#ifndef __A2D_KBOOLMOD_H__ #define __A2D_KBOOLMOD_H__ #include "../include/booleng.h" #include "../include/graph.h" #include "../include/graphlst.h" #include "../include/line.h" #include "../include/link.h" #include "../include/lpoint.h" #include "../include/node.h" #include "../include/record.h" #include "../include/scanbeam.h" #endif