/* * This program source code file is part of KiCad, a free EDA CAD application. * * Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr * Copyright (C) 2008-2011 Wayne Stambaugh * Copyright (C) 2004-2015 KiCad Developers, see change_log.txt for contributors. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, you may find one here: * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html * or you may search the http://www.gnu.org website for the version 2 license, * or you may write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ /** * @file class_library.h * @brief Definition for part library class. */ #ifndef CLASS_LIBRARY_H #define CLASS_LIBRARY_H #include #include #include #include class LINE_READER; class OUTPUTFORMATTER; /* * Part Library version and file header macros. */ #define LIB_VERSION_MAJOR 2 #define LIB_VERSION_MINOR 3 /* Must be the first line of part library (.lib) files. */ #define LIBFILE_IDENT "EESchema-LIBRARY Version" #define LIB_VERSION( major, minor ) ( major * 100 + minor ) #define IS_LIB_CURRENT_VERSION( major, minor ) \ ( \ LIB_VERSION( major1, minor1 ) == \ LIB_VERSION( LIB_VERSION_MAJOR, LIB_VERSION_MINOR) \ ) /* * Library versions 2.3 and lower use the old separate library (.lib) and * document (.dcm) files. Part libraries after 2.3 merged the library * and document files into a single library file. This macro checks if the * library version supports the old format */ #define USE_OLD_DOC_FILE_FORMAT( major, minor ) \ ( LIB_VERSION( major, minor ) <= LIB_VERSION( 2, 3 ) ) /* Must be the first line of part library document (.dcm) files. */ #define DOCFILE_IDENT "EESchema-DOCLIB Version 2.0" #define DOC_EXT wxT( "dcm" ) // Helper class to filter a list of libraries, and/or a list of PART_LIB // in dialogs class SCHLIB_FILTER { wxArrayString m_allowedLibs; ///< a list of lib names to list some libraries ///< if empty: no filter bool m_filterPowerParts; ///< true to filter (show only) power parts bool m_forceLoad; // When true, load a part lib from the lib // which is given in m_allowedLibs[0] public: SCHLIB_FILTER() { m_filterPowerParts = false; m_forceLoad = false; } /** * add a lib name to the allowed libraries */ void AddLib( const wxString& aLibName ) { m_allowedLibs.Add( aLibName ); m_forceLoad = false; } /** * add a lib name to the allowed libraries */ void LoadFrom( const wxString& aLibName ) { m_allowedLibs.Clear(); m_allowedLibs.Add( aLibName ); m_forceLoad = true; } /** * Clear the allowed libraries list (allows all libs) */ void ClearLibList() { m_allowedLibs.Clear(); m_forceLoad = false; } /** * set the filtering of power parts */ void FilterPowerParts( bool aFilterEnable ) { m_filterPowerParts = aFilterEnable; } // Accessors /** * Function GetFilterPowerParts * @return true if the filtering of power parts is on */ bool GetFilterPowerParts() const { return m_filterPowerParts; } /** * Function GetAllowedLibList * @return am wxArrayString of the names of allowed libs */ const wxArrayString& GetAllowedLibList() const { return m_allowedLibs; } /** * Function GetLibSource * @return the name of the lib to use to load a part, or an a emty string * Useful to load (in lib editor or lib viewer) a part from a given library */ const wxString& GetLibSource() const { static wxString dummy; if( m_forceLoad && m_allowedLibs.GetCount() > 0 ) return m_allowedLibs[0]; else return dummy; } }; /* Helpers for creating a list of part libraries. */ class PART_LIB; class wxRegEx; /** * LIB_ALIAS map sorting. */ struct AliasMapSort { bool operator() ( const wxString& aItem1, const wxString& aItem2 ) const { return aItem1 < aItem2; } }; /// Alias map used by part library object. typedef std::map< wxString, LIB_ALIAS*, AliasMapSort > LIB_ALIAS_MAP; typedef std::vector< LIB_ALIAS* > LIB_ALIASES; typedef boost::ptr_vector< PART_LIB > PART_LIBS_BASE; /** * Class PART_LIBS * is a collection of PART_LIBs. It extends from PROJECT::_ELEM so it can be * hung in the PROJECT. It does not use any UI calls, but rather simply throws * an IO_ERROR when there is a problem. */ class PART_LIBS : public PART_LIBS_BASE, public PROJECT::_ELEM { public: static int