/* * This program source code file is part of KICAD, a free EDA CAD application. * * Copyright (C) 2012 Torsten Hueter, torstenhtr gmx.de * Copyright (C) 2012 Kicad Developers, see change_log.txt for contributors. * * Stroke font class * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include #include using namespace KiGfx; const double STROKE_FONT::LINE_HEIGHT_RATIO = 1.6; STROKE_FONT::STROKE_FONT( GAL* aGal ) : m_gal( aGal ), m_bold( false ), m_italic( false ), m_mirrored( false ) { // Default values m_scaleFactor = 1.0 / 21.0; m_glyphSize = VECTOR2D( 10.0, 10.0 ); m_verticalJustify = GR_TEXT_VJUSTIFY_BOTTOM; m_horizontalJustify = GR_TEXT_HJUSTIFY_LEFT; } STROKE_FONT::~STROKE_FONT() { } bool STROKE_FONT::LoadNewStrokeFont( const char* const aNewStrokeFont[], int aNewStrokeFontSize ) { m_glyphs.clear(); m_glyphBoundingBoxes.clear(); for( int j = 0; j < aNewStrokeFontSize; j++ ) { Glyph glyph; double glyphStartX = 0.0; double glyphEndX = 0.0; VECTOR2D glyphBoundingX; std::deque pointList; int i = 0; while( aNewStrokeFont[j][i] ) { VECTOR2D point( 0.0, 0.0 ); char coordinate[2] = { 0, }; for( int k = 0; k < 2; k++ ) { coordinate[k] = aNewStrokeFont[j][i + k]; } if( i < 2 ) { // The first two values contain the width of the char glyphStartX = coordinate[0] - 'R'; glyphEndX = coordinate[1] - 'R'; glyphBoundingX = VECTOR2D( 0, glyphEndX - glyphStartX ); } else if( ( coordinate[0] == ' ' ) && ( coordinate[1] == 'R' ) ) { // Raise pen if( pointList.size() > 0 ) glyph.push_back( pointList ); pointList.clear(); } else { // Every coordinate description of the Hershey format has an offset, // it has to be subtracted point.x = (double) ( coordinate[0] - 'R' ) - glyphStartX; point.y = (double) ( coordinate[1] - 'R' ) - 11.0; pointList.push_back( point ); } i += 2; } if( pointList.size() > 0 ) glyph.push_back( pointList ); m_glyphs.push_back( glyph ); // Compute the bounding box of the glyph m_glyphBoundingBoxes.push_back( computeBoundingBox( glyph, glyphBoundingX ) ); } return true; } BOX2D STROKE_FONT::computeBoundingBox( const Glyph& aGlyph, const VECTOR2D& aGlyphBoundingX ) const { BOX2D boundingBox; std::deque boundingPoints; boundingPoints.push_back( VECTOR2D( aGlyphBoundingX.x, 0 ) ); boundingPoints.push_back( VECTOR2D( aGlyphBoundingX.y, 0 ) ); for( Glyph::const_iterator pointListIt = aGlyph.begin(); pointListIt != aGlyph.end(); ++pointListIt ) { for( std::deque::const_iterator pointIt = pointListIt->begin(); pointIt != pointListIt->end(); ++pointIt ) { boundingPoints.push_back( VECTOR2D( aGlyphBoundingX.x, pointIt->y ) ); } } boundingBox.Compute( boundingPoints ); return boundingBox; } void STROKE_FONT::Draw( std::string aText, const VECTOR2D& aPosition, double aRotationAngle ) { // By default overbar is turned off m_overbar = false; // Context needs to be saved before any transformations m_gal->Save(); m_gal->Translate( aPosition ); m_gal->Rotate( -aRotationAngle ); // Split multiline strings into separate ones and draw them line by line size_t newlinePos = aText.find( '\n' ); if( newlinePos != std::string::npos ) { VECTOR2D nextlinePosition = VECTOR2D( 0.0, m_glyphSize.y * LINE_HEIGHT_RATIO ); Draw( aText.substr( newlinePos + 1 ), nextlinePosition, 0.0 ); aText = aText.substr( 0, newlinePos ); } // Compute the text size VECTOR2D textsize = computeTextSize( aText ); // Adjust the text position to the given alignment switch( m_horizontalJustify ) { case GR_TEXT_HJUSTIFY_CENTER: m_gal->Translate( VECTOR2D( -textsize.x / 2.0, 0 ) ); break; case GR_TEXT_HJUSTIFY_RIGHT: if( !m_mirrored ) m_gal->Translate( VECTOR2D( -textsize.x, 0 ) ); break; case GR_TEXT_HJUSTIFY_LEFT: if( m_mirrored ) m_gal->Translate( VECTOR2D( -textsize.x, 0 ) ); break; default: break; } switch( m_verticalJustify ) { case GR_TEXT_VJUSTIFY_CENTER: m_gal->Translate( VECTOR2D( 0, textsize.y / 2.0 ) ); break; case GR_TEXT_VJUSTIFY_TOP: m_gal->Translate( VECTOR2D( 0, textsize.y ) ); break; case GR_TEXT_VJUSTIFY_BOTTOM: break; default: break; } double xOffset, glyphSizeX; if( m_mirrored ) { // In case of mirrored text invert the X scale of points and their X direction // (m_glyphSize.x) and start drawing from the position where text normally should end // (textsize.x) xOffset = textsize.x; glyphSizeX = -m_glyphSize.x; } else { xOffset = 0.0; glyphSizeX = m_glyphSize.x; } double scaleY = m_scaleFactor * m_glyphSize.y; double scaleX = m_scaleFactor * glyphSizeX; m_gal->SetIsStroke( true ); m_gal->SetIsFill( false ); if( m_bold ) { m_gal->SetLineWidth( m_gal->GetLineWidth() * 1.3 ); } for( std::string::const_iterator chIt = aText.begin(); chIt != aText.end(); chIt++ ) { if( *chIt == '~' ) { m_overbar = !m_overbar; continue; } GlyphList::iterator glyphIt = m_glyphs.begin(); std::deque::iterator bbIt = m_glyphBoundingBoxes.begin(); advance( glyphIt, (int) ( *chIt ) - (int) ' ' ); advance( bbIt, (int) ( *chIt ) - (int) ' ' ); Glyph glyph = *glyphIt; for( Glyph::iterator pointListIt = glyph.begin(); pointListIt != glyph.end(); pointListIt++ ) { std::deque pointListScaled; for( std::deque::iterator pointIt = pointListIt->begin(); pointIt != pointListIt->end(); pointIt++ ) { VECTOR2D pointPos( pointIt->x * scaleX + xOffset, pointIt->y * scaleY ); if( m_italic ) { // FIXME should be done other way - referring to the lowest Y value of point // because now italic fonts are translated a bit pointPos.x += pointPos.y * 0.1; } pointListScaled.push_back( pointPos ); } m_gal->DrawPolyline( pointListScaled ); } if( m_overbar ) { VECTOR2D startOverbar( xOffset, -textsize.y * 1.2 ); VECTOR2D endOverbar( xOffset + m_scaleFactor * glyphSizeX * bbIt->GetEnd().x, -textsize.y * 1.2 ); m_gal->DrawLine( startOverbar, endOverbar ); } xOffset += m_scaleFactor * glyphSizeX * bbIt->GetEnd().x; } m_gal->Restore(); } VECTOR2D STROKE_FONT::computeTextSize( const std::string& aText ) const { VECTOR2D result = VECTOR2D( 0.0, m_glyphSize.y ); for( std::string::const_iterator chIt = aText.begin(); chIt != aText.end(); chIt++ ) { if( *chIt == '~' ) continue; std::deque::const_iterator bbIt = m_glyphBoundingBoxes.begin(); advance( bbIt, (int) ( *chIt ) - (int) ' ' ); result.x += m_scaleFactor * m_glyphSize.x * bbIt->GetEnd().x; } return result; }