/***************************************************/ /* class_text_module.h : texts module description */ /***************************************************/ #ifndef TEXT_MODULE_H #define TEXT_MODULE_H #define TEXT_is_REFERENCE 0 #define TEXT_is_VALUE 1 #define TEXT_is_DIVERS 2 class TEXTE_MODULE : public BOARD_ITEM, public EDA_TextStruct { /* Note: orientation in 1/10 deg relative to the footprint * Physical orient is m_Orient + m_Parent->m_Orient */ public: wxPoint m_Pos0; // text coordinates relatives to the footprint // ancre, orient 0 // Text coordinate ref point is the text centre char m_Type; // 0: ref,1: val, others = 2..255 bool m_NoShow; // true = invisible public: TEXTE_MODULE( MODULE* parent, int text_type = TEXT_is_DIVERS ); ~TEXTE_MODULE(); TEXTE_MODULE* Next() const { return (TEXTE_MODULE*) Pnext; } TEXTE_MODULE* Back() const { return (TEXTE_MODULE*) Pback; } /** * Function GetPosition * returns the position of this object. * Required by pure virtual BOARD_ITEM::GetPosition() * @return const wxPoint& - The position of this object. */ wxPoint& GetPosition() { return m_Pos; } void Copy( TEXTE_MODULE* source ); // copy structure /* Gestion du texte */ void SetWidth( int new_width ); int GetLength(); /* text length */ int GetDrawRotation(); // Return text rotation for drawings and // plotting /** * Function GetTextRect * @return an EDA_Rect which gives the position and size of the text area * (for the 0 orient text and footprint) */ EDA_Rect GetTextRect( void ); /** * Function GetBoundingBox * returns the bounding box of this Text (according to text and footprint * orientation) */ EDA_Rect GetBoundingBox(); void SetDrawCoord(); // Set absolute coordinates. void SetLocalCoord(); // Set relative coordinates. /** * Function Save * writes the data structures for this object out to a FILE in "*.brd" * format. * @param aFile The FILE to write to. * @return bool - true if success writing else false. */ bool Save( FILE* aFile ) const; /** * Function ReadLineDescr * Read description from a given line in "*.brd" format. * @param aLine The current line which contains the first line of * description. * @param aLine The FILE to read next lines (currently not used). * @param LineNum a point to the line count (currently not used). * @return int - > 0 if success reading else 0. */ int ReadDescr( char* aLine, FILE* aFile, int* aLineNum = NULL ); /* drawing functions */ void Draw( WinEDA_DrawPanel* panel, wxDC* DC, int aDrawMode, const wxPoint& offset = ZeroOffset ); /** * Function DisplayInfo * has knowledge about the frame and how and where to put status * information about this object into the frame's message panel. * Is virtual from EDA_BaseStruct. * @param frame A WinEDA_DrawFrame in which to print status information. */ void DisplayInfo( WinEDA_DrawFrame* frame ); /** * Function HitTest * tests if the given wxPoint is within the bounds of this object. * @param posref A wxPoint to test * @return bool - true if a hit, else false */ bool HitTest( const wxPoint& posref ); /** * Function IsOnLayer * tests to see if this object is on the given layer. Is virtual so * objects like D_PAD, which reside on multiple layers can do their own * form of testing. * virtual inheritance from BOARD_ITEM. * @param aLayer The layer to test for. * @return bool - true if on given layer, else false. */ bool IsOnLayer( int aLayer ) const; /** * Function IsOnOneOfTheseLayers * returns true if this object is on one of the given layers. Is virtual * so objects like D_PAD, which reside on multiple layers, can do their own * form of testing. * virtual inheritance from BOARD_ITEM. * @param aLayerMask The bit-mapped set of layers to test for. * @return bool - true if on one of the given layers, else false. * bool IsOnOneOfTheseLayers( int aLayerMask ) const; */ /** * Function GetClass * returns the class name. * @return wxString */ virtual wxString GetClass() const { return wxT( "MTEXT" ); } #if defined(DEBUG) /** * Function Show * is used to output the object tree, currently for debugging only. * @param nestLevel An aid to prettier tree indenting, and is the level * of nesting of this object within the overall tree. * @param os The ostream& to output to. */ virtual void Show( int nestLevel, std::ostream& os ); #endif }; #endif // TEXT_MODULE_H