s_modify_generation; ///< helper for GetModifyHash() PART_LIBS() { ++s_modify_generation; } /// Return the modification hash for all libraries. The value returned /// changes on every library modification. int GetModifyHash(); /** * Function AddLibrary * allocates and adds a part library to the library list. * * @param aFileName - File name object of part library. * @throw IO_ERROR if there's any problem loading. */ PART_LIB* AddLibrary( const wxString& aFileName ) throw( IO_ERROR, boost::bad_pointer ); /** * Function AddLibrary * inserts a part library into the library list. * * @param aFileName - File name object of part library. * @param aIterator - Iterator to insert library in front of. * @return PART_LIB* - the new PART_LIB, which remains owned by this PART_LIBS container. * @throw IO_ERROR if there's any problem loading. */ PART_LIB* AddLibrary( const wxString& aFileName, PART_LIBS::iterator& aIterator ) throw( IO_ERROR, boost::bad_pointer ); /** * Function RemoveLibrary * removes a part library from the library list. * * @param aName - Name of part library to remove. */ void RemoveLibrary( const wxString& aName ); void RemoveAllLibraries() { clear(); } /** * Function LoadAllLibraries * loads all of the project's libraries into this container, which should * be cleared before calling it. */ void LoadAllLibraries( PROJECT* aProject ) throw( IO_ERROR, boost::bad_pointer ); /** * Function LibNamesAndPaths * either saves or loads the names of the currently configured part libraries * (without paths). */ static void LibNamesAndPaths( PROJECT* aProject, bool doSave, wxString* aPaths, wxArrayString* aNames=NULL ) throw( IO_ERROR, boost::bad_pointer ); /** * Function cacheName * returns the name of the cache library after potentially fixing it from * an older naming scheme. That is, the old file is renamed if needed. * @param aFullProjectFilename - the *.pro filename with absolute path. */ static const wxString CacheName( const wxString& aFullProjectFilename ); /** * Function FindLibrary * finds a part library by \a aName. * * @param aName - Library file name without path or extension to find. * @return Part library if found, otherwise NULL. */ PART_LIB* FindLibrary( const wxString& aName ); /** * Function GetLibraryNames * returns the list of part library file names without path and extension. * * @param aSorted - Sort the list of name if true. Otherwise use the * library load order. * @return The list of library names. */ wxArrayString GetLibraryNames( bool aSorted = true ); /** * Function FindLibPart * searches all libraries in the list for a part. * * A part object will always be returned. If the entry found * is an alias. The root part will be found and returned. * * @param aPartName - Name of part to search for. * @param aLibraryName - Name of the library to search for part. * @return LIB_PART* - The part object if found, otherwise NULL. */ LIB_PART* FindLibPart( const wxString& aPartName, const wxString& aLibraryName = wxEmptyString ); /** * Function FindLibraryEntry * searches all libraries in the list for an entry. * * The object can be either a part or an alias. * * @param aEntryName - Name of entry to search for (case sensitive). * @param aLibraryName - Name of the library to search. * @return The entry object if found, otherwise NULL. */ LIB_ALIAS* FindLibraryEntry( const wxString& aEntryName, const wxString& aLibraryName = wxEmptyString ); /** * Function FindLibraryEntries * searches all libraries in the list for an entry, returns all matches. * * @param aEntryName - Name of entry to search for (case sensitive). * @param aEntries - a std::vector to store entries */ // void FindLibraryEntries( const wxString& aEntryName, std::vector& aEntries ); /** * Function FindLibraryNearEntries * Searches all libraries in the list for an entry, using a case insensitive comparison. * Helper function used in dialog to find all candidates. * During a long time, eeschema was using a case insensitive search. * Therefore, for old schematics (<= 2013), or libs, for some components, * the chip name (name of alias in lib) can be broken. * This function can be used to display a list of candidates, in