// Copyright 2014 The Crashpad Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef CRASHPAD_SNAPSHOT_MAC_THREAD_SNAPSHOT_MAC_H_ #define CRASHPAD_SNAPSHOT_MAC_THREAD_SNAPSHOT_MAC_H_ #include #include #include #include "build/build_config.h" #include "snapshot/cpu_context.h" #include "snapshot/mac/process_reader_mac.h" #include "snapshot/memory_snapshot.h" #include "snapshot/memory_snapshot_generic.h" #include "snapshot/thread_snapshot.h" #include "util/misc/initialization_state_dcheck.h" namespace crashpad { class ProcessReaderMac; namespace internal { //! \brief A ThreadSnapshot of a thread in a running (or crashed) process on a //! macOS system. class ThreadSnapshotMac final : public ThreadSnapshot { public: ThreadSnapshotMac(); ThreadSnapshotMac(const ThreadSnapshotMac&) = delete; ThreadSnapshotMac& operator=(const ThreadSnapshotMac&) = delete; ~ThreadSnapshotMac() override; //! \brief Initializes the object. //! //! \param[in] process_reader A ProcessReaderMac for the task containing the //! thread. //! \param[in] process_reader_thread The thread within the ProcessReaderMac //! for which the snapshot should be created. //! //! \return `true` if the snapshot could be created, `false` otherwise with //! an appropriate message logged. bool Initialize(ProcessReaderMac* process_reader, const ProcessReaderMac::Thread& process_reader_thread); // ThreadSnapshot: const CPUContext* Context() const override; const MemorySnapshot* Stack() const override; uint64_t ThreadID() const override; std::string ThreadName() const override; int SuspendCount() const override; int Priority() const override; uint64_t ThreadSpecificDataAddress() const override; std::vector ExtraMemory() const override; private: union { #if defined(ARCH_CPU_X86_FAMILY) CPUContextX86 x86; CPUContextX86_64 x86_64; #elif defined(ARCH_CPU_ARM64) CPUContextARM64 arm64; #else #error Port to your CPU architecture #endif } context_union_; CPUContext context_; MemorySnapshotGeneric stack_; std::string thread_name_; uint64_t thread_id_; uint64_t thread_specific_data_address_; thread_t thread_; int suspend_count_; int priority_; InitializationStateDcheck initialized_; }; } // namespace internal } // namespace crashpad #endif // CRASHPAD_SNAPSHOT_MAC_THREAD_SNAPSHOT_MAC_H_