/* * KiRouter - a push-and-(sometimes-)shove PCB router * * Copyright (C) 2013-2014 CERN * Copyright (C) 2016-2024 KiCad Developers, see AUTHORS.txt for contributors. * Author: Tomasz Wlostowski * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #ifndef __PNS_DRAGGER_H #define __PNS_DRAGGER_H #include #include #include "pns_node.h" #include "pns_via.h" #include "pns_line.h" #include "pns_drag_algo.h" #include "pns_itemset.h" #include "pns_layerset.h" #include "pns_mouse_trail_tracer.h" namespace PNS { class ROUTER; class SHOVE; class OPTIMIZER; /** * DRAGGER * * Via, segment and corner dragging algorithm. */ class DRAGGER : public DRAG_ALGO { public: DRAGGER( ROUTER* aRouter ); ~DRAGGER(); /** * Function Start() * * Starts routing a single track at point aP, taking item aStartItem as anchor * (unless NULL). Returns true if a dragging operation has started. */ virtual bool Start( const VECTOR2I& aP, ITEM_SET& aPrimitives ) override; /** * Function Drag() * * Drags the current segment/corner/via to the point aP. * @return true, if dragging finished with success. */ bool Drag( const VECTOR2I& aP ) override; /** * Function FixRoute() * * Checks if the result of current dragging operation is correct * and eventually commits it to the world. * @return true, if dragging finished with success. */ bool FixRoute( bool aForceCommit ) override; /** * Function CurrentNode() * * Returns the most recent world state, including all * items changed due to dragging operation. */ NODE* CurrentNode() const override; /** * Function CurrentNets() * * Returns the net(s) of currently routed track(s). */ const std::vector CurrentNets() const override; /** * Function CurrentLayer() * * Returns the layer of currently routed track. */ int CurrentLayer() const override { return m_draggedLine.Layer(); } const LINE& GetOriginalLine() { return m_draggedLine; } const LINE& GetLastDragSolution() { return m_lastDragSolution; } /** * Function Traces() * * Returns the set of dragged items. */ const ITEM_SET Traces() override; void SetMode( PNS::DRAG_MODE aDragMode ) override; PNS::DRAG_MODE Mode() const override; bool GetForceMarkObstaclesMode( bool* aDragStatus ) const override { *aDragStatus = m_dragStatus; return m_forceMarkObstaclesMode; } private: const ITEM_SET findViaFanoutByHandle ( NODE *aNode, const VIA_HANDLE& handle ); bool dragMarkObstacles( const VECTOR2I& aP ); bool dragShove(const VECTOR2I& aP ); bool dragWalkaround(const VECTOR2I& aP ); bool startDragSegment( const VECTOR2D& aP, SEGMENT* aSeg ); bool startDragArc( const VECTOR2D& aP, ARC* aArc ); bool startDragVia( VIA* aVia ); bool dragViaMarkObstacles( const VIA_HANDLE& aHandle, NODE* aNode, const VECTOR2I& aP ); bool dragViaWalkaround( const VIA_HANDLE& aHandle, NODE* aNode, const VECTOR2I& aP ); void optimizeAndUpdateDraggedLine( LINE& aDragged, const LINE& aOrig, const VECTOR2I& aP ); bool propagateViaForces( NODE* node, std::set& vias ); bool tryWalkaround( NODE* aNode, LINE& aOrig, LINE& aWalk ); VVIA* checkVirtualVia( const VECTOR2D& aP, SEGMENT* aSeg ); VIA_HANDLE m_initialVia; VIA_HANDLE m_draggedVia; NODE* m_lastNode; int m_mode; LINE m_draggedLine; LINE m_lastDragSolution; std::unique_ptr m_shove; int m_draggedSegmentIndex; bool m_dragStatus; PNS_MODE m_currentMode; ITEM_SET m_origViaConnections; VECTOR2D m_lastValidPoint; ///< Contains the list of items that are currently modified by the dragger ITEM_SET m_draggedItems; ///< If true, moves the connection lines without maintaining 45 degrees corners bool m_freeAngleMode; bool m_forceMarkObstaclesMode; MOUSE_TRAIL_TRACER m_mouseTrailTracer; }; } #endif