component properties dialog. * * @param aEntryName - Name of entries to search for (case insensitive). * @param aLibraryName - Name of the library to search. * @param aCandidates - a std::vector to store candidates */ void FindLibraryNearEntries( std::vector& aCandidates, const wxString& aEntryName, const wxString& aLibraryName = wxEmptyString ); int GetLibraryCount() { return size(); } }; /** * Class PART_LIB * is used to load, save, search, and otherwise manipulate * part library files. */ class PART_LIB { int type; ///< Library type indicator. wxFileName fileName; ///< Library file name. wxDateTime timeStamp; ///< Library save time and date. int versionMajor; ///< Library major version number. int versionMinor; ///< Library minor version number. bool isCache; /**< False for the "standard" libraries, True for the library cache */ wxString header; ///< first line of loaded library. bool isModified; ///< Library modification status. LIB_ALIAS_MAP m_amap; ///< Map of alias objects associated with the library. int m_mod_hash; ///< incremented each time library is changed. friend class LIB_PART; friend class PART_LIBS; public: PART_LIB( int aType, const wxString& aFileName ); ~PART_LIB(); /** * Function Save * writes library to \a aFormatter. * * @param aFormatter An #OUTPUTFORMATTER object to write the library to. * @return True if success writing to \a aFormatter. */ bool Save( OUTPUTFORMATTER& aFormatter ); /** * Function SaveDocs * write the library document information to \a aFormatter. * * @param aFormatter An #OUTPUTFORMATTER object to write the library documentation to. * @return True if success writing to \a aFormatter. */ bool SaveDocs( OUTPUTFORMATTER& aFormatter ); /** * Load library from file. * * @param aErrorMsg - Error message if load fails. * @return True if load was successful otherwise false. */ bool Load( wxString& aErrorMsg ); bool LoadDocs( wxString& aErrorMsg ); private: bool SaveHeader( OUTPUTFORMATTER& aFormatter ); bool LoadHeader( LINE_READER& aLineReader ); void LoadAliases( LIB_PART* aPart ); public: /** * Get library entry status. * * @return True if there are no entries in the library. */ bool IsEmpty() const { return m_amap.empty(); } /** * Function GetCount * returns the number of entries in the library. * * @return The number of part and alias entries. */ int GetCount() const { return m_amap.size(); } bool IsModified() const { return isModified; } bool IsCache() const { return isCache; } void SetCache( void ) { isCache = true; } /** * Function IsReadOnly * @return true if current user does not have write access to the library file. */ bool IsReadOnly() const { return !fileName.IsFileWritable(); } /** * Load a string array with the names of all the entries in this library. * * @param aNames - String array to place entry names into. */ void GetEntryNames( wxArrayString& aNames ); /** * Load a string array with the names of entries of type POWER in this library. * * @param aNames - String array to place entry names into. */ void GetEntryTypePowerNames( wxArrayString& aNames ); /** * Checks \a aPart for name conflict in the library. * * @param aPart - The part to check. * @return True if a conflict exists. Otherwise false. */ bool Conflicts( LIB_PART* aPart ); /** * Find entry by name. * * @param aName - Name of entry, case sensitive. * @return Entry if found. NULL if not found. */ LIB_ALIAS* FindEntry( const wxString& aName ); /** * Find part by \a aName. * * This is a helper for FindEntry so casting a LIB_ALIAS pointer to * a LIB_PART pointer is not required. * * @param aName - Name of part, case sensitive. * @return LIB_PART* - part if found, else NULL. */ LIB_PART* FindPart( const wxString& aName ); /** * Find alias by \a nName. * * @param aName - Name of alias, case sensitive. * @return Alias if found. NULL if not found. */ LIB_ALIAS* FindAlias( const wxString& aName ) { return (LIB_ALIAS*) FindEntry( aName ); } /** * Add a new \a aAlias entry to the library. * * First check if a part or alias with the same name already exists * in the library and add alias if no conflict occurs. Once the alias * is added to the library it is owned by the library. Deleting the * alias pointer will render the library unstable. Use RemoveEntry to * remove the alias from the library. * * @param aAlias - Alias to add to library. * @return True if alias added to library. False if a conflict exists. */ bool AddAlias( LIB_ALIAS* aAlias ); /** * Add \a aPart entry to library. * Note a part can have an alias list, * so these alias will be added in library. * Conflicts can happen if aliases are already existing. * User is asked to choose what alias is removed (existing, or new) * * @param aPart - Part to add, caller retains ownership, a clone is added. * @return bool - true iff successful. */ bool AddPart( LIB_PART* aPart ); /** * Safely remove \a aEntry from the library and return the next entry. * * The next entry returned depends on the entry being removed. If the entry being * remove also removes the part, then the next entry from the list is returned. * If the entry being used only removes an alias from a part, then the next alias * of the part is returned. * * @param aEntry - Entry to remove from library. * @return The next entry in the library or NULL if the library is empty. */ LIB_ALIAS* RemoveEntry( LIB_ALIAS* aEntry ); /** * Replace an existing part entry in the library. * Note a part can have an alias list, * so these alias will be added in library (and previously existing alias removed) * @param aOldPart - The part to replace. * @param aNewPart - The new part. */ LIB_PART* ReplacePart( LIB_PART* aOldPart, LIB_PART* aNewPart ); /** * Return the first entry in the library. * * @return The first entry or NULL if the library has no entries. */ LIB_ALIAS* GetFirstEntry(); /** * Find next library entry by \a aName. * * If the name of the entry is the last entry in the library, the first * entry in the list is returned. * * @param aName - Name of current entry. * @return Next entry if entry name is found. Otherwise NULL. */ LIB_ALIAS* GetNextEntry( const wxString& aName ); /** * Find previous library entry by \a aName. * * If the name of the entry is the first entry in the library, the last * entry in the list is returned. * * @param aName - Name of current entry. * @return Previous entry if entry name is found, otherwise NULL. */ LIB_ALIAS* GetPreviousEntry( const wxString& aName ); /** * Return the file name without path or extension. * * @return Name of library file. */ const wxString GetName() const { return fileName.GetName(); } /** * Function GetFullFileName * returns the full file library name with path and extension. * * @return wxString - Full library file name with path and extension. */ wxString GetFullFileName() { return fileName.GetFullPath(); } /** * Function GetLogicalName * returns the logical name of the library. * @return wxString - The logical name of this library. */ const wxString GetLogicalName() { /* for now is the filename without path or extension. Technically the library should not know its logical name! This will eventually come out of a pair of lookup tables using a reverse lookup using the full name or library pointer as a key. Search will be by project lookup table and then user lookup table if not found. */ return fileName.GetName(); } /** * Function SetFileName * sets the part library file name. * * @param aFileName - New library file name. */ void SetFileName( const wxString& aFileName ) { if( aFileName != fileName.GetFullName() ) fileName = aFileName; } /** * Function LoadLibrary * allocates and loads a part library file. * * @param aFileName - File name of the part library to load. * @return PART_LIB* - the allocated and loaded PART_LIB, which is owned by * the caller. * @throw IO_ERROR if there's any problem loading the library. */ static PART_LIB* LoadLibrary( const wxString& aFileName ) throw( IO_ERROR, boost::bad_pointer ); /** * Function HasPowerParts * @return true if at least one power part is found in lib * Useful to select or list only libs containing power parts */ bool HasPowerParts(); }; /** * Case insensitive library name comparison. */ bool operator==( const PART_LIB& aLibrary, const wxString& aName ); bool operator!=( const PART_LIB& aLibrary, const wxString& aName ); #endif // CLASS_LIBRARY_H