* aParent, EDA_BASE_FRAME* aFrame ); virtual ~PROPERTIES_PANEL() { } virtual void UpdateData() = 0; virtual void AfterCommit() {} /** * Parents will call this when the user changes the UI language */ virtual void LanguageChanged() {} wxPropertyGrid* GetPropertyGrid() { return m_grid; } int PropertiesCount() const { return m_displayed.size(); } const std::vector& Properties() const { return m_displayed; } void RecalculateSplitterPos(); void SetSplitterProportion( float aProportion ); float SplitterProportion() const { return m_splitter_key_proportion; } void OnLanguageChanged(); protected: /** * Generates the property grid for a given selection of items. * * @param aSelection is a set of items to show properties for. */ virtual void rebuildProperties( const SELECTION& aSelection ); virtual wxPGProperty* createPGProperty( const PROPERTY_BASE* aProperty ) const = 0; // Event handlers virtual void valueChanging( wxPropertyGridEvent& aEvent ) {} virtual void valueChanged( wxPropertyGridEvent& aEvent ) {} void onCharHook( wxKeyEvent& aEvent ); void onShow( wxShowEvent& aEvent ); /** * Utility to fetch a property value and convert to wxVariant * Precondition: aItem is known to have property aProperty * @return true if conversion succeeded */ bool getItemValue( EDA_ITEM* aItem, PROPERTY_BASE* aProperty, wxVariant& aValue ); /** * Processes a selection and determines whether the given property should be available or not * and what the common value should be for the items in the selection. * @param aSelection is a set of EDA_ITEMs to process * @param aProperty is the property to look up * @param aValue will be filled with the value common to the selection, or null if different * @param aWritable will be set to whether or not the property can be written for the selection * @return true if the property is available for all the items in the selection */ bool extractValueAndWritability( const SELECTION& aSelection, PROPERTY_BASE* aProperty, wxVariant& aValue, bool& aWritable ); protected: std::vector m_displayed; wxPropertyGrid* m_grid; EDA_BASE_FRAME* m_frame; wxStaticText* m_caption; /// Proportion of the grid column splitter that is used for the key column (0.0 - 1.0) float m_splitter_key_proportion; }; #endif /* PROPERTIES_PANEL_